diff options
Diffstat (limited to 'indra/newview/llviewerfloaterreg.cpp')
-rw-r--r-- | indra/newview/llviewerfloaterreg.cpp | 24 |
1 files changed, 9 insertions, 15 deletions
diff --git a/indra/newview/llviewerfloaterreg.cpp b/indra/newview/llviewerfloaterreg.cpp index 00db11a767..8370c98470 100644 --- a/indra/newview/llviewerfloaterreg.cpp +++ b/indra/newview/llviewerfloaterreg.cpp @@ -53,11 +53,9 @@ #include "llfloaterbuyland.h" #include "llfloaterbulkpermission.h" #include "llfloaterbump.h" -#include "llfloatercall.h" #include "llfloatercamera.h" -#include "llfloaterchat.h" -#include "llfloaterchatterbox.h" #include "llfloaterdaycycle.h" +#include "llfloaterevent.h" #include "llfloatersearch.h" #include "llfloaterenvsettings.h" #include "llfloaterfonttest.h" @@ -71,7 +69,6 @@ #include "llfloaterhud.h" #include "llfloaterimagepreview.h" #include "llimfloater.h" -#include "llimpanel.h" #include "llfloaterinspect.h" #include "llfloaterinventory.h" #include "llfloaterjoystick.h" @@ -81,7 +78,6 @@ #include "llfloatermap.h" #include "llfloatermemleak.h" #include "llfloaternamedesc.h" -#include "llfloaternearbymedia.h" #include "llfloaternotificationsconsole.h" #include "llfloateropenobject.h" #include "llfloaterpay.h" @@ -107,17 +103,17 @@ #include "llfloateruipreview.h" #include "llfloaterurldisplay.h" #include "llfloatervoicedevicesettings.h" -#include "llfloatervolumepulldown.h" #include "llfloaterwater.h" #include "llfloaterwhitelistentry.h" #include "llfloaterwindlight.h" +#include "llfloaterwindowsize.h" #include "llfloaterworldmap.h" #include "llimfloatercontainer.h" #include "llinspectavatar.h" #include "llinspectgroup.h" #include "llinspectobject.h" #include "llinspectremoteobject.h" -#include "llmediaremotectrl.h" +#include "llinspecttoast.h" #include "llmoveview.h" #include "llnearbychat.h" #include "llpanelblockedlist.h" @@ -154,17 +150,18 @@ void LLViewerFloaterReg::registerFloaters() LLFloaterReg::add("bumps", "floater_bumps.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterBump>); LLFloaterReg::add("camera", "floater_camera.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterCamera>); - LLFloaterReg::add("chat", "floater_chat_history.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterChat>); + //LLFloaterReg::add("chat", "floater_chat_history.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterChat>); LLFloaterReg::add("nearby_chat", "floater_nearby_chat.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLNearbyChat>); - LLFloaterReg::add("communicate", "floater_chatterbox.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterChatterBox>); + LLFloaterReg::add("compile_queue", "floater_script_queue.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterCompileQueue>); - LLFloaterReg::add("contacts", "floater_my_friends.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterMyFriends>); LLFloaterReg::add("env_day_cycle", "floater_day_cycle_options.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterDayCycle>); LLFloaterReg::add("env_post_process", "floater_post_process.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPostProcess>); LLFloaterReg::add("env_settings", "floater_env_settings.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterEnvSettings>); LLFloaterReg::add("env_water", "floater_water.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterWater>); LLFloaterReg::add("env_windlight", "floater_windlight_options.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterWindLight>); + + LLFloaterReg::add("event", "floater_event.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterEvent>); LLFloaterReg::add("font_test", "floater_font_test.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterFontTest>); @@ -185,6 +182,7 @@ void LLViewerFloaterReg::registerFloaters() LLInspectGroupUtil::registerFloater(); LLInspectObjectUtil::registerFloater(); LLInspectRemoteObjectUtil::registerFloater(); + LLNotificationsUI::registerFloater(); LLFloaterReg::add("lagmeter", "floater_lagmeter.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterLagMeter>); LLFloaterReg::add("land_holdings", "floater_land_holdings.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterLandHoldings>); @@ -198,7 +196,6 @@ void LLViewerFloaterReg::registerFloaters() LLFloaterReg::add("mute_object_by_name", "floater_mute_object.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterGetBlockedObjectName>); LLFloaterReg::add("mini_map", "floater_map.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterMap>); - LLFloaterReg::add("nearby_media", "floater_nearby_media.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterNearbyMedia>); LLFloaterReg::add("notifications_console", "floater_notifications_console.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterNotificationConsole>); LLFloaterReg::add("notification_well_window", "floater_sys_well.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLNotificationWellWindow>); @@ -256,16 +253,13 @@ void LLViewerFloaterReg::registerFloaters() LLFloaterReg::add("upload_image", "floater_image_preview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterImagePreview>, "upload"); LLFloaterReg::add("upload_sound", "floater_sound_preview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSoundPreview>, "upload"); - LLFloaterReg::add("volume_pulldown", "floater_volume_pulldown.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterVolumePulldown>); LLFloaterReg::add("voice_controls", "floater_voice_controls.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLCallFloater>); LLFloaterReg::add("whitelist_entry", "floater_whitelist_entry.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterWhiteListEntry>); + LLFloaterWindowSizeUtil::registerFloater(); LLFloaterReg::add("world_map", "floater_world_map.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterWorldMap>); // *NOTE: Please keep these alphabetized for easier merges - // debug use only - LLFloaterReg::add("media_remote_ctrl", "floater_media_remote.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterMediaRemoteCtrl>); - LLFloaterReg::registerControlVariables(); // Make sure visibility and rect controls get preserved when saving } |