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Diffstat (limited to 'indra/newview/llviewerfloaterreg.cpp')
-rw-r--r--indra/newview/llviewerfloaterreg.cpp24
1 files changed, 9 insertions, 15 deletions
diff --git a/indra/newview/llviewerfloaterreg.cpp b/indra/newview/llviewerfloaterreg.cpp
index 00db11a767..8370c98470 100644
--- a/indra/newview/llviewerfloaterreg.cpp
+++ b/indra/newview/llviewerfloaterreg.cpp
@@ -53,11 +53,9 @@
#include "llfloaterbuyland.h"
#include "llfloaterbulkpermission.h"
#include "llfloaterbump.h"
-#include "llfloatercall.h"
#include "llfloatercamera.h"
-#include "llfloaterchat.h"
-#include "llfloaterchatterbox.h"
#include "llfloaterdaycycle.h"
+#include "llfloaterevent.h"
#include "llfloatersearch.h"
#include "llfloaterenvsettings.h"
#include "llfloaterfonttest.h"
@@ -71,7 +69,6 @@
#include "llfloaterhud.h"
#include "llfloaterimagepreview.h"
#include "llimfloater.h"
-#include "llimpanel.h"
#include "llfloaterinspect.h"
#include "llfloaterinventory.h"
#include "llfloaterjoystick.h"
@@ -81,7 +78,6 @@
#include "llfloatermap.h"
#include "llfloatermemleak.h"
#include "llfloaternamedesc.h"
-#include "llfloaternearbymedia.h"
#include "llfloaternotificationsconsole.h"
#include "llfloateropenobject.h"
#include "llfloaterpay.h"
@@ -107,17 +103,17 @@
#include "llfloateruipreview.h"
#include "llfloaterurldisplay.h"
#include "llfloatervoicedevicesettings.h"
-#include "llfloatervolumepulldown.h"
#include "llfloaterwater.h"
#include "llfloaterwhitelistentry.h"
#include "llfloaterwindlight.h"
+#include "llfloaterwindowsize.h"
#include "llfloaterworldmap.h"
#include "llimfloatercontainer.h"
#include "llinspectavatar.h"
#include "llinspectgroup.h"
#include "llinspectobject.h"
#include "llinspectremoteobject.h"
-#include "llmediaremotectrl.h"
+#include "llinspecttoast.h"
#include "llmoveview.h"
#include "llnearbychat.h"
#include "llpanelblockedlist.h"
@@ -154,17 +150,18 @@ void LLViewerFloaterReg::registerFloaters()
LLFloaterReg::add("bumps", "floater_bumps.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterBump>);
LLFloaterReg::add("camera", "floater_camera.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterCamera>);
- LLFloaterReg::add("chat", "floater_chat_history.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterChat>);
+ //LLFloaterReg::add("chat", "floater_chat_history.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterChat>);
LLFloaterReg::add("nearby_chat", "floater_nearby_chat.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLNearbyChat>);
- LLFloaterReg::add("communicate", "floater_chatterbox.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterChatterBox>);
+
LLFloaterReg::add("compile_queue", "floater_script_queue.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterCompileQueue>);
- LLFloaterReg::add("contacts", "floater_my_friends.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterMyFriends>);
LLFloaterReg::add("env_day_cycle", "floater_day_cycle_options.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterDayCycle>);
LLFloaterReg::add("env_post_process", "floater_post_process.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPostProcess>);
LLFloaterReg::add("env_settings", "floater_env_settings.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterEnvSettings>);
LLFloaterReg::add("env_water", "floater_water.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterWater>);
LLFloaterReg::add("env_windlight", "floater_windlight_options.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterWindLight>);
+
+ LLFloaterReg::add("event", "floater_event.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterEvent>);
LLFloaterReg::add("font_test", "floater_font_test.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterFontTest>);
@@ -185,6 +182,7 @@ void LLViewerFloaterReg::registerFloaters()
LLInspectGroupUtil::registerFloater();
LLInspectObjectUtil::registerFloater();
LLInspectRemoteObjectUtil::registerFloater();
+ LLNotificationsUI::registerFloater();
LLFloaterReg::add("lagmeter", "floater_lagmeter.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterLagMeter>);
LLFloaterReg::add("land_holdings", "floater_land_holdings.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterLandHoldings>);
@@ -198,7 +196,6 @@ void LLViewerFloaterReg::registerFloaters()
LLFloaterReg::add("mute_object_by_name", "floater_mute_object.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterGetBlockedObjectName>);
LLFloaterReg::add("mini_map", "floater_map.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterMap>);
- LLFloaterReg::add("nearby_media", "floater_nearby_media.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterNearbyMedia>);
LLFloaterReg::add("notifications_console", "floater_notifications_console.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterNotificationConsole>);
LLFloaterReg::add("notification_well_window", "floater_sys_well.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLNotificationWellWindow>);
@@ -256,16 +253,13 @@ void LLViewerFloaterReg::registerFloaters()
LLFloaterReg::add("upload_image", "floater_image_preview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterImagePreview>, "upload");
LLFloaterReg::add("upload_sound", "floater_sound_preview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSoundPreview>, "upload");
- LLFloaterReg::add("volume_pulldown", "floater_volume_pulldown.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterVolumePulldown>);
LLFloaterReg::add("voice_controls", "floater_voice_controls.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLCallFloater>);
LLFloaterReg::add("whitelist_entry", "floater_whitelist_entry.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterWhiteListEntry>);
+ LLFloaterWindowSizeUtil::registerFloater();
LLFloaterReg::add("world_map", "floater_world_map.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterWorldMap>);
// *NOTE: Please keep these alphabetized for easier merges
- // debug use only
- LLFloaterReg::add("media_remote_ctrl", "floater_media_remote.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterMediaRemoteCtrl>);
-
LLFloaterReg::registerControlVariables(); // Make sure visibility and rect controls get preserved when saving
}