summaryrefslogtreecommitdiff
path: root/indra/newview/llviewerdisplay.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'indra/newview/llviewerdisplay.cpp')
-rw-r--r--indra/newview/llviewerdisplay.cpp38
1 files changed, 21 insertions, 17 deletions
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp
index ddb11829df..de8e37b572 100644
--- a/indra/newview/llviewerdisplay.cpp
+++ b/indra/newview/llviewerdisplay.cpp
@@ -115,8 +115,7 @@ void display_startup()
{
if ( !gViewerWindow->getActive()
|| !gViewerWindow->mWindow->getVisible()
- || gViewerWindow->mWindow->getMinimized()
- || gNoRender )
+ || gViewerWindow->mWindow->getMinimized() )
{
return;
}
@@ -294,7 +293,8 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
// Logic for forcing window updates if we're in drone mode.
//
- if (gNoRender)
+ // *TODO: Investigate running display() during gHeadlessClient. See if this early exit is needed DK 2011-02-18
+ if (gHeadlessClient)
{
#if LL_WINDOWS
static F32 last_update_time = 0.f;
@@ -647,8 +647,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
LLGLState::checkTextureChannels();
LLGLState::checkClientArrays();
- BOOL to_texture = !for_snapshot &&
- gPipeline.canUseVertexShaders() &&
+ BOOL to_texture = gPipeline.canUseVertexShaders() &&
LLPipeline::sRenderGlow;
LLAppViewer::instance()->pingMainloopTimeout("Display:Swap");
@@ -709,7 +708,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
glClear(GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
}
- if (!for_snapshot)
+ //if (!for_snapshot)
{
LLMemType mt_gw(LLMemType::MTYPE_DISPLAY_GEN_REFLECTION);
LLAppViewer::instance()->pingMainloopTimeout("Display:Imagery");
@@ -1043,8 +1042,7 @@ LLRect get_whole_screen_region()
S32 tile_height = llround((F32)gViewerWindow->getWorldViewHeightScaled() / zoom_factor);
int tile_y = sub_region / num_horizontal_tiles;
int tile_x = sub_region - (tile_y * num_horizontal_tiles);
- glh::matrix4f mat;
-
+
whole_screen.setLeftTopAndSize(tile_x * tile_width, gViewerWindow->getWorldViewHeightScaled() - (tile_y * tile_height), tile_width, tile_height);
}
return whole_screen;
@@ -1124,10 +1122,14 @@ void render_ui(F32 zoom_factor, int subfield)
LLMemType mt_ru(LLMemType::MTYPE_DISPLAY_RENDER_UI);
LLGLState::checkStates();
- glPushMatrix();
- glLoadMatrixd(gGLLastModelView);
glh::matrix4f saved_view = glh_get_current_modelview();
- glh_set_current_modelview(glh_copy_matrix(gGLLastModelView));
+
+ if (!gSnapshot)
+ {
+ glPushMatrix();
+ glLoadMatrixd(gGLLastModelView);
+ glh_set_current_modelview(glh_copy_matrix(gGLLastModelView));
+ }
{
BOOL to_texture = gPipeline.canUseVertexShaders() &&
@@ -1178,8 +1180,11 @@ void render_ui(F32 zoom_factor, int subfield)
LLVertexBuffer::unbind();
}
- glh_set_current_modelview(saved_view);
- glPopMatrix();
+ if (!gSnapshot)
+ {
+ glh_set_current_modelview(saved_view);
+ glPopMatrix();
+ }
if (gDisplaySwapBuffers)
{
@@ -1321,7 +1326,7 @@ void render_ui_2d()
// render outline for HUD
if (isAgentAvatarValid() && gAgentCamera.mHUDCurZoom < 0.98f)
{
- glPushMatrix();
+ gGL.pushMatrix();
S32 half_width = (gViewerWindow->getWorldViewWidthScaled() / 2);
S32 half_height = (gViewerWindow->getWorldViewHeightScaled() / 2);
glScalef(LLUI::sGLScaleFactor.mV[0], LLUI::sGLScaleFactor.mV[1], 1.f);
@@ -1330,7 +1335,7 @@ void render_ui_2d()
glScalef(zoom,zoom,1.f);
gGL.color4fv(LLColor4::white.mV);
gl_rect_2d(-half_width, half_height, half_width, -half_height, FALSE);
- glPopMatrix();
+ gGL.popMatrix();
stop_glerror();
}
@@ -1378,8 +1383,7 @@ void render_ui_2d()
gGL.setColorMask(true, false);
LLUI::sDirtyRect = t_rect;
-
- }
+ }
LLGLDisable cull(GL_CULL_FACE);
LLGLDisable blend(GL_BLEND);