diff options
Diffstat (limited to 'indra/newview/llviewerdisplay.cpp')
| -rw-r--r-- | indra/newview/llviewerdisplay.cpp | 13 | 
1 files changed, 13 insertions, 0 deletions
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index d0ad918c58..916cbe2267 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -85,6 +85,7 @@ LLPointer<LLViewerTexture> gDisconnectedImagep = NULL;  // used to toggle renderer back on after teleport  const F32 TELEPORT_RENDER_DELAY = 20.f; // Max time a teleport is allowed to take before we raise the curtain  const F32 TELEPORT_ARRIVAL_DELAY = 2.f; // Time to preload the world before raising the curtain after we've actually already arrived. +const F32 TELEPORT_LOCAL_DELAY = 1.0f;  // Delay to prevent teleports after starting an in-sim teleport.  BOOL		 gTeleportDisplay = FALSE;  LLFrameTimer gTeleportDisplayTimer;  LLFrameTimer gTeleportArrivalTimer; @@ -406,6 +407,18 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)  			}  			break; +		case LLAgent::TELEPORT_LOCAL: +			// Short delay when teleporting in the same sim (progress screen active but not shown - did not +			// fall-through from TELEPORT_START) +			{ +				if( gTeleportDisplayTimer.getElapsedTimeF32() > TELEPORT_LOCAL_DELAY ) +				{ +					//LLFirstUse::useTeleport(); +					gAgent.setTeleportState( LLAgent::TELEPORT_NONE ); +				} +			} +			break; +  		case LLAgent::TELEPORT_NONE:  			// No teleport in progress  			gViewerWindow->setShowProgress(FALSE);  | 
