summaryrefslogtreecommitdiff
path: root/indra/newview/llviewerdisplay.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'indra/newview/llviewerdisplay.cpp')
-rw-r--r--indra/newview/llviewerdisplay.cpp44
1 files changed, 31 insertions, 13 deletions
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp
index de8e37b572..f725f0fe86 100644
--- a/indra/newview/llviewerdisplay.cpp
+++ b/indra/newview/llviewerdisplay.cpp
@@ -582,6 +582,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
LLMemType mt_ug(LLMemType::MTYPE_DISPLAY_UPDATE_GEOM);
const F32 max_geom_update_time = 0.005f*10.f*gFrameIntervalSeconds; // 50 ms/second update time
gPipeline.createObjects(max_geom_update_time);
+ gPipeline.processPartitionQ();
gPipeline.updateGeom(max_geom_update_time);
stop_glerror();
}
@@ -616,10 +617,10 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
&& gSavedSettings.getBOOL("UseOcclusion")
&& gGLManager.mHasOcclusionQuery) ? 2 : 0;
- if (LLPipeline::sUseOcclusion && LLPipeline::sRenderDeferred)
- { //force occlusion on for all render types if doing deferred render
+ /*if (LLPipeline::sUseOcclusion && LLPipeline::sRenderDeferred)
+ { //force occlusion on for all render types if doing deferred render (tighter shadow frustum)
LLPipeline::sUseOcclusion = 3;
- }
+ }*/
LLPipeline::sAutoMaskAlphaDeferred = gSavedSettings.getBOOL("RenderAutoMaskAlphaDeferred");
LLPipeline::sAutoMaskAlphaNonDeferred = gSavedSettings.getBOOL("RenderAutoMaskAlphaNonDeferred");
@@ -754,7 +755,6 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
{
LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_WORLD;
LLMemType mt_ss(LLMemType::MTYPE_DISPLAY_STATE_SORT);
- gPipeline.sAllowRebuildPriorityGroup = TRUE ;
gPipeline.stateSort(*LLViewerCamera::getInstance(), result);
stop_glerror();
@@ -826,17 +826,18 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
//}
LLPipeline::sUnderWaterRender = LLViewerCamera::getInstance()->cameraUnderWater() ? TRUE : FALSE;
- LLPipeline::updateRenderDeferred();
+ LLPipeline::refreshRenderDeferred();
stop_glerror();
if (to_texture)
{
gGL.setColorMask(true, true);
+
if (LLPipeline::sRenderDeferred && !LLPipeline::sUnderWaterRender)
{
gPipeline.mDeferredScreen.bindTarget();
- glClearColor(0,0,0,0);
+ glClearColor(1,0,1,1);
gPipeline.mDeferredScreen.clear();
}
else
@@ -885,10 +886,26 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
if (LLPipeline::sRenderDeferred && !LLPipeline::sUnderWaterRender)
{
gPipeline.mDeferredScreen.flush();
+ if(LLRenderTarget::sUseFBO)
+ {
+ LLRenderTarget::copyContentsToFramebuffer(gPipeline.mDeferredScreen, 0, 0, gPipeline.mDeferredScreen.getWidth(),
+ gPipeline.mDeferredScreen.getHeight(), 0, 0,
+ gPipeline.mDeferredScreen.getWidth(),
+ gPipeline.mDeferredScreen.getHeight(),
+ GL_DEPTH_BUFFER_BIT, GL_NEAREST);
+ }
}
else
{
gPipeline.mScreen.flush();
+ if(LLRenderTarget::sUseFBO)
+ {
+ LLRenderTarget::copyContentsToFramebuffer(gPipeline.mScreen, 0, 0, gPipeline.mScreen.getWidth(),
+ gPipeline.mScreen.getHeight(), 0, 0,
+ gPipeline.mScreen.getWidth(),
+ gPipeline.mScreen.getHeight(),
+ GL_DEPTH_BUFFER_BIT, GL_NEAREST);
+ }
}
}
@@ -906,9 +923,11 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
render_ui();
}
- gPipeline.rebuildGroups();
-
+
LLSpatialGroup::sNoDelete = FALSE;
+ gPipeline.clearReferences();
+
+ gPipeline.rebuildGroups();
}
LLAppViewer::instance()->pingMainloopTimeout("Display:FrameStats");
@@ -977,8 +996,7 @@ void render_hud_attachments()
S32 use_occlusion = LLPipeline::sUseOcclusion;
LLPipeline::sUseOcclusion = 0;
- LLPipeline::sDisableShaders = TRUE;
-
+
//cull, sort, and render hud objects
static LLCullResult result;
LLSpatialGroup::sNoDelete = TRUE;
@@ -1006,6 +1024,7 @@ void render_hud_attachments()
gPipeline.renderGeom(hud_cam);
LLSpatialGroup::sNoDelete = FALSE;
+ //gPipeline.clearReferences();
render_hud_elements();
@@ -1017,7 +1036,6 @@ void render_hud_attachments()
gPipeline.toggleRenderDebugFeature((void*) LLPipeline::RENDER_DEBUG_FEATURE_UI);
}
LLPipeline::sUseOcclusion = use_occlusion;
- LLPipeline::sDisableShaders = FALSE;
}
glMatrixMode(GL_PROJECTION);
glPopMatrix();
@@ -1066,8 +1084,8 @@ bool get_hud_matrices(const LLRect& screen_region, glh::matrix4f &proj, glh::mat
F32 scale_y = (F32)gViewerWindow->getWorldViewHeightScaled() / (F32)screen_region.getHeight();
mat.set_scale(glh::vec3f(scale_x, scale_y, 1.f));
mat.set_translate(
- glh::vec3f(clamp_rescale((F32)screen_region.getCenterX(), 0.f, (F32)gViewerWindow->getWorldViewWidthScaled(), 0.5f * scale_x * aspect_ratio, -0.5f * scale_x * aspect_ratio),
- clamp_rescale((F32)screen_region.getCenterY(), 0.f, (F32)gViewerWindow->getWorldViewHeightScaled(), 0.5f * scale_y, -0.5f * scale_y),
+ glh::vec3f(clamp_rescale((F32)(screen_region.getCenterX() - screen_region.mLeft), 0.f, (F32)gViewerWindow->getWorldViewWidthScaled(), 0.5f * scale_x * aspect_ratio, -0.5f * scale_x * aspect_ratio),
+ clamp_rescale((F32)(screen_region.getCenterY() - screen_region.mBottom), 0.f, (F32)gViewerWindow->getWorldViewHeightScaled(), 0.5f * scale_y, -0.5f * scale_y),
0.f));
proj *= mat;