diff options
Diffstat (limited to 'indra/newview/llviewerdisplay.cpp')
-rw-r--r-- | indra/newview/llviewerdisplay.cpp | 102 |
1 files changed, 57 insertions, 45 deletions
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 109dc93261..6368286f6e 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -124,7 +124,8 @@ void display_startup() if ( !gViewerWindow || !gViewerWindow->getActive() || !gViewerWindow->getWindow()->getVisible() - || gViewerWindow->getWindow()->getMinimized() ) + || gViewerWindow->getWindow()->getMinimized() + || gNonInteractive) { return; } @@ -208,9 +209,11 @@ void display_update_camera() // Write some stats to LL_INFOS() void display_stats() { + LL_PROFILE_ZONE_SCOPED F32 fps_log_freq = gSavedSettings.getF32("FPSLogFrequency"); if (fps_log_freq > 0.f && gRecentFPSTime.getElapsedTimeF32() >= fps_log_freq) { + LL_PROFILE_ZONE_NAMED("DS - FPS"); F32 fps = gRecentFrameCount / fps_log_freq; LL_INFOS() << llformat("FPS: %.02f", fps) << LL_ENDL; gRecentFrameCount = 0; @@ -219,6 +222,7 @@ void display_stats() F32 mem_log_freq = gSavedSettings.getF32("MemoryLogFrequency"); if (mem_log_freq > 0.f && gRecentMemoryTime.getElapsedTimeF32() >= mem_log_freq) { + LL_PROFILE_ZONE_NAMED("DS - Memory"); gMemoryAllocated = U64Bytes(LLMemory::getCurrentRSS()); U32Megabytes memory = gMemoryAllocated; LL_INFOS() << "MEMORY: " << memory << LL_ENDL; @@ -228,6 +232,7 @@ void display_stats() F32 asset_storage_log_freq = gSavedSettings.getF32("AssetStorageLogFrequency"); if (asset_storage_log_freq > 0.f && gAssetStorageLogTime.getElapsedTimeF32() >= asset_storage_log_freq) { + LL_PROFILE_ZONE_NAMED("DS - Asset Storage"); gAssetStorageLogTime.reset(); gAssetStorage->logAssetStorageInfo(); } @@ -309,7 +314,8 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) // Attempting to draw into a minimized window causes a GL error. JC if ( !gViewerWindow->getActive() || !gViewerWindow->getWindow()->getVisible() - || gViewerWindow->getWindow()->getMinimized() ) + || gViewerWindow->getWindow()->getMinimized() + || gNonInteractive) { // Clean up memory the pools may have allocated if (rebuild) @@ -630,6 +636,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) if (!gDisconnected) { + LL_PROFILE_ZONE_NAMED("display - 1"); LLAppViewer::instance()->pingMainloopTimeout("Display:Update"); if (gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_HUD)) { //don't draw hud objects in this frame @@ -722,6 +729,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) LLAppViewer::instance()->pingMainloopTimeout("Display:Swap"); { + LL_PROFILE_ZONE_NAMED("display - 2") if (gResizeScreenTexture) { gResizeScreenTexture = FALSE; @@ -777,6 +785,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) //if (!for_snapshot) { + LL_PROFILE_ZONE_NAMED("display - 3") LLAppViewer::instance()->pingMainloopTimeout("Display:Imagery"); gPipeline.generateWaterReflection(*LLViewerCamera::getInstance()); gPipeline.generateHighlight(*LLViewerCamera::getInstance()); @@ -800,13 +809,9 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) { LL_RECORD_BLOCK_TIME(FTM_IMAGE_UPDATE_CLASS); - LLTrace::CountStatHandle<>* velocity_stat = LLViewerCamera::getVelocityStat(); - LLTrace::CountStatHandle<>* angular_velocity_stat = LLViewerCamera::getAngularVelocityStat(); - LLViewerTexture::updateClass(LLTrace::get_frame_recording().getPeriodMeanPerSec(*velocity_stat), - LLTrace::get_frame_recording().getPeriodMeanPerSec(*angular_velocity_stat)); + LLViewerTexture::updateClass(); } - { LL_RECORD_BLOCK_TIME(FTM_IMAGE_UPDATE_BUMP); gBumpImageList.updateImages(); // must be called before gTextureList version so that it's textures are thrown out first. @@ -825,7 +830,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) LLImageGL::deleteDeadTextures(); stop_glerror(); }*/ - } + } LLGLState::checkStates(); LLGLState::checkClientArrays(); @@ -840,6 +845,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) // LLAppViewer::instance()->pingMainloopTimeout("Display:StateSort"); { + LL_PROFILE_ZONE_NAMED("display - 3") LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_WORLD; gPipeline.stateSort(*LLViewerCamera::getInstance(), result); stop_glerror(); @@ -948,6 +954,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) if (!(LLAppViewer::instance()->logoutRequestSent() && LLAppViewer::instance()->hasSavedFinalSnapshot()) && !gRestoreGL) { + LL_PROFILE_ZONE_NAMED("display - 4") LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_WORLD; if (gSavedSettings.getBOOL("RenderDepthPrePass") && LLGLSLShader::sNoFixedFunction) @@ -1259,7 +1266,7 @@ bool setup_hud_matrices(const LLRect& screen_region) void render_ui(F32 zoom_factor, int subfield) { - LL_RECORD_BLOCK_TIME(FTM_RENDER_UI); + LL_RECORD_BLOCK_TIME(FTM_RENDER_UI); LLGLState::checkStates(); @@ -1274,7 +1281,6 @@ void render_ui(F32 zoom_factor, int subfield) if(LLSceneMonitor::getInstance()->needsUpdate()) { - LL_RECORD_BLOCK_TIME(FTM_RENDER_UI_SCENE_MON); gGL.pushMatrix(); gViewerWindow->setup2DRender(); LLSceneMonitor::getInstance()->compare(); @@ -1282,55 +1288,61 @@ void render_ui(F32 zoom_factor, int subfield) gGL.popMatrix(); } - // Finalize scene - gPipeline.renderFinalize(); + // Finalize scene + gPipeline.renderFinalize(); - LL_RECORD_BLOCK_TIME(FTM_RENDER_HUD); - render_hud_elements(); - render_hud_attachments(); - - LLGLSDefault gls_default; - LLGLSUIDefault gls_ui; { - gPipeline.disableLights(); - } + // SL-15709 + // NOTE: Tracy only allows one ZoneScoped per function. + // Solutions are: + // 1. Use a new scope + // 2. Use named zones + // 3. Use transient zones + LL_RECORD_BLOCK_TIME(FTM_RENDER_HUD); + render_hud_elements(); + render_hud_attachments(); + + LLGLSDefault gls_default; + LLGLSUIDefault gls_ui; + { + gPipeline.disableLights(); + } - { - gGL.color4f(1,1,1,1); - if (gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI)) { - if (!gDisconnected) + gGL.color4f(1,1,1,1); + if (gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI)) { - LL_RECORD_BLOCK_TIME(FTM_RENDER_UI_3D); - render_ui_3d(); + if (!gDisconnected) + { + LL_RECORD_BLOCK_TIME(FTM_RENDER_UI_3D); + render_ui_3d(); + LLGLState::checkStates(); + } + else + { + render_disconnected_background(); + } + + LL_RECORD_BLOCK_TIME(FTM_RENDER_UI_2D); + render_ui_2d(); LLGLState::checkStates(); } - else - { - render_disconnected_background(); - } + gGL.flush(); - LL_RECORD_BLOCK_TIME(FTM_RENDER_UI_2D); - render_ui_2d(); - LLGLState::checkStates(); - } - gGL.flush(); - - { - LL_RECORD_BLOCK_TIME(FTM_RENDER_UI_DEBUG_TEXT); gViewerWindow->setup2DRender(); gViewerWindow->updateDebugText(); gViewerWindow->drawDebugText(); + + LLVertexBuffer::unbind(); } - LLVertexBuffer::unbind(); - } + if (!gSnapshot) + { + set_current_modelview(saved_view); + gGL.popMatrix(); + } - if (!gSnapshot) - { - set_current_modelview(saved_view); - gGL.popMatrix(); - } + } // Tracy integration } static LLTrace::BlockTimerStatHandle FTM_SWAP("Swap"); |