diff options
Diffstat (limited to 'indra/newview/llviewerdisplay.cpp')
-rw-r--r-- | indra/newview/llviewerdisplay.cpp | 42 |
1 files changed, 27 insertions, 15 deletions
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 07882c0ecf..ffeea2f4df 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -311,6 +311,24 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) // Logic for forcing window updates if we're in drone mode. // + // *TODO: Investigate running display() during gHeadlessClient. See if this early exit is needed DK 2011-02-18 + if (gHeadlessClient) + { +#if LL_WINDOWS + static F32 last_update_time = 0.f; + if ((gFrameTimeSeconds - last_update_time) > 1.f) + { + InvalidateRect((HWND)gViewerWindow->getPlatformWindow(), NULL, FALSE); + last_update_time = gFrameTimeSeconds; + } +#elif LL_DARWIN + // MBW -- Do something clever here. +#endif + // Not actually rendering, don't bother. + return; + } + + // // Bail out if we're in the startup state and don't want to try to // render the world. @@ -415,21 +433,14 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) gAgent.setTeleportMessage( LLAgent::sTeleportProgressMessages["arriving"]); gTextureList.mForceResetTextureStats = TRUE; - gAgentCamera.resetView(TRUE, TRUE); - if ( gSavedSettings.getBOOL("DisablePrecacheDelayAfterTeleporting") ) - { - gViewerWindow->setShowProgress(FALSE); - gTeleportDisplay = FALSE; - gAgent.setTeleportState( LLAgent::TELEPORT_NONE ); - } - + gAgentCamera.resetView(TRUE, TRUE); + break; case LLAgent::TELEPORT_ARRIVING: // Make the user wait while content "pre-caches" { F32 arrival_fraction = (gTeleportArrivalTimer.getElapsedTimeF32() / TELEPORT_ARRIVAL_DELAY); - if( arrival_fraction > 1.f ) { arrival_fraction = 1.f; @@ -1027,6 +1038,7 @@ void render_hud_attachments() if (LLPipeline::sShowHUDAttachments && !gDisconnected && setup_hud_matrices()) { LLCamera hud_cam = *LLViewerCamera::getInstance(); + LLVector3 origin = hud_cam.getOrigin(); hud_cam.setOrigin(-1.f,0,0); hud_cam.setAxes(LLVector3(1,0,0), LLVector3(0,1,0), LLVector3(0,0,1)); LLViewerCamera::updateFrustumPlanes(hud_cam, TRUE); @@ -1037,7 +1049,7 @@ void render_hud_attachments() gPipeline.pushRenderTypeMask(); // turn off everything - gPipeline.clearAllRenderTypes(); + gPipeline.andRenderTypeMask(LLPipeline::END_RENDER_TYPES); // turn on HUD gPipeline.toggleRenderType(LLPipeline::RENDER_TYPE_HUD); // turn on HUD particles @@ -1413,7 +1425,7 @@ void render_ui_2d() gGL.pushMatrix(); S32 half_width = (gViewerWindow->getWorldViewWidthScaled() / 2); S32 half_height = (gViewerWindow->getWorldViewHeightScaled() / 2); - gGL.scalef(LLUI::getScaleFactor().mV[0], LLUI::getScaleFactor().mV[1], 1.f); + gGL.scalef(LLUI::sGLScaleFactor.mV[0], LLUI::sGLScaleFactor.mV[1], 1.f); gGL.translatef((F32)half_width, (F32)half_height, 0.f); F32 zoom = gAgentCamera.mHUDCurZoom; gGL.scalef(zoom,zoom,1.f); @@ -1451,10 +1463,10 @@ void render_ui_2d() LLUI::sDirtyRect = last_rect; last_rect = t_rect; - last_rect.mLeft = LLRect::tCoordType(last_rect.mLeft / LLUI::getScaleFactor().mV[0]); - last_rect.mRight = LLRect::tCoordType(last_rect.mRight / LLUI::getScaleFactor().mV[0]); - last_rect.mTop = LLRect::tCoordType(last_rect.mTop / LLUI::getScaleFactor().mV[1]); - last_rect.mBottom = LLRect::tCoordType(last_rect.mBottom / LLUI::getScaleFactor().mV[1]); + last_rect.mLeft = LLRect::tCoordType(last_rect.mLeft / LLUI::sGLScaleFactor.mV[0]); + last_rect.mRight = LLRect::tCoordType(last_rect.mRight / LLUI::sGLScaleFactor.mV[0]); + last_rect.mTop = LLRect::tCoordType(last_rect.mTop / LLUI::sGLScaleFactor.mV[1]); + last_rect.mBottom = LLRect::tCoordType(last_rect.mBottom / LLUI::sGLScaleFactor.mV[1]); LLRect clip_rect(last_rect); |