diff options
Diffstat (limited to 'indra/newview/llviewerdisplay.cpp')
-rw-r--r-- | indra/newview/llviewerdisplay.cpp | 54 |
1 files changed, 36 insertions, 18 deletions
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index b9d81a76ff..13c3008b7f 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -115,8 +115,7 @@ void display_startup() { if ( !gViewerWindow->getActive() || !gViewerWindow->mWindow->getVisible() - || gViewerWindow->mWindow->getMinimized() - || gNoRender ) + || gViewerWindow->mWindow->getMinimized() ) { return; } @@ -179,8 +178,8 @@ void display_update_camera() gViewerWindow->setup3DRender(); // update all the sky/atmospheric/water settings - LLWLParamManager::instance()->update(LLViewerCamera::getInstance()); - LLWaterParamManager::instance()->update(LLViewerCamera::getInstance()); + LLWLParamManager::getInstance()->update(LLViewerCamera::getInstance()); + LLWaterParamManager::getInstance()->update(LLViewerCamera::getInstance()); // Update land visibility too LLWorld::getInstance()->setLandFarClip(final_far); @@ -295,7 +294,8 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) // Logic for forcing window updates if we're in drone mode. // - if (gNoRender) + // *TODO: Investigate running display() during gHeadlessClient. See if this early exit is needed DK 2011-02-18 + if (gHeadlessClient) { #if LL_WINDOWS static F32 last_update_time = 0.f; @@ -583,6 +583,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) LLMemType mt_ug(LLMemType::MTYPE_DISPLAY_UPDATE_GEOM); const F32 max_geom_update_time = 0.005f*10.f*gFrameIntervalSeconds; // 50 ms/second update time gPipeline.createObjects(max_geom_update_time); + gPipeline.processPartitionQ(); gPipeline.updateGeom(max_geom_update_time); stop_glerror(); } @@ -617,10 +618,10 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) && gSavedSettings.getBOOL("UseOcclusion") && gGLManager.mHasOcclusionQuery) ? 2 : 0; - if (LLPipeline::sUseOcclusion && LLPipeline::sRenderDeferred) - { //force occlusion on for all render types if doing deferred render + /*if (LLPipeline::sUseOcclusion && LLPipeline::sRenderDeferred) + { //force occlusion on for all render types if doing deferred render (tighter shadow frustum) LLPipeline::sUseOcclusion = 3; - } + }*/ LLPipeline::sAutoMaskAlphaDeferred = gSavedSettings.getBOOL("RenderAutoMaskAlphaDeferred"); LLPipeline::sAutoMaskAlphaNonDeferred = gSavedSettings.getBOOL("RenderAutoMaskAlphaNonDeferred"); @@ -759,7 +760,6 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) { LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_WORLD; LLMemType mt_ss(LLMemType::MTYPE_DISPLAY_STATE_SORT); - gPipeline.sAllowRebuildPriorityGroup = TRUE ; gPipeline.stateSort(*LLViewerCamera::getInstance(), result); stop_glerror(); @@ -831,17 +831,18 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) //} LLPipeline::sUnderWaterRender = LLViewerCamera::getInstance()->cameraUnderWater() ? TRUE : FALSE; - LLPipeline::updateRenderDeferred(); + LLPipeline::refreshRenderDeferred(); stop_glerror(); if (to_texture) { gGL.setColorMask(true, true); + if (LLPipeline::sRenderDeferred && !LLPipeline::sUnderWaterRender) { gPipeline.mDeferredScreen.bindTarget(); - glClearColor(0,0,0,0); + glClearColor(1,0,1,1); gPipeline.mDeferredScreen.clear(); } else @@ -890,10 +891,26 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) if (LLPipeline::sRenderDeferred && !LLPipeline::sUnderWaterRender) { gPipeline.mDeferredScreen.flush(); + if(LLRenderTarget::sUseFBO) + { + LLRenderTarget::copyContentsToFramebuffer(gPipeline.mDeferredScreen, 0, 0, gPipeline.mDeferredScreen.getWidth(), + gPipeline.mDeferredScreen.getHeight(), 0, 0, + gPipeline.mDeferredScreen.getWidth(), + gPipeline.mDeferredScreen.getHeight(), + GL_DEPTH_BUFFER_BIT, GL_NEAREST); + } } else { gPipeline.mScreen.flush(); + if(LLRenderTarget::sUseFBO) + { + LLRenderTarget::copyContentsToFramebuffer(gPipeline.mScreen, 0, 0, gPipeline.mScreen.getWidth(), + gPipeline.mScreen.getHeight(), 0, 0, + gPipeline.mScreen.getWidth(), + gPipeline.mScreen.getHeight(), + GL_DEPTH_BUFFER_BIT, GL_NEAREST); + } } } @@ -911,9 +928,11 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) render_ui(); } - gPipeline.rebuildGroups(); - + LLSpatialGroup::sNoDelete = FALSE; + gPipeline.clearReferences(); + + gPipeline.rebuildGroups(); } LLAppViewer::instance()->pingMainloopTimeout("Display:FrameStats"); @@ -982,8 +1001,7 @@ void render_hud_attachments() S32 use_occlusion = LLPipeline::sUseOcclusion; LLPipeline::sUseOcclusion = 0; - LLPipeline::sDisableShaders = TRUE; - + //cull, sort, and render hud objects static LLCullResult result; LLSpatialGroup::sNoDelete = TRUE; @@ -1011,6 +1029,7 @@ void render_hud_attachments() gPipeline.renderGeom(hud_cam); LLSpatialGroup::sNoDelete = FALSE; + //gPipeline.clearReferences(); render_hud_elements(); @@ -1022,7 +1041,6 @@ void render_hud_attachments() gPipeline.toggleRenderDebugFeature((void*) LLPipeline::RENDER_DEBUG_FEATURE_UI); } LLPipeline::sUseOcclusion = use_occlusion; - LLPipeline::sDisableShaders = FALSE; } glMatrixMode(GL_PROJECTION); glPopMatrix(); @@ -1071,8 +1089,8 @@ bool get_hud_matrices(const LLRect& screen_region, glh::matrix4f &proj, glh::mat F32 scale_y = (F32)gViewerWindow->getWorldViewHeightScaled() / (F32)screen_region.getHeight(); mat.set_scale(glh::vec3f(scale_x, scale_y, 1.f)); mat.set_translate( - glh::vec3f(clamp_rescale((F32)screen_region.getCenterX(), 0.f, (F32)gViewerWindow->getWorldViewWidthScaled(), 0.5f * scale_x * aspect_ratio, -0.5f * scale_x * aspect_ratio), - clamp_rescale((F32)screen_region.getCenterY(), 0.f, (F32)gViewerWindow->getWorldViewHeightScaled(), 0.5f * scale_y, -0.5f * scale_y), + glh::vec3f(clamp_rescale((F32)(screen_region.getCenterX() - screen_region.mLeft), 0.f, (F32)gViewerWindow->getWorldViewWidthScaled(), 0.5f * scale_x * aspect_ratio, -0.5f * scale_x * aspect_ratio), + clamp_rescale((F32)(screen_region.getCenterY() - screen_region.mBottom), 0.f, (F32)gViewerWindow->getWorldViewHeightScaled(), 0.5f * scale_y, -0.5f * scale_y), 0.f)); proj *= mat; |