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-rw-r--r--indra/newview/llviewerdisplay.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp
index dcf42a201b..f25471d4f0 100644
--- a/indra/newview/llviewerdisplay.cpp
+++ b/indra/newview/llviewerdisplay.cpp
@@ -74,7 +74,6 @@
#include "llviewerregion.h"
#include "lldrawpoolwater.h"
#include "lldrawpoolbump.h"
-#include "llwlparammanager.h"
#include "llwaterparammanager.h"
#include "llpostprocess.h"
#include "llscenemonitor.h"
@@ -203,7 +202,6 @@ void display_update_camera()
// update all the sky/atmospheric/water settings
LLEnvironment::instance().update(LLViewerCamera::getInstance());
- LLWaterParamManager::getInstance()->update(LLViewerCamera::getInstance());
// Update land visibility too
LLWorld::getInstance()->setLandFarClip(final_far);
@@ -920,7 +918,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
gPipeline.mScreen.bindTarget();
if (LLPipeline::sUnderWaterRender && !gPipeline.canUseWindLightShaders())
{
- const LLColor4 &col = LLDrawPoolWater::sWaterFogColor;
+ const LLColor4 &col = LLEnvironment::instance().getCurrentWater()->getFogColor();
glClearColor(col.mV[0], col.mV[1], col.mV[2], 0.f);
}
gPipeline.mScreen.clear();