diff options
Diffstat (limited to 'indra/newview/llviewerdisplay.cpp')
-rw-r--r-- | indra/newview/llviewerdisplay.cpp | 32 |
1 files changed, 6 insertions, 26 deletions
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index d58ee05fb6..9ef012ece1 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -79,7 +79,6 @@ #include "llpostprocess.h" extern LLPointer<LLViewerTexture> gStartTexture; -extern bool gShiftFrame; LLPointer<LLViewerTexture> gDisconnectedImagep = NULL; @@ -163,11 +162,8 @@ void display_startup() glClear(GL_DEPTH_BUFFER_BIT); } -static LLFastTimer::DeclareTimer FTM_UPDATE_CAMERA("Update Camera"); - void display_update_camera() { - LLFastTimer t(FTM_UPDATE_CAMERA); LLMemType mt_uc(LLMemType::MTYPE_DISPLAY_UPDATE_CAMERA); // TODO: cut draw distance down if customizing avatar? // TODO: cut draw distance on per-parcel basis? @@ -221,11 +217,6 @@ static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_CLASS("Class"); static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_BUMP("Bump"); static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_LIST("List"); static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_DELETE("Delete"); -static LLFastTimer::DeclareTimer FTM_RESIZE_WINDOW("Resize Window"); -static LLFastTimer::DeclareTimer FTM_HUD_UPDATE("HUD Update"); -static LLFastTimer::DeclareTimer FTM_DISPLAY_UPDATE_GEOM("Update Geom"); -static LLFastTimer::DeclareTimer FTM_TEXTURE_UNBIND("Texture Unbind"); -static LLFastTimer::DeclareTimer FTM_TELEPORT_DISPLAY("Teleport Display"); // Paint the display! void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) @@ -235,7 +226,6 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) if (gWindowResized) { //skip render on frames where window has been resized - LLFastTimer t(FTM_RESIZE_WINDOW); gGL.flush(); glClear(GL_COLOR_BUFFER_BIT); gViewerWindow->getWindow()->swapBuffers(); @@ -372,7 +362,6 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) if (gTeleportDisplay) { - LLFastTimer t(FTM_TELEPORT_DISPLAY); LLAppViewer::instance()->pingMainloopTimeout("Display:Teleport"); const F32 TELEPORT_ARRIVAL_DELAY = 2.f; // Time to preload the world before raising the curtain after we've actually already arrived. @@ -602,7 +591,6 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) // *TODO: merge these two methods { - LLFastTimer t(FTM_HUD_UPDATE); LLMemType mt_uh(LLMemType::MTYPE_DISPLAY_UPDATE_HUD); LLHUDManager::getInstance()->updateEffects(); LLHUDObject::updateAll(); @@ -610,7 +598,6 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) } { - LLFastTimer t(FTM_DISPLAY_UPDATE_GEOM); LLMemType mt_ug(LLMemType::MTYPE_DISPLAY_UPDATE_GEOM); const F32 max_geom_update_time = 0.005f*10.f*gFrameIntervalSeconds; // 50 ms/second update time gPipeline.createObjects(max_geom_update_time); @@ -620,7 +607,6 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) } gPipeline.updateGL(); - stop_glerror(); S32 water_clip = 0; @@ -952,18 +938,14 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) stop_glerror(); } - { - LLFastTimer t(FTM_TEXTURE_UNBIND); - for (U32 i = 0; i < gGLManager.mNumTextureImageUnits; i++) - { //dummy cleanup of any currently bound textures - if (gGL.getTexUnit(i)->getCurrType() != LLTexUnit::TT_NONE) - { - gGL.getTexUnit(i)->unbind(gGL.getTexUnit(i)->getCurrType()); - gGL.getTexUnit(i)->disable(); - } + for (U32 i = 0; i < gGLManager.mNumTextureImageUnits; i++) + { //dummy cleanup of any currently bound textures + if (gGL.getTexUnit(i)->getCurrType() != LLTexUnit::TT_NONE) + { + gGL.getTexUnit(i)->unbind(gGL.getTexUnit(i)->getCurrType()); + gGL.getTexUnit(i)->disable(); } } - LLAppViewer::instance()->pingMainloopTimeout("Display:RenderFlush"); if (to_texture) @@ -1029,8 +1011,6 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) display_stats(); LLAppViewer::instance()->pingMainloopTimeout("Display:Done"); - - gShiftFrame = false; } void render_hud_attachments() |