diff options
Diffstat (limited to 'indra/newview/llviewerdisplay.cpp')
-rw-r--r-- | indra/newview/llviewerdisplay.cpp | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 5a2b901bd7..f09ae1f8f4 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -869,12 +869,6 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) } } - /// We copy the frame buffer straight into a texture here, - /// and then display it again with compositor effects. - /// Using render to texture would be faster/better, but I don't have a - /// grasp of their full display stack just yet. - // gPostProcess->apply(gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw()); - if (LLPipeline::sRenderDeferred && !LLPipeline::sUnderWaterRender) { gPipeline.renderDeferredLighting(); |