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path: root/indra/newview/llviewerdisplay.cpp
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Diffstat (limited to 'indra/newview/llviewerdisplay.cpp')
-rw-r--r--indra/newview/llviewerdisplay.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp
index 09f77c0c29..c774e17e0c 100644
--- a/indra/newview/llviewerdisplay.cpp
+++ b/indra/newview/llviewerdisplay.cpp
@@ -213,7 +213,7 @@ void display_update_camera()
// Write some stats to LL_INFOS()
void display_stats()
{
- LL_PROFILE_ZONE_SCOPED
+ LL_PROFILE_ZONE_SCOPED;
const F32 FPS_LOG_FREQUENCY = 10.f;
if (gRecentFPSTime.getElapsedTimeF32() >= FPS_LOG_FREQUENCY)
{
@@ -1642,11 +1642,11 @@ void render_ui_2d()
S32 height = gViewerWindow->getWindowHeightScaled();
gGL.getTexUnit(0)->bind(&gPipeline.mRT->uiScreen);
gGL.begin(LLRender::TRIANGLE_STRIP);
- gGL.color4f(1,1,1,1);
- gGL.texCoord2f(0, 0); gGL.vertex2i(0, 0);
- gGL.texCoord2f(width, 0); gGL.vertex2i(width, 0);
- gGL.texCoord2f(0, height); gGL.vertex2i(0, height);
- gGL.texCoord2f(width, height); gGL.vertex2i(width, height);
+ gGL.color4f(1.f,1.f,1.f,1.f);
+ gGL.texCoord2f(0.f, 0.f); gGL.vertex2i(0, 0);
+ gGL.texCoord2f((F32)width, 0.f); gGL.vertex2i(width, 0);
+ gGL.texCoord2f(0.f, (F32)height); gGL.vertex2i(0, height);
+ gGL.texCoord2f((F32)width, (F32)height); gGL.vertex2i(width, height);
gGL.end();
}
else