diff options
Diffstat (limited to 'indra/newview/llviewerdisplay.cpp')
-rw-r--r-- | indra/newview/llviewerdisplay.cpp | 34 |
1 files changed, 32 insertions, 2 deletions
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 911fc8e1ed..19326c4e30 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -202,6 +202,7 @@ void display_stats() gMemoryAllocated = LLMemory::getCurrentRSS(); U32 memory = (U32)(gMemoryAllocated / (1024*1024)); llinfos << llformat("MEMORY: %d MB", memory) << llendl; + LLMemory::logMemoryInfo(TRUE) ; gRecentMemoryTime.reset(); } } @@ -616,6 +617,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) && LLFeatureManager::getInstance()->isFeatureAvailable("UseOcclusion") && gSavedSettings.getBOOL("UseOcclusion") && gGLManager.mHasOcclusionQuery) ? 2 : 0; + LLTexUnit::sWhiteTexture = LLViewerFetchedTexture::sWhiteImagep->getTexName(); /*if (LLPipeline::sUseOcclusion && LLPipeline::sRenderDeferred) { //force occlusion on for all render types if doing deferred render (tighter shadow frustum) @@ -691,7 +693,11 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) glh::matrix4f mod = glh_get_current_modelview(); glViewport(0,0,512,512); LLVOAvatar::updateFreezeCounter() ; - LLVOAvatar::updateImpostors(); + + if(!LLPipeline::sMemAllocationThrottled) + { + LLVOAvatar::updateImpostors(); + } glh_set_current_projection(proj); glh_set_current_modelview(mod); @@ -709,6 +715,9 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) glClear(GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); } + LLGLState::checkStates(); + LLGLState::checkClientArrays(); + //if (!for_snapshot) { LLMemType mt_gw(LLMemType::MTYPE_DISPLAY_GEN_REFLECTION); @@ -717,6 +726,9 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) gPipeline.generateHighlight(*LLViewerCamera::getInstance()); } + LLGLState::checkStates(); + LLGLState::checkClientArrays(); + ////////////////////////////////////// // // Update images, using the image stats generated during object update/culling @@ -743,6 +755,10 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) LLImageGL::deleteDeadTextures(); stop_glerror(); } + + LLGLState::checkStates(); + LLGLState::checkClientArrays(); + /////////////////////////////////// // // StateSort @@ -770,6 +786,9 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) } } + LLGLState::checkStates(); + LLGLState::checkClientArrays(); + LLPipeline::sUseOcclusion = occlusion; { @@ -828,6 +847,9 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) LLPipeline::sUnderWaterRender = LLViewerCamera::getInstance()->cameraUnderWater() ? TRUE : FALSE; LLPipeline::refreshRenderDeferred(); + LLGLState::checkStates(); + LLGLState::checkClientArrays(); + stop_glerror(); if (to_texture) @@ -878,6 +900,14 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) stop_glerror(); } + for (U32 i = 0; i < gGLManager.mNumTextureImageUnits; i++) + { //dummy cleanup of any currently bound textures + if (gGL.getTexUnit(i)->getCurrType() != LLTexUnit::TT_NONE) + { + gGL.getTexUnit(i)->unbind(gGL.getTexUnit(i)->getCurrType()); + gGL.getTexUnit(i)->disable(); + } + } LLAppViewer::instance()->pingMainloopTimeout("Display:RenderFlush"); if (to_texture) @@ -1339,7 +1369,7 @@ void render_ui_2d() } stop_glerror(); - gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); + //gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); // render outline for HUD if (isAgentAvatarValid() && gAgentCamera.mHUDCurZoom < 0.98f) |