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-rwxr-xr-x[-rw-r--r--]indra/newview/llviewercontrol.cpp398
1 files changed, 248 insertions, 150 deletions
diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp
index b71291f834..5020518454 100644..100755
--- a/indra/newview/llviewercontrol.cpp
+++ b/indra/newview/llviewercontrol.cpp
@@ -3,31 +3,25 @@
* @brief Viewer configuration
* @author Richard Nelson
*
- * $LicenseInfo:firstyear=2001&license=viewergpl$
- *
- * Copyright (c) 2001-2009, Linden Research, Inc.
- *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ * Copyright (C) 2010, Linden Research, Inc.
*
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
*
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
*
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -41,7 +35,9 @@
// For Listeners
#include "llaudioengine.h"
#include "llagent.h"
+#include "llagentcamera.h"
#include "llconsole.h"
+#include "lldrawpoolbump.h"
#include "lldrawpoolterrain.h"
#include "llflexibleobject.h"
#include "llfeaturemanager.h"
@@ -61,36 +57,44 @@
#include "llworld.h"
#include "pipeline.h"
#include "llviewerjoystick.h"
+#include "llviewerobjectlist.h"
#include "llviewerparcelmgr.h"
#include "llparcel.h"
-#include "llnotify.h"
-#include "lloverlaybar.h"
#include "llkeyboard.h"
#include "llerrorcontrol.h"
-#include "llversionviewer.h"
#include "llappviewer.h"
#include "llvosurfacepatch.h"
#include "llvowlsky.h"
#include "llrender.h"
-#include "llbottomtray.h"
#include "llnavigationbar.h"
+#include "llfloatertools.h"
+#include "llpaneloutfitsinventory.h"
+#include "llpanellogin.h"
+#include "llpaneltopinfobar.h"
+#include "llspellcheck.h"
+#include "llslurl.h"
+#include "llstartup.h"
+#include "llupdaterservice.h"
+
+// Third party library includes
+#include <boost/algorithm/string.hpp>
#ifdef TOGGLE_HACKED_GODLIKE_VIEWER
BOOL gHackGodmode = FALSE;
#endif
-
+// Should you contemplate changing the name "Global", please first grep for
+// that string literal. There are at least a couple other places in the C++
+// code that assume the LLControlGroup named "Global" is gSavedSettings.
LLControlGroup gSavedSettings("Global"); // saved at end of session
LLControlGroup gSavedPerAccountSettings("PerAccount"); // saved at end of session
LLControlGroup gCrashSettings("CrashSettings"); // saved at end of session
LLControlGroup gWarningSettings("Warnings"); // persists ignored dialogs/warnings
std::string gLastRunVersion;
-std::string gCurrentVersion;
extern BOOL gResizeScreenTexture;
extern BOOL gDebugGL;
-
////////////////////////////////////////////////////////////////////////////
// Listeners
@@ -103,7 +107,7 @@ static bool handleRenderAvatarMouselookChanged(const LLSD& newvalue)
static bool handleRenderFarClipChanged(const LLSD& newvalue)
{
F32 draw_distance = (F32) newvalue.asReal();
- gAgent.mDrawDistance = draw_distance;
+ gAgentCamera.mDrawDistance = draw_distance;
LLWorld::getInstance()->setLandFarClip(draw_distance);
return true;
}
@@ -117,13 +121,60 @@ static bool handleTerrainDetailChanged(const LLSD& newvalue)
static bool handleSetShaderChanged(const LLSD& newvalue)
{
+ // changing shader level may invalidate existing cached bump maps, as the shader type determines the format of the bump map it expects - clear and repopulate the bump cache
+ gBumpImageList.destroyGL();
+ gBumpImageList.restoreGL();
+
+ // else, leave terrain detail as is
LLViewerShaderMgr::instance()->setShaders();
return true;
}
-static bool handleSetSelfInvisible( const LLSD& newvalue)
+static bool handleRenderPerfTestChanged(const LLSD& newvalue)
+{
+ bool status = !newvalue.asBoolean();
+ if (!status)
+ {
+ gPipeline.clearRenderTypeMask(LLPipeline::RENDER_TYPE_WL_SKY,
+ LLPipeline::RENDER_TYPE_GROUND,
+ LLPipeline::RENDER_TYPE_TERRAIN,
+ LLPipeline::RENDER_TYPE_GRASS,
+ LLPipeline::RENDER_TYPE_TREE,
+ LLPipeline::RENDER_TYPE_WATER,
+ LLPipeline::RENDER_TYPE_PASS_GRASS,
+ LLPipeline::RENDER_TYPE_HUD,
+ LLPipeline::RENDER_TYPE_CLOUDS,
+ LLPipeline::RENDER_TYPE_HUD_PARTICLES,
+ LLPipeline::END_RENDER_TYPES);
+ gPipeline.setRenderDebugFeatureControl(LLPipeline::RENDER_DEBUG_FEATURE_UI, false);
+ }
+ else
+ {
+ gPipeline.setRenderTypeMask(LLPipeline::RENDER_TYPE_WL_SKY,
+ LLPipeline::RENDER_TYPE_GROUND,
+ LLPipeline::RENDER_TYPE_TERRAIN,
+ LLPipeline::RENDER_TYPE_GRASS,
+ LLPipeline::RENDER_TYPE_TREE,
+ LLPipeline::RENDER_TYPE_WATER,
+ LLPipeline::RENDER_TYPE_PASS_GRASS,
+ LLPipeline::RENDER_TYPE_HUD,
+ LLPipeline::RENDER_TYPE_CLOUDS,
+ LLPipeline::RENDER_TYPE_HUD_PARTICLES,
+ LLPipeline::END_RENDER_TYPES);
+ gPipeline.setRenderDebugFeatureControl(LLPipeline::RENDER_DEBUG_FEATURE_UI, true);
+ }
+
+ return true;
+}
+
+bool handleRenderAvatarComplexityLimitChanged(const LLSD& newvalue)
+{
+ return true;
+}
+
+bool handleRenderTransparentWaterChanged(const LLSD& newvalue)
{
- LLVOAvatarSelf::onChangeSelfInvisible( newvalue.asBoolean() );
+ LLWorld::getInstance()->updateWaterObjects();
return true;
}
@@ -137,6 +188,23 @@ static bool handleReleaseGLBufferChanged(const LLSD& newvalue)
return true;
}
+static bool handleLUTBufferChanged(const LLSD& newvalue)
+{
+ if (gPipeline.isInit())
+ {
+ gPipeline.releaseLUTBuffers();
+ gPipeline.createLUTBuffers();
+ }
+ return true;
+}
+
+static bool handleAnisotropicChanged(const LLSD& newvalue)
+{
+ LLImageGL::sGlobalUseAnisotropic = newvalue.asBoolean();
+ LLImageGL::dirtyTexOptions();
+ return true;
+}
+
static bool handleVolumeLODChanged(const LLSD& newvalue)
{
LLVOVolume::sLODFactor = (F32) newvalue.asReal();
@@ -150,6 +218,12 @@ static bool handleAvatarLODChanged(const LLSD& newvalue)
return true;
}
+static bool handleAvatarPhysicsLODChanged(const LLSD& newvalue)
+{
+ LLVOAvatar::sPhysicsLODFactor = (F32) newvalue.asReal();
+ return true;
+}
+
static bool handleAvatarMaxVisibleChanged(const LLSD& newvalue)
{
LLVOAvatar::sMaxVisible = (U32) newvalue.asInteger();
@@ -190,7 +264,7 @@ static bool handleGammaChanged(const LLSD& newvalue)
// Only save it if it's changed
if (!gViewerWindow->getWindow()->setGamma(gamma))
{
- llwarns << "setGamma failed!" << llendl;
+ LL_WARNS() << "setGamma failed!" << LL_ENDL;
}
}
@@ -215,13 +289,7 @@ static bool handleMaxPartCountChanged(const LLSD& newvalue)
static bool handleVideoMemoryChanged(const LLSD& newvalue)
{
- gTextureList.updateMaxResidentTexMem(newvalue.asInteger());
- return true;
-}
-
-static bool handleBandwidthChanged(const LLSD& newvalue)
-{
- gViewerThrottle.setMaxBandwidth((F32) newvalue.asReal());
+ gTextureList.updateMaxResidentTexMem(S32Megabytes(newvalue.asInteger()));
return true;
}
@@ -263,38 +331,9 @@ static bool handleJoystickChanged(const LLSD& newvalue)
return true;
}
-static bool handleAudioStreamMusicChanged(const LLSD& newvalue)
-{
- if (gAudiop)
- {
- if ( newvalue.asBoolean() )
- {
- if (LLViewerParcelMgr::getInstance()->getAgentParcel()
- && !LLViewerParcelMgr::getInstance()->getAgentParcel()->getMusicURL().empty())
- {
- // if music isn't playing, start it
- if (gOverlayBar && !gOverlayBar->musicPlaying())
- {
- LLOverlayBar::toggleMusicPlay(NULL);
- }
- }
- }
- else
- {
- // if music is playing, stop it.
- if (gOverlayBar && gOverlayBar->musicPlaying())
- {
- LLOverlayBar::toggleMusicPlay(NULL);
- }
-
- }
- }
- return true;
-}
-
static bool handleUseOcclusionChanged(const LLSD& newvalue)
{
- LLPipeline::sUseOcclusion = (newvalue.asBoolean() && gGLManager.mHasOcclusionQuery
+ LLPipeline::sUseOcclusion = (newvalue.asBoolean() && gGLManager.mHasOcclusionQuery && LLGLSLShader::sNoFixedFunction
&& LLFeatureManager::getInstance()->isFeatureAvailable("UseOcclusion") && !gUseWireframe) ? 2 : 0;
return true;
}
@@ -306,24 +345,6 @@ static bool handleUploadBakedTexOldChanged(const LLSD& newvalue)
}
-static bool handleNumpadControlChanged(const LLSD& newvalue)
-{
- if (gKeyboard)
- {
- gKeyboard->setNumpadDistinct(static_cast<LLKeyboard::e_numpad_distinct>(newvalue.asInteger()));
- }
- return true;
-}
-
-static bool handleRenderUseVBOChanged(const LLSD& newvalue)
-{
- if (gPipeline.isInit())
- {
- gPipeline.setUseVBO(newvalue.asBoolean());
- }
- return true;
-}
-
static bool handleWLSkyDetailChanged(const LLSD&)
{
if (gSky.mVOWLSkyp.notNull())
@@ -333,20 +354,22 @@ static bool handleWLSkyDetailChanged(const LLSD&)
return true;
}
-static bool handleRenderLightingDetailChanged(const LLSD& newvalue)
+static bool handleResetVertexBuffersChanged(const LLSD&)
{
if (gPipeline.isInit())
{
- gPipeline.setLightingDetail(newvalue.asInteger());
+ gPipeline.resetVertexBuffers();
}
return true;
}
-static bool handleResetVertexBuffersChanged(const LLSD&)
+static bool handleRepartition(const LLSD&)
{
if (gPipeline.isInit())
{
- gPipeline.resetVertexBuffers();
+ gOctreeMaxCapacity = gSavedSettings.getU32("OctreeMaxNodeCapacity");
+ gOctreeMinSize = gSavedSettings.getF32("OctreeMinimumNodeSize");
+ gObjectList.repartitionObjects();
}
return true;
}
@@ -357,14 +380,23 @@ static bool handleRenderDynamicLODChanged(const LLSD& newvalue)
return true;
}
-static bool handleRenderUseFBOChanged(const LLSD& newvalue)
+static bool handleRenderLocalLightsChanged(const LLSD& newvalue)
+{
+ gPipeline.setLightingDetail(-1);
+ return true;
+}
+
+static bool handleRenderDeferredChanged(const LLSD& newvalue)
{
LLRenderTarget::sUseFBO = newvalue.asBoolean();
if (gPipeline.isInit())
{
+ LLPipeline::refreshCachedSettings();
+ gPipeline.updateRenderDeferred();
gPipeline.releaseGLBuffers();
gPipeline.createGLBuffers();
- if (LLPipeline::sRenderDeferred && LLRenderTarget::sUseFBO)
+ gPipeline.resetVertexBuffers();
+ if (LLPipeline::sRenderDeferred == (BOOL)LLRenderTarget::sUseFBO)
{
LLViewerShaderMgr::instance()->setShaders();
}
@@ -372,6 +404,25 @@ static bool handleRenderUseFBOChanged(const LLSD& newvalue)
return true;
}
+// This looks a great deal like handleRenderDeferredChanged because
+// Advanced Lighting (Materials) implies bumps and shiny so disabling
+// bumps should further disable that feature.
+//
+static bool handleRenderBumpChanged(const LLSD& newval)
+{
+ LLRenderTarget::sUseFBO = newval.asBoolean();
+ if (gPipeline.isInit())
+ {
+ gPipeline.updateRenderBump();
+ gPipeline.updateRenderDeferred();
+ gPipeline.releaseGLBuffers();
+ gPipeline.createGLBuffers();
+ gPipeline.resetVertexBuffers();
+ LLViewerShaderMgr::instance()->setShaders();
+ }
+ return true;
+}
+
static bool handleRenderUseImpostorsChanged(const LLSD& newvalue)
{
LLVOAvatar::sUseImpostors = newvalue.asBoolean();
@@ -423,12 +474,6 @@ bool handleEffectColorChanged(const LLSD& newvalue)
return true;
}
-bool handleVectorizeChanged(const LLSD& newvalue)
-{
- LLViewerJointMesh::updateVectorize();
- return true;
-}
-
bool handleHighResSnapshotChanged(const LLSD& newvalue)
{
// High Res Snapshot active, must uncheck RenderUIInSnapshot
@@ -441,10 +486,7 @@ bool handleHighResSnapshotChanged(const LLSD& newvalue)
bool handleVoiceClientPrefsChanged(const LLSD& newvalue)
{
- if(gVoiceClient)
- {
- gVoiceClient->updateSettings();
- }
+ LLVoiceClient::getInstance()->updateSettings();
return true;
}
@@ -458,7 +500,7 @@ bool handleVelocityInterpolate(const LLSD& newvalue)
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
gAgent.sendReliableMessage();
- llinfos << "Velocity Interpolation On" << llendl;
+ LL_INFOS() << "Velocity Interpolation On" << LL_ENDL;
}
else
{
@@ -467,11 +509,50 @@ bool handleVelocityInterpolate(const LLSD& newvalue)
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
gAgent.sendReliableMessage();
- llinfos << "Velocity Interpolation Off" << llendl;
+ LL_INFOS() << "Velocity Interpolation Off" << LL_ENDL;
}
return true;
}
+bool handleForceShowGrid(const LLSD& newvalue)
+{
+ LLPanelLogin::updateServer( );
+ return true;
+}
+
+bool handleLoginLocationChanged()
+{
+ /*
+ * This connects the default preference setting to the state of the login
+ * panel if it is displayed; if you open the preferences panel before
+ * logging in, and change the default login location there, the login
+ * panel immediately changes to match your new preference.
+ */
+ std::string new_login_location = gSavedSettings.getString("LoginLocation");
+ LL_DEBUGS("AppInit")<<new_login_location<<LL_ENDL;
+ LLStartUp::setStartSLURL(LLSLURL(new_login_location));
+ return true;
+}
+
+bool handleSpellCheckChanged()
+{
+ if (gSavedSettings.getBOOL("SpellCheck"))
+ {
+ std::list<std::string> dict_list;
+ std::string dict_setting = gSavedSettings.getString("SpellCheckDictionary");
+ boost::split(dict_list, dict_setting, boost::is_any_of(std::string(",")));
+ if (!dict_list.empty())
+ {
+ LLSpellChecker::setUseSpellCheck(dict_list.front());
+ dict_list.pop_front();
+ LLSpellChecker::instance().setSecondaryDictionaries(dict_list);
+ return true;
+ }
+ }
+ LLSpellChecker::setUseSpellCheck(LLStringUtil::null);
+ return true;
+}
+
bool toggle_agent_pause(const LLSD& newvalue)
{
if ( newvalue.asBoolean() )
@@ -485,40 +566,43 @@ bool toggle_agent_pause(const LLSD& newvalue)
return true;
}
-bool toggle_show_gesture_button(const LLSD& newvalue)
+bool toggle_show_navigation_panel(const LLSD& newvalue)
{
- LLBottomTray::getInstance()->showGestureButton(newvalue.asBoolean());
- return true;
-}
+ bool value = newvalue.asBoolean();
-bool toggle_show_move_button(const LLSD& newvalue)
-{
- LLBottomTray::getInstance()->showMoveButton(newvalue.asBoolean());
- return true;
-}
+ LLNavigationBar::getInstance()->setVisible(value);
+ gSavedSettings.setBOOL("ShowMiniLocationPanel", !value);
-bool toggle_show_camera_button(const LLSD& newvalue)
-{
- LLBottomTray::getInstance()->showCameraButton(newvalue.asBoolean());
return true;
}
-bool toggle_show_snapshot_button(const LLSD& newvalue)
+bool toggle_show_mini_location_panel(const LLSD& newvalue)
{
- LLBottomTray::getInstance()->showSnapshotButton(newvalue.asBoolean());
+ bool value = newvalue.asBoolean();
+
+ LLPanelTopInfoBar::getInstance()->setVisible(value);
+ gSavedSettings.setBOOL("ShowNavbarNavigationPanel", !value);
+
return true;
}
-bool toggle_show_navigation_panel(const LLSD& newvalue)
+bool toggle_show_object_render_cost(const LLSD& newvalue)
{
- LLNavigationBar::getInstance()->showNavigationPanel(newvalue.asBoolean());
+ LLFloaterTools::sShowObjectCost = newvalue.asBoolean();
return true;
}
-bool toggle_show_favorites_panel(const LLSD& newvalue)
+void toggle_updater_service_active(const LLSD& new_value)
{
- LLNavigationBar::getInstance()->showFavoritesPanel(newvalue.asBoolean());
- return true;
+ if(new_value.asInteger())
+ {
+ LLUpdaterService update_service;
+ if(!update_service.isChecking()) update_service.startChecking();
+ }
+ else
+ {
+ LLUpdaterService().stopChecking();
+ }
}
////////////////////////////////////////////////////////////////////////////
@@ -528,43 +612,56 @@ void settings_setup_listeners()
gSavedSettings.getControl("FirstPersonAvatarVisible")->getSignal()->connect(boost::bind(&handleRenderAvatarMouselookChanged, _2));
gSavedSettings.getControl("RenderFarClip")->getSignal()->connect(boost::bind(&handleRenderFarClipChanged, _2));
gSavedSettings.getControl("RenderTerrainDetail")->getSignal()->connect(boost::bind(&handleTerrainDetailChanged, _2));
- gSavedSettings.getControl("RenderAnimateTrees")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
+ gSavedSettings.getControl("OctreeStaticObjectSizeFactor")->getSignal()->connect(boost::bind(&handleRepartition, _2));
+ gSavedSettings.getControl("OctreeDistanceFactor")->getSignal()->connect(boost::bind(&handleRepartition, _2));
+ gSavedSettings.getControl("OctreeMaxNodeCapacity")->getSignal()->connect(boost::bind(&handleRepartition, _2));
+ gSavedSettings.getControl("OctreeAlphaDistanceFactor")->getSignal()->connect(boost::bind(&handleRepartition, _2));
+ gSavedSettings.getControl("OctreeAttachmentSizeFactor")->getSignal()->connect(boost::bind(&handleRepartition, _2));
+ gSavedSettings.getControl("RenderMaxTextureIndex")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
+ gSavedSettings.getControl("RenderUseTriStrips")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
gSavedSettings.getControl("RenderAvatarVP")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
gSavedSettings.getControl("VertexShaderEnable")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
gSavedSettings.getControl("RenderUIBuffer")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
+ gSavedSettings.getControl("RenderDepthOfField")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
+ gSavedSettings.getControl("RenderFSAASamples")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
+ gSavedSettings.getControl("RenderSpecularResX")->getSignal()->connect(boost::bind(&handleLUTBufferChanged, _2));
+ gSavedSettings.getControl("RenderSpecularResY")->getSignal()->connect(boost::bind(&handleLUTBufferChanged, _2));
+ gSavedSettings.getControl("RenderSpecularExponent")->getSignal()->connect(boost::bind(&handleLUTBufferChanged, _2));
+ gSavedSettings.getControl("RenderAnisotropic")->getSignal()->connect(boost::bind(&handleAnisotropicChanged, _2));
gSavedSettings.getControl("RenderShadowResolutionScale")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
gSavedSettings.getControl("RenderGlow")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
gSavedSettings.getControl("RenderGlow")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
- gSavedSettings.getControl("EnableRippleWater")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
gSavedSettings.getControl("RenderGlowResolutionPow")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
gSavedSettings.getControl("RenderAvatarCloth")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
gSavedSettings.getControl("WindLightUseAtmosShaders")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
gSavedSettings.getControl("RenderGammaFull")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
gSavedSettings.getControl("RenderAvatarMaxVisible")->getSignal()->connect(boost::bind(&handleAvatarMaxVisibleChanged, _2));
- gSavedSettings.getControl("RenderAvatarInvisible")->getSignal()->connect(boost::bind(&handleSetSelfInvisible, _2));
+ gSavedSettings.getControl("RenderAvatarComplexityLimit")->getSignal()->connect(boost::bind(&handleRenderAvatarComplexityLimitChanged, _2));
gSavedSettings.getControl("RenderVolumeLODFactor")->getSignal()->connect(boost::bind(&handleVolumeLODChanged, _2));
gSavedSettings.getControl("RenderAvatarLODFactor")->getSignal()->connect(boost::bind(&handleAvatarLODChanged, _2));
+ gSavedSettings.getControl("RenderAvatarPhysicsLODFactor")->getSignal()->connect(boost::bind(&handleAvatarPhysicsLODChanged, _2));
gSavedSettings.getControl("RenderTerrainLODFactor")->getSignal()->connect(boost::bind(&handleTerrainLODChanged, _2));
gSavedSettings.getControl("RenderTreeLODFactor")->getSignal()->connect(boost::bind(&handleTreeLODChanged, _2));
gSavedSettings.getControl("RenderFlexTimeFactor")->getSignal()->connect(boost::bind(&handleFlexLODChanged, _2));
- gSavedSettings.getControl("ThrottleBandwidthKBPS")->getSignal()->connect(boost::bind(&handleBandwidthChanged, _2));
gSavedSettings.getControl("RenderGamma")->getSignal()->connect(boost::bind(&handleGammaChanged, _2));
gSavedSettings.getControl("RenderFogRatio")->getSignal()->connect(boost::bind(&handleFogRatioChanged, _2));
gSavedSettings.getControl("RenderMaxPartCount")->getSignal()->connect(boost::bind(&handleMaxPartCountChanged, _2));
gSavedSettings.getControl("RenderDynamicLOD")->getSignal()->connect(boost::bind(&handleRenderDynamicLODChanged, _2));
+ gSavedSettings.getControl("RenderLocalLights")->getSignal()->connect(boost::bind(&handleRenderLocalLightsChanged, _2));
gSavedSettings.getControl("RenderDebugTextureBind")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
- gSavedSettings.getControl("RenderFastAlpha")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
- gSavedSettings.getControl("RenderObjectBump")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
+ gSavedSettings.getControl("RenderAutoMaskAlphaDeferred")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
+ gSavedSettings.getControl("RenderAutoMaskAlphaNonDeferred")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
+ gSavedSettings.getControl("RenderObjectBump")->getSignal()->connect(boost::bind(&handleRenderBumpChanged, _2));
gSavedSettings.getControl("RenderMaxVBOSize")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
- gSavedSettings.getControl("RenderUseFBO")->getSignal()->connect(boost::bind(&handleRenderUseFBOChanged, _2));
gSavedSettings.getControl("RenderDeferredNoise")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
gSavedSettings.getControl("RenderUseImpostors")->getSignal()->connect(boost::bind(&handleRenderUseImpostorsChanged, _2));
gSavedSettings.getControl("RenderDebugGL")->getSignal()->connect(boost::bind(&handleRenderDebugGLChanged, _2));
gSavedSettings.getControl("RenderDebugPipeline")->getSignal()->connect(boost::bind(&handleRenderDebugPipelineChanged, _2));
gSavedSettings.getControl("RenderResolutionDivisor")->getSignal()->connect(boost::bind(&handleRenderResolutionDivisorChanged, _2));
- gSavedSettings.getControl("RenderDeferred")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
- gSavedSettings.getControl("RenderDeferredShadow")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
- gSavedSettings.getControl("RenderDeferredGI")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
+ gSavedSettings.getControl("RenderDeferred")->getSignal()->connect(boost::bind(&handleRenderDeferredChanged, _2));
+ gSavedSettings.getControl("RenderShadowDetail")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
+ gSavedSettings.getControl("RenderDeferredSSAO")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
+ gSavedSettings.getControl("RenderPerformanceTest")->getSignal()->connect(boost::bind(&handleRenderPerfTestChanged, _2));
gSavedSettings.getControl("TextureMemory")->getSignal()->connect(boost::bind(&handleVideoMemoryChanged, _2));
gSavedSettings.getControl("ChatFontSize")->getSignal()->connect(boost::bind(&handleChatFontSizeChanged, _2));
gSavedSettings.getControl("ChatPersistTime")->getSignal()->connect(boost::bind(&handleChatPersistTimeChanged, _2));
@@ -580,17 +677,19 @@ void settings_setup_listeners()
gSavedSettings.getControl("AudioLevelVoice")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2));
gSavedSettings.getControl("AudioLevelDoppler")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2));
gSavedSettings.getControl("AudioLevelRolloff")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2));
- gSavedSettings.getControl("AudioStreamingMusic")->getSignal()->connect(boost::bind(&handleAudioStreamMusicChanged, _2));
+ gSavedSettings.getControl("AudioLevelUnderwaterRolloff")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2));
gSavedSettings.getControl("MuteAudio")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2));
gSavedSettings.getControl("MuteMusic")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2));
gSavedSettings.getControl("MuteMedia")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2));
gSavedSettings.getControl("MuteVoice")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2));
gSavedSettings.getControl("MuteAmbient")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2));
gSavedSettings.getControl("MuteUI")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2));
- gSavedSettings.getControl("RenderVBOEnable")->getSignal()->connect(boost::bind(&handleRenderUseVBOChanged, _2));
+ gSavedSettings.getControl("RenderVBOEnable")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
+ gSavedSettings.getControl("RenderUseVAO")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
+ gSavedSettings.getControl("RenderVBOMappingDisable")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
+ gSavedSettings.getControl("RenderUseStreamVBO")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
+ gSavedSettings.getControl("RenderPreferStreamDraw")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
gSavedSettings.getControl("WLSkyDetail")->getSignal()->connect(boost::bind(&handleWLSkyDetailChanged, _2));
- gSavedSettings.getControl("RenderLightingDetail")->getSignal()->connect(boost::bind(&handleRenderLightingDetailChanged, _2));
- gSavedSettings.getControl("NumpadControl")->getSignal()->connect(boost::bind(&handleNumpadControlChanged, _2));
gSavedSettings.getControl("JoystickAxis0")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
gSavedSettings.getControl("JoystickAxis1")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
gSavedSettings.getControl("JoystickAxis2")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
@@ -640,10 +739,6 @@ void settings_setup_listeners()
gSavedSettings.getControl("UserLogFile")->getSignal()->connect(boost::bind(&handleLogFileChanged, _2));
gSavedSettings.getControl("RenderHideGroupTitle")->getSignal()->connect(boost::bind(handleHideGroupTitleChanged, _2));
gSavedSettings.getControl("HighResSnapshot")->getSignal()->connect(boost::bind(handleHighResSnapshotChanged, _2));
- gSavedSettings.getControl("VectorizePerfTest")->getSignal()->connect(boost::bind(&handleVectorizeChanged, _2));
- gSavedSettings.getControl("VectorizeEnable")->getSignal()->connect(boost::bind(&handleVectorizeChanged, _2));
- gSavedSettings.getControl("VectorizeProcessor")->getSignal()->connect(boost::bind(&handleVectorizeChanged, _2));
- gSavedSettings.getControl("VectorizeSkin")->getSignal()->connect(boost::bind(&handleVectorizeChanged, _2));
gSavedSettings.getControl("EnableVoiceChat")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _2));
gSavedSettings.getControl("PTTCurrentlyEnabled")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _2));
gSavedSettings.getControl("PushToTalkButton")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _2));
@@ -657,12 +752,15 @@ void settings_setup_listeners()
gSavedSettings.getControl("QAMode")->getSignal()->connect(boost::bind(&show_debug_menus));
gSavedSettings.getControl("UseDebugMenus")->getSignal()->connect(boost::bind(&show_debug_menus));
gSavedSettings.getControl("AgentPause")->getSignal()->connect(boost::bind(&toggle_agent_pause, _2));
- gSavedSettings.getControl("ShowGestureButton")->getSignal()->connect(boost::bind(&toggle_show_gesture_button, _2));
- gSavedSettings.getControl("ShowMoveButton")->getSignal()->connect(boost::bind(&toggle_show_move_button, _2));
- gSavedSettings.getControl("ShowCameraButton")->getSignal()->connect(boost::bind(&toggle_show_camera_button, _2));
- gSavedSettings.getControl("ShowSnapshotButton")->getSignal()->connect(boost::bind(&toggle_show_snapshot_button, _2));
gSavedSettings.getControl("ShowNavbarNavigationPanel")->getSignal()->connect(boost::bind(&toggle_show_navigation_panel, _2));
- gSavedSettings.getControl("ShowNavbarFavoritesPanel")->getSignal()->connect(boost::bind(&toggle_show_favorites_panel, _2));
+ gSavedSettings.getControl("ShowMiniLocationPanel")->getSignal()->connect(boost::bind(&toggle_show_mini_location_panel, _2));
+ gSavedSettings.getControl("ShowObjectRenderingCost")->getSignal()->connect(boost::bind(&toggle_show_object_render_cost, _2));
+ gSavedSettings.getControl("UpdaterServiceSetting")->getSignal()->connect(boost::bind(&toggle_updater_service_active, _2));
+ gSavedSettings.getControl("ForceShowGrid")->getSignal()->connect(boost::bind(&handleForceShowGrid, _2));
+ gSavedSettings.getControl("RenderTransparentWater")->getSignal()->connect(boost::bind(&handleRenderTransparentWaterChanged, _2));
+ gSavedSettings.getControl("SpellCheck")->getSignal()->connect(boost::bind(&handleSpellCheckChanged));
+ gSavedSettings.getControl("SpellCheckDictionary")->getSignal()->connect(boost::bind(&handleSpellCheckChanged));
+ gSavedSettings.getControl("LoginLocation")->getSignal()->connect(boost::bind(&handleLoginLocationChanged));
}
#if TEST_CACHED_CONTROL
@@ -688,13 +786,13 @@ static LLCachedControl<std::string> test_BrowserHomePage("BrowserHomePage", "hah
void test_cached_control()
{
-#define do { TEST_LLCC(T, V) if((T)mySetting_##T != V) llerrs << "Fail "#T << llendl; } while(0)
+#define do { TEST_LLCC(T, V) if((T)mySetting_##T != V) LL_ERRS() << "Fail "#T << LL_ENDL; } while(0)
TEST_LLCC(U32, 666);
TEST_LLCC(S32, (S32)-666);
TEST_LLCC(F32, (F32)-666.666);
TEST_LLCC(bool, true);
TEST_LLCC(BOOL, FALSE);
- if((std::string)mySetting_string != "Default String Value") llerrs << "Fail string" << llendl;
+ if((std::string)mySetting_string != "Default String Value") LL_ERRS() << "Fail string" << LL_ENDL;
TEST_LLCC(LLVector3, LLVector3(1.0f, 2.0f, 3.0f));
TEST_LLCC(LLVector3d, LLVector3d(6.0f, 5.0f, 4.0f));
TEST_LLCC(LLRect, LLRect(0, 0, 100, 500));
@@ -703,7 +801,7 @@ void test_cached_control()
TEST_LLCC(LLColor4U, LLColor4U(255, 200, 100, 255));
//There's no LLSD comparsion for LLCC yet. TEST_LLCC(LLSD, test_llsd);
- if((std::string)test_BrowserHomePage != "http://www.secondlife.com") llerrs << "Fail BrowserHomePage" << llendl;
+ if((std::string)test_BrowserHomePage != "http://www.secondlife.com") LL_ERRS() << "Fail BrowserHomePage" << LL_ENDL;
}
#endif // TEST_CACHED_CONTROL