diff options
Diffstat (limited to 'indra/newview/llviewercontrol.cpp')
-rwxr-xr-x[-rw-r--r--] | indra/newview/llviewercontrol.cpp | 398 |
1 files changed, 248 insertions, 150 deletions
diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp index b71291f834..5020518454 100644..100755 --- a/indra/newview/llviewercontrol.cpp +++ b/indra/newview/llviewercontrol.cpp @@ -3,31 +3,25 @@ * @brief Viewer configuration * @author Richard Nelson * - * $LicenseInfo:firstyear=2001&license=viewergpl$ - * - * Copyright (c) 2001-2009, Linden Research, Inc. - * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * Copyright (C) 2010, Linden Research, Inc. * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -41,7 +35,9 @@ // For Listeners #include "llaudioengine.h" #include "llagent.h" +#include "llagentcamera.h" #include "llconsole.h" +#include "lldrawpoolbump.h" #include "lldrawpoolterrain.h" #include "llflexibleobject.h" #include "llfeaturemanager.h" @@ -61,36 +57,44 @@ #include "llworld.h" #include "pipeline.h" #include "llviewerjoystick.h" +#include "llviewerobjectlist.h" #include "llviewerparcelmgr.h" #include "llparcel.h" -#include "llnotify.h" -#include "lloverlaybar.h" #include "llkeyboard.h" #include "llerrorcontrol.h" -#include "llversionviewer.h" #include "llappviewer.h" #include "llvosurfacepatch.h" #include "llvowlsky.h" #include "llrender.h" -#include "llbottomtray.h" #include "llnavigationbar.h" +#include "llfloatertools.h" +#include "llpaneloutfitsinventory.h" +#include "llpanellogin.h" +#include "llpaneltopinfobar.h" +#include "llspellcheck.h" +#include "llslurl.h" +#include "llstartup.h" +#include "llupdaterservice.h" + +// Third party library includes +#include <boost/algorithm/string.hpp> #ifdef TOGGLE_HACKED_GODLIKE_VIEWER BOOL gHackGodmode = FALSE; #endif - +// Should you contemplate changing the name "Global", please first grep for +// that string literal. There are at least a couple other places in the C++ +// code that assume the LLControlGroup named "Global" is gSavedSettings. LLControlGroup gSavedSettings("Global"); // saved at end of session LLControlGroup gSavedPerAccountSettings("PerAccount"); // saved at end of session LLControlGroup gCrashSettings("CrashSettings"); // saved at end of session LLControlGroup gWarningSettings("Warnings"); // persists ignored dialogs/warnings std::string gLastRunVersion; -std::string gCurrentVersion; extern BOOL gResizeScreenTexture; extern BOOL gDebugGL; - //////////////////////////////////////////////////////////////////////////// // Listeners @@ -103,7 +107,7 @@ static bool handleRenderAvatarMouselookChanged(const LLSD& newvalue) static bool handleRenderFarClipChanged(const LLSD& newvalue) { F32 draw_distance = (F32) newvalue.asReal(); - gAgent.mDrawDistance = draw_distance; + gAgentCamera.mDrawDistance = draw_distance; LLWorld::getInstance()->setLandFarClip(draw_distance); return true; } @@ -117,13 +121,60 @@ static bool handleTerrainDetailChanged(const LLSD& newvalue) static bool handleSetShaderChanged(const LLSD& newvalue) { + // changing shader level may invalidate existing cached bump maps, as the shader type determines the format of the bump map it expects - clear and repopulate the bump cache + gBumpImageList.destroyGL(); + gBumpImageList.restoreGL(); + + // else, leave terrain detail as is LLViewerShaderMgr::instance()->setShaders(); return true; } -static bool handleSetSelfInvisible( const LLSD& newvalue) +static bool handleRenderPerfTestChanged(const LLSD& newvalue) +{ + bool status = !newvalue.asBoolean(); + if (!status) + { + gPipeline.clearRenderTypeMask(LLPipeline::RENDER_TYPE_WL_SKY, + LLPipeline::RENDER_TYPE_GROUND, + LLPipeline::RENDER_TYPE_TERRAIN, + LLPipeline::RENDER_TYPE_GRASS, + LLPipeline::RENDER_TYPE_TREE, + LLPipeline::RENDER_TYPE_WATER, + LLPipeline::RENDER_TYPE_PASS_GRASS, + LLPipeline::RENDER_TYPE_HUD, + LLPipeline::RENDER_TYPE_CLOUDS, + LLPipeline::RENDER_TYPE_HUD_PARTICLES, + LLPipeline::END_RENDER_TYPES); + gPipeline.setRenderDebugFeatureControl(LLPipeline::RENDER_DEBUG_FEATURE_UI, false); + } + else + { + gPipeline.setRenderTypeMask(LLPipeline::RENDER_TYPE_WL_SKY, + LLPipeline::RENDER_TYPE_GROUND, + LLPipeline::RENDER_TYPE_TERRAIN, + LLPipeline::RENDER_TYPE_GRASS, + LLPipeline::RENDER_TYPE_TREE, + LLPipeline::RENDER_TYPE_WATER, + LLPipeline::RENDER_TYPE_PASS_GRASS, + LLPipeline::RENDER_TYPE_HUD, + LLPipeline::RENDER_TYPE_CLOUDS, + LLPipeline::RENDER_TYPE_HUD_PARTICLES, + LLPipeline::END_RENDER_TYPES); + gPipeline.setRenderDebugFeatureControl(LLPipeline::RENDER_DEBUG_FEATURE_UI, true); + } + + return true; +} + +bool handleRenderAvatarComplexityLimitChanged(const LLSD& newvalue) +{ + return true; +} + +bool handleRenderTransparentWaterChanged(const LLSD& newvalue) { - LLVOAvatarSelf::onChangeSelfInvisible( newvalue.asBoolean() ); + LLWorld::getInstance()->updateWaterObjects(); return true; } @@ -137,6 +188,23 @@ static bool handleReleaseGLBufferChanged(const LLSD& newvalue) return true; } +static bool handleLUTBufferChanged(const LLSD& newvalue) +{ + if (gPipeline.isInit()) + { + gPipeline.releaseLUTBuffers(); + gPipeline.createLUTBuffers(); + } + return true; +} + +static bool handleAnisotropicChanged(const LLSD& newvalue) +{ + LLImageGL::sGlobalUseAnisotropic = newvalue.asBoolean(); + LLImageGL::dirtyTexOptions(); + return true; +} + static bool handleVolumeLODChanged(const LLSD& newvalue) { LLVOVolume::sLODFactor = (F32) newvalue.asReal(); @@ -150,6 +218,12 @@ static bool handleAvatarLODChanged(const LLSD& newvalue) return true; } +static bool handleAvatarPhysicsLODChanged(const LLSD& newvalue) +{ + LLVOAvatar::sPhysicsLODFactor = (F32) newvalue.asReal(); + return true; +} + static bool handleAvatarMaxVisibleChanged(const LLSD& newvalue) { LLVOAvatar::sMaxVisible = (U32) newvalue.asInteger(); @@ -190,7 +264,7 @@ static bool handleGammaChanged(const LLSD& newvalue) // Only save it if it's changed if (!gViewerWindow->getWindow()->setGamma(gamma)) { - llwarns << "setGamma failed!" << llendl; + LL_WARNS() << "setGamma failed!" << LL_ENDL; } } @@ -215,13 +289,7 @@ static bool handleMaxPartCountChanged(const LLSD& newvalue) static bool handleVideoMemoryChanged(const LLSD& newvalue) { - gTextureList.updateMaxResidentTexMem(newvalue.asInteger()); - return true; -} - -static bool handleBandwidthChanged(const LLSD& newvalue) -{ - gViewerThrottle.setMaxBandwidth((F32) newvalue.asReal()); + gTextureList.updateMaxResidentTexMem(S32Megabytes(newvalue.asInteger())); return true; } @@ -263,38 +331,9 @@ static bool handleJoystickChanged(const LLSD& newvalue) return true; } -static bool handleAudioStreamMusicChanged(const LLSD& newvalue) -{ - if (gAudiop) - { - if ( newvalue.asBoolean() ) - { - if (LLViewerParcelMgr::getInstance()->getAgentParcel() - && !LLViewerParcelMgr::getInstance()->getAgentParcel()->getMusicURL().empty()) - { - // if music isn't playing, start it - if (gOverlayBar && !gOverlayBar->musicPlaying()) - { - LLOverlayBar::toggleMusicPlay(NULL); - } - } - } - else - { - // if music is playing, stop it. - if (gOverlayBar && gOverlayBar->musicPlaying()) - { - LLOverlayBar::toggleMusicPlay(NULL); - } - - } - } - return true; -} - static bool handleUseOcclusionChanged(const LLSD& newvalue) { - LLPipeline::sUseOcclusion = (newvalue.asBoolean() && gGLManager.mHasOcclusionQuery + LLPipeline::sUseOcclusion = (newvalue.asBoolean() && gGLManager.mHasOcclusionQuery && LLGLSLShader::sNoFixedFunction && LLFeatureManager::getInstance()->isFeatureAvailable("UseOcclusion") && !gUseWireframe) ? 2 : 0; return true; } @@ -306,24 +345,6 @@ static bool handleUploadBakedTexOldChanged(const LLSD& newvalue) } -static bool handleNumpadControlChanged(const LLSD& newvalue) -{ - if (gKeyboard) - { - gKeyboard->setNumpadDistinct(static_cast<LLKeyboard::e_numpad_distinct>(newvalue.asInteger())); - } - return true; -} - -static bool handleRenderUseVBOChanged(const LLSD& newvalue) -{ - if (gPipeline.isInit()) - { - gPipeline.setUseVBO(newvalue.asBoolean()); - } - return true; -} - static bool handleWLSkyDetailChanged(const LLSD&) { if (gSky.mVOWLSkyp.notNull()) @@ -333,20 +354,22 @@ static bool handleWLSkyDetailChanged(const LLSD&) return true; } -static bool handleRenderLightingDetailChanged(const LLSD& newvalue) +static bool handleResetVertexBuffersChanged(const LLSD&) { if (gPipeline.isInit()) { - gPipeline.setLightingDetail(newvalue.asInteger()); + gPipeline.resetVertexBuffers(); } return true; } -static bool handleResetVertexBuffersChanged(const LLSD&) +static bool handleRepartition(const LLSD&) { if (gPipeline.isInit()) { - gPipeline.resetVertexBuffers(); + gOctreeMaxCapacity = gSavedSettings.getU32("OctreeMaxNodeCapacity"); + gOctreeMinSize = gSavedSettings.getF32("OctreeMinimumNodeSize"); + gObjectList.repartitionObjects(); } return true; } @@ -357,14 +380,23 @@ static bool handleRenderDynamicLODChanged(const LLSD& newvalue) return true; } -static bool handleRenderUseFBOChanged(const LLSD& newvalue) +static bool handleRenderLocalLightsChanged(const LLSD& newvalue) +{ + gPipeline.setLightingDetail(-1); + return true; +} + +static bool handleRenderDeferredChanged(const LLSD& newvalue) { LLRenderTarget::sUseFBO = newvalue.asBoolean(); if (gPipeline.isInit()) { + LLPipeline::refreshCachedSettings(); + gPipeline.updateRenderDeferred(); gPipeline.releaseGLBuffers(); gPipeline.createGLBuffers(); - if (LLPipeline::sRenderDeferred && LLRenderTarget::sUseFBO) + gPipeline.resetVertexBuffers(); + if (LLPipeline::sRenderDeferred == (BOOL)LLRenderTarget::sUseFBO) { LLViewerShaderMgr::instance()->setShaders(); } @@ -372,6 +404,25 @@ static bool handleRenderUseFBOChanged(const LLSD& newvalue) return true; } +// This looks a great deal like handleRenderDeferredChanged because +// Advanced Lighting (Materials) implies bumps and shiny so disabling +// bumps should further disable that feature. +// +static bool handleRenderBumpChanged(const LLSD& newval) +{ + LLRenderTarget::sUseFBO = newval.asBoolean(); + if (gPipeline.isInit()) + { + gPipeline.updateRenderBump(); + gPipeline.updateRenderDeferred(); + gPipeline.releaseGLBuffers(); + gPipeline.createGLBuffers(); + gPipeline.resetVertexBuffers(); + LLViewerShaderMgr::instance()->setShaders(); + } + return true; +} + static bool handleRenderUseImpostorsChanged(const LLSD& newvalue) { LLVOAvatar::sUseImpostors = newvalue.asBoolean(); @@ -423,12 +474,6 @@ bool handleEffectColorChanged(const LLSD& newvalue) return true; } -bool handleVectorizeChanged(const LLSD& newvalue) -{ - LLViewerJointMesh::updateVectorize(); - return true; -} - bool handleHighResSnapshotChanged(const LLSD& newvalue) { // High Res Snapshot active, must uncheck RenderUIInSnapshot @@ -441,10 +486,7 @@ bool handleHighResSnapshotChanged(const LLSD& newvalue) bool handleVoiceClientPrefsChanged(const LLSD& newvalue) { - if(gVoiceClient) - { - gVoiceClient->updateSettings(); - } + LLVoiceClient::getInstance()->updateSettings(); return true; } @@ -458,7 +500,7 @@ bool handleVelocityInterpolate(const LLSD& newvalue) msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); gAgent.sendReliableMessage(); - llinfos << "Velocity Interpolation On" << llendl; + LL_INFOS() << "Velocity Interpolation On" << LL_ENDL; } else { @@ -467,11 +509,50 @@ bool handleVelocityInterpolate(const LLSD& newvalue) msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); gAgent.sendReliableMessage(); - llinfos << "Velocity Interpolation Off" << llendl; + LL_INFOS() << "Velocity Interpolation Off" << LL_ENDL; } return true; } +bool handleForceShowGrid(const LLSD& newvalue) +{ + LLPanelLogin::updateServer( ); + return true; +} + +bool handleLoginLocationChanged() +{ + /* + * This connects the default preference setting to the state of the login + * panel if it is displayed; if you open the preferences panel before + * logging in, and change the default login location there, the login + * panel immediately changes to match your new preference. + */ + std::string new_login_location = gSavedSettings.getString("LoginLocation"); + LL_DEBUGS("AppInit")<<new_login_location<<LL_ENDL; + LLStartUp::setStartSLURL(LLSLURL(new_login_location)); + return true; +} + +bool handleSpellCheckChanged() +{ + if (gSavedSettings.getBOOL("SpellCheck")) + { + std::list<std::string> dict_list; + std::string dict_setting = gSavedSettings.getString("SpellCheckDictionary"); + boost::split(dict_list, dict_setting, boost::is_any_of(std::string(","))); + if (!dict_list.empty()) + { + LLSpellChecker::setUseSpellCheck(dict_list.front()); + dict_list.pop_front(); + LLSpellChecker::instance().setSecondaryDictionaries(dict_list); + return true; + } + } + LLSpellChecker::setUseSpellCheck(LLStringUtil::null); + return true; +} + bool toggle_agent_pause(const LLSD& newvalue) { if ( newvalue.asBoolean() ) @@ -485,40 +566,43 @@ bool toggle_agent_pause(const LLSD& newvalue) return true; } -bool toggle_show_gesture_button(const LLSD& newvalue) +bool toggle_show_navigation_panel(const LLSD& newvalue) { - LLBottomTray::getInstance()->showGestureButton(newvalue.asBoolean()); - return true; -} + bool value = newvalue.asBoolean(); -bool toggle_show_move_button(const LLSD& newvalue) -{ - LLBottomTray::getInstance()->showMoveButton(newvalue.asBoolean()); - return true; -} + LLNavigationBar::getInstance()->setVisible(value); + gSavedSettings.setBOOL("ShowMiniLocationPanel", !value); -bool toggle_show_camera_button(const LLSD& newvalue) -{ - LLBottomTray::getInstance()->showCameraButton(newvalue.asBoolean()); return true; } -bool toggle_show_snapshot_button(const LLSD& newvalue) +bool toggle_show_mini_location_panel(const LLSD& newvalue) { - LLBottomTray::getInstance()->showSnapshotButton(newvalue.asBoolean()); + bool value = newvalue.asBoolean(); + + LLPanelTopInfoBar::getInstance()->setVisible(value); + gSavedSettings.setBOOL("ShowNavbarNavigationPanel", !value); + return true; } -bool toggle_show_navigation_panel(const LLSD& newvalue) +bool toggle_show_object_render_cost(const LLSD& newvalue) { - LLNavigationBar::getInstance()->showNavigationPanel(newvalue.asBoolean()); + LLFloaterTools::sShowObjectCost = newvalue.asBoolean(); return true; } -bool toggle_show_favorites_panel(const LLSD& newvalue) +void toggle_updater_service_active(const LLSD& new_value) { - LLNavigationBar::getInstance()->showFavoritesPanel(newvalue.asBoolean()); - return true; + if(new_value.asInteger()) + { + LLUpdaterService update_service; + if(!update_service.isChecking()) update_service.startChecking(); + } + else + { + LLUpdaterService().stopChecking(); + } } //////////////////////////////////////////////////////////////////////////// @@ -528,43 +612,56 @@ void settings_setup_listeners() gSavedSettings.getControl("FirstPersonAvatarVisible")->getSignal()->connect(boost::bind(&handleRenderAvatarMouselookChanged, _2)); gSavedSettings.getControl("RenderFarClip")->getSignal()->connect(boost::bind(&handleRenderFarClipChanged, _2)); gSavedSettings.getControl("RenderTerrainDetail")->getSignal()->connect(boost::bind(&handleTerrainDetailChanged, _2)); - gSavedSettings.getControl("RenderAnimateTrees")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); + gSavedSettings.getControl("OctreeStaticObjectSizeFactor")->getSignal()->connect(boost::bind(&handleRepartition, _2)); + gSavedSettings.getControl("OctreeDistanceFactor")->getSignal()->connect(boost::bind(&handleRepartition, _2)); + gSavedSettings.getControl("OctreeMaxNodeCapacity")->getSignal()->connect(boost::bind(&handleRepartition, _2)); + gSavedSettings.getControl("OctreeAlphaDistanceFactor")->getSignal()->connect(boost::bind(&handleRepartition, _2)); + gSavedSettings.getControl("OctreeAttachmentSizeFactor")->getSignal()->connect(boost::bind(&handleRepartition, _2)); + gSavedSettings.getControl("RenderMaxTextureIndex")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); + gSavedSettings.getControl("RenderUseTriStrips")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); gSavedSettings.getControl("RenderAvatarVP")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); gSavedSettings.getControl("VertexShaderEnable")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); gSavedSettings.getControl("RenderUIBuffer")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); + gSavedSettings.getControl("RenderDepthOfField")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); + gSavedSettings.getControl("RenderFSAASamples")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); + gSavedSettings.getControl("RenderSpecularResX")->getSignal()->connect(boost::bind(&handleLUTBufferChanged, _2)); + gSavedSettings.getControl("RenderSpecularResY")->getSignal()->connect(boost::bind(&handleLUTBufferChanged, _2)); + gSavedSettings.getControl("RenderSpecularExponent")->getSignal()->connect(boost::bind(&handleLUTBufferChanged, _2)); + gSavedSettings.getControl("RenderAnisotropic")->getSignal()->connect(boost::bind(&handleAnisotropicChanged, _2)); gSavedSettings.getControl("RenderShadowResolutionScale")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); gSavedSettings.getControl("RenderGlow")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); gSavedSettings.getControl("RenderGlow")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); - gSavedSettings.getControl("EnableRippleWater")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); gSavedSettings.getControl("RenderGlowResolutionPow")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); gSavedSettings.getControl("RenderAvatarCloth")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); gSavedSettings.getControl("WindLightUseAtmosShaders")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); gSavedSettings.getControl("RenderGammaFull")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); gSavedSettings.getControl("RenderAvatarMaxVisible")->getSignal()->connect(boost::bind(&handleAvatarMaxVisibleChanged, _2)); - gSavedSettings.getControl("RenderAvatarInvisible")->getSignal()->connect(boost::bind(&handleSetSelfInvisible, _2)); + gSavedSettings.getControl("RenderAvatarComplexityLimit")->getSignal()->connect(boost::bind(&handleRenderAvatarComplexityLimitChanged, _2)); gSavedSettings.getControl("RenderVolumeLODFactor")->getSignal()->connect(boost::bind(&handleVolumeLODChanged, _2)); gSavedSettings.getControl("RenderAvatarLODFactor")->getSignal()->connect(boost::bind(&handleAvatarLODChanged, _2)); + gSavedSettings.getControl("RenderAvatarPhysicsLODFactor")->getSignal()->connect(boost::bind(&handleAvatarPhysicsLODChanged, _2)); gSavedSettings.getControl("RenderTerrainLODFactor")->getSignal()->connect(boost::bind(&handleTerrainLODChanged, _2)); gSavedSettings.getControl("RenderTreeLODFactor")->getSignal()->connect(boost::bind(&handleTreeLODChanged, _2)); gSavedSettings.getControl("RenderFlexTimeFactor")->getSignal()->connect(boost::bind(&handleFlexLODChanged, _2)); - gSavedSettings.getControl("ThrottleBandwidthKBPS")->getSignal()->connect(boost::bind(&handleBandwidthChanged, _2)); gSavedSettings.getControl("RenderGamma")->getSignal()->connect(boost::bind(&handleGammaChanged, _2)); gSavedSettings.getControl("RenderFogRatio")->getSignal()->connect(boost::bind(&handleFogRatioChanged, _2)); gSavedSettings.getControl("RenderMaxPartCount")->getSignal()->connect(boost::bind(&handleMaxPartCountChanged, _2)); gSavedSettings.getControl("RenderDynamicLOD")->getSignal()->connect(boost::bind(&handleRenderDynamicLODChanged, _2)); + gSavedSettings.getControl("RenderLocalLights")->getSignal()->connect(boost::bind(&handleRenderLocalLightsChanged, _2)); gSavedSettings.getControl("RenderDebugTextureBind")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); - gSavedSettings.getControl("RenderFastAlpha")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); - gSavedSettings.getControl("RenderObjectBump")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); + gSavedSettings.getControl("RenderAutoMaskAlphaDeferred")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); + gSavedSettings.getControl("RenderAutoMaskAlphaNonDeferred")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); + gSavedSettings.getControl("RenderObjectBump")->getSignal()->connect(boost::bind(&handleRenderBumpChanged, _2)); gSavedSettings.getControl("RenderMaxVBOSize")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); - gSavedSettings.getControl("RenderUseFBO")->getSignal()->connect(boost::bind(&handleRenderUseFBOChanged, _2)); gSavedSettings.getControl("RenderDeferredNoise")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); gSavedSettings.getControl("RenderUseImpostors")->getSignal()->connect(boost::bind(&handleRenderUseImpostorsChanged, _2)); gSavedSettings.getControl("RenderDebugGL")->getSignal()->connect(boost::bind(&handleRenderDebugGLChanged, _2)); gSavedSettings.getControl("RenderDebugPipeline")->getSignal()->connect(boost::bind(&handleRenderDebugPipelineChanged, _2)); gSavedSettings.getControl("RenderResolutionDivisor")->getSignal()->connect(boost::bind(&handleRenderResolutionDivisorChanged, _2)); - gSavedSettings.getControl("RenderDeferred")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); - gSavedSettings.getControl("RenderDeferredShadow")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); - gSavedSettings.getControl("RenderDeferredGI")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); + gSavedSettings.getControl("RenderDeferred")->getSignal()->connect(boost::bind(&handleRenderDeferredChanged, _2)); + gSavedSettings.getControl("RenderShadowDetail")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); + gSavedSettings.getControl("RenderDeferredSSAO")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); + gSavedSettings.getControl("RenderPerformanceTest")->getSignal()->connect(boost::bind(&handleRenderPerfTestChanged, _2)); gSavedSettings.getControl("TextureMemory")->getSignal()->connect(boost::bind(&handleVideoMemoryChanged, _2)); gSavedSettings.getControl("ChatFontSize")->getSignal()->connect(boost::bind(&handleChatFontSizeChanged, _2)); gSavedSettings.getControl("ChatPersistTime")->getSignal()->connect(boost::bind(&handleChatPersistTimeChanged, _2)); @@ -580,17 +677,19 @@ void settings_setup_listeners() gSavedSettings.getControl("AudioLevelVoice")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); gSavedSettings.getControl("AudioLevelDoppler")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); gSavedSettings.getControl("AudioLevelRolloff")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); - gSavedSettings.getControl("AudioStreamingMusic")->getSignal()->connect(boost::bind(&handleAudioStreamMusicChanged, _2)); + gSavedSettings.getControl("AudioLevelUnderwaterRolloff")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); gSavedSettings.getControl("MuteAudio")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); gSavedSettings.getControl("MuteMusic")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); gSavedSettings.getControl("MuteMedia")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); gSavedSettings.getControl("MuteVoice")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); gSavedSettings.getControl("MuteAmbient")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); gSavedSettings.getControl("MuteUI")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); - gSavedSettings.getControl("RenderVBOEnable")->getSignal()->connect(boost::bind(&handleRenderUseVBOChanged, _2)); + gSavedSettings.getControl("RenderVBOEnable")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); + gSavedSettings.getControl("RenderUseVAO")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); + gSavedSettings.getControl("RenderVBOMappingDisable")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); + gSavedSettings.getControl("RenderUseStreamVBO")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); + gSavedSettings.getControl("RenderPreferStreamDraw")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); gSavedSettings.getControl("WLSkyDetail")->getSignal()->connect(boost::bind(&handleWLSkyDetailChanged, _2)); - gSavedSettings.getControl("RenderLightingDetail")->getSignal()->connect(boost::bind(&handleRenderLightingDetailChanged, _2)); - gSavedSettings.getControl("NumpadControl")->getSignal()->connect(boost::bind(&handleNumpadControlChanged, _2)); gSavedSettings.getControl("JoystickAxis0")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); gSavedSettings.getControl("JoystickAxis1")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); gSavedSettings.getControl("JoystickAxis2")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); @@ -640,10 +739,6 @@ void settings_setup_listeners() gSavedSettings.getControl("UserLogFile")->getSignal()->connect(boost::bind(&handleLogFileChanged, _2)); gSavedSettings.getControl("RenderHideGroupTitle")->getSignal()->connect(boost::bind(handleHideGroupTitleChanged, _2)); gSavedSettings.getControl("HighResSnapshot")->getSignal()->connect(boost::bind(handleHighResSnapshotChanged, _2)); - gSavedSettings.getControl("VectorizePerfTest")->getSignal()->connect(boost::bind(&handleVectorizeChanged, _2)); - gSavedSettings.getControl("VectorizeEnable")->getSignal()->connect(boost::bind(&handleVectorizeChanged, _2)); - gSavedSettings.getControl("VectorizeProcessor")->getSignal()->connect(boost::bind(&handleVectorizeChanged, _2)); - gSavedSettings.getControl("VectorizeSkin")->getSignal()->connect(boost::bind(&handleVectorizeChanged, _2)); gSavedSettings.getControl("EnableVoiceChat")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _2)); gSavedSettings.getControl("PTTCurrentlyEnabled")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _2)); gSavedSettings.getControl("PushToTalkButton")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _2)); @@ -657,12 +752,15 @@ void settings_setup_listeners() gSavedSettings.getControl("QAMode")->getSignal()->connect(boost::bind(&show_debug_menus)); gSavedSettings.getControl("UseDebugMenus")->getSignal()->connect(boost::bind(&show_debug_menus)); gSavedSettings.getControl("AgentPause")->getSignal()->connect(boost::bind(&toggle_agent_pause, _2)); - gSavedSettings.getControl("ShowGestureButton")->getSignal()->connect(boost::bind(&toggle_show_gesture_button, _2)); - gSavedSettings.getControl("ShowMoveButton")->getSignal()->connect(boost::bind(&toggle_show_move_button, _2)); - gSavedSettings.getControl("ShowCameraButton")->getSignal()->connect(boost::bind(&toggle_show_camera_button, _2)); - gSavedSettings.getControl("ShowSnapshotButton")->getSignal()->connect(boost::bind(&toggle_show_snapshot_button, _2)); gSavedSettings.getControl("ShowNavbarNavigationPanel")->getSignal()->connect(boost::bind(&toggle_show_navigation_panel, _2)); - gSavedSettings.getControl("ShowNavbarFavoritesPanel")->getSignal()->connect(boost::bind(&toggle_show_favorites_panel, _2)); + gSavedSettings.getControl("ShowMiniLocationPanel")->getSignal()->connect(boost::bind(&toggle_show_mini_location_panel, _2)); + gSavedSettings.getControl("ShowObjectRenderingCost")->getSignal()->connect(boost::bind(&toggle_show_object_render_cost, _2)); + gSavedSettings.getControl("UpdaterServiceSetting")->getSignal()->connect(boost::bind(&toggle_updater_service_active, _2)); + gSavedSettings.getControl("ForceShowGrid")->getSignal()->connect(boost::bind(&handleForceShowGrid, _2)); + gSavedSettings.getControl("RenderTransparentWater")->getSignal()->connect(boost::bind(&handleRenderTransparentWaterChanged, _2)); + gSavedSettings.getControl("SpellCheck")->getSignal()->connect(boost::bind(&handleSpellCheckChanged)); + gSavedSettings.getControl("SpellCheckDictionary")->getSignal()->connect(boost::bind(&handleSpellCheckChanged)); + gSavedSettings.getControl("LoginLocation")->getSignal()->connect(boost::bind(&handleLoginLocationChanged)); } #if TEST_CACHED_CONTROL @@ -688,13 +786,13 @@ static LLCachedControl<std::string> test_BrowserHomePage("BrowserHomePage", "hah void test_cached_control() { -#define do { TEST_LLCC(T, V) if((T)mySetting_##T != V) llerrs << "Fail "#T << llendl; } while(0) +#define do { TEST_LLCC(T, V) if((T)mySetting_##T != V) LL_ERRS() << "Fail "#T << LL_ENDL; } while(0) TEST_LLCC(U32, 666); TEST_LLCC(S32, (S32)-666); TEST_LLCC(F32, (F32)-666.666); TEST_LLCC(bool, true); TEST_LLCC(BOOL, FALSE); - if((std::string)mySetting_string != "Default String Value") llerrs << "Fail string" << llendl; + if((std::string)mySetting_string != "Default String Value") LL_ERRS() << "Fail string" << LL_ENDL; TEST_LLCC(LLVector3, LLVector3(1.0f, 2.0f, 3.0f)); TEST_LLCC(LLVector3d, LLVector3d(6.0f, 5.0f, 4.0f)); TEST_LLCC(LLRect, LLRect(0, 0, 100, 500)); @@ -703,7 +801,7 @@ void test_cached_control() TEST_LLCC(LLColor4U, LLColor4U(255, 200, 100, 255)); //There's no LLSD comparsion for LLCC yet. TEST_LLCC(LLSD, test_llsd); - if((std::string)test_BrowserHomePage != "http://www.secondlife.com") llerrs << "Fail BrowserHomePage" << llendl; + if((std::string)test_BrowserHomePage != "http://www.secondlife.com") LL_ERRS() << "Fail BrowserHomePage" << LL_ENDL; } #endif // TEST_CACHED_CONTROL |