diff options
Diffstat (limited to 'indra/newview/llviewercontrol.cpp')
-rw-r--r-- | indra/newview/llviewercontrol.cpp | 89 |
1 files changed, 86 insertions, 3 deletions
diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp index bb6ba4622a..efed045b91 100644 --- a/indra/newview/llviewercontrol.cpp +++ b/indra/newview/llviewercontrol.cpp @@ -54,6 +54,7 @@ #include "llvotree.h" #include "llvovolume.h" #include "llworld.h" +#include "llvlcomposition.h" #include "pipeline.h" #include "llviewerjoystick.h" #include "llviewerobjectlist.h" @@ -117,12 +118,25 @@ static bool handleRenderFarClipChanged(const LLSD& newvalue) return false; } -static bool handleTerrainDetailChanged(const LLSD& newvalue) +static bool handleTerrainScaleChanged(const LLSD& newvalue) { - LLDrawPoolTerrain::sDetailMode = newvalue.asInteger(); + F64 scale = newvalue.asReal(); + if (scale != 0.0) + { + LLDrawPoolTerrain::sDetailScale = F32(1.0 / scale); + } return true; } +static bool handlePBRTerrainScaleChanged(const LLSD& newvalue) +{ + F64 scale = newvalue.asReal(); + if (scale != 0.0) + { + LLDrawPoolTerrain::sPBRDetailScale = F32(1.0 / scale); + } + return true; +} static bool handleDebugAvatarJointsChanged(const LLSD& newvalue) { @@ -414,6 +428,19 @@ static bool handleReflectionProbeDetailChanged(const LLSD& newvalue) gPipeline.createGLBuffers(); LLViewerShaderMgr::instance()->setShaders(); gPipeline.mReflectionMapManager.reset(); + gPipeline.mHeroProbeManager.reset(); + } + return true; +} + +static bool handleHeroProbeResolutionChanged(const LLSD &newvalue) +{ + if (gPipeline.isInit()) + { + LLPipeline::refreshCachedSettings(); + gPipeline.mHeroProbeManager.reset(); + gPipeline.releaseGLBuffers(); + gPipeline.createGLBuffers(); } return true; } @@ -659,6 +686,38 @@ void handleFPSTuningStrategyChanged(const LLSD& newValue) const auto newval = gSavedSettings.getU32("TuningFPSStrategy"); LLPerfStats::tunables.userFPSTuningStrategy = newval; } + +void handleLocalTerrainChanged(const LLSD& newValue) +{ + for (U32 i = 0; i < LLTerrainMaterials::ASSET_COUNT; ++i) + { + const auto setting = gSavedSettings.getString(std::string("LocalTerrainAsset") + std::to_string(i + 1)); + const LLUUID materialID(setting); + gLocalTerrainMaterials.setDetailAssetID(i, materialID); + + // *NOTE: The GLTF spec allows for different texture infos to have their texture transforms set independently, but as a simplification, this debug setting only updates all the transforms in-sync (i.e. only one texture transform per terrain material). + LLGLTFMaterial::TextureTransform transform; + const std::string prefix = std::string("LocalTerrainTransform") + std::to_string(i + 1); + transform.mScale.mV[VX] = gSavedSettings.getF32(prefix + "ScaleU"); + transform.mScale.mV[VY] = gSavedSettings.getF32(prefix + "ScaleV"); + transform.mRotation = gSavedSettings.getF32(prefix + "Rotation") * DEG_TO_RAD; + transform.mOffset.mV[VX] = gSavedSettings.getF32(prefix + "OffsetU"); + transform.mOffset.mV[VY] = gSavedSettings.getF32(prefix + "OffsetV"); + LLPointer<LLGLTFMaterial> mat_override = new LLGLTFMaterial(); + for (U32 info = 0; info < LLGLTFMaterial::GLTF_TEXTURE_INFO_COUNT; ++info) + { + mat_override->mTextureTransform[info] = transform; + } + if (*mat_override == LLGLTFMaterial::sDefault) + { + gLocalTerrainMaterials.setMaterialOverride(i, nullptr); + } + else + { + gLocalTerrainMaterials.setMaterialOverride(i, mat_override); + } + } +} //////////////////////////////////////////////////////////////////////////// LLPointer<LLControlVariable> setting_get_control(LLControlGroup& group, const std::string& setting) @@ -693,7 +752,11 @@ void settings_setup_listeners() { setting_setup_signal_listener(gSavedSettings, "FirstPersonAvatarVisible", handleRenderAvatarMouselookChanged); setting_setup_signal_listener(gSavedSettings, "RenderFarClip", handleRenderFarClipChanged); - setting_setup_signal_listener(gSavedSettings, "RenderTerrainDetail", handleTerrainDetailChanged); + setting_setup_signal_listener(gSavedSettings, "RenderTerrainScale", handleTerrainScaleChanged); + setting_setup_signal_listener(gSavedSettings, "RenderTerrainPBRScale", handlePBRTerrainScaleChanged); + setting_setup_signal_listener(gSavedSettings, "RenderTerrainPBRDetail", handleSetShaderChanged); + setting_setup_signal_listener(gSavedSettings, "RenderTerrainPBRPlanarSampleCount", handleSetShaderChanged); + setting_setup_signal_listener(gSavedSettings, "RenderTerrainPBRTriplanarBlendFactor", handleSetShaderChanged); setting_setup_signal_listener(gSavedSettings, "OctreeStaticObjectSizeFactor", handleRepartition); setting_setup_signal_listener(gSavedSettings, "OctreeDistanceFactor", handleRepartition); setting_setup_signal_listener(gSavedSettings, "OctreeMaxNodeCapacity", handleRepartition); @@ -734,6 +797,7 @@ void settings_setup_listeners() setting_setup_signal_listener(gSavedSettings, "RenderReflectionProbeDetail", handleReflectionProbeDetailChanged); setting_setup_signal_listener(gSavedSettings, "RenderReflectionsEnabled", handleReflectionProbeDetailChanged); setting_setup_signal_listener(gSavedSettings, "RenderScreenSpaceReflections", handleReflectionProbeDetailChanged); + setting_setup_signal_listener(gSavedSettings, "RenderHeroProbeResolution", handleHeroProbeResolutionChanged); setting_setup_signal_listener(gSavedSettings, "RenderShadowDetail", handleSetShaderChanged); setting_setup_signal_listener(gSavedSettings, "RenderDeferredSSAO", handleSetShaderChanged); setting_setup_signal_listener(gSavedSettings, "RenderPerformanceTest", handleRenderPerfTestChanged); @@ -837,6 +901,25 @@ void settings_setup_listeners() setting_setup_signal_listener(gSavedSettings, "AutoTuneImpostorFarAwayDistance", handleUserImpostorDistanceChanged); setting_setup_signal_listener(gSavedSettings, "AutoTuneImpostorByDistEnabled", handleUserImpostorByDistEnabledChanged); setting_setup_signal_listener(gSavedSettings, "TuningFPSStrategy", handleFPSTuningStrategyChanged); + { + const char* transform_suffixes[] = { + "ScaleU", + "ScaleV", + "Rotation", + "OffsetU", + "OffsetV" + }; + for (U32 i = 0; i < LLTerrainMaterials::ASSET_COUNT; ++i) + { + const auto asset_setting_name = std::string("LocalTerrainAsset") + std::to_string(i + 1); + setting_setup_signal_listener(gSavedSettings, asset_setting_name, handleLocalTerrainChanged); + for (const char* ts : transform_suffixes) + { + const auto transform_setting_name = std::string("LocalTerrainTransform") + std::to_string(i + 1) + ts; + setting_setup_signal_listener(gSavedSettings, transform_setting_name, handleLocalTerrainChanged); + } + } + } setting_setup_signal_listener(gSavedPerAccountSettings, "AvatarHoverOffsetZ", handleAvatarHoverOffsetChanged); } |