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-rw-r--r--indra/newview/llviewercontrol.cpp89
1 files changed, 86 insertions, 3 deletions
diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp
index bb6ba4622a..efed045b91 100644
--- a/indra/newview/llviewercontrol.cpp
+++ b/indra/newview/llviewercontrol.cpp
@@ -54,6 +54,7 @@
#include "llvotree.h"
#include "llvovolume.h"
#include "llworld.h"
+#include "llvlcomposition.h"
#include "pipeline.h"
#include "llviewerjoystick.h"
#include "llviewerobjectlist.h"
@@ -117,12 +118,25 @@ static bool handleRenderFarClipChanged(const LLSD& newvalue)
return false;
}
-static bool handleTerrainDetailChanged(const LLSD& newvalue)
+static bool handleTerrainScaleChanged(const LLSD& newvalue)
{
- LLDrawPoolTerrain::sDetailMode = newvalue.asInteger();
+ F64 scale = newvalue.asReal();
+ if (scale != 0.0)
+ {
+ LLDrawPoolTerrain::sDetailScale = F32(1.0 / scale);
+ }
return true;
}
+static bool handlePBRTerrainScaleChanged(const LLSD& newvalue)
+{
+ F64 scale = newvalue.asReal();
+ if (scale != 0.0)
+ {
+ LLDrawPoolTerrain::sPBRDetailScale = F32(1.0 / scale);
+ }
+ return true;
+}
static bool handleDebugAvatarJointsChanged(const LLSD& newvalue)
{
@@ -414,6 +428,19 @@ static bool handleReflectionProbeDetailChanged(const LLSD& newvalue)
gPipeline.createGLBuffers();
LLViewerShaderMgr::instance()->setShaders();
gPipeline.mReflectionMapManager.reset();
+ gPipeline.mHeroProbeManager.reset();
+ }
+ return true;
+}
+
+static bool handleHeroProbeResolutionChanged(const LLSD &newvalue)
+{
+ if (gPipeline.isInit())
+ {
+ LLPipeline::refreshCachedSettings();
+ gPipeline.mHeroProbeManager.reset();
+ gPipeline.releaseGLBuffers();
+ gPipeline.createGLBuffers();
}
return true;
}
@@ -659,6 +686,38 @@ void handleFPSTuningStrategyChanged(const LLSD& newValue)
const auto newval = gSavedSettings.getU32("TuningFPSStrategy");
LLPerfStats::tunables.userFPSTuningStrategy = newval;
}
+
+void handleLocalTerrainChanged(const LLSD& newValue)
+{
+ for (U32 i = 0; i < LLTerrainMaterials::ASSET_COUNT; ++i)
+ {
+ const auto setting = gSavedSettings.getString(std::string("LocalTerrainAsset") + std::to_string(i + 1));
+ const LLUUID materialID(setting);
+ gLocalTerrainMaterials.setDetailAssetID(i, materialID);
+
+ // *NOTE: The GLTF spec allows for different texture infos to have their texture transforms set independently, but as a simplification, this debug setting only updates all the transforms in-sync (i.e. only one texture transform per terrain material).
+ LLGLTFMaterial::TextureTransform transform;
+ const std::string prefix = std::string("LocalTerrainTransform") + std::to_string(i + 1);
+ transform.mScale.mV[VX] = gSavedSettings.getF32(prefix + "ScaleU");
+ transform.mScale.mV[VY] = gSavedSettings.getF32(prefix + "ScaleV");
+ transform.mRotation = gSavedSettings.getF32(prefix + "Rotation") * DEG_TO_RAD;
+ transform.mOffset.mV[VX] = gSavedSettings.getF32(prefix + "OffsetU");
+ transform.mOffset.mV[VY] = gSavedSettings.getF32(prefix + "OffsetV");
+ LLPointer<LLGLTFMaterial> mat_override = new LLGLTFMaterial();
+ for (U32 info = 0; info < LLGLTFMaterial::GLTF_TEXTURE_INFO_COUNT; ++info)
+ {
+ mat_override->mTextureTransform[info] = transform;
+ }
+ if (*mat_override == LLGLTFMaterial::sDefault)
+ {
+ gLocalTerrainMaterials.setMaterialOverride(i, nullptr);
+ }
+ else
+ {
+ gLocalTerrainMaterials.setMaterialOverride(i, mat_override);
+ }
+ }
+}
////////////////////////////////////////////////////////////////////////////
LLPointer<LLControlVariable> setting_get_control(LLControlGroup& group, const std::string& setting)
@@ -693,7 +752,11 @@ void settings_setup_listeners()
{
setting_setup_signal_listener(gSavedSettings, "FirstPersonAvatarVisible", handleRenderAvatarMouselookChanged);
setting_setup_signal_listener(gSavedSettings, "RenderFarClip", handleRenderFarClipChanged);
- setting_setup_signal_listener(gSavedSettings, "RenderTerrainDetail", handleTerrainDetailChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderTerrainScale", handleTerrainScaleChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderTerrainPBRScale", handlePBRTerrainScaleChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderTerrainPBRDetail", handleSetShaderChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderTerrainPBRPlanarSampleCount", handleSetShaderChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderTerrainPBRTriplanarBlendFactor", handleSetShaderChanged);
setting_setup_signal_listener(gSavedSettings, "OctreeStaticObjectSizeFactor", handleRepartition);
setting_setup_signal_listener(gSavedSettings, "OctreeDistanceFactor", handleRepartition);
setting_setup_signal_listener(gSavedSettings, "OctreeMaxNodeCapacity", handleRepartition);
@@ -734,6 +797,7 @@ void settings_setup_listeners()
setting_setup_signal_listener(gSavedSettings, "RenderReflectionProbeDetail", handleReflectionProbeDetailChanged);
setting_setup_signal_listener(gSavedSettings, "RenderReflectionsEnabled", handleReflectionProbeDetailChanged);
setting_setup_signal_listener(gSavedSettings, "RenderScreenSpaceReflections", handleReflectionProbeDetailChanged);
+ setting_setup_signal_listener(gSavedSettings, "RenderHeroProbeResolution", handleHeroProbeResolutionChanged);
setting_setup_signal_listener(gSavedSettings, "RenderShadowDetail", handleSetShaderChanged);
setting_setup_signal_listener(gSavedSettings, "RenderDeferredSSAO", handleSetShaderChanged);
setting_setup_signal_listener(gSavedSettings, "RenderPerformanceTest", handleRenderPerfTestChanged);
@@ -837,6 +901,25 @@ void settings_setup_listeners()
setting_setup_signal_listener(gSavedSettings, "AutoTuneImpostorFarAwayDistance", handleUserImpostorDistanceChanged);
setting_setup_signal_listener(gSavedSettings, "AutoTuneImpostorByDistEnabled", handleUserImpostorByDistEnabledChanged);
setting_setup_signal_listener(gSavedSettings, "TuningFPSStrategy", handleFPSTuningStrategyChanged);
+ {
+ const char* transform_suffixes[] = {
+ "ScaleU",
+ "ScaleV",
+ "Rotation",
+ "OffsetU",
+ "OffsetV"
+ };
+ for (U32 i = 0; i < LLTerrainMaterials::ASSET_COUNT; ++i)
+ {
+ const auto asset_setting_name = std::string("LocalTerrainAsset") + std::to_string(i + 1);
+ setting_setup_signal_listener(gSavedSettings, asset_setting_name, handleLocalTerrainChanged);
+ for (const char* ts : transform_suffixes)
+ {
+ const auto transform_setting_name = std::string("LocalTerrainTransform") + std::to_string(i + 1) + ts;
+ setting_setup_signal_listener(gSavedSettings, transform_setting_name, handleLocalTerrainChanged);
+ }
+ }
+ }
setting_setup_signal_listener(gSavedPerAccountSettings, "AvatarHoverOffsetZ", handleAvatarHoverOffsetChanged);
}