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Diffstat (limited to 'indra/newview/llviewercontrol.cpp')
-rw-r--r--indra/newview/llviewercontrol.cpp74
1 files changed, 21 insertions, 53 deletions
diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp
index 87ca80260f..f2712e7590 100644
--- a/indra/newview/llviewercontrol.cpp
+++ b/indra/newview/llviewercontrol.cpp
@@ -87,7 +87,6 @@ std::string gLastRunVersion;
extern BOOL gResizeScreenTexture;
extern BOOL gDebugGL;
-extern BOOL gAuditTexture;
////////////////////////////////////////////////////////////////////////////
// Listeners
@@ -118,12 +117,6 @@ static bool handleSetShaderChanged(const LLSD& newvalue)
gBumpImageList.destroyGL();
gBumpImageList.restoreGL();
- // Changing shader also changes the terrain detail to high, reflect that change here
- if (newvalue.asBoolean())
- {
- // shaders enabled, set terrain detail to high
- gSavedSettings.setS32("RenderTerrainDetail", 1);
- }
// else, leave terrain detail as is
LLViewerShaderMgr::instance()->setShaders();
return true;
@@ -142,7 +135,6 @@ static bool handleRenderPerfTestChanged(const LLSD& newvalue)
LLPipeline::RENDER_TYPE_WATER,
LLPipeline::RENDER_TYPE_PASS_GRASS,
LLPipeline::RENDER_TYPE_HUD,
- LLPipeline::RENDER_TYPE_PARTICLES,
LLPipeline::RENDER_TYPE_CLOUDS,
LLPipeline::RENDER_TYPE_HUD_PARTICLES,
LLPipeline::END_RENDER_TYPES);
@@ -158,7 +150,6 @@ static bool handleRenderPerfTestChanged(const LLSD& newvalue)
LLPipeline::RENDER_TYPE_WATER,
LLPipeline::RENDER_TYPE_PASS_GRASS,
LLPipeline::RENDER_TYPE_HUD,
- LLPipeline::RENDER_TYPE_PARTICLES,
LLPipeline::RENDER_TYPE_CLOUDS,
LLPipeline::RENDER_TYPE_HUD_PARTICLES,
LLPipeline::END_RENDER_TYPES);
@@ -168,6 +159,11 @@ static bool handleRenderPerfTestChanged(const LLSD& newvalue)
return true;
}
+bool handleRenderAvatarComplexityLimitChanged(const LLSD& newvalue)
+{
+ return true;
+}
+
bool handleRenderTransparentWaterChanged(const LLSD& newvalue)
{
LLWorld::getInstance()->updateWaterObjects();
@@ -184,17 +180,12 @@ static bool handleReleaseGLBufferChanged(const LLSD& newvalue)
return true;
}
-static bool handleFSAASamplesChanged(const LLSD& newvalue)
+static bool handleLUTBufferChanged(const LLSD& newvalue)
{
if (gPipeline.isInit())
{
- gPipeline.releaseGLBuffers();
- gPipeline.createGLBuffers();
-
- if (LLPipeline::sRenderDeferred)
- {
- LLViewerShaderMgr::instance()->setShaders();
- }
+ gPipeline.releaseLUTBuffers();
+ gPipeline.createLUTBuffers();
}
return true;
}
@@ -400,11 +391,12 @@ static bool handleRenderDeferredChanged(const LLSD& newvalue)
LLRenderTarget::sUseFBO = newvalue.asBoolean();
if (gPipeline.isInit())
{
+ LLPipeline::refreshCachedSettings();
gPipeline.updateRenderDeferred();
gPipeline.releaseGLBuffers();
gPipeline.createGLBuffers();
gPipeline.resetVertexBuffers();
- if (LLPipeline::sRenderDeferred && LLRenderTarget::sUseFBO)
+ if (LLPipeline::sRenderDeferred == (BOOL)LLRenderTarget::sUseFBO)
{
LLViewerShaderMgr::instance()->setShaders();
}
@@ -418,12 +410,6 @@ static bool handleRenderUseImpostorsChanged(const LLSD& newvalue)
return true;
}
-static bool handleAuditTextureChanged(const LLSD& newvalue)
-{
- gAuditTexture = newvalue.asBoolean();
- return true;
-}
-
static bool handleRenderDebugGLChanged(const LLSD& newvalue)
{
gDebugGL = newvalue.asBoolean() || gDebugSession;
@@ -469,12 +455,6 @@ bool handleEffectColorChanged(const LLSD& newvalue)
return true;
}
-bool handleVectorizeChanged(const LLSD& newvalue)
-{
- LLViewerJointMesh::updateVectorize();
- return true;
-}
-
bool handleHighResSnapshotChanged(const LLSD& newvalue)
{
// High Res Snapshot active, must uncheck RenderUIInSnapshot
@@ -538,18 +518,12 @@ bool toggle_show_navigation_panel(const LLSD& newvalue)
{
bool value = newvalue.asBoolean();
- LLNavigationBar::getInstance()->showNavigationPanel(value);
+ LLNavigationBar::getInstance()->setVisible(value);
gSavedSettings.setBOOL("ShowMiniLocationPanel", !value);
return true;
}
-bool toggle_show_favorites_panel(const LLSD& newvalue)
-{
- LLNavigationBar::getInstance()->showFavoritesPanel(newvalue.asBoolean());
- return true;
-}
-
bool toggle_show_mini_location_panel(const LLSD& newvalue)
{
bool value = newvalue.asBoolean();
@@ -566,7 +540,7 @@ bool toggle_show_object_render_cost(const LLSD& newvalue)
return true;
}
-void toggle_updater_service_active(LLControlVariable* control, const LLSD& new_value)
+void toggle_updater_service_active(const LLSD& new_value)
{
if(new_value.asInteger())
{
@@ -591,26 +565,26 @@ void settings_setup_listeners()
gSavedSettings.getControl("OctreeMaxNodeCapacity")->getSignal()->connect(boost::bind(&handleRepartition, _2));
gSavedSettings.getControl("OctreeAlphaDistanceFactor")->getSignal()->connect(boost::bind(&handleRepartition, _2));
gSavedSettings.getControl("OctreeAttachmentSizeFactor")->getSignal()->connect(boost::bind(&handleRepartition, _2));
- gSavedSettings.getControl("RenderMaxTextureIndex")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
+ gSavedSettings.getControl("RenderMaxTextureIndex")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
gSavedSettings.getControl("RenderUseTriStrips")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
- gSavedSettings.getControl("RenderAnimateTrees")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
gSavedSettings.getControl("RenderAvatarVP")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
gSavedSettings.getControl("VertexShaderEnable")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
gSavedSettings.getControl("RenderUIBuffer")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
- gSavedSettings.getControl("RenderSpecularResX")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
- gSavedSettings.getControl("RenderSpecularResY")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
- gSavedSettings.getControl("RenderSpecularExponent")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
- gSavedSettings.getControl("RenderFSAASamples")->getSignal()->connect(boost::bind(&handleFSAASamplesChanged, _2));
+ gSavedSettings.getControl("RenderDepthOfField")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
+ gSavedSettings.getControl("RenderFSAASamples")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
+ gSavedSettings.getControl("RenderSpecularResX")->getSignal()->connect(boost::bind(&handleLUTBufferChanged, _2));
+ gSavedSettings.getControl("RenderSpecularResY")->getSignal()->connect(boost::bind(&handleLUTBufferChanged, _2));
+ gSavedSettings.getControl("RenderSpecularExponent")->getSignal()->connect(boost::bind(&handleLUTBufferChanged, _2));
gSavedSettings.getControl("RenderAnisotropic")->getSignal()->connect(boost::bind(&handleAnisotropicChanged, _2));
gSavedSettings.getControl("RenderShadowResolutionScale")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
gSavedSettings.getControl("RenderGlow")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
gSavedSettings.getControl("RenderGlow")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
- gSavedSettings.getControl("EnableRippleWater")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
gSavedSettings.getControl("RenderGlowResolutionPow")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
gSavedSettings.getControl("RenderAvatarCloth")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
gSavedSettings.getControl("WindLightUseAtmosShaders")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
gSavedSettings.getControl("RenderGammaFull")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
gSavedSettings.getControl("RenderAvatarMaxVisible")->getSignal()->connect(boost::bind(&handleAvatarMaxVisibleChanged, _2));
+ gSavedSettings.getControl("RenderAvatarComplexityLimit")->getSignal()->connect(boost::bind(&handleRenderAvatarComplexityLimitChanged, _2));
gSavedSettings.getControl("RenderVolumeLODFactor")->getSignal()->connect(boost::bind(&handleVolumeLODChanged, _2));
gSavedSettings.getControl("RenderAvatarLODFactor")->getSignal()->connect(boost::bind(&handleAvatarLODChanged, _2));
gSavedSettings.getControl("RenderAvatarPhysicsLODFactor")->getSignal()->connect(boost::bind(&handleAvatarPhysicsLODChanged, _2));
@@ -635,10 +609,8 @@ void settings_setup_listeners()
gSavedSettings.getControl("RenderDeferred")->getSignal()->connect(boost::bind(&handleRenderDeferredChanged, _2));
gSavedSettings.getControl("RenderShadowDetail")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
gSavedSettings.getControl("RenderDeferredSSAO")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
- gSavedSettings.getControl("RenderDeferredGI")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
gSavedSettings.getControl("RenderPerformanceTest")->getSignal()->connect(boost::bind(&handleRenderPerfTestChanged, _2));
gSavedSettings.getControl("TextureMemory")->getSignal()->connect(boost::bind(&handleVideoMemoryChanged, _2));
- gSavedSettings.getControl("AuditTexture")->getSignal()->connect(boost::bind(&handleAuditTextureChanged, _2));
gSavedSettings.getControl("ChatFontSize")->getSignal()->connect(boost::bind(&handleChatFontSizeChanged, _2));
gSavedSettings.getControl("ChatPersistTime")->getSignal()->connect(boost::bind(&handleChatPersistTimeChanged, _2));
gSavedSettings.getControl("ConsoleMaxLines")->getSignal()->connect(boost::bind(&handleConsoleMaxLinesChanged, _2));
@@ -660,6 +632,7 @@ void settings_setup_listeners()
gSavedSettings.getControl("MuteAmbient")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2));
gSavedSettings.getControl("MuteUI")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2));
gSavedSettings.getControl("RenderVBOEnable")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
+ gSavedSettings.getControl("RenderUseVAO")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
gSavedSettings.getControl("RenderVBOMappingDisable")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
gSavedSettings.getControl("RenderUseStreamVBO")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
gSavedSettings.getControl("RenderPreferStreamDraw")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
@@ -714,10 +687,6 @@ void settings_setup_listeners()
gSavedSettings.getControl("UserLogFile")->getSignal()->connect(boost::bind(&handleLogFileChanged, _2));
gSavedSettings.getControl("RenderHideGroupTitle")->getSignal()->connect(boost::bind(handleHideGroupTitleChanged, _2));
gSavedSettings.getControl("HighResSnapshot")->getSignal()->connect(boost::bind(handleHighResSnapshotChanged, _2));
- gSavedSettings.getControl("VectorizePerfTest")->getSignal()->connect(boost::bind(&handleVectorizeChanged, _2));
- gSavedSettings.getControl("VectorizeEnable")->getSignal()->connect(boost::bind(&handleVectorizeChanged, _2));
- gSavedSettings.getControl("VectorizeProcessor")->getSignal()->connect(boost::bind(&handleVectorizeChanged, _2));
- gSavedSettings.getControl("VectorizeSkin")->getSignal()->connect(boost::bind(&handleVectorizeChanged, _2));
gSavedSettings.getControl("EnableVoiceChat")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _2));
gSavedSettings.getControl("PTTCurrentlyEnabled")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _2));
gSavedSettings.getControl("PushToTalkButton")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _2));
@@ -732,10 +701,9 @@ void settings_setup_listeners()
gSavedSettings.getControl("UseDebugMenus")->getSignal()->connect(boost::bind(&show_debug_menus));
gSavedSettings.getControl("AgentPause")->getSignal()->connect(boost::bind(&toggle_agent_pause, _2));
gSavedSettings.getControl("ShowNavbarNavigationPanel")->getSignal()->connect(boost::bind(&toggle_show_navigation_panel, _2));
- gSavedSettings.getControl("ShowNavbarFavoritesPanel")->getSignal()->connect(boost::bind(&toggle_show_favorites_panel, _2));
gSavedSettings.getControl("ShowMiniLocationPanel")->getSignal()->connect(boost::bind(&toggle_show_mini_location_panel, _2));
gSavedSettings.getControl("ShowObjectRenderingCost")->getSignal()->connect(boost::bind(&toggle_show_object_render_cost, _2));
- gSavedSettings.getControl("UpdaterServiceSetting")->getSignal()->connect(&toggle_updater_service_active);
+ gSavedSettings.getControl("UpdaterServiceSetting")->getSignal()->connect(boost::bind(&toggle_updater_service_active, _2));
gSavedSettings.getControl("ForceShowGrid")->getSignal()->connect(boost::bind(&handleForceShowGrid, _2));
gSavedSettings.getControl("RenderTransparentWater")->getSignal()->connect(boost::bind(&handleRenderTransparentWaterChanged, _2));
}