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-rw-r--r--indra/newview/llviewercontrol.cpp108
1 files changed, 42 insertions, 66 deletions
diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp
index 874995a09e..522b5a7dfa 100644
--- a/indra/newview/llviewercontrol.cpp
+++ b/indra/newview/llviewercontrol.cpp
@@ -3,31 +3,25 @@
* @brief Viewer configuration
* @author Richard Nelson
*
- * $LicenseInfo:firstyear=2001&license=viewergpl$
- *
- * Copyright (c) 2001-2009, Linden Research, Inc.
- *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ * Copyright (C) 2010, Linden Research, Inc.
*
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
*
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
*
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -43,6 +37,7 @@
#include "llagent.h"
#include "llagentcamera.h"
#include "llconsole.h"
+#include "lldrawpoolbump.h"
#include "lldrawpoolterrain.h"
#include "llflexibleobject.h"
#include "llfeaturemanager.h"
@@ -70,11 +65,11 @@
#include "llvosurfacepatch.h"
#include "llvowlsky.h"
#include "llrender.h"
-#include "llbottomtray.h"
#include "llnavigationbar.h"
#include "llfloatertools.h"
#include "llpaneloutfitsinventory.h"
#include "llpanellogin.h"
+#include "llpaneltopinfobar.h"
#ifdef TOGGLE_HACKED_GODLIKE_VIEWER
BOOL gHackGodmode = FALSE;
@@ -118,6 +113,10 @@ static bool handleTerrainDetailChanged(const LLSD& newvalue)
static bool handleSetShaderChanged(const LLSD& newvalue)
{
+ // changing shader level may invalidate existing cached bump maps, as the shader type determines the format of the bump map it expects - clear and repopulate the bump cache
+ gBumpImageList.destroyGL();
+ gBumpImageList.restoreGL();
+
LLViewerShaderMgr::instance()->setShaders();
return true;
}
@@ -299,15 +298,6 @@ static bool handleWLSkyDetailChanged(const LLSD&)
return true;
}
-static bool handleRenderLightingDetailChanged(const LLSD& newvalue)
-{
- if (gPipeline.isInit())
- {
- gPipeline.setLightingDetail(newvalue.asInteger());
- }
- return true;
-}
-
static bool handleResetVertexBuffersChanged(const LLSD&)
{
if (gPipeline.isInit())
@@ -443,7 +433,7 @@ bool handleVelocityInterpolate(const LLSD& newvalue)
bool handleForceShowGrid(const LLSD& newvalue)
{
- LLPanelLogin::refreshLocation( false );
+ LLPanelLogin::updateServer( );
return true;
}
@@ -460,33 +450,13 @@ bool toggle_agent_pause(const LLSD& newvalue)
return true;
}
-bool toggle_show_gesture_button(const LLSD& newvalue)
-{
- LLBottomTray::getInstance()->showGestureButton(newvalue.asBoolean());
- return true;
-}
-
-bool toggle_show_move_button(const LLSD& newvalue)
-{
- LLBottomTray::getInstance()->showMoveButton(newvalue.asBoolean());
- return true;
-}
-
-bool toggle_show_camera_button(const LLSD& newvalue)
+bool toggle_show_navigation_panel(const LLSD& newvalue)
{
- LLBottomTray::getInstance()->showCameraButton(newvalue.asBoolean());
- return true;
-}
+ bool value = newvalue.asBoolean();
-bool toggle_show_snapshot_button(const LLSD& newvalue)
-{
- LLBottomTray::getInstance()->showSnapshotButton(newvalue.asBoolean());
- return true;
-}
+ LLNavigationBar::getInstance()->showNavigationPanel(value);
+ gSavedSettings.setBOOL("ShowMiniLocationPanel", !value);
-bool toggle_show_navigation_panel(const LLSD& newvalue)
-{
- LLNavigationBar::getInstance()->showNavigationPanel(newvalue.asBoolean());
return true;
}
@@ -496,9 +466,13 @@ bool toggle_show_favorites_panel(const LLSD& newvalue)
return true;
}
-bool toggle_show_appearance_editor(const LLSD& newvalue)
+bool toggle_show_mini_location_panel(const LLSD& newvalue)
{
- LLPanelOutfitsInventory::sShowDebugEditor = newvalue.asBoolean();
+ bool value = newvalue.asBoolean();
+
+ LLPanelTopInfoBar::getInstance()->setVisible(value);
+ gSavedSettings.setBOOL("ShowNavbarNavigationPanel", !value);
+
return true;
}
@@ -520,6 +494,10 @@ void settings_setup_listeners()
gSavedSettings.getControl("RenderAvatarVP")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
gSavedSettings.getControl("VertexShaderEnable")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
gSavedSettings.getControl("RenderUIBuffer")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
+ gSavedSettings.getControl("RenderSpecularResX")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
+ gSavedSettings.getControl("RenderSpecularResY")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
+ gSavedSettings.getControl("RenderSpecularExponent")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
+ gSavedSettings.getControl("RenderFSAASamples")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
gSavedSettings.getControl("RenderShadowResolutionScale")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
gSavedSettings.getControl("RenderGlow")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
gSavedSettings.getControl("RenderGlow")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
@@ -540,7 +518,8 @@ void settings_setup_listeners()
gSavedSettings.getControl("RenderMaxPartCount")->getSignal()->connect(boost::bind(&handleMaxPartCountChanged, _2));
gSavedSettings.getControl("RenderDynamicLOD")->getSignal()->connect(boost::bind(&handleRenderDynamicLODChanged, _2));
gSavedSettings.getControl("RenderDebugTextureBind")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
- gSavedSettings.getControl("RenderFastAlpha")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
+ gSavedSettings.getControl("RenderAutoMaskAlphaDeferred")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
+ gSavedSettings.getControl("RenderAutoMaskAlphaNonDeferred")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
gSavedSettings.getControl("RenderObjectBump")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
gSavedSettings.getControl("RenderMaxVBOSize")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
gSavedSettings.getControl("RenderUseFBO")->getSignal()->connect(boost::bind(&handleRenderUseFBOChanged, _2));
@@ -550,7 +529,8 @@ void settings_setup_listeners()
gSavedSettings.getControl("RenderDebugPipeline")->getSignal()->connect(boost::bind(&handleRenderDebugPipelineChanged, _2));
gSavedSettings.getControl("RenderResolutionDivisor")->getSignal()->connect(boost::bind(&handleRenderResolutionDivisorChanged, _2));
gSavedSettings.getControl("RenderDeferred")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
- gSavedSettings.getControl("RenderDeferredShadow")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
+ gSavedSettings.getControl("RenderShadowDetail")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
+ gSavedSettings.getControl("RenderDeferredSSAO")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
gSavedSettings.getControl("RenderDeferredGI")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
gSavedSettings.getControl("TextureMemory")->getSignal()->connect(boost::bind(&handleVideoMemoryChanged, _2));
gSavedSettings.getControl("AuditTexture")->getSignal()->connect(boost::bind(&handleAuditTextureChanged, _2));
@@ -575,8 +555,8 @@ void settings_setup_listeners()
gSavedSettings.getControl("MuteAmbient")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2));
gSavedSettings.getControl("MuteUI")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2));
gSavedSettings.getControl("RenderVBOEnable")->getSignal()->connect(boost::bind(&handleRenderUseVBOChanged, _2));
+ gSavedSettings.getControl("RenderUseStreamVBO")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
gSavedSettings.getControl("WLSkyDetail")->getSignal()->connect(boost::bind(&handleWLSkyDetailChanged, _2));
- gSavedSettings.getControl("RenderLightingDetail")->getSignal()->connect(boost::bind(&handleRenderLightingDetailChanged, _2));
gSavedSettings.getControl("NumpadControl")->getSignal()->connect(boost::bind(&handleNumpadControlChanged, _2));
gSavedSettings.getControl("JoystickAxis0")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
gSavedSettings.getControl("JoystickAxis1")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
@@ -644,13 +624,9 @@ void settings_setup_listeners()
gSavedSettings.getControl("QAMode")->getSignal()->connect(boost::bind(&show_debug_menus));
gSavedSettings.getControl("UseDebugMenus")->getSignal()->connect(boost::bind(&show_debug_menus));
gSavedSettings.getControl("AgentPause")->getSignal()->connect(boost::bind(&toggle_agent_pause, _2));
- gSavedSettings.getControl("ShowGestureButton")->getSignal()->connect(boost::bind(&toggle_show_gesture_button, _2));
- gSavedSettings.getControl("ShowMoveButton")->getSignal()->connect(boost::bind(&toggle_show_move_button, _2));
- gSavedSettings.getControl("ShowCameraButton")->getSignal()->connect(boost::bind(&toggle_show_camera_button, _2));
- gSavedSettings.getControl("ShowSnapshotButton")->getSignal()->connect(boost::bind(&toggle_show_snapshot_button, _2));
gSavedSettings.getControl("ShowNavbarNavigationPanel")->getSignal()->connect(boost::bind(&toggle_show_navigation_panel, _2));
gSavedSettings.getControl("ShowNavbarFavoritesPanel")->getSignal()->connect(boost::bind(&toggle_show_favorites_panel, _2));
- gSavedSettings.getControl("ShowDebugAppearanceEditor")->getSignal()->connect(boost::bind(&toggle_show_appearance_editor, _2));
+ gSavedSettings.getControl("ShowMiniLocationPanel")->getSignal()->connect(boost::bind(&toggle_show_mini_location_panel, _2));
gSavedSettings.getControl("ShowObjectRenderingCost")->getSignal()->connect(boost::bind(&toggle_show_object_render_cost, _2));
gSavedSettings.getControl("ForceShowGrid")->getSignal()->connect(boost::bind(&handleForceShowGrid, _2));
}