diff options
Diffstat (limited to 'indra/newview/llviewercontrol.cpp')
-rw-r--r-- | indra/newview/llviewercontrol.cpp | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp index cd522c9121..967e26be0c 100644 --- a/indra/newview/llviewercontrol.cpp +++ b/indra/newview/llviewercontrol.cpp @@ -142,7 +142,6 @@ static bool handleRenderPerfTestChanged(const LLSD& newvalue) LLPipeline::RENDER_TYPE_WATER, LLPipeline::RENDER_TYPE_PASS_GRASS, LLPipeline::RENDER_TYPE_HUD, - LLPipeline::RENDER_TYPE_PARTICLES, LLPipeline::RENDER_TYPE_CLOUDS, LLPipeline::RENDER_TYPE_HUD_PARTICLES, LLPipeline::END_RENDER_TYPES); @@ -158,7 +157,6 @@ static bool handleRenderPerfTestChanged(const LLSD& newvalue) LLPipeline::RENDER_TYPE_WATER, LLPipeline::RENDER_TYPE_PASS_GRASS, LLPipeline::RENDER_TYPE_HUD, - LLPipeline::RENDER_TYPE_PARTICLES, LLPipeline::RENDER_TYPE_CLOUDS, LLPipeline::RENDER_TYPE_HUD_PARTICLES, LLPipeline::END_RENDER_TYPES); @@ -168,6 +166,11 @@ static bool handleRenderPerfTestChanged(const LLSD& newvalue) return true; } +bool handleRenderAvatarComplexityLimitChanged(const LLSD& newvalue) +{ + return true; +} + bool handleRenderTransparentWaterChanged(const LLSD& newvalue) { LLWorld::getInstance()->updateWaterObjects(); @@ -404,7 +407,7 @@ static bool handleRenderDeferredChanged(const LLSD& newvalue) gPipeline.releaseGLBuffers(); gPipeline.createGLBuffers(); gPipeline.resetVertexBuffers(); - if (LLPipeline::sRenderDeferred && LLRenderTarget::sUseFBO) + if (LLPipeline::sRenderDeferred == (BOOL)LLRenderTarget::sUseFBO) { LLViewerShaderMgr::instance()->setShaders(); } @@ -605,6 +608,7 @@ void settings_setup_listeners() gSavedSettings.getControl("WindLightUseAtmosShaders")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); gSavedSettings.getControl("RenderGammaFull")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); gSavedSettings.getControl("RenderAvatarMaxVisible")->getSignal()->connect(boost::bind(&handleAvatarMaxVisibleChanged, _2)); + gSavedSettings.getControl("RenderAvatarComplexityLimit")->getSignal()->connect(boost::bind(&handleRenderAvatarComplexityLimitChanged, _2)); gSavedSettings.getControl("RenderVolumeLODFactor")->getSignal()->connect(boost::bind(&handleVolumeLODChanged, _2)); gSavedSettings.getControl("RenderAvatarLODFactor")->getSignal()->connect(boost::bind(&handleAvatarLODChanged, _2)); gSavedSettings.getControl("RenderAvatarPhysicsLODFactor")->getSignal()->connect(boost::bind(&handleAvatarPhysicsLODChanged, _2)); |