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-rw-r--r--indra/newview/llviewercontrol.cpp8
1 files changed, 6 insertions, 2 deletions
diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp
index 379bbe614d..d4747d7092 100644
--- a/indra/newview/llviewercontrol.cpp
+++ b/indra/newview/llviewercontrol.cpp
@@ -141,7 +141,6 @@ static bool handleRenderPerfTestChanged(const LLSD& newvalue)
LLPipeline::RENDER_TYPE_WATER,
LLPipeline::RENDER_TYPE_PASS_GRASS,
LLPipeline::RENDER_TYPE_HUD,
- LLPipeline::RENDER_TYPE_PARTICLES,
LLPipeline::RENDER_TYPE_CLOUDS,
LLPipeline::RENDER_TYPE_HUD_PARTICLES,
LLPipeline::END_RENDER_TYPES);
@@ -157,7 +156,6 @@ static bool handleRenderPerfTestChanged(const LLSD& newvalue)
LLPipeline::RENDER_TYPE_WATER,
LLPipeline::RENDER_TYPE_PASS_GRASS,
LLPipeline::RENDER_TYPE_HUD,
- LLPipeline::RENDER_TYPE_PARTICLES,
LLPipeline::RENDER_TYPE_CLOUDS,
LLPipeline::RENDER_TYPE_HUD_PARTICLES,
LLPipeline::END_RENDER_TYPES);
@@ -167,6 +165,11 @@ static bool handleRenderPerfTestChanged(const LLSD& newvalue)
return true;
}
+bool handleRenderAvatarComplexityLimitChanged(const LLSD& newvalue)
+{
+ return true;
+}
+
bool handleRenderTransparentWaterChanged(const LLSD& newvalue)
{
LLWorld::getInstance()->updateWaterObjects();
@@ -579,6 +582,7 @@ void settings_setup_listeners()
gSavedSettings.getControl("WindLightUseAtmosShaders")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
gSavedSettings.getControl("RenderGammaFull")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
gSavedSettings.getControl("RenderAvatarMaxVisible")->getSignal()->connect(boost::bind(&handleAvatarMaxVisibleChanged, _2));
+ gSavedSettings.getControl("RenderAvatarComplexityLimit")->getSignal()->connect(boost::bind(&handleRenderAvatarComplexityLimitChanged, _2));
gSavedSettings.getControl("RenderVolumeLODFactor")->getSignal()->connect(boost::bind(&handleVolumeLODChanged, _2));
gSavedSettings.getControl("RenderAvatarLODFactor")->getSignal()->connect(boost::bind(&handleAvatarLODChanged, _2));
gSavedSettings.getControl("RenderAvatarPhysicsLODFactor")->getSignal()->connect(boost::bind(&handleAvatarPhysicsLODChanged, _2));