diff options
Diffstat (limited to 'indra/newview/llviewercontrol.cpp')
-rw-r--r-- | indra/newview/llviewercontrol.cpp | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp index bc425123e1..4d86da5f78 100644 --- a/indra/newview/llviewercontrol.cpp +++ b/indra/newview/llviewercontrol.cpp @@ -107,10 +107,14 @@ static bool handleRenderAvatarMouselookChanged(const LLSD& newvalue) static bool handleRenderFarClipChanged(const LLSD& newvalue) { - F32 draw_distance = (F32) newvalue.asReal(); + if (LLStartUp::getStartupState() >= STATE_STARTED) + { + F32 draw_distance = (F32)newvalue.asReal(); gAgentCamera.mDrawDistance = draw_distance; LLWorld::getInstance()->setLandFarClip(draw_distance); return true; + } + return false; } static bool handleTerrainDetailChanged(const LLSD& newvalue) @@ -162,14 +166,9 @@ static bool handleSetShaderChanged(const LLSD& newvalue) return true; } -static bool handleAvatarVPChanged(const LLSD& newvalue) +static bool handleShadowDetailChanged(const LLSD& newvalue) { - LLRenderTarget::sUseFBO = newvalue.asBoolean() - && gSavedSettings.getBOOL("RenderObjectBump") - && gSavedSettings.getBOOL("RenderTransparentWater") - && gSavedSettings.getBOOL("RenderDeferred"); - - handleSetShaderChanged(LLSD()); + gPipeline.handleShadowDetailChanged(); return true; } @@ -212,10 +211,6 @@ static bool handleRenderPerfTestChanged(const LLSD& newvalue) bool handleRenderTransparentWaterChanged(const LLSD& newvalue) { - LLRenderTarget::sUseFBO = newvalue.asBoolean() - && gSavedSettings.getBOOL("RenderObjectBump") - && gSavedSettings.getBOOL("RenderAvatarVP") - && gSavedSettings.getBOOL("RenderDeferred"); if (gPipeline.isInit()) { gPipeline.updateRenderTransparentWater(); @@ -269,6 +264,14 @@ static bool handleAnisotropicChanged(const LLSD& newvalue) return true; } +static bool handleVSyncChanged(const LLSD& newvalue) +{ +#if LL_WINDOWS + gViewerWindow->getWindow()->toggleVSync(newvalue.asBoolean()); +#endif + return true; +} + static bool handleVolumeLODChanged(const LLSD& newvalue) { LLVOVolume::sLODFactor = llclamp((F32) newvalue.asReal(), 0.01f, MAX_LOD_FACTOR); @@ -391,7 +394,7 @@ static bool handleJoystickChanged(const LLSD& newvalue) static bool handleUseOcclusionChanged(const LLSD& newvalue) { - LLPipeline::sUseOcclusion = (newvalue.asBoolean() && gGLManager.mHasOcclusionQuery && LLGLSLShader::sNoFixedFunction + LLPipeline::sUseOcclusion = (newvalue.asBoolean() && gGLManager.mHasOcclusionQuery && LLFeatureManager::getInstance()->isFeatureAvailable("UseOcclusion") && !gUseWireframe) ? 2 : 0; return true; } @@ -468,10 +471,7 @@ static bool handleRenderDeferredChanged(const LLSD& newvalue) // static bool handleRenderBumpChanged(const LLSD& newval) { - LLRenderTarget::sUseFBO = newval.asBoolean() - && gSavedSettings.getBOOL("RenderTransparentWater") - && gSavedSettings.getBOOL("RenderAvatarVP") - && gSavedSettings.getBOOL("RenderDeferred"); + LLRenderTarget::sUseFBO = newval.asBoolean() && gSavedSettings.getBOOL("RenderDeferred"); if (gPipeline.isInit()) { gPipeline.updateRenderBump(); @@ -665,7 +665,6 @@ void settings_setup_listeners() gSavedSettings.getControl("OctreeAttachmentSizeFactor")->getSignal()->connect(boost::bind(&handleRepartition, _2)); gSavedSettings.getControl("RenderMaxTextureIndex")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); gSavedSettings.getControl("RenderUseTriStrips")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); - gSavedSettings.getControl("RenderAvatarVP")->getSignal()->connect(boost::bind(&handleAvatarVPChanged, _2)); gSavedSettings.getControl("RenderUIBuffer")->getSignal()->connect(boost::bind(&handleWindowResized, _2)); gSavedSettings.getControl("RenderDepthOfField")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); gSavedSettings.getControl("RenderFSAASamples")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); @@ -696,12 +695,13 @@ void settings_setup_listeners() gSavedSettings.getControl("RenderAutoMaskAlphaNonDeferred")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); gSavedSettings.getControl("RenderObjectBump")->getSignal()->connect(boost::bind(&handleRenderBumpChanged, _2)); gSavedSettings.getControl("RenderMaxVBOSize")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); + gSavedSettings.getControl("RenderVSyncEnable")->getSignal()->connect(boost::bind(&handleVSyncChanged, _2)); gSavedSettings.getControl("RenderDeferredNoise")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); gSavedSettings.getControl("RenderDebugGL")->getSignal()->connect(boost::bind(&handleRenderDebugGLChanged, _2)); gSavedSettings.getControl("RenderDebugPipeline")->getSignal()->connect(boost::bind(&handleRenderDebugPipelineChanged, _2)); gSavedSettings.getControl("RenderResolutionDivisor")->getSignal()->connect(boost::bind(&handleRenderResolutionDivisorChanged, _2)); gSavedSettings.getControl("RenderDeferred")->getSignal()->connect(boost::bind(&handleRenderDeferredChanged, _2)); - gSavedSettings.getControl("RenderShadowDetail")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); + gSavedSettings.getControl("RenderShadowDetail")->getSignal()->connect(boost::bind(&handleShadowDetailChanged, _2)); gSavedSettings.getControl("RenderDeferredSSAO")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); gSavedSettings.getControl("RenderPerformanceTest")->getSignal()->connect(boost::bind(&handleRenderPerfTestChanged, _2)); gSavedSettings.getControl("TextureMemory")->getSignal()->connect(boost::bind(&handleVideoMemoryChanged, _2)); |