diff options
Diffstat (limited to 'indra/newview/llviewercontrol.cpp')
-rw-r--r-- | indra/newview/llviewercontrol.cpp | 123 |
1 files changed, 100 insertions, 23 deletions
diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp index 8c5a52c187..0f0b7d7e78 100644 --- a/indra/newview/llviewercontrol.cpp +++ b/indra/newview/llviewercontrol.cpp @@ -57,6 +57,7 @@ #include "llworld.h" #include "pipeline.h" #include "llviewerjoystick.h" +#include "llviewerobjectlist.h" #include "llviewerparcelmgr.h" #include "llparcel.h" #include "llkeyboard.h" @@ -128,6 +129,48 @@ static bool handleSetShaderChanged(const LLSD& newvalue) return true; } +static bool handleRenderPerfTestChanged(const LLSD& newvalue) +{ + bool status = !newvalue.asBoolean(); + if (!status) + { + gPipeline.clearRenderTypeMask(LLPipeline::RENDER_TYPE_WL_SKY, + LLPipeline::RENDER_TYPE_GROUND, + LLPipeline::RENDER_TYPE_TERRAIN, + LLPipeline::RENDER_TYPE_GRASS, + LLPipeline::RENDER_TYPE_TREE, + LLPipeline::RENDER_TYPE_WATER, + LLPipeline::RENDER_TYPE_PASS_GRASS, + LLPipeline::RENDER_TYPE_HUD, + LLPipeline::RENDER_TYPE_CLOUDS, + LLPipeline::RENDER_TYPE_HUD_PARTICLES, + LLPipeline::END_RENDER_TYPES); + gPipeline.setRenderDebugFeatureControl(LLPipeline::RENDER_DEBUG_FEATURE_UI, false); + } + else + { + gPipeline.setRenderTypeMask(LLPipeline::RENDER_TYPE_WL_SKY, + LLPipeline::RENDER_TYPE_GROUND, + LLPipeline::RENDER_TYPE_TERRAIN, + LLPipeline::RENDER_TYPE_GRASS, + LLPipeline::RENDER_TYPE_TREE, + LLPipeline::RENDER_TYPE_WATER, + LLPipeline::RENDER_TYPE_PASS_GRASS, + LLPipeline::RENDER_TYPE_HUD, + LLPipeline::RENDER_TYPE_CLOUDS, + LLPipeline::RENDER_TYPE_HUD_PARTICLES, + LLPipeline::END_RENDER_TYPES); + gPipeline.setRenderDebugFeatureControl(LLPipeline::RENDER_DEBUG_FEATURE_UI, true); + } + + return true; +} + +bool handleRenderAvatarComplexityLimitChanged(const LLSD& newvalue) +{ + return true; +} + bool handleRenderTransparentWaterChanged(const LLSD& newvalue) { LLWorld::getInstance()->updateWaterObjects(); @@ -144,6 +187,21 @@ static bool handleReleaseGLBufferChanged(const LLSD& newvalue) return true; } +static bool handleFSAASamplesChanged(const LLSD& newvalue) +{ + if (gPipeline.isInit()) + { + gPipeline.releaseGLBuffers(); + gPipeline.createGLBuffers(); + + if (LLPipeline::sRenderDeferred) + { + LLViewerShaderMgr::instance()->setShaders(); + } + } + return true; +} + static bool handleAnisotropicChanged(const LLSD& newvalue) { LLImageGL::sGlobalUseAnisotropic = newvalue.asBoolean(); @@ -164,6 +222,12 @@ static bool handleAvatarLODChanged(const LLSD& newvalue) return true; } +static bool handleAvatarPhysicsLODChanged(const LLSD& newvalue) +{ + LLVOAvatar::sPhysicsLODFactor = (F32) newvalue.asReal(); + return true; +} + static bool handleAvatarMaxVisibleChanged(const LLSD& newvalue) { LLVOAvatar::sMaxVisible = (U32) newvalue.asInteger(); @@ -233,12 +297,6 @@ static bool handleVideoMemoryChanged(const LLSD& newvalue) return true; } -static bool handleBandwidthChanged(const LLSD& newvalue) -{ - gViewerThrottle.setMaxBandwidth((F32) newvalue.asReal()); - return true; -} - static bool handleChatFontSizeChanged(const LLSD& newvalue) { if(gConsole) @@ -300,29 +358,30 @@ static bool handleNumpadControlChanged(const LLSD& newvalue) return true; } -static bool handleRenderUseVBOChanged(const LLSD& newvalue) +static bool handleWLSkyDetailChanged(const LLSD&) { - if (gPipeline.isInit()) + if (gSky.mVOWLSkyp.notNull()) { - gPipeline.setUseVBO(newvalue.asBoolean()); + gSky.mVOWLSkyp->updateGeometry(gSky.mVOWLSkyp->mDrawable); } return true; } -static bool handleWLSkyDetailChanged(const LLSD&) +static bool handleResetVertexBuffersChanged(const LLSD&) { - if (gSky.mVOWLSkyp.notNull()) + if (gPipeline.isInit()) { - gSky.mVOWLSkyp->updateGeometry(gSky.mVOWLSkyp->mDrawable); + gPipeline.resetVertexBuffers(); } return true; } -static bool handleResetVertexBuffersChanged(const LLSD&) +static bool handleRepartition(const LLSD&) { if (gPipeline.isInit()) { - gPipeline.resetVertexBuffers(); + gOctreeMaxCapacity = gSavedSettings.getU32("OctreeMaxNodeCapacity"); + gObjectList.repartitionObjects(); } return true; } @@ -333,14 +392,22 @@ static bool handleRenderDynamicLODChanged(const LLSD& newvalue) return true; } -static bool handleRenderUseFBOChanged(const LLSD& newvalue) +static bool handleRenderLocalLightsChanged(const LLSD& newvalue) +{ + gPipeline.setLightingDetail(-1); + return true; +} + +static bool handleRenderDeferredChanged(const LLSD& newvalue) { LLRenderTarget::sUseFBO = newvalue.asBoolean(); if (gPipeline.isInit()) { + gPipeline.updateRenderDeferred(); gPipeline.releaseGLBuffers(); gPipeline.createGLBuffers(); - if (LLPipeline::sRenderDeferred && LLRenderTarget::sUseFBO) + gPipeline.resetVertexBuffers(); + if (LLPipeline::sRenderDeferred == (BOOL)LLRenderTarget::sUseFBO) { LLViewerShaderMgr::instance()->setShaders(); } @@ -502,7 +569,7 @@ bool toggle_show_object_render_cost(const LLSD& newvalue) return true; } -void toggle_updater_service_active(LLControlVariable* control, const LLSD& new_value) +void toggle_updater_service_active(const LLSD& new_value) { if(new_value.asInteger()) { @@ -522,6 +589,12 @@ void settings_setup_listeners() gSavedSettings.getControl("FirstPersonAvatarVisible")->getSignal()->connect(boost::bind(&handleRenderAvatarMouselookChanged, _2)); gSavedSettings.getControl("RenderFarClip")->getSignal()->connect(boost::bind(&handleRenderFarClipChanged, _2)); gSavedSettings.getControl("RenderTerrainDetail")->getSignal()->connect(boost::bind(&handleTerrainDetailChanged, _2)); + gSavedSettings.getControl("OctreeStaticObjectSizeFactor")->getSignal()->connect(boost::bind(&handleRepartition, _2)); + gSavedSettings.getControl("OctreeDistanceFactor")->getSignal()->connect(boost::bind(&handleRepartition, _2)); + gSavedSettings.getControl("OctreeMaxNodeCapacity")->getSignal()->connect(boost::bind(&handleRepartition, _2)); + gSavedSettings.getControl("OctreeAlphaDistanceFactor")->getSignal()->connect(boost::bind(&handleRepartition, _2)); + gSavedSettings.getControl("OctreeAttachmentSizeFactor")->getSignal()->connect(boost::bind(&handleRepartition, _2)); + gSavedSettings.getControl("RenderMaxTextureIndex")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); gSavedSettings.getControl("RenderUseTriStrips")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); gSavedSettings.getControl("RenderAnimateTrees")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); gSavedSettings.getControl("RenderAvatarVP")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); @@ -530,7 +603,7 @@ void settings_setup_listeners() gSavedSettings.getControl("RenderSpecularResX")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); gSavedSettings.getControl("RenderSpecularResY")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); gSavedSettings.getControl("RenderSpecularExponent")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); - gSavedSettings.getControl("RenderFSAASamples")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); + gSavedSettings.getControl("RenderFSAASamples")->getSignal()->connect(boost::bind(&handleFSAASamplesChanged, _2)); gSavedSettings.getControl("RenderAnisotropic")->getSignal()->connect(boost::bind(&handleAnisotropicChanged, _2)); gSavedSettings.getControl("RenderShadowResolutionScale")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); gSavedSettings.getControl("RenderGlow")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); @@ -541,31 +614,33 @@ void settings_setup_listeners() gSavedSettings.getControl("WindLightUseAtmosShaders")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); gSavedSettings.getControl("RenderGammaFull")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); gSavedSettings.getControl("RenderAvatarMaxVisible")->getSignal()->connect(boost::bind(&handleAvatarMaxVisibleChanged, _2)); + gSavedSettings.getControl("RenderAvatarComplexityLimit")->getSignal()->connect(boost::bind(&handleRenderAvatarComplexityLimitChanged, _2)); gSavedSettings.getControl("RenderVolumeLODFactor")->getSignal()->connect(boost::bind(&handleVolumeLODChanged, _2)); gSavedSettings.getControl("RenderAvatarLODFactor")->getSignal()->connect(boost::bind(&handleAvatarLODChanged, _2)); + gSavedSettings.getControl("RenderAvatarPhysicsLODFactor")->getSignal()->connect(boost::bind(&handleAvatarPhysicsLODChanged, _2)); gSavedSettings.getControl("RenderTerrainLODFactor")->getSignal()->connect(boost::bind(&handleTerrainLODChanged, _2)); gSavedSettings.getControl("RenderTreeLODFactor")->getSignal()->connect(boost::bind(&handleTreeLODChanged, _2)); gSavedSettings.getControl("RenderFlexTimeFactor")->getSignal()->connect(boost::bind(&handleFlexLODChanged, _2)); - gSavedSettings.getControl("ThrottleBandwidthKBPS")->getSignal()->connect(boost::bind(&handleBandwidthChanged, _2)); gSavedSettings.getControl("RenderGamma")->getSignal()->connect(boost::bind(&handleGammaChanged, _2)); gSavedSettings.getControl("RenderFogRatio")->getSignal()->connect(boost::bind(&handleFogRatioChanged, _2)); gSavedSettings.getControl("RenderMaxPartCount")->getSignal()->connect(boost::bind(&handleMaxPartCountChanged, _2)); gSavedSettings.getControl("RenderDynamicLOD")->getSignal()->connect(boost::bind(&handleRenderDynamicLODChanged, _2)); + gSavedSettings.getControl("RenderLocalLights")->getSignal()->connect(boost::bind(&handleRenderLocalLightsChanged, _2)); gSavedSettings.getControl("RenderDebugTextureBind")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); gSavedSettings.getControl("RenderAutoMaskAlphaDeferred")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); gSavedSettings.getControl("RenderAutoMaskAlphaNonDeferred")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); gSavedSettings.getControl("RenderObjectBump")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); gSavedSettings.getControl("RenderMaxVBOSize")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); - gSavedSettings.getControl("RenderUseFBO")->getSignal()->connect(boost::bind(&handleRenderUseFBOChanged, _2)); gSavedSettings.getControl("RenderDeferredNoise")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); gSavedSettings.getControl("RenderUseImpostors")->getSignal()->connect(boost::bind(&handleRenderUseImpostorsChanged, _2)); gSavedSettings.getControl("RenderDebugGL")->getSignal()->connect(boost::bind(&handleRenderDebugGLChanged, _2)); gSavedSettings.getControl("RenderDebugPipeline")->getSignal()->connect(boost::bind(&handleRenderDebugPipelineChanged, _2)); gSavedSettings.getControl("RenderResolutionDivisor")->getSignal()->connect(boost::bind(&handleRenderResolutionDivisorChanged, _2)); - gSavedSettings.getControl("RenderDeferred")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); + gSavedSettings.getControl("RenderDeferred")->getSignal()->connect(boost::bind(&handleRenderDeferredChanged, _2)); gSavedSettings.getControl("RenderShadowDetail")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); gSavedSettings.getControl("RenderDeferredSSAO")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); gSavedSettings.getControl("RenderDeferredGI")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); + gSavedSettings.getControl("RenderPerformanceTest")->getSignal()->connect(boost::bind(&handleRenderPerfTestChanged, _2)); gSavedSettings.getControl("TextureMemory")->getSignal()->connect(boost::bind(&handleVideoMemoryChanged, _2)); gSavedSettings.getControl("AuditTexture")->getSignal()->connect(boost::bind(&handleAuditTextureChanged, _2)); gSavedSettings.getControl("ChatFontSize")->getSignal()->connect(boost::bind(&handleChatFontSizeChanged, _2)); @@ -588,8 +663,10 @@ void settings_setup_listeners() gSavedSettings.getControl("MuteVoice")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); gSavedSettings.getControl("MuteAmbient")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); gSavedSettings.getControl("MuteUI")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); - gSavedSettings.getControl("RenderVBOEnable")->getSignal()->connect(boost::bind(&handleRenderUseVBOChanged, _2)); + gSavedSettings.getControl("RenderVBOEnable")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); + gSavedSettings.getControl("RenderVBOMappingDisable")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); gSavedSettings.getControl("RenderUseStreamVBO")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); + gSavedSettings.getControl("RenderPreferStreamDraw")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); gSavedSettings.getControl("WLSkyDetail")->getSignal()->connect(boost::bind(&handleWLSkyDetailChanged, _2)); gSavedSettings.getControl("NumpadControl")->getSignal()->connect(boost::bind(&handleNumpadControlChanged, _2)); gSavedSettings.getControl("JoystickAxis0")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); @@ -662,7 +739,7 @@ void settings_setup_listeners() gSavedSettings.getControl("ShowNavbarFavoritesPanel")->getSignal()->connect(boost::bind(&toggle_show_favorites_panel, _2)); gSavedSettings.getControl("ShowMiniLocationPanel")->getSignal()->connect(boost::bind(&toggle_show_mini_location_panel, _2)); gSavedSettings.getControl("ShowObjectRenderingCost")->getSignal()->connect(boost::bind(&toggle_show_object_render_cost, _2)); - gSavedSettings.getControl("UpdaterServiceSetting")->getSignal()->connect(&toggle_updater_service_active); + gSavedSettings.getControl("UpdaterServiceSetting")->getSignal()->connect(boost::bind(&toggle_updater_service_active, _2)); gSavedSettings.getControl("ForceShowGrid")->getSignal()->connect(boost::bind(&handleForceShowGrid, _2)); gSavedSettings.getControl("RenderTransparentWater")->getSignal()->connect(boost::bind(&handleRenderTransparentWaterChanged, _2)); } |