diff options
Diffstat (limited to 'indra/newview/llviewercontrol.cpp')
-rw-r--r-- | indra/newview/llviewercontrol.cpp | 230 |
1 files changed, 159 insertions, 71 deletions
diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp index 623950853e..87ca80260f 100644 --- a/indra/newview/llviewercontrol.cpp +++ b/indra/newview/llviewercontrol.cpp @@ -3,31 +3,25 @@ * @brief Viewer configuration * @author Richard Nelson * - * $LicenseInfo:firstyear=2001&license=viewergpl$ - * - * Copyright (c) 2001-2009, Linden Research, Inc. - * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -63,6 +57,7 @@ #include "llworld.h" #include "pipeline.h" #include "llviewerjoystick.h" +#include "llviewerobjectlist.h" #include "llviewerparcelmgr.h" #include "llparcel.h" #include "llkeyboard.h" @@ -71,11 +66,12 @@ #include "llvosurfacepatch.h" #include "llvowlsky.h" #include "llrender.h" -#include "llbottomtray.h" #include "llnavigationbar.h" #include "llfloatertools.h" #include "llpaneloutfitsinventory.h" #include "llpanellogin.h" +#include "llpaneltopinfobar.h" +#include "llupdaterservice.h" #ifdef TOGGLE_HACKED_GODLIKE_VIEWER BOOL gHackGodmode = FALSE; @@ -88,7 +84,6 @@ LLControlGroup gCrashSettings("CrashSettings"); // saved at end of session LLControlGroup gWarningSettings("Warnings"); // persists ignored dialogs/warnings std::string gLastRunVersion; -std::string gCurrentVersion; extern BOOL gResizeScreenTexture; extern BOOL gDebugGL; @@ -123,10 +118,62 @@ static bool handleSetShaderChanged(const LLSD& newvalue) gBumpImageList.destroyGL(); gBumpImageList.restoreGL(); + // Changing shader also changes the terrain detail to high, reflect that change here + if (newvalue.asBoolean()) + { + // shaders enabled, set terrain detail to high + gSavedSettings.setS32("RenderTerrainDetail", 1); + } + // else, leave terrain detail as is LLViewerShaderMgr::instance()->setShaders(); return true; } +static bool handleRenderPerfTestChanged(const LLSD& newvalue) +{ + bool status = !newvalue.asBoolean(); + if (!status) + { + gPipeline.clearRenderTypeMask(LLPipeline::RENDER_TYPE_WL_SKY, + LLPipeline::RENDER_TYPE_GROUND, + LLPipeline::RENDER_TYPE_TERRAIN, + LLPipeline::RENDER_TYPE_GRASS, + LLPipeline::RENDER_TYPE_TREE, + LLPipeline::RENDER_TYPE_WATER, + LLPipeline::RENDER_TYPE_PASS_GRASS, + LLPipeline::RENDER_TYPE_HUD, + LLPipeline::RENDER_TYPE_PARTICLES, + LLPipeline::RENDER_TYPE_CLOUDS, + LLPipeline::RENDER_TYPE_HUD_PARTICLES, + LLPipeline::END_RENDER_TYPES); + gPipeline.setRenderDebugFeatureControl(LLPipeline::RENDER_DEBUG_FEATURE_UI, false); + } + else + { + gPipeline.setRenderTypeMask(LLPipeline::RENDER_TYPE_WL_SKY, + LLPipeline::RENDER_TYPE_GROUND, + LLPipeline::RENDER_TYPE_TERRAIN, + LLPipeline::RENDER_TYPE_GRASS, + LLPipeline::RENDER_TYPE_TREE, + LLPipeline::RENDER_TYPE_WATER, + LLPipeline::RENDER_TYPE_PASS_GRASS, + LLPipeline::RENDER_TYPE_HUD, + LLPipeline::RENDER_TYPE_PARTICLES, + LLPipeline::RENDER_TYPE_CLOUDS, + LLPipeline::RENDER_TYPE_HUD_PARTICLES, + LLPipeline::END_RENDER_TYPES); + gPipeline.setRenderDebugFeatureControl(LLPipeline::RENDER_DEBUG_FEATURE_UI, true); + } + + return true; +} + +bool handleRenderTransparentWaterChanged(const LLSD& newvalue) +{ + LLWorld::getInstance()->updateWaterObjects(); + return true; +} + static bool handleReleaseGLBufferChanged(const LLSD& newvalue) { if (gPipeline.isInit()) @@ -137,6 +184,28 @@ static bool handleReleaseGLBufferChanged(const LLSD& newvalue) return true; } +static bool handleFSAASamplesChanged(const LLSD& newvalue) +{ + if (gPipeline.isInit()) + { + gPipeline.releaseGLBuffers(); + gPipeline.createGLBuffers(); + + if (LLPipeline::sRenderDeferred) + { + LLViewerShaderMgr::instance()->setShaders(); + } + } + return true; +} + +static bool handleAnisotropicChanged(const LLSD& newvalue) +{ + LLImageGL::sGlobalUseAnisotropic = newvalue.asBoolean(); + LLImageGL::dirtyTexOptions(); + return true; +} + static bool handleVolumeLODChanged(const LLSD& newvalue) { LLVOVolume::sLODFactor = (F32) newvalue.asReal(); @@ -150,6 +219,12 @@ static bool handleAvatarLODChanged(const LLSD& newvalue) return true; } +static bool handleAvatarPhysicsLODChanged(const LLSD& newvalue) +{ + LLVOAvatar::sPhysicsLODFactor = (F32) newvalue.asReal(); + return true; +} + static bool handleAvatarMaxVisibleChanged(const LLSD& newvalue) { LLVOAvatar::sMaxVisible = (U32) newvalue.asInteger(); @@ -219,12 +294,6 @@ static bool handleVideoMemoryChanged(const LLSD& newvalue) return true; } -static bool handleBandwidthChanged(const LLSD& newvalue) -{ - gViewerThrottle.setMaxBandwidth((F32) newvalue.asReal()); - return true; -} - static bool handleChatFontSizeChanged(const LLSD& newvalue) { if(gConsole) @@ -286,29 +355,30 @@ static bool handleNumpadControlChanged(const LLSD& newvalue) return true; } -static bool handleRenderUseVBOChanged(const LLSD& newvalue) +static bool handleWLSkyDetailChanged(const LLSD&) { - if (gPipeline.isInit()) + if (gSky.mVOWLSkyp.notNull()) { - gPipeline.setUseVBO(newvalue.asBoolean()); + gSky.mVOWLSkyp->updateGeometry(gSky.mVOWLSkyp->mDrawable); } return true; } -static bool handleWLSkyDetailChanged(const LLSD&) +static bool handleResetVertexBuffersChanged(const LLSD&) { - if (gSky.mVOWLSkyp.notNull()) + if (gPipeline.isInit()) { - gSky.mVOWLSkyp->updateGeometry(gSky.mVOWLSkyp->mDrawable); + gPipeline.resetVertexBuffers(); } return true; } -static bool handleResetVertexBuffersChanged(const LLSD&) +static bool handleRepartition(const LLSD&) { if (gPipeline.isInit()) { - gPipeline.resetVertexBuffers(); + gOctreeMaxCapacity = gSavedSettings.getU32("OctreeMaxNodeCapacity"); + gObjectList.repartitionObjects(); } return true; } @@ -319,13 +389,21 @@ static bool handleRenderDynamicLODChanged(const LLSD& newvalue) return true; } -static bool handleRenderUseFBOChanged(const LLSD& newvalue) +static bool handleRenderLocalLightsChanged(const LLSD& newvalue) +{ + gPipeline.setLightingDetail(-1); + return true; +} + +static bool handleRenderDeferredChanged(const LLSD& newvalue) { LLRenderTarget::sUseFBO = newvalue.asBoolean(); if (gPipeline.isInit()) { + gPipeline.updateRenderDeferred(); gPipeline.releaseGLBuffers(); gPipeline.createGLBuffers(); + gPipeline.resetVertexBuffers(); if (LLPipeline::sRenderDeferred && LLRenderTarget::sUseFBO) { LLViewerShaderMgr::instance()->setShaders(); @@ -439,7 +517,7 @@ bool handleVelocityInterpolate(const LLSD& newvalue) bool handleForceShowGrid(const LLSD& newvalue) { - LLPanelLogin::refreshLocation( false ); + LLPanelLogin::updateServer( ); return true; } @@ -456,39 +534,29 @@ bool toggle_agent_pause(const LLSD& newvalue) return true; } -bool toggle_show_gesture_button(const LLSD& newvalue) +bool toggle_show_navigation_panel(const LLSD& newvalue) { - LLBottomTray::getInstance()->showGestureButton(newvalue.asBoolean()); - return true; -} + bool value = newvalue.asBoolean(); -bool toggle_show_move_button(const LLSD& newvalue) -{ - LLBottomTray::getInstance()->showMoveButton(newvalue.asBoolean()); - return true; -} + LLNavigationBar::getInstance()->showNavigationPanel(value); + gSavedSettings.setBOOL("ShowMiniLocationPanel", !value); -bool toggle_show_camera_button(const LLSD& newvalue) -{ - LLBottomTray::getInstance()->showCameraButton(newvalue.asBoolean()); return true; } -bool toggle_show_snapshot_button(const LLSD& newvalue) +bool toggle_show_favorites_panel(const LLSD& newvalue) { - LLBottomTray::getInstance()->showSnapshotButton(newvalue.asBoolean()); + LLNavigationBar::getInstance()->showFavoritesPanel(newvalue.asBoolean()); return true; } -bool toggle_show_navigation_panel(const LLSD& newvalue) +bool toggle_show_mini_location_panel(const LLSD& newvalue) { - LLNavigationBar::getInstance()->showNavigationPanel(newvalue.asBoolean()); - return true; -} + bool value = newvalue.asBoolean(); + + LLPanelTopInfoBar::getInstance()->setVisible(value); + gSavedSettings.setBOOL("ShowNavbarNavigationPanel", !value); -bool toggle_show_favorites_panel(const LLSD& newvalue) -{ - LLNavigationBar::getInstance()->showFavoritesPanel(newvalue.asBoolean()); return true; } @@ -498,6 +566,19 @@ bool toggle_show_object_render_cost(const LLSD& newvalue) return true; } +void toggle_updater_service_active(LLControlVariable* control, const LLSD& new_value) +{ + if(new_value.asInteger()) + { + LLUpdaterService update_service; + if(!update_service.isChecking()) update_service.startChecking(); + } + else + { + LLUpdaterService().stopChecking(); + } +} + //////////////////////////////////////////////////////////////////////////// void settings_setup_listeners() @@ -505,17 +586,22 @@ void settings_setup_listeners() gSavedSettings.getControl("FirstPersonAvatarVisible")->getSignal()->connect(boost::bind(&handleRenderAvatarMouselookChanged, _2)); gSavedSettings.getControl("RenderFarClip")->getSignal()->connect(boost::bind(&handleRenderFarClipChanged, _2)); gSavedSettings.getControl("RenderTerrainDetail")->getSignal()->connect(boost::bind(&handleTerrainDetailChanged, _2)); + gSavedSettings.getControl("OctreeStaticObjectSizeFactor")->getSignal()->connect(boost::bind(&handleRepartition, _2)); + gSavedSettings.getControl("OctreeDistanceFactor")->getSignal()->connect(boost::bind(&handleRepartition, _2)); + gSavedSettings.getControl("OctreeMaxNodeCapacity")->getSignal()->connect(boost::bind(&handleRepartition, _2)); + gSavedSettings.getControl("OctreeAlphaDistanceFactor")->getSignal()->connect(boost::bind(&handleRepartition, _2)); + gSavedSettings.getControl("OctreeAttachmentSizeFactor")->getSignal()->connect(boost::bind(&handleRepartition, _2)); + gSavedSettings.getControl("RenderMaxTextureIndex")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); gSavedSettings.getControl("RenderUseTriStrips")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); gSavedSettings.getControl("RenderAnimateTrees")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); - gSavedSettings.getControl("RenderBakeSunlight")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); - gSavedSettings.getControl("RenderNoAlpha")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); gSavedSettings.getControl("RenderAvatarVP")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); gSavedSettings.getControl("VertexShaderEnable")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); gSavedSettings.getControl("RenderUIBuffer")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); gSavedSettings.getControl("RenderSpecularResX")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); gSavedSettings.getControl("RenderSpecularResY")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); gSavedSettings.getControl("RenderSpecularExponent")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); - gSavedSettings.getControl("RenderFSAASamples")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); + gSavedSettings.getControl("RenderFSAASamples")->getSignal()->connect(boost::bind(&handleFSAASamplesChanged, _2)); + gSavedSettings.getControl("RenderAnisotropic")->getSignal()->connect(boost::bind(&handleAnisotropicChanged, _2)); gSavedSettings.getControl("RenderShadowResolutionScale")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); gSavedSettings.getControl("RenderGlow")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); gSavedSettings.getControl("RenderGlow")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); @@ -527,29 +613,30 @@ void settings_setup_listeners() gSavedSettings.getControl("RenderAvatarMaxVisible")->getSignal()->connect(boost::bind(&handleAvatarMaxVisibleChanged, _2)); gSavedSettings.getControl("RenderVolumeLODFactor")->getSignal()->connect(boost::bind(&handleVolumeLODChanged, _2)); gSavedSettings.getControl("RenderAvatarLODFactor")->getSignal()->connect(boost::bind(&handleAvatarLODChanged, _2)); + gSavedSettings.getControl("RenderAvatarPhysicsLODFactor")->getSignal()->connect(boost::bind(&handleAvatarPhysicsLODChanged, _2)); gSavedSettings.getControl("RenderTerrainLODFactor")->getSignal()->connect(boost::bind(&handleTerrainLODChanged, _2)); gSavedSettings.getControl("RenderTreeLODFactor")->getSignal()->connect(boost::bind(&handleTreeLODChanged, _2)); gSavedSettings.getControl("RenderFlexTimeFactor")->getSignal()->connect(boost::bind(&handleFlexLODChanged, _2)); - gSavedSettings.getControl("ThrottleBandwidthKBPS")->getSignal()->connect(boost::bind(&handleBandwidthChanged, _2)); gSavedSettings.getControl("RenderGamma")->getSignal()->connect(boost::bind(&handleGammaChanged, _2)); gSavedSettings.getControl("RenderFogRatio")->getSignal()->connect(boost::bind(&handleFogRatioChanged, _2)); gSavedSettings.getControl("RenderMaxPartCount")->getSignal()->connect(boost::bind(&handleMaxPartCountChanged, _2)); gSavedSettings.getControl("RenderDynamicLOD")->getSignal()->connect(boost::bind(&handleRenderDynamicLODChanged, _2)); + gSavedSettings.getControl("RenderLocalLights")->getSignal()->connect(boost::bind(&handleRenderLocalLightsChanged, _2)); gSavedSettings.getControl("RenderDebugTextureBind")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); gSavedSettings.getControl("RenderAutoMaskAlphaDeferred")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); gSavedSettings.getControl("RenderAutoMaskAlphaNonDeferred")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); gSavedSettings.getControl("RenderObjectBump")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); gSavedSettings.getControl("RenderMaxVBOSize")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); - gSavedSettings.getControl("RenderUseFBO")->getSignal()->connect(boost::bind(&handleRenderUseFBOChanged, _2)); gSavedSettings.getControl("RenderDeferredNoise")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); gSavedSettings.getControl("RenderUseImpostors")->getSignal()->connect(boost::bind(&handleRenderUseImpostorsChanged, _2)); gSavedSettings.getControl("RenderDebugGL")->getSignal()->connect(boost::bind(&handleRenderDebugGLChanged, _2)); gSavedSettings.getControl("RenderDebugPipeline")->getSignal()->connect(boost::bind(&handleRenderDebugPipelineChanged, _2)); gSavedSettings.getControl("RenderResolutionDivisor")->getSignal()->connect(boost::bind(&handleRenderResolutionDivisorChanged, _2)); - gSavedSettings.getControl("RenderDeferred")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); + gSavedSettings.getControl("RenderDeferred")->getSignal()->connect(boost::bind(&handleRenderDeferredChanged, _2)); gSavedSettings.getControl("RenderShadowDetail")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); gSavedSettings.getControl("RenderDeferredSSAO")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); gSavedSettings.getControl("RenderDeferredGI")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); + gSavedSettings.getControl("RenderPerformanceTest")->getSignal()->connect(boost::bind(&handleRenderPerfTestChanged, _2)); gSavedSettings.getControl("TextureMemory")->getSignal()->connect(boost::bind(&handleVideoMemoryChanged, _2)); gSavedSettings.getControl("AuditTexture")->getSignal()->connect(boost::bind(&handleAuditTextureChanged, _2)); gSavedSettings.getControl("ChatFontSize")->getSignal()->connect(boost::bind(&handleChatFontSizeChanged, _2)); @@ -572,8 +659,10 @@ void settings_setup_listeners() gSavedSettings.getControl("MuteVoice")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); gSavedSettings.getControl("MuteAmbient")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); gSavedSettings.getControl("MuteUI")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2)); - gSavedSettings.getControl("RenderVBOEnable")->getSignal()->connect(boost::bind(&handleRenderUseVBOChanged, _2)); + gSavedSettings.getControl("RenderVBOEnable")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); + gSavedSettings.getControl("RenderVBOMappingDisable")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); gSavedSettings.getControl("RenderUseStreamVBO")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); + gSavedSettings.getControl("RenderPreferStreamDraw")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); gSavedSettings.getControl("WLSkyDetail")->getSignal()->connect(boost::bind(&handleWLSkyDetailChanged, _2)); gSavedSettings.getControl("NumpadControl")->getSignal()->connect(boost::bind(&handleNumpadControlChanged, _2)); gSavedSettings.getControl("JoystickAxis0")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); @@ -642,14 +731,13 @@ void settings_setup_listeners() gSavedSettings.getControl("QAMode")->getSignal()->connect(boost::bind(&show_debug_menus)); gSavedSettings.getControl("UseDebugMenus")->getSignal()->connect(boost::bind(&show_debug_menus)); gSavedSettings.getControl("AgentPause")->getSignal()->connect(boost::bind(&toggle_agent_pause, _2)); - gSavedSettings.getControl("ShowGestureButton")->getSignal()->connect(boost::bind(&toggle_show_gesture_button, _2)); - gSavedSettings.getControl("ShowMoveButton")->getSignal()->connect(boost::bind(&toggle_show_move_button, _2)); - gSavedSettings.getControl("ShowCameraButton")->getSignal()->connect(boost::bind(&toggle_show_camera_button, _2)); - gSavedSettings.getControl("ShowSnapshotButton")->getSignal()->connect(boost::bind(&toggle_show_snapshot_button, _2)); gSavedSettings.getControl("ShowNavbarNavigationPanel")->getSignal()->connect(boost::bind(&toggle_show_navigation_panel, _2)); gSavedSettings.getControl("ShowNavbarFavoritesPanel")->getSignal()->connect(boost::bind(&toggle_show_favorites_panel, _2)); + gSavedSettings.getControl("ShowMiniLocationPanel")->getSignal()->connect(boost::bind(&toggle_show_mini_location_panel, _2)); gSavedSettings.getControl("ShowObjectRenderingCost")->getSignal()->connect(boost::bind(&toggle_show_object_render_cost, _2)); + gSavedSettings.getControl("UpdaterServiceSetting")->getSignal()->connect(&toggle_updater_service_active); gSavedSettings.getControl("ForceShowGrid")->getSignal()->connect(boost::bind(&handleForceShowGrid, _2)); + gSavedSettings.getControl("RenderTransparentWater")->getSignal()->connect(boost::bind(&handleRenderTransparentWaterChanged, _2)); } #if TEST_CACHED_CONTROL |