diff options
Diffstat (limited to 'indra/newview/llviewercamera.cpp')
-rw-r--r-- | indra/newview/llviewercamera.cpp | 120 |
1 files changed, 70 insertions, 50 deletions
diff --git a/indra/newview/llviewercamera.cpp b/indra/newview/llviewercamera.cpp index 3f3c10a7c7..cbb1d25f78 100644 --- a/indra/newview/llviewercamera.cpp +++ b/indra/newview/llviewercamera.cpp @@ -2,40 +2,36 @@ * @file llviewercamera.cpp * @brief LLViewerCamera class implementation * - * $LicenseInfo:firstyear=2002&license=viewergpl$ - * - * Copyright (c) 2002-2009, Linden Research, Inc. - * + * $LicenseInfo:firstyear=2002&license=viewerlgpl$ * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" +#define LLVIEWERCAMERA_CPP #include "llviewercamera.h" // Viewer includes #include "llagent.h" +#include "llagentcamera.h" #include "llviewercontrol.h" #include "llviewerobjectlist.h" #include "llviewerregion.h" @@ -56,6 +52,8 @@ // System includes #include <iomanip> // for setprecision +U32 LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_WORLD; + //glu pick matrix implementation borrowed from Mesa3D glh::matrix4f gl_pick_matrix(GLfloat x, GLfloat y, GLfloat width, GLfloat height, GLint* viewport) { @@ -103,14 +101,20 @@ glh::matrix4f gl_lookat(LLVector3 eye, LLVector3 center, LLVector3 up) } +// Build time optimization, generate this once in .cpp file +template class LLViewerCamera* LLSingleton<class LLViewerCamera>::getInstance(); + LLViewerCamera::LLViewerCamera() : LLCamera() { calcProjection(getFar()); mCameraFOVDefault = DEFAULT_FIELD_OF_VIEW; + mCosHalfCameraFOV = cosf(mCameraFOVDefault * 0.5f); mPixelMeterRatio = 0.f; mScreenPixelArea = 0; mZoomFactor = 1.f; mZoomSubregion = 1; + mAverageSpeed = 0.f; + mAverageAngularSpeed = 0.f; gSavedSettings.getControl("CameraAngle")->getCommitSignal()->connect(boost::bind(&LLViewerCamera::updateCameraAngle, this, _2)); } @@ -118,9 +122,8 @@ void LLViewerCamera::updateCameraLocation(const LLVector3 ¢er, const LLVector3 &up_direction, const LLVector3 &point_of_interest) { - // do not update if we are in build mode AND avatar didn't move - if (LLToolMgr::getInstance()->inBuildMode() - && !LLViewerJoystick::getInstance()->getCameraNeedsUpdate()) + // do not update if avatar didn't move + if (!LLViewerJoystick::getInstance()->getCameraNeedsUpdate()) { return; } @@ -150,15 +153,22 @@ void LLViewerCamera::updateCameraLocation(const LLVector3 ¢er, setOriginAndLookAt(origin, up_direction, point_of_interest); - F32 dpos = (center - last_position).magVec(); + mVelocityDir = center - last_position ; + F32 dpos = mVelocityDir.normVec() ; LLQuaternion rotation; rotation.shortestArc(last_axis, getAtAxis()); F32 x, y, z; F32 drot; rotation.getAngleAxis(&drot, &x, &y, &z); + mVelocityStat.addValue(dpos); mAngularVelocityStat.addValue(drot); + + mAverageSpeed = mVelocityStat.getMeanPerSec() ; + mAverageAngularSpeed = mAngularVelocityStat.getMeanPerSec() ; + mCosHalfCameraFOV = cosf(0.5f * getView() * llmax(1.0f, getAspect())); + // update pixel meter ratio using default fov, not modified one mPixelMeterRatio = getViewHeightInPixels()/ (2.f*tanf(mCameraFOVDefault*0.5)); // update screen pixel area @@ -323,7 +333,12 @@ void LLViewerCamera::setPerspective(BOOL for_selection, { // make a tiny little viewport // anything drawn into this viewport will be "selected" - GLint* viewport = (GLint*) gGLViewport; + + GLint viewport[4]; + viewport[0] = gViewerWindow->getWorldViewRectRaw().mLeft; + viewport[1] = gViewerWindow->getWorldViewRectRaw().mBottom; + viewport[2] = gViewerWindow->getWorldViewRectRaw().getWidth(); + viewport[3] = gViewerWindow->getWorldViewRectRaw().getHeight(); proj_mat = gl_pick_matrix(x+width/2.f, y_from_bot+height/2.f, (GLfloat) width, (GLfloat) height, viewport); @@ -334,7 +349,7 @@ void LLViewerCamera::setPerspective(BOOL for_selection, } else { - z_far = gAgent.mDrawDistance; + z_far = gAgentCamera.mDrawDistance; } } else @@ -390,10 +405,13 @@ void LLViewerCamera::setPerspective(BOOL for_selection, if (for_selection && (width > 1 || height > 1)) { - calculateFrustumPlanesFromWindow((F32)(x - width / 2) / (F32)gViewerWindow->getWindowWidth() - 0.5f, - (F32)(y_from_bot - height / 2) / (F32)gViewerWindow->getWindowHeight() - 0.5f, - (F32)(x + width / 2) / (F32)gViewerWindow->getWindowWidth() - 0.5f, - (F32)(y_from_bot + height / 2) / (F32)gViewerWindow->getWindowHeight() - 0.5f); + // NB: as of this writing, i believe the code below is broken (doesn't take into account the world view, assumes entire window) + // however, it is also unused (the GL matricies are used for selection, (see LLCamera::sphereInFrustum())) and so i'm not + // comfortable hacking on it. + calculateFrustumPlanesFromWindow((F32)(x - width / 2) / (F32)gViewerWindow->getWindowWidthScaled() - 0.5f, + (F32)(y_from_bot - height / 2) / (F32)gViewerWindow->getWindowHeightScaled() - 0.5f, + (F32)(x + width / 2) / (F32)gViewerWindow->getWindowWidthScaled() - 0.5f, + (F32)(y_from_bot + height / 2) / (F32)gViewerWindow->getWindowHeightScaled() - 0.5f); } @@ -458,7 +476,7 @@ BOOL LLViewerCamera::projectPosAgentToScreen(const LLVector3 &pos_agent, LLCoord } } - LLRect world_view_rect = gViewerWindow->getWorldViewRect(); + LLRect world_view_rect = gViewerWindow->getWorldViewRectRaw(); S32 viewport[4]; viewport[0] = world_view_rect.mLeft; viewport[1] = world_view_rect.mBottom; @@ -474,7 +492,7 @@ BOOL LLViewerCamera::projectPosAgentToScreen(const LLVector3 &pos_agent, LLCoord y /= gViewerWindow->getDisplayScale().mV[VY]; // should now have the x,y coords of grab_point in screen space - LLRect world_view_rect = gViewerWindow->getVirtualWorldViewRect(); + LLRect world_rect = gViewerWindow->getWorldViewRectScaled(); // convert to pixel coordinates S32 int_x = lltrunc(x); @@ -484,14 +502,14 @@ BOOL LLViewerCamera::projectPosAgentToScreen(const LLVector3 &pos_agent, LLCoord if (clamp) { - if (int_x < world_view_rect.mLeft) + if (int_x < world_rect.mLeft) { - out_point.mX = world_view_rect.mLeft; + out_point.mX = world_rect.mLeft; valid = FALSE; } - else if (int_x > world_view_rect.mRight) + else if (int_x > world_rect.mRight) { - out_point.mX = world_view_rect.mRight; + out_point.mX = world_rect.mRight; valid = FALSE; } else @@ -499,14 +517,14 @@ BOOL LLViewerCamera::projectPosAgentToScreen(const LLVector3 &pos_agent, LLCoord out_point.mX = int_x; } - if (int_y < world_view_rect.mBottom) + if (int_y < world_rect.mBottom) { - out_point.mY = world_view_rect.mBottom; + out_point.mY = world_rect.mBottom; valid = FALSE; } - else if (int_y > world_view_rect.mTop) + else if (int_y > world_rect.mTop) { - out_point.mY = world_view_rect.mTop; + out_point.mY = world_rect.mTop; valid = FALSE; } else @@ -520,19 +538,19 @@ BOOL LLViewerCamera::projectPosAgentToScreen(const LLVector3 &pos_agent, LLCoord out_point.mX = int_x; out_point.mY = int_y; - if (int_x < world_view_rect.mLeft) + if (int_x < world_rect.mLeft) { valid = FALSE; } - else if (int_x > world_view_rect.mRight) + else if (int_x > world_rect.mRight) { valid = FALSE; } - if (int_y < world_view_rect.mBottom) + if (int_y < world_rect.mBottom) { valid = FALSE; } - else if (int_y > world_view_rect.mTop) + else if (int_y > world_rect.mTop) { valid = FALSE; } @@ -561,7 +579,7 @@ BOOL LLViewerCamera::projectPosAgentToScreenEdge(const LLVector3 &pos_agent, in_front = FALSE; } - LLRect world_view_rect = gViewerWindow->getWorldViewRect(); + LLRect world_view_rect = gViewerWindow->getWorldViewRectRaw(); S32 viewport[4]; viewport[0] = world_view_rect.mLeft; viewport[1] = world_view_rect.mBottom; @@ -576,7 +594,7 @@ BOOL LLViewerCamera::projectPosAgentToScreenEdge(const LLVector3 &pos_agent, x /= gViewerWindow->getDisplayScale().mV[VX]; y /= gViewerWindow->getDisplayScale().mV[VY]; // should now have the x,y coords of grab_point in screen space - const LLRect& world_rect = gViewerWindow->getVirtualWorldViewRect(); + const LLRect& world_rect = gViewerWindow->getWorldViewRectScaled(); // ...sanity check S32 int_x = lltrunc(x); @@ -779,8 +797,8 @@ BOOL LLViewerCamera::areVertsVisible(LLViewerObject* volumep, BOOL all_verts) BOOL in_frustum = pointInFrustum(LLVector3(vec)) > 0; - if ( !in_frustum && all_verts || - in_frustum && !all_verts) + if (( !in_frustum && all_verts) || + (in_frustum && !all_verts)) { return !all_verts; } @@ -817,10 +835,12 @@ BOOL LLViewerCamera::areVertsVisible(LLViewerObject* volumep, BOOL all_verts) LLCamera::setView(vertical_fov_rads); // call base implementation } -void LLViewerCamera::setDefaultFOV(F32 vertical_fov_rads) { +void LLViewerCamera::setDefaultFOV(F32 vertical_fov_rads) +{ vertical_fov_rads = llclamp(vertical_fov_rads, getMinView(), getMaxView()); setView(vertical_fov_rads); mCameraFOVDefault = vertical_fov_rads; + mCosHalfCameraFOV = cosf(mCameraFOVDefault * 0.5f); } |