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-rw-r--r--indra/newview/llvieweraudio.cpp252
1 files changed, 246 insertions, 6 deletions
diff --git a/indra/newview/llvieweraudio.cpp b/indra/newview/llvieweraudio.cpp
index b19c738ed2..2447f5dea8 100644
--- a/indra/newview/llvieweraudio.cpp
+++ b/indra/newview/llvieweraudio.cpp
@@ -36,9 +36,227 @@
#include "llviewerwindow.h"
#include "llvoiceclient.h"
#include "llviewermedia.h"
+#include "llprogressview.h"
+#include "llcallbacklist.h"
+#include "llstartup.h"
+#include "llviewerparcelmgr.h"
+#include "llparcel.h"
/////////////////////////////////////////////////////////
+LLViewerAudio::LLViewerAudio() :
+ mDone(true),
+ mFadeState(FADE_IDLE),
+ mFadeTime(),
+ mIdleListnerActive(false),
+ mForcedTeleportFade(false)
+{
+ mTeleportFailedConnection = LLViewerParcelMgr::getInstance()->
+ setTeleportFailedCallback(boost::bind(&LLViewerAudio::onTeleportFailed, this));
+}
+
+LLViewerAudio::~LLViewerAudio()
+{
+ mTeleportFailedConnection.disconnect();
+}
+
+void LLViewerAudio::registerIdleListener()
+{
+ if(mIdleListnerActive==false)
+ {
+ mIdleListnerActive = true;
+ doOnIdleRepeating(boost::bind(boost::bind(&LLViewerAudio::onIdleUpdate, this)));
+ }
+
+}
+
+void LLViewerAudio::startInternetStreamWithAutoFade(std::string streamURI)
+{
+ // Old and new stream are identical
+ if (mNextStreamURI == streamURI)
+ {
+ return;
+ }
+
+ // Record the URI we are going to be switching to
+ mNextStreamURI = streamURI;
+
+ switch (mFadeState)
+ {
+ case FADE_IDLE:
+ // If a stream is playing fade it out first
+ if (!gAudiop->getInternetStreamURL().empty())
+ {
+ // The order of these tests is important, state FADE_OUT will be processed below
+ mFadeState = FADE_OUT;
+ }
+ // Otherwise the new stream can be faded in
+ else
+ {
+ mFadeState = FADE_IN;
+ gAudiop->startInternetStream(mNextStreamURI);
+ startFading();
+ registerIdleListener();
+ break;
+ }
+
+ case FADE_OUT:
+ startFading();
+ registerIdleListener();
+ break;
+
+ case FADE_IN:
+ registerIdleListener();
+ break;
+
+ default:
+ llwarns << "Unknown fading state: " << mFadeState << llendl;
+ break;
+ }
+}
+
+// A return of false from onIdleUpdate means it will be called again next idle update.
+// A return of true means we have finished with it and the callback will be deleted.
+bool LLViewerAudio::onIdleUpdate()
+{
+ bool fadeIsFinished = false;
+
+ // There is a delay in the login sequence between when the parcel information has
+ // arrived and the music stream is started and when the audio system is called to set
+ // initial volume levels. This code extends the fade time so you hear a full fade in.
+ if ((LLStartUp::getStartupState() < STATE_STARTED))
+ {
+ stream_fade_timer.reset();
+ stream_fade_timer.setTimerExpirySec(mFadeTime);
+ }
+
+ if (mDone)
+ {
+ // This should be a rare or never occurring state.
+ if (mFadeState == FADE_IDLE)
+ {
+ deregisterIdleListener();
+ fadeIsFinished = true; // Stop calling onIdleUpdate
+ }
+
+ // we have finished the current fade operation
+ if (mFadeState == FADE_OUT)
+ {
+ // Clear URI
+ gAudiop->startInternetStream(LLStringUtil::null);
+ gAudiop->stopInternetStream();
+
+ if (!mNextStreamURI.empty())
+ {
+ mFadeState = FADE_IN;
+ gAudiop->startInternetStream(mNextStreamURI);
+ startFading();
+ }
+ else
+ {
+ mFadeState = FADE_IDLE;
+ deregisterIdleListener();
+ fadeIsFinished = true; // Stop calling onIdleUpdate
+ }
+ }
+ else if (mFadeState == FADE_IN)
+ {
+ if (mNextStreamURI != gAudiop->getInternetStreamURL())
+ {
+ mFadeState = FADE_OUT;
+ startFading();
+ }
+ else
+ {
+ mFadeState = FADE_IDLE;
+ deregisterIdleListener();
+ fadeIsFinished = true; // Stop calling onIdleUpdate
+ }
+ }
+ }
+
+ return fadeIsFinished;
+}
+
+void LLViewerAudio::stopInternetStreamWithAutoFade()
+{
+ mFadeState = FADE_IDLE;
+ mNextStreamURI = LLStringUtil::null;
+ mDone = true;
+
+ gAudiop->startInternetStream(LLStringUtil::null);
+ gAudiop->stopInternetStream();
+}
+
+void LLViewerAudio::startFading()
+{
+ const F32 AUDIO_MUSIC_FADE_IN_TIME = 3.0f;
+ const F32 AUDIO_MUSIC_FADE_OUT_TIME = 2.0f;
+ // This minimum fade time prevents divide by zero and negative times
+ const F32 AUDIO_MUSIC_MINIMUM_FADE_TIME = 0.01f;
+
+ if(mDone)
+ {
+ // The fade state here should only be one of FADE_IN or FADE_OUT, but, in case it is not,
+ // rather than check for both states assume a fade in and check for the fade out case.
+ mFadeTime = AUDIO_MUSIC_FADE_IN_TIME;
+ if (LLViewerAudio::getInstance()->getFadeState() == LLViewerAudio::FADE_OUT)
+ {
+ mFadeTime = AUDIO_MUSIC_FADE_OUT_TIME;
+ }
+
+ // Prevent invalid fade time
+ mFadeTime = llmax(mFadeTime, AUDIO_MUSIC_MINIMUM_FADE_TIME);
+
+ stream_fade_timer.reset();
+ stream_fade_timer.setTimerExpirySec(mFadeTime);
+ mDone = false;
+ }
+}
+
+F32 LLViewerAudio::getFadeVolume()
+{
+ F32 fade_volume = 1.0f;
+
+ if (stream_fade_timer.hasExpired())
+ {
+ mDone = true;
+ // If we have been fading out set volume to 0 until the next fade state occurs to prevent
+ // an audio transient.
+ if (LLViewerAudio::getInstance()->getFadeState() == LLViewerAudio::FADE_OUT)
+ {
+ fade_volume = 0.0f;
+ }
+ }
+
+ if (!mDone)
+ {
+ // Calculate how far we are into the fade time
+ fade_volume = stream_fade_timer.getElapsedTimeF32() / mFadeTime;
+
+ if (LLViewerAudio::getInstance()->getFadeState() == LLViewerAudio::FADE_OUT)
+ {
+ // If we are not fading in then we are fading out, so invert the fade
+ // direction; start loud and move towards zero volume.
+ fade_volume = 1.0f - fade_volume;
+ }
+ }
+
+ return fade_volume;
+}
+
+void LLViewerAudio::onTeleportFailed()
+{
+ if (gAudiop)
+ {
+ LLParcel* parcel = LLViewerParcelMgr::getInstance()->getAgentParcel();
+ if (parcel)
+ {
+ mNextStreamURI = parcel->getMusicURL();
+ }
+ }
+}
+
void init_audio()
{
if (!gAudiop)
@@ -101,7 +319,16 @@ void audio_update_volume(bool force_update)
{
F32 master_volume = gSavedSettings.getF32("AudioLevelMaster");
BOOL mute_audio = gSavedSettings.getBOOL("MuteAudio");
- if (!gViewerWindow->getActive() && (gSavedSettings.getBOOL("MuteWhenMinimized")))
+
+ LLProgressView* progress = gViewerWindow->getProgressView();
+ BOOL progress_view_visible = FALSE;
+
+ if (progress)
+ {
+ progress_view_visible = progress->getVisible();
+ }
+
+ if (!gViewerWindow->getActive() && gSavedSettings.getBOOL("MuteWhenMinimized"))
{
mute_audio = TRUE;
}
@@ -114,7 +341,7 @@ void audio_update_volume(bool force_update)
gAudiop->setDopplerFactor(gSavedSettings.getF32("AudioLevelDoppler"));
gAudiop->setRolloffFactor(gSavedSettings.getF32("AudioLevelRolloff"));
- gAudiop->setMuted(mute_audio);
+ gAudiop->setMuted(mute_audio || progress_view_visible);
if (force_update)
{
@@ -132,12 +359,25 @@ void audio_update_volume(bool force_update)
// Streaming Music
if (gAudiop)
- {
+ {
+ if (progress_view_visible && !LLViewerAudio::getInstance()->getForcedTeleportFade())
+ {
+ LLViewerAudio::getInstance()->setForcedTeleportFade(true);
+ LLViewerAudio::getInstance()->startInternetStreamWithAutoFade(LLStringUtil::null);
+ LLViewerAudio::getInstance()->setNextStreamURI(LLStringUtil::null);
+ }
+
+ if (!progress_view_visible && LLViewerAudio::getInstance()->getForcedTeleportFade() == true)
+ {
+ LLViewerAudio::getInstance()->setForcedTeleportFade(false);
+ }
+
F32 music_volume = gSavedSettings.getF32("AudioLevelMusic");
BOOL music_muted = gSavedSettings.getBOOL("MuteMusic");
- music_volume = mute_volume * master_volume * music_volume;
- gAudiop->setInternetStreamGain ( music_muted ? 0.f : music_volume );
-
+ F32 fade_volume = LLViewerAudio::getInstance()->getFadeVolume();
+
+ music_volume = mute_volume * master_volume * music_volume * fade_volume;
+ gAudiop->setInternetStreamGain (music_muted ? 0.f : music_volume);
}
// Streaming Media