diff options
Diffstat (limited to 'indra/newview/llvieweraudio.cpp')
-rwxr-xr-x[-rw-r--r--] | indra/newview/llvieweraudio.cpp | 122 |
1 files changed, 69 insertions, 53 deletions
diff --git a/indra/newview/llvieweraudio.cpp b/indra/newview/llvieweraudio.cpp index 564bf7997a..7ce9d858dd 100644..100755 --- a/indra/newview/llvieweraudio.cpp +++ b/indra/newview/llvieweraudio.cpp @@ -37,6 +37,7 @@ #include "llviewerwindow.h" #include "llvoiceclient.h" #include "llviewermedia.h" +#include "llviewerregion.h" #include "llprogressview.h" #include "llcallbacklist.h" #include "llstartup.h" @@ -44,6 +45,8 @@ #include "llparcel.h" #include "llviewermessage.h" +#include "llstreamingaudio.h" + ///////////////////////////////////////////////////////// LLViewerAudio::LLViewerAudio() : @@ -91,7 +94,12 @@ void LLViewerAudio::startInternetStreamWithAutoFade(std::string streamURI) switch (mFadeState) { - case FADE_IDLE: + case FADE_IDLE: + if (!gAudiop) + { + LL_WARNS("AudioEngine") << "LLAudioEngine instance doesn't exist!" << LL_ENDL; + break; + } // If a stream is playing fade it out first if (!gAudiop->getInternetStreamURL().empty()) { @@ -102,24 +110,29 @@ void LLViewerAudio::startInternetStreamWithAutoFade(std::string streamURI) else { mFadeState = FADE_IN; + + LLStreamingAudioInterface *stream = gAudiop->getStreamingAudioImpl(); + if(stream && stream->supportsAdjustableBufferSizes()) + stream->setBufferSizes(gSavedSettings.getU32("FMODExStreamBufferSize"),gSavedSettings.getU32("FMODExDecodeBufferSize")); + gAudiop->startInternetStream(mNextStreamURI); startFading(); registerIdleListener(); break; } - case FADE_OUT: - startFading(); - registerIdleListener(); - break; + case FADE_OUT: + startFading(); + registerIdleListener(); + break; - case FADE_IN: - registerIdleListener(); - break; + case FADE_IN: + registerIdleListener(); + break; - default: - llwarns << "Unknown fading state: " << mFadeState << llendl; - break; + default: + LL_WARNS() << "Unknown fading state: " << mFadeState << LL_ENDL; + break; } } @@ -150,14 +163,26 @@ bool LLViewerAudio::onIdleUpdate() // we have finished the current fade operation if (mFadeState == FADE_OUT) { - // Clear URI - gAudiop->startInternetStream(LLStringUtil::null); - gAudiop->stopInternetStream(); + if (gAudiop) + { + // Clear URI + gAudiop->startInternetStream(LLStringUtil::null); + gAudiop->stopInternetStream(); + } if (!mNextStreamURI.empty()) { mFadeState = FADE_IN; - gAudiop->startInternetStream(mNextStreamURI); + + if (gAudiop) + { + LLStreamingAudioInterface *stream = gAudiop->getStreamingAudioImpl(); + if(stream && stream->supportsAdjustableBufferSizes()) + stream->setBufferSizes(gSavedSettings.getU32("FMODExStreamBufferSize"),gSavedSettings.getU32("FMODExDecodeBufferSize")); + + gAudiop->startInternetStream(mNextStreamURI); + } + startFading(); } else @@ -169,7 +194,7 @@ bool LLViewerAudio::onIdleUpdate() } else if (mFadeState == FADE_IN) { - if (mNextStreamURI != gAudiop->getInternetStreamURL()) + if (gAudiop && mNextStreamURI != gAudiop->getInternetStreamURL()) { mFadeState = FADE_OUT; startFading(); @@ -191,9 +216,12 @@ void LLViewerAudio::stopInternetStreamWithAutoFade() mFadeState = FADE_IDLE; mNextStreamURI = LLStringUtil::null; mDone = true; - - gAudiop->startInternetStream(LLStringUtil::null); - gAudiop->stopInternetStream(); + + if (gAudiop) + { + gAudiop->startInternetStream(LLStringUtil::null); + gAudiop->stopInternetStream(); + } } void LLViewerAudio::startFading() @@ -255,7 +283,7 @@ F32 LLViewerAudio::getFadeVolume() void LLViewerAudio::onTeleportStarted() { - if (!LLViewerAudio::getInstance()->getForcedTeleportFade()) + if (gAudiop && !LLViewerAudio::getInstance()->getForcedTeleportFade()) { // Even though the music was turned off it was starting up (with autoplay disabled) occasionally // after a failed teleport or after an intra-parcel teleport. Also, the music sometimes was not @@ -279,7 +307,7 @@ void LLViewerAudio::onTeleportFailed() if (parcel) { mNextStreamURI = parcel->getMusicURL(); - llinfos << "Teleport failed -- setting music stream to " << mNextStreamURI << llendl; + LL_INFOS() << "Teleport failed -- setting music stream to " << mNextStreamURI << LL_ENDL; } } mWasPlaying = false; @@ -297,7 +325,7 @@ void LLViewerAudio::onTeleportFinished(const LLVector3d& pos, const bool& local) if (parcel) { mNextStreamURI = parcel->getMusicURL(); - llinfos << "Intraparcel teleport -- setting music stream to " << mNextStreamURI << llendl; + LL_INFOS() << "Intraparcel teleport -- setting music stream to " << mNextStreamURI << LL_ENDL; } } mWasPlaying = false; @@ -307,7 +335,7 @@ void init_audio() { if (!gAudiop) { - llwarns << "Failed to create an appropriate Audio Engine" << llendl; + LL_WARNS() << "Failed to create an appropriate Audio Engine" << LL_ENDL; return; } LLVector3d lpos_global = gAgentCamera.getCameraPositionGlobal(); @@ -356,6 +384,7 @@ void init_audio() gAudiop->preloadSound(LLUUID(gSavedSettings.getString("UISndTyping"))); gAudiop->preloadSound(LLUUID(gSavedSettings.getString("UISndWindowClose"))); gAudiop->preloadSound(LLUUID(gSavedSettings.getString("UISndWindowOpen"))); + gAudiop->preloadSound(LLUUID(gSavedSettings.getString("UISndRestart"))); } audio_update_volume(true); @@ -380,13 +409,19 @@ void audio_update_volume(bool force_update) } F32 mute_volume = mute_audio ? 0.0f : 1.0f; - // Sound Effects if (gAudiop) { + // Sound Effects + gAudiop->setMasterGain ( master_volume ); gAudiop->setDopplerFactor(gSavedSettings.getF32("AudioLevelDoppler")); + + if(!LLViewerCamera::getInstance()->cameraUnderWater()) gAudiop->setRolloffFactor(gSavedSettings.getF32("AudioLevelRolloff")); + else + gAudiop->setRolloffFactor(gSavedSettings.getF32("AudioLevelUnderwaterRolloff")); + gAudiop->setMuted(mute_audio || progress_view_visible); //Play any deferred sounds when unmuted @@ -407,11 +442,9 @@ void audio_update_volume(bool force_update) gSavedSettings.getBOOL("MuteUI") ? 0.f : gSavedSettings.getF32("AudioLevelUI")); gAudiop->setSecondaryGain(LLAudioEngine::AUDIO_TYPE_AMBIENT, gSavedSettings.getBOOL("MuteAmbient") ? 0.f : gSavedSettings.getF32("AudioLevelAmbient")); - } - // Streaming Music - if (gAudiop) - { + // Streaming Music + if (!progress_view_visible && LLViewerAudio::getInstance()->getForcedTeleportFade()) { LLViewerAudio::getInstance()->setWasPlaying(!gAudiop->getInternetStreamURL().empty()); @@ -473,32 +506,10 @@ void audio_update_listener() void audio_update_wind(bool force_update) { #ifdef kAUDIO_ENABLE_WIND - // - // Extract height above water to modulate filter by whether above/below water - // + LLViewerRegion* region = gAgent.getRegion(); if (region) { - static F32 last_camera_water_height = -1000.f; - LLVector3 camera_pos = gAgentCamera.getCameraPositionAgent(); - F32 camera_water_height = camera_pos.mV[VZ] - region->getWaterHeight(); - - // - // Don't update rolloff factor unless water surface has been crossed - // - if (force_update || (last_camera_water_height * camera_water_height) < 0.f) - { - static LLUICachedControl<F32> rolloff("AudioLevelRolloff", 1.0f); - if (camera_water_height < 0.f) - { - gAudiop->setRolloffFactor(rolloff * LL_ROLLOFF_MULTIPLIER_UNDER_WATER); - } - else - { - gAudiop->setRolloffFactor(rolloff); - } - } - // Scale down the contribution of weather-simulation wind to the // ambient wind noise. Wind velocity averages 3.5 m/s, with gusts to 7 m/s // whereas steady-state avatar walk velocity is only 3.2 m/s. @@ -531,6 +542,12 @@ void audio_update_wind(bool force_update) volume_delta = 1.f; } + if (!gAudiop) + { + LL_WARNS("AudioEngine") << "LLAudioEngine instance doesn't exist!" << LL_ENDL; + return; + } + // mute wind when not flying if (gAgent.getFlying()) { @@ -543,8 +560,7 @@ void audio_update_wind(bool force_update) gAudiop->mMaxWindGain = llmax(gAudiop->mMaxWindGain - volume_delta, 0.f); } - last_camera_water_height = camera_water_height; - gAudiop->updateWind(gRelativeWindVec, camera_water_height); + gAudiop->updateWind(gRelativeWindVec, gAgentCamera.getCameraPositionAgent()[VZ] - gAgent.getRegion()->getWaterHeight()); } #endif } |