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Diffstat (limited to 'indra/newview/llvieweraudio.cpp')
-rw-r--r--indra/newview/llvieweraudio.cpp17
1 files changed, 9 insertions, 8 deletions
diff --git a/indra/newview/llvieweraudio.cpp b/indra/newview/llvieweraudio.cpp
index 1d935f5ab8..ef6f4194e0 100644
--- a/indra/newview/llvieweraudio.cpp
+++ b/indra/newview/llvieweraudio.cpp
@@ -34,6 +34,7 @@
#include "llaudioengine.h"
#include "llagent.h"
+#include "llagentcamera.h"
#include "llappviewer.h"
#include "llvieweraudio.h"
#include "llviewercamera.h"
@@ -51,7 +52,7 @@ void init_audio()
llwarns << "Failed to create an appropriate Audio Engine" << llendl;
return;
}
- LLVector3d lpos_global = gAgent.getCameraPositionGlobal();
+ LLVector3d lpos_global = gAgentCamera.getCameraPositionGlobal();
LLVector3 lpos_global_f;
lpos_global_f.setVec(lpos_global);
@@ -156,21 +157,21 @@ void audio_update_volume(bool force_update)
LLViewerMedia::setVolume( media_muted ? 0.0f : media_volume );
// Voice
- if (gVoiceClient)
+ if (LLVoiceClient::getInstance())
{
F32 voice_volume = gSavedSettings.getF32("AudioLevelVoice");
voice_volume = mute_volume * master_volume * voice_volume;
BOOL voice_mute = gSavedSettings.getBOOL("MuteVoice");
- gVoiceClient->setVoiceVolume(voice_mute ? 0.f : voice_volume);
- gVoiceClient->setMicGain(voice_mute ? 0.f : gSavedSettings.getF32("AudioLevelMic"));
+ LLVoiceClient::getInstance()->setVoiceVolume(voice_mute ? 0.f : voice_volume);
+ LLVoiceClient::getInstance()->setMicGain(voice_mute ? 0.f : gSavedSettings.getF32("AudioLevelMic"));
if (!gViewerWindow->getActive() && (gSavedSettings.getBOOL("MuteWhenMinimized")))
{
- gVoiceClient->setMuteMic(true);
+ LLVoiceClient::getInstance()->setMuteMic(true);
}
else
{
- gVoiceClient->setMuteMic(false);
+ LLVoiceClient::getInstance()->setMuteMic(false);
}
}
}
@@ -180,7 +181,7 @@ void audio_update_listener()
if (gAudiop)
{
// update listener position because agent has moved
- LLVector3d lpos_global = gAgent.getCameraPositionGlobal();
+ LLVector3d lpos_global = gAgentCamera.getCameraPositionGlobal();
LLVector3 lpos_global_f;
lpos_global_f.setVec(lpos_global);
@@ -203,7 +204,7 @@ void audio_update_wind(bool force_update)
if (region)
{
static F32 last_camera_water_height = -1000.f;
- LLVector3 camera_pos = gAgent.getCameraPositionAgent();
+ LLVector3 camera_pos = gAgentCamera.getCameraPositionAgent();
F32 camera_water_height = camera_pos.mV[VZ] - region->getWaterHeight();
//