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Diffstat (limited to 'indra/newview/llviewerassetstats.cpp')
-rw-r--r-- | indra/newview/llviewerassetstats.cpp | 735 |
1 files changed, 735 insertions, 0 deletions
diff --git a/indra/newview/llviewerassetstats.cpp b/indra/newview/llviewerassetstats.cpp new file mode 100644 index 0000000000..d798786277 --- /dev/null +++ b/indra/newview/llviewerassetstats.cpp @@ -0,0 +1,735 @@ +/** + * @file llviewerassetstats.cpp + * @brief + * + * $LicenseInfo:firstyear=2010&license=viewergpl$ + * + * Copyright (c) 2010, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llviewerassetstats.h" + +#include "stdtypes.h" + +/* + * Classes and utility functions for per-thread and per-region + * asset and experiential metrics to be aggregated grid-wide. + * + * The basic metrics grouping is LLViewerAssetStats::PerRegionStats. + * This provides various counters and simple statistics for asset + * fetches binned into a few categories. One of these is maintained + * for each region encountered and the 'current' region is available + * as a simple reference. Each thread (presently two) interested + * in participating in these stats gets an instance of the + * LLViewerAssetStats class so that threads are completely + * independent. + * + * The idea of a current region is used for simplicity and speed + * of categorization. Each metrics event could have taken a + * region uuid argument resulting in a suitable lookup. Arguments + * against this design include: + * + * - Region uuid not trivially available to caller. + * - Cost (cpu, disruption in real work flow) too high. + * - Additional precision not really meaningful. + * + * By itself, the LLViewerAssetStats class is thread- and + * viewer-agnostic and can be used anywhere without assumptions + * of global pointers and other context. For the viewer, + * a set of free functions are provided in the namespace + * LLViewerAssetStatsFF which *do* implement viewer-native + * policies about per-thread globals and will do correct + * defensive tests of same. + * + * References + * + * Project: + * <TBD> + * + * Test Plan: + * <TBD> + * + * Jiras: + * <TBD> + * + * Unit Tests: + * indra/newview/tests/llviewerassetstats_test.cpp + * + */ + + +// ------------------------------------------------------ +// Global data definitions +// ------------------------------------------------------ +LLViewerAssetStats * gViewerAssetStatsMain(0); +LLViewerAssetStats * gViewerAssetStatsThread1(0); + + +// ------------------------------------------------------ +// Local declarations +// ------------------------------------------------------ +namespace +{ + +static LLViewerAssetStats::EViewerAssetCategories +asset_type_to_category(const LLViewerAssetType::EType at, bool with_http, bool is_temp); + +} + +// ------------------------------------------------------ +// LLViewerAssetStats::PerRegionStats struct definition +// ------------------------------------------------------ +void +LLViewerAssetStats::PerRegionStats::reset() +{ + for (int i(0); i < LL_ARRAY_SIZE(mRequests); ++i) + { + mRequests[i].mEnqueued.reset(); + mRequests[i].mDequeued.reset(); + mRequests[i].mResponse.reset(); + } + + mTotalTime = 0; + mStartTimestamp = LLViewerAssetStatsFF::get_timestamp(); +} + +void +LLViewerAssetStats::PerRegionStats::accumulateTime(duration_t now) +{ + mTotalTime += (now - mStartTimestamp); + mStartTimestamp = now; +} + + +// ------------------------------------------------------ +// LLViewerAssetStats class definition +// ------------------------------------------------------ +LLViewerAssetStats::LLViewerAssetStats() + : mRegionHandle(U64(0)) +{ + reset(); +} + + +void +LLViewerAssetStats::reset() +{ + // Empty the map of all region stats + mRegionStats.clear(); + + // If we have a current stats, reset it, otherwise, as at construction, + // create a new one as we must always have a current stats block. + if (mCurRegionStats) + { + mCurRegionStats->reset(); + } + else + { + mCurRegionStats = new PerRegionStats(mRegionHandle); + } + + // And add reference to map + mRegionStats[mRegionHandle] = mCurRegionStats; + + // Start timestamp consistent with per-region collector + mResetTimestamp = mCurRegionStats->mStartTimestamp; +} + + +void +LLViewerAssetStats::setRegion(region_handle_t region_handle) +{ + if (region_handle == mRegionHandle) + { + // Already active, ignore. + return; + } + + // Get duration for current set + const duration_t now = LLViewerAssetStatsFF::get_timestamp(); + mCurRegionStats->accumulateTime(now); + + // Prepare new set + PerRegionContainer::iterator new_stats = mRegionStats.find(region_handle); + if (mRegionStats.end() == new_stats) + { + // Haven't seen this region_id before, create a new block and make it current. + mCurRegionStats = new PerRegionStats(region_handle); + mRegionStats[region_handle] = mCurRegionStats; + } + else + { + mCurRegionStats = new_stats->second; + } + mCurRegionStats->mStartTimestamp = now; + mRegionHandle = region_handle; +} + + +void +LLViewerAssetStats::recordGetEnqueued(LLViewerAssetType::EType at, bool with_http, bool is_temp) +{ + const EViewerAssetCategories eac(asset_type_to_category(at, with_http, is_temp)); + + ++(mCurRegionStats->mRequests[int(eac)].mEnqueued); +} + +void +LLViewerAssetStats::recordGetDequeued(LLViewerAssetType::EType at, bool with_http, bool is_temp) +{ + const EViewerAssetCategories eac(asset_type_to_category(at, with_http, is_temp)); + + ++(mCurRegionStats->mRequests[int(eac)].mDequeued); +} + +void +LLViewerAssetStats::recordGetServiced(LLViewerAssetType::EType at, bool with_http, bool is_temp, duration_t duration) +{ + const EViewerAssetCategories eac(asset_type_to_category(at, with_http, is_temp)); + + mCurRegionStats->mRequests[int(eac)].mResponse.record(duration); +} + +LLSD +LLViewerAssetStats::asLLSD() +{ + // Top-level tags + static const LLSD::String tags[EVACCount] = + { + LLSD::String("get_texture_temp_http"), + LLSD::String("get_texture_temp_udp"), + LLSD::String("get_texture_non_temp_http"), + LLSD::String("get_texture_non_temp_udp"), + LLSD::String("get_wearable_udp"), + LLSD::String("get_sound_udp"), + LLSD::String("get_gesture_udp"), + LLSD::String("get_other") + }; + + // Sub-tags. If you add or delete from this list, mergeRegionsLLSD() must be updated. + static const LLSD::String enq_tag("enqueued"); + static const LLSD::String deq_tag("dequeued"); + static const LLSD::String rcnt_tag("resp_count"); + static const LLSD::String rmin_tag("resp_min"); + static const LLSD::String rmax_tag("resp_max"); + static const LLSD::String rmean_tag("resp_mean"); + + const duration_t now = LLViewerAssetStatsFF::get_timestamp(); + mCurRegionStats->accumulateTime(now); + + LLSD regions = LLSD::emptyMap(); + for (PerRegionContainer::iterator it = mRegionStats.begin(); + mRegionStats.end() != it; + ++it) + { + if (0 == it->first) + { + // Never emit NULL UUID/handle in results. + continue; + } + + PerRegionStats & stats = *it->second; + + LLSD reg_stat = LLSD::emptyMap(); + + for (int i = 0; i < EVACCount; ++i) + { + LLSD & slot = reg_stat[tags[i]]; + slot = LLSD::emptyMap(); + slot[enq_tag] = LLSD(S32(stats.mRequests[i].mEnqueued.getCount())); + slot[deq_tag] = LLSD(S32(stats.mRequests[i].mDequeued.getCount())); + slot[rcnt_tag] = LLSD(S32(stats.mRequests[i].mResponse.getCount())); + slot[rmin_tag] = LLSD(F64(stats.mRequests[i].mResponse.getMin() * 1.0e-6)); + slot[rmax_tag] = LLSD(F64(stats.mRequests[i].mResponse.getMax() * 1.0e-6)); + slot[rmean_tag] = LLSD(F64(stats.mRequests[i].mResponse.getMean() * 1.0e-6)); + } + + reg_stat["duration"] = LLSD::Real(stats.mTotalTime * 1.0e-6); + std::stringstream reg_handle; + reg_handle.width(16); + reg_handle.fill('0'); + reg_handle << std::hex << it->first; + regions[reg_handle.str()] = reg_stat; + } + + LLSD ret = LLSD::emptyMap(); + ret["regions"] = regions; + ret["duration"] = LLSD::Real((now - mResetTimestamp) * 1.0e-6); + + return ret; +} + +/* static */ void +LLViewerAssetStats::mergeRegionsLLSD(const LLSD & src, LLSD & dst) +{ + // Merge operator definitions + static const int MOP_ADD_INT(0); + static const int MOP_MIN_REAL(1); + static const int MOP_MAX_REAL(2); + static const int MOP_MEAN_REAL(3); // Requires a 'mMergeOpArg' to weight the input terms + + static const LLSD::String regions_key("regions"); + static const LLSD::String resp_count_key("resp_count"); + + static const struct + { + LLSD::String mName; + int mMergeOp; + } + key_list[] = + { + // Order is important below. We modify the data in-place and + // so operations like MOP_MEAN_REAL which need the "resp_count" + // value for weighting must be performed before "resp_count" + // is modified or the weight will be wrong. Key list is + // defined in asLLSD() and must track it. + + { "resp_mean", MOP_MEAN_REAL }, + { "enqueued", MOP_ADD_INT }, + { "dequeued", MOP_ADD_INT }, + { "resp_min", MOP_MIN_REAL }, + { "resp_max", MOP_MAX_REAL }, + { resp_count_key, MOP_ADD_INT } // Keep last + }; + + // Trivial checks + if (! src.has(regions_key)) + { + return; + } + + if (! dst.has(regions_key)) + { + dst[regions_key] = src[regions_key]; + return; + } + + // Non-trivial cases requiring a deep merge. + const LLSD & root_src(src[regions_key]); + LLSD & root_dst(dst[regions_key]); + + const LLSD::map_const_iterator it_uuid_end(root_src.endMap()); + for (LLSD::map_const_iterator it_uuid(root_src.beginMap()); it_uuid_end != it_uuid; ++it_uuid) + { + if (! root_dst.has(it_uuid->first)) + { + // src[<region>] without matching dst[<region>] + root_dst[it_uuid->first] = it_uuid->second; + } + else + { + // src[<region>] with matching dst[<region>] + // We have matching source and destination regions. + // Now iterate over each asset bin in the region status. Could iterate over + // an explicit list but this will do as well. + LLSD & reg_dst(root_dst[it_uuid->first]); + const LLSD & reg_src(root_src[it_uuid->first]); + + const LLSD::map_const_iterator it_sets_end(reg_src.endMap()); + for (LLSD::map_const_iterator it_sets(reg_src.beginMap()); it_sets_end != it_sets; ++it_sets) + { + static const LLSD::String no_touch_1("duration"); + + if (no_touch_1 == it_sets->first) + { + continue; + } + else if (! reg_dst.has(it_sets->first)) + { + // src[<region>][<asset>] without matching dst[<region>][<asset>] + reg_dst[it_sets->first] = it_sets->second; + } + else + { + // src[<region>][<asset>] with matching dst[<region>][<asset>] + // Matching stats bin in both source and destination regions. + // Iterate over those bin keys we know how to merge, leave the remainder untouched. + LLSD & bin_dst(reg_dst[it_sets->first]); + const LLSD & bin_src(reg_src[it_sets->first]); + + // The "resp_count" value is needed repeatedly in operations. + const LLSD::Integer bin_src_count(bin_src[resp_count_key].asInteger()); + const LLSD::Integer bin_dst_count(bin_dst[resp_count_key].asInteger()); + + for (int key_index(0); key_index < LL_ARRAY_SIZE(key_list); ++key_index) + { + const LLSD::String & key_name(key_list[key_index].mName); + + if (! bin_src.has(key_name)) + { + // Missing src[<region>][<asset>][<field>] + continue; + } + + const LLSD & src_value(bin_src[key_name]); + + if (! bin_dst.has(key_name)) + { + // src[<region>][<asset>][<field>] without matching dst[<region>][<asset>][<field>] + bin_dst[key_name] = src_value; + } + else + { + // src[<region>][<asset>][<field>] with matching dst[<region>][<asset>][<field>] + LLSD & dst_value(bin_dst[key_name]); + + switch (key_list[key_index].mMergeOp) + { + case MOP_ADD_INT: + // Simple counts, just add + dst_value = dst_value.asInteger() + src_value.asInteger(); + break; + + case MOP_MIN_REAL: + // Minimum + if (bin_src_count) + { + // If src has non-zero count, it's min is meaningful + if (bin_dst_count) + { + dst_value = llmin(dst_value.asReal(), src_value.asReal()); + } + else + { + dst_value = src_value; + } + } + break; + + case MOP_MAX_REAL: + // Maximum + if (bin_src_count) + { + // If src has non-zero count, it's max is meaningful + if (bin_dst_count) + { + dst_value = llmax(dst_value.asReal(), src_value.asReal()); + } + else + { + dst_value = src_value; + } + } + break; + + case MOP_MEAN_REAL: + { + // Mean + F64 src_weight(bin_src_count); + F64 dst_weight(bin_dst_count); + F64 tot_weight(src_weight + dst_weight); + if (tot_weight >= F64(0.5)) + { + dst_value = (((dst_value.asReal() * dst_weight) + + (src_value.asReal() * src_weight)) + / tot_weight); + } + } + break; + + default: + break; + } + } + } + } + } + } + } +} + + +// ------------------------------------------------------ +// Global free-function definitions (LLViewerAssetStatsFF namespace) +// ------------------------------------------------------ + +namespace LLViewerAssetStatsFF +{ + +// +// Target thread is elaborated in the function name. This could +// have been something 'templatey' like specializations iterated +// over a set of constants but with so few, this is clearer I think. +// +// As for the threads themselves... rather than do fine-grained +// locking as we gather statistics, this code creates a collector +// for each thread, allocated and run independently. Logging +// happens at relatively infrequent intervals and at that time +// the data is sent to a single thread to be aggregated into +// a single entity with locks, thread safety and other niceties. +// +// A particularly fussy implementation would distribute the +// per-thread pointers across separate cache lines. But that should +// be beyond current requirements. +// + +// 'main' thread - initial program thread + +void +set_region_main(LLViewerAssetStats::region_handle_t region_handle) +{ + if (! gViewerAssetStatsMain) + return; + + gViewerAssetStatsMain->setRegion(region_handle); +} + +void +record_enqueue_main(LLViewerAssetType::EType at, bool with_http, bool is_temp) +{ + if (! gViewerAssetStatsMain) + return; + + gViewerAssetStatsMain->recordGetEnqueued(at, with_http, is_temp); +} + +void +record_dequeue_main(LLViewerAssetType::EType at, bool with_http, bool is_temp) +{ + if (! gViewerAssetStatsMain) + return; + + gViewerAssetStatsMain->recordGetDequeued(at, with_http, is_temp); +} + +void +record_response_main(LLViewerAssetType::EType at, bool with_http, bool is_temp, LLViewerAssetStats::duration_t duration) +{ + if (! gViewerAssetStatsMain) + return; + + gViewerAssetStatsMain->recordGetServiced(at, with_http, is_temp, duration); +} + + +// 'thread1' - should be for TextureFetch thread + +void +set_region_thread1(LLViewerAssetStats::region_handle_t region_handle) +{ + if (! gViewerAssetStatsThread1) + return; + + gViewerAssetStatsThread1->setRegion(region_handle); +} + +void +record_enqueue_thread1(LLViewerAssetType::EType at, bool with_http, bool is_temp) +{ + if (! gViewerAssetStatsThread1) + return; + + gViewerAssetStatsThread1->recordGetEnqueued(at, with_http, is_temp); +} + +void +record_dequeue_thread1(LLViewerAssetType::EType at, bool with_http, bool is_temp) +{ + if (! gViewerAssetStatsThread1) + return; + + gViewerAssetStatsThread1->recordGetDequeued(at, with_http, is_temp); +} + +void +record_response_thread1(LLViewerAssetType::EType at, bool with_http, bool is_temp, LLViewerAssetStats::duration_t duration) +{ + if (! gViewerAssetStatsThread1) + return; + + gViewerAssetStatsThread1->recordGetServiced(at, with_http, is_temp, duration); +} + + +void +init() +{ + if (! gViewerAssetStatsMain) + { + gViewerAssetStatsMain = new LLViewerAssetStats(); + } + if (! gViewerAssetStatsThread1) + { + gViewerAssetStatsThread1 = new LLViewerAssetStats(); + } +} + +void +cleanup() +{ + delete gViewerAssetStatsMain; + gViewerAssetStatsMain = 0; + + delete gViewerAssetStatsThread1; + gViewerAssetStatsThread1 = 0; +} + + +void +merge_stats(const LLSD & src, LLSD & dst) +{ + static const LLSD::String regions_key("regions"); + + // Trivial cases first + if (! src.isMap()) + { + return; + } + + if (! dst.isMap()) + { + dst = src; + return; + } + + // Okay, both src and dst are maps at this point. + // Collector class know how to merge the regions part. + LLViewerAssetStats::mergeRegionsLLSD(src, dst); + + // Now merge non-regions bits manually. + const LLSD::map_const_iterator it_end(src.endMap()); + for (LLSD::map_const_iterator it(src.beginMap()); it_end != it; ++it) + { + if (regions_key == it->first) + continue; + + if (dst.has(it->first)) + continue; + + dst[it->first] = it->second; + } +} + +} // namespace LLViewerAssetStatsFF + + +// ------------------------------------------------------ +// Local function definitions +// ------------------------------------------------------ + +namespace +{ + +LLViewerAssetStats::EViewerAssetCategories +asset_type_to_category(const LLViewerAssetType::EType at, bool with_http, bool is_temp) +{ + // For statistical purposes, we divide GETs into several + // populations of asset fetches: + // - textures which are de-prioritized in the asset system + // - wearables (clothing, bodyparts) which directly affect + // user experiences when they log in + // - sounds + // - gestures + // - everything else. + // + llassert_always(26 == LLViewerAssetType::AT_COUNT); + + // Multiple asset definitions are floating around so this requires some + // maintenance and attention. + static const LLViewerAssetStats::EViewerAssetCategories asset_to_bin_map[LLViewerAssetType::AT_COUNT] = + { + LLViewerAssetStats::EVACTextureTempHTTPGet, // (0) AT_TEXTURE + LLViewerAssetStats::EVACSoundUDPGet, // AT_SOUND + LLViewerAssetStats::EVACOtherGet, // AT_CALLINGCARD + LLViewerAssetStats::EVACOtherGet, // AT_LANDMARK + LLViewerAssetStats::EVACOtherGet, // AT_SCRIPT + LLViewerAssetStats::EVACWearableUDPGet, // AT_CLOTHING + LLViewerAssetStats::EVACOtherGet, // AT_OBJECT + LLViewerAssetStats::EVACOtherGet, // AT_NOTECARD + LLViewerAssetStats::EVACOtherGet, // AT_CATEGORY + LLViewerAssetStats::EVACOtherGet, // AT_ROOT_CATEGORY + LLViewerAssetStats::EVACOtherGet, // (10) AT_LSL_TEXT + LLViewerAssetStats::EVACOtherGet, // AT_LSL_BYTECODE + LLViewerAssetStats::EVACOtherGet, // AT_TEXTURE_TGA + LLViewerAssetStats::EVACWearableUDPGet, // AT_BODYPART + LLViewerAssetStats::EVACOtherGet, // AT_TRASH + LLViewerAssetStats::EVACOtherGet, // AT_SNAPSHOT_CATEGORY + LLViewerAssetStats::EVACOtherGet, // AT_LOST_AND_FOUND + LLViewerAssetStats::EVACSoundUDPGet, // AT_SOUND_WAV + LLViewerAssetStats::EVACOtherGet, // AT_IMAGE_TGA + LLViewerAssetStats::EVACOtherGet, // AT_IMAGE_JPEG + LLViewerAssetStats::EVACGestureUDPGet, // (20) AT_ANIMATION + LLViewerAssetStats::EVACGestureUDPGet, // AT_GESTURE + LLViewerAssetStats::EVACOtherGet, // AT_SIMSTATE + LLViewerAssetStats::EVACOtherGet, // AT_FAVORITE + LLViewerAssetStats::EVACOtherGet, // AT_LINK + LLViewerAssetStats::EVACOtherGet, // AT_LINK_FOLDER +#if 0 + // When LLViewerAssetType::AT_COUNT == 49 + LLViewerAssetStats::EVACOtherGet, // AT_FOLDER_ENSEMBLE_START + LLViewerAssetStats::EVACOtherGet, // + LLViewerAssetStats::EVACOtherGet, // + LLViewerAssetStats::EVACOtherGet, // + LLViewerAssetStats::EVACOtherGet, // (30) + LLViewerAssetStats::EVACOtherGet, // + LLViewerAssetStats::EVACOtherGet, // + LLViewerAssetStats::EVACOtherGet, // + LLViewerAssetStats::EVACOtherGet, // + LLViewerAssetStats::EVACOtherGet, // + LLViewerAssetStats::EVACOtherGet, // + LLViewerAssetStats::EVACOtherGet, // + LLViewerAssetStats::EVACOtherGet, // + LLViewerAssetStats::EVACOtherGet, // + LLViewerAssetStats::EVACOtherGet, // (40) + LLViewerAssetStats::EVACOtherGet, // + LLViewerAssetStats::EVACOtherGet, // + LLViewerAssetStats::EVACOtherGet, // + LLViewerAssetStats::EVACOtherGet, // + LLViewerAssetStats::EVACOtherGet, // AT_FOLDER_ENSEMBLE_END + LLViewerAssetStats::EVACOtherGet, // AT_CURRENT_OUTFIT + LLViewerAssetStats::EVACOtherGet, // AT_OUTFIT + LLViewerAssetStats::EVACOtherGet // AT_MY_OUTFITS +#endif + }; + + if (at < 0 || at >= LLViewerAssetType::AT_COUNT) + { + return LLViewerAssetStats::EVACOtherGet; + } + LLViewerAssetStats::EViewerAssetCategories ret(asset_to_bin_map[at]); + if (LLViewerAssetStats::EVACTextureTempHTTPGet == ret) + { + // Indexed with [is_temp][with_http] + static const LLViewerAssetStats::EViewerAssetCategories texture_bin_map[2][2] = + { + { + LLViewerAssetStats::EVACTextureNonTempUDPGet, + LLViewerAssetStats::EVACTextureNonTempHTTPGet, + }, + { + LLViewerAssetStats::EVACTextureTempUDPGet, + LLViewerAssetStats::EVACTextureTempHTTPGet, + } + }; + + ret = texture_bin_map[is_temp][with_http]; + } + return ret; +} + +} // anonymous namespace |