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Diffstat (limited to 'indra/newview/llviewerassetstats.cpp')
-rw-r--r-- | indra/newview/llviewerassetstats.cpp | 612 |
1 files changed, 612 insertions, 0 deletions
diff --git a/indra/newview/llviewerassetstats.cpp b/indra/newview/llviewerassetstats.cpp new file mode 100644 index 0000000000..e621cf647e --- /dev/null +++ b/indra/newview/llviewerassetstats.cpp @@ -0,0 +1,612 @@ +/** + * @file llviewerassetstats.cpp + * @brief + * + * $LicenseInfo:firstyear=2010&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llviewerassetstats.h" +#include "llregionhandle.h" + +#include "stdtypes.h" + +/* + * Classes and utility functions for per-thread and per-region + * asset and experiential metrics to be aggregated grid-wide. + * + * The basic metrics grouping is LLViewerAssetStats::PerRegionStats. + * This provides various counters and simple statistics for asset + * fetches binned into a few categories. One of these is maintained + * for each region encountered and the 'current' region is available + * as a simple reference. Each thread (presently two) interested + * in participating in these stats gets an instance of the + * LLViewerAssetStats class so that threads are completely + * independent. + * + * The idea of a current region is used for simplicity and speed + * of categorization. Each metrics event could have taken a + * region uuid argument resulting in a suitable lookup. Arguments + * against this design include: + * + * - Region uuid not trivially available to caller. + * - Cost (cpu, disruption in real work flow) too high. + * - Additional precision not really meaningful. + * + * By itself, the LLViewerAssetStats class is thread- and + * viewer-agnostic and can be used anywhere without assumptions + * of global pointers and other context. For the viewer, + * a set of free functions are provided in the namespace + * LLViewerAssetStatsFF which *do* implement viewer-native + * policies about per-thread globals and will do correct + * defensive tests of same. + * + * References + * + * Project: + * <TBD> + * + * Test Plan: + * <TBD> + * + * Jiras: + * <TBD> + * + * Unit Tests: + * indra/newview/tests/llviewerassetstats_test.cpp + * + */ + + +// ------------------------------------------------------ +// Global data definitions +// ------------------------------------------------------ +LLViewerAssetStats * gViewerAssetStatsMain(0); +LLViewerAssetStats * gViewerAssetStatsThread1(0); + + +// ------------------------------------------------------ +// Local declarations +// ------------------------------------------------------ +namespace +{ + +static LLViewerAssetStats::EViewerAssetCategories +asset_type_to_category(const LLViewerAssetType::EType at, bool with_http, bool is_temp); + +} + +// ------------------------------------------------------ +// LLViewerAssetStats::PerRegionStats struct definition +// ------------------------------------------------------ +void +LLViewerAssetStats::PerRegionStats::reset() +{ + for (int i(0); i < LL_ARRAY_SIZE(mRequests); ++i) + { + mRequests[i].mEnqueued.reset(); + mRequests[i].mDequeued.reset(); + mRequests[i].mResponse.reset(); + } + mFPS.reset(); + + mTotalTime = 0; + mStartTimestamp = LLViewerAssetStatsFF::get_timestamp(); +} + + +void +LLViewerAssetStats::PerRegionStats::merge(const LLViewerAssetStats::PerRegionStats & src) +{ + // mRegionHandle, mTotalTime, mStartTimestamp are left alone. + + // mFPS + if (src.mFPS.getCount() && mFPS.getCount()) + { + mFPS.merge(src.mFPS); + } + + // Requests + for (int i = 0; i < LL_ARRAY_SIZE(mRequests); ++i) + { + mRequests[i].mEnqueued.merge(src.mRequests[i].mEnqueued); + mRequests[i].mDequeued.merge(src.mRequests[i].mDequeued); + mRequests[i].mResponse.merge(src.mRequests[i].mResponse); + } +} + + +void +LLViewerAssetStats::PerRegionStats::accumulateTime(duration_t now) +{ + mTotalTime += (now - mStartTimestamp); + mStartTimestamp = now; +} + + +// ------------------------------------------------------ +// LLViewerAssetStats class definition +// ------------------------------------------------------ +LLViewerAssetStats::LLViewerAssetStats() + : mRegionHandle(U64(0)) +{ + reset(); +} + + +LLViewerAssetStats::LLViewerAssetStats(const LLViewerAssetStats & src) + : mRegionHandle(src.mRegionHandle), + mResetTimestamp(src.mResetTimestamp) +{ + const PerRegionContainer::const_iterator it_end(src.mRegionStats.end()); + for (PerRegionContainer::const_iterator it(src.mRegionStats.begin()); it_end != it; ++it) + { + mRegionStats[it->first] = new PerRegionStats(*it->second); + } + mCurRegionStats = mRegionStats[mRegionHandle]; +} + + +void +LLViewerAssetStats::reset() +{ + // Empty the map of all region stats + mRegionStats.clear(); + + // If we have a current stats, reset it, otherwise, as at construction, + // create a new one as we must always have a current stats block. + if (mCurRegionStats) + { + mCurRegionStats->reset(); + } + else + { + mCurRegionStats = new PerRegionStats(mRegionHandle); + } + + // And add reference to map + mRegionStats[mRegionHandle] = mCurRegionStats; + + // Start timestamp consistent with per-region collector + mResetTimestamp = mCurRegionStats->mStartTimestamp; +} + + +void +LLViewerAssetStats::setRegion(region_handle_t region_handle) +{ + if (region_handle == mRegionHandle) + { + // Already active, ignore. + return; + } + + // Get duration for current set + const duration_t now = LLViewerAssetStatsFF::get_timestamp(); + mCurRegionStats->accumulateTime(now); + + // Prepare new set + PerRegionContainer::iterator new_stats = mRegionStats.find(region_handle); + if (mRegionStats.end() == new_stats) + { + // Haven't seen this region_id before, create a new block and make it current. + mCurRegionStats = new PerRegionStats(region_handle); + mRegionStats[region_handle] = mCurRegionStats; + } + else + { + mCurRegionStats = new_stats->second; + } + mCurRegionStats->mStartTimestamp = now; + mRegionHandle = region_handle; +} + + +void +LLViewerAssetStats::recordGetEnqueued(LLViewerAssetType::EType at, bool with_http, bool is_temp) +{ + const EViewerAssetCategories eac(asset_type_to_category(at, with_http, is_temp)); + + ++(mCurRegionStats->mRequests[int(eac)].mEnqueued); +} + +void +LLViewerAssetStats::recordGetDequeued(LLViewerAssetType::EType at, bool with_http, bool is_temp) +{ + const EViewerAssetCategories eac(asset_type_to_category(at, with_http, is_temp)); + + ++(mCurRegionStats->mRequests[int(eac)].mDequeued); +} + +void +LLViewerAssetStats::recordGetServiced(LLViewerAssetType::EType at, bool with_http, bool is_temp, duration_t duration) +{ + const EViewerAssetCategories eac(asset_type_to_category(at, with_http, is_temp)); + + mCurRegionStats->mRequests[int(eac)].mResponse.record(duration); +} + +void +LLViewerAssetStats::recordFPS(F32 fps) +{ + mCurRegionStats->mFPS.record(fps); +} + +LLSD +LLViewerAssetStats::asLLSD(bool compact_output) +{ + // Top-level tags + static const LLSD::String tags[EVACCount] = + { + LLSD::String("get_texture_temp_http"), + LLSD::String("get_texture_temp_udp"), + LLSD::String("get_texture_non_temp_http"), + LLSD::String("get_texture_non_temp_udp"), + LLSD::String("get_wearable_udp"), + LLSD::String("get_sound_udp"), + LLSD::String("get_gesture_udp"), + LLSD::String("get_other") + }; + + // Stats Group Sub-tags. + static const LLSD::String enq_tag("enqueued"); + static const LLSD::String deq_tag("dequeued"); + static const LLSD::String rcnt_tag("resp_count"); + static const LLSD::String rmin_tag("resp_min"); + static const LLSD::String rmax_tag("resp_max"); + static const LLSD::String rmean_tag("resp_mean"); + + // MMM Group Sub-tags. + static const LLSD::String cnt_tag("count"); + static const LLSD::String min_tag("min"); + static const LLSD::String max_tag("max"); + static const LLSD::String mean_tag("mean"); + + const duration_t now = LLViewerAssetStatsFF::get_timestamp(); + mCurRegionStats->accumulateTime(now); + + LLSD regions = LLSD::emptyArray(); + for (PerRegionContainer::iterator it = mRegionStats.begin(); + mRegionStats.end() != it; + ++it) + { + if (0 == it->first) + { + // Never emit NULL UUID/handle in results. + continue; + } + + PerRegionStats & stats = *it->second; + + LLSD reg_stat = LLSD::emptyMap(); + + for (int i = 0; i < LL_ARRAY_SIZE(tags); ++i) + { + PerRegionStats::prs_group & group(stats.mRequests[i]); + + if ((! compact_output) || + group.mEnqueued.getCount() || + group.mDequeued.getCount() || + group.mResponse.getCount()) + { + LLSD & slot = reg_stat[tags[i]]; + slot = LLSD::emptyMap(); + slot[enq_tag] = LLSD(S32(stats.mRequests[i].mEnqueued.getCount())); + slot[deq_tag] = LLSD(S32(stats.mRequests[i].mDequeued.getCount())); + slot[rcnt_tag] = LLSD(S32(stats.mRequests[i].mResponse.getCount())); + slot[rmin_tag] = LLSD(F64(stats.mRequests[i].mResponse.getMin() * 1.0e-6)); + slot[rmax_tag] = LLSD(F64(stats.mRequests[i].mResponse.getMax() * 1.0e-6)); + slot[rmean_tag] = LLSD(F64(stats.mRequests[i].mResponse.getMean() * 1.0e-6)); + } + } + + if ((! compact_output) || stats.mFPS.getCount()) + { + LLSD & slot = reg_stat["fps"]; + slot = LLSD::emptyMap(); + slot[cnt_tag] = LLSD(S32(stats.mFPS.getCount())); + slot[min_tag] = LLSD(F64(stats.mFPS.getMin())); + slot[max_tag] = LLSD(F64(stats.mFPS.getMax())); + slot[mean_tag] = LLSD(F64(stats.mFPS.getMean())); + } + + U32 grid_x(0), grid_y(0); + grid_from_region_handle(it->first, &grid_x, &grid_y); + reg_stat["grid_x"] = LLSD::Integer(grid_x); + reg_stat["grid_y"] = LLSD::Integer(grid_y); + reg_stat["duration"] = LLSD::Real(stats.mTotalTime * 1.0e-6); + regions.append(reg_stat); + } + + LLSD ret = LLSD::emptyMap(); + ret["regions"] = regions; + ret["duration"] = LLSD::Real((now - mResetTimestamp) * 1.0e-6); + + return ret; +} + +void +LLViewerAssetStats::merge(const LLViewerAssetStats & src) +{ + // mRegionHandle, mCurRegionStats and mResetTimestamp are left untouched. + // Just merge the stats bodies + + const PerRegionContainer::const_iterator it_end(src.mRegionStats.end()); + for (PerRegionContainer::const_iterator it(src.mRegionStats.begin()); it_end != it; ++it) + { + PerRegionContainer::iterator dst(mRegionStats.find(it->first)); + if (mRegionStats.end() == dst) + { + // Destination is missing data, just make a private copy + mRegionStats[it->first] = new PerRegionStats(*it->second); + } + else + { + dst->second->merge(*it->second); + } + } +} + + +// ------------------------------------------------------ +// Global free-function definitions (LLViewerAssetStatsFF namespace) +// ------------------------------------------------------ + +namespace LLViewerAssetStatsFF +{ + +// +// Target thread is elaborated in the function name. This could +// have been something 'templatey' like specializations iterated +// over a set of constants but with so few, this is clearer I think. +// +// As for the threads themselves... rather than do fine-grained +// locking as we gather statistics, this code creates a collector +// for each thread, allocated and run independently. Logging +// happens at relatively infrequent intervals and at that time +// the data is sent to a single thread to be aggregated into +// a single entity with locks, thread safety and other niceties. +// +// A particularly fussy implementation would distribute the +// per-thread pointers across separate cache lines. But that should +// be beyond current requirements. +// + +// 'main' thread - initial program thread + +void +set_region_main(LLViewerAssetStats::region_handle_t region_handle) +{ + if (! gViewerAssetStatsMain) + return; + + gViewerAssetStatsMain->setRegion(region_handle); +} + +void +record_enqueue_main(LLViewerAssetType::EType at, bool with_http, bool is_temp) +{ + if (! gViewerAssetStatsMain) + return; + + gViewerAssetStatsMain->recordGetEnqueued(at, with_http, is_temp); +} + +void +record_dequeue_main(LLViewerAssetType::EType at, bool with_http, bool is_temp) +{ + if (! gViewerAssetStatsMain) + return; + + gViewerAssetStatsMain->recordGetDequeued(at, with_http, is_temp); +} + +void +record_response_main(LLViewerAssetType::EType at, bool with_http, bool is_temp, LLViewerAssetStats::duration_t duration) +{ + if (! gViewerAssetStatsMain) + return; + + gViewerAssetStatsMain->recordGetServiced(at, with_http, is_temp, duration); +} + +void +record_fps_main(F32 fps) +{ + if (! gViewerAssetStatsMain) + return; + + gViewerAssetStatsMain->recordFPS(fps); +} + + +// 'thread1' - should be for TextureFetch thread + +void +set_region_thread1(LLViewerAssetStats::region_handle_t region_handle) +{ + if (! gViewerAssetStatsThread1) + return; + + gViewerAssetStatsThread1->setRegion(region_handle); +} + +void +record_enqueue_thread1(LLViewerAssetType::EType at, bool with_http, bool is_temp) +{ + if (! gViewerAssetStatsThread1) + return; + + gViewerAssetStatsThread1->recordGetEnqueued(at, with_http, is_temp); +} + +void +record_dequeue_thread1(LLViewerAssetType::EType at, bool with_http, bool is_temp) +{ + if (! gViewerAssetStatsThread1) + return; + + gViewerAssetStatsThread1->recordGetDequeued(at, with_http, is_temp); +} + +void +record_response_thread1(LLViewerAssetType::EType at, bool with_http, bool is_temp, LLViewerAssetStats::duration_t duration) +{ + if (! gViewerAssetStatsThread1) + return; + + gViewerAssetStatsThread1->recordGetServiced(at, with_http, is_temp, duration); +} + + +void +init() +{ + if (! gViewerAssetStatsMain) + { + gViewerAssetStatsMain = new LLViewerAssetStats(); + } + if (! gViewerAssetStatsThread1) + { + gViewerAssetStatsThread1 = new LLViewerAssetStats(); + } +} + +void +cleanup() +{ + delete gViewerAssetStatsMain; + gViewerAssetStatsMain = 0; + + delete gViewerAssetStatsThread1; + gViewerAssetStatsThread1 = 0; +} + + +} // namespace LLViewerAssetStatsFF + + +// ------------------------------------------------------ +// Local function definitions +// ------------------------------------------------------ + +namespace +{ + +LLViewerAssetStats::EViewerAssetCategories +asset_type_to_category(const LLViewerAssetType::EType at, bool with_http, bool is_temp) +{ + // For statistical purposes, we divide GETs into several + // populations of asset fetches: + // - textures which are de-prioritized in the asset system + // - wearables (clothing, bodyparts) which directly affect + // user experiences when they log in + // - sounds + // - gestures + // - everything else. + // + llassert_always(50 == LLViewerAssetType::AT_COUNT); + + // Multiple asset definitions are floating around so this requires some + // maintenance and attention. + static const LLViewerAssetStats::EViewerAssetCategories asset_to_bin_map[LLViewerAssetType::AT_COUNT] = + { + LLViewerAssetStats::EVACTextureTempHTTPGet, // (0) AT_TEXTURE + LLViewerAssetStats::EVACSoundUDPGet, // AT_SOUND + LLViewerAssetStats::EVACOtherGet, // AT_CALLINGCARD + LLViewerAssetStats::EVACOtherGet, // AT_LANDMARK + LLViewerAssetStats::EVACOtherGet, // AT_SCRIPT + LLViewerAssetStats::EVACWearableUDPGet, // AT_CLOTHING + LLViewerAssetStats::EVACOtherGet, // AT_OBJECT + LLViewerAssetStats::EVACOtherGet, // AT_NOTECARD + LLViewerAssetStats::EVACOtherGet, // AT_CATEGORY + LLViewerAssetStats::EVACOtherGet, // AT_ROOT_CATEGORY + LLViewerAssetStats::EVACOtherGet, // (10) AT_LSL_TEXT + LLViewerAssetStats::EVACOtherGet, // AT_LSL_BYTECODE + LLViewerAssetStats::EVACOtherGet, // AT_TEXTURE_TGA + LLViewerAssetStats::EVACWearableUDPGet, // AT_BODYPART + LLViewerAssetStats::EVACOtherGet, // AT_TRASH + LLViewerAssetStats::EVACOtherGet, // AT_SNAPSHOT_CATEGORY + LLViewerAssetStats::EVACOtherGet, // AT_LOST_AND_FOUND + LLViewerAssetStats::EVACSoundUDPGet, // AT_SOUND_WAV + LLViewerAssetStats::EVACOtherGet, // AT_IMAGE_TGA + LLViewerAssetStats::EVACOtherGet, // AT_IMAGE_JPEG + LLViewerAssetStats::EVACGestureUDPGet, // (20) AT_ANIMATION + LLViewerAssetStats::EVACGestureUDPGet, // AT_GESTURE + LLViewerAssetStats::EVACOtherGet, // AT_SIMSTATE + LLViewerAssetStats::EVACOtherGet, // AT_FAVORITE + LLViewerAssetStats::EVACOtherGet, // AT_LINK + LLViewerAssetStats::EVACOtherGet, // AT_LINK_FOLDER + LLViewerAssetStats::EVACOtherGet, // + LLViewerAssetStats::EVACOtherGet, // + LLViewerAssetStats::EVACOtherGet, // + LLViewerAssetStats::EVACOtherGet, // + LLViewerAssetStats::EVACOtherGet, // (30) + LLViewerAssetStats::EVACOtherGet, // + LLViewerAssetStats::EVACOtherGet, // + LLViewerAssetStats::EVACOtherGet, // + LLViewerAssetStats::EVACOtherGet, // + LLViewerAssetStats::EVACOtherGet, // + LLViewerAssetStats::EVACOtherGet, // + LLViewerAssetStats::EVACOtherGet, // + LLViewerAssetStats::EVACOtherGet, // + LLViewerAssetStats::EVACOtherGet, // + LLViewerAssetStats::EVACOtherGet, // (40) + LLViewerAssetStats::EVACOtherGet, // + LLViewerAssetStats::EVACOtherGet, // + LLViewerAssetStats::EVACOtherGet, // + LLViewerAssetStats::EVACOtherGet, // + LLViewerAssetStats::EVACOtherGet, // + LLViewerAssetStats::EVACOtherGet, // + LLViewerAssetStats::EVACOtherGet, // + LLViewerAssetStats::EVACOtherGet, // + LLViewerAssetStats::EVACOtherGet, // AT_MESH + // (50) + }; + + if (at < 0 || at >= LLViewerAssetType::AT_COUNT) + { + return LLViewerAssetStats::EVACOtherGet; + } + LLViewerAssetStats::EViewerAssetCategories ret(asset_to_bin_map[at]); + if (LLViewerAssetStats::EVACTextureTempHTTPGet == ret) + { + // Indexed with [is_temp][with_http] + static const LLViewerAssetStats::EViewerAssetCategories texture_bin_map[2][2] = + { + { + LLViewerAssetStats::EVACTextureNonTempUDPGet, + LLViewerAssetStats::EVACTextureNonTempHTTPGet, + }, + { + LLViewerAssetStats::EVACTextureTempUDPGet, + LLViewerAssetStats::EVACTextureTempHTTPGet, + } + }; + + ret = texture_bin_map[is_temp][with_http]; + } + return ret; +} + +} // anonymous namespace |