diff options
Diffstat (limited to 'indra/newview/lluiavatar.cpp')
-rw-r--r-- | indra/newview/lluiavatar.cpp | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/indra/newview/lluiavatar.cpp b/indra/newview/lluiavatar.cpp new file mode 100644 index 0000000000..6cc14fc49b --- /dev/null +++ b/indra/newview/lluiavatar.cpp @@ -0,0 +1,59 @@ +/** + * @file lluiavatar.cpp + * @brief Implementation for special dummy avatar used in some UI views + * + * $LicenseInfo:firstyear=2017&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2017, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" +#include "lluiavatar.h" +#include "llagent.h" // Get state values from here +#include "llviewerobjectlist.h" +#include "pipeline.h" +#include "llanimationstates.h" +#include "llviewercontrol.h" +#include "llmeshrepository.h" +#include "llviewerregion.h" + +LLUIAvatar::LLUIAvatar(const LLUUID& id, const LLPCode pcode, LLViewerRegion* regionp) : + LLVOAvatar(id, pcode, regionp) +{ + mIsDummy = TRUE; + mIsUIAvatar = true; +} + +// virtual +LLUIAvatar::~LLUIAvatar() +{ +} + +// virtual +void LLUIAvatar::initInstance() +{ + LLVOAvatar::initInstance(); + + createDrawable( &gPipeline ); + setPositionAgent(LLVector3::zero); + slamPosition(); + updateJointLODs(); + updateGeometry(mDrawable); +} |