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-rwxr-xr-xindra/newview/lltransientfloatermgr.cpp169
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diff --git a/indra/newview/lltransientfloatermgr.cpp b/indra/newview/lltransientfloatermgr.cpp
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+/**
+ * @file lltransientfloatermgr.cpp
+ * @brief LLFocusMgr base class
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "lltransientfloatermgr.h"
+#include "llfocusmgr.h"
+#include "llrootview.h"
+#include "llviewerwindow.h"
+#include "lldockablefloater.h"
+#include "llmenugl.h"
+
+
+LLTransientFloaterMgr::LLTransientFloaterMgr()
+{
+ if(gViewerWindow)
+ {
+ gViewerWindow->getRootView()->getChild<LLUICtrl>("popup_holder")->setMouseDownCallback(boost::bind(
+ &LLTransientFloaterMgr::leftMouseClickCallback, this, _2, _3, _4));
+ }
+
+ mGroupControls.insert(std::pair<ETransientGroup, controls_set_t >(GLOBAL, controls_set_t()));
+ mGroupControls.insert(std::pair<ETransientGroup, controls_set_t >(DOCKED, controls_set_t()));
+ mGroupControls.insert(std::pair<ETransientGroup, controls_set_t >(IM, controls_set_t()));
+}
+
+void LLTransientFloaterMgr::registerTransientFloater(LLTransientFloater* floater)
+{
+ mTransSet.insert(floater);
+}
+
+void LLTransientFloaterMgr::unregisterTransientFloater(LLTransientFloater* floater)
+{
+ mTransSet.erase(floater);
+}
+
+void LLTransientFloaterMgr::addControlView(ETransientGroup group, LLView* view)
+{
+ if (!view) return;
+
+ mGroupControls.find(group)->second.insert(view->getHandle());
+}
+
+void LLTransientFloaterMgr::removeControlView(ETransientGroup group, LLView* view)
+{
+ if (!view) return;
+
+ mGroupControls.find(group)->second.erase(view->getHandle());
+}
+
+void LLTransientFloaterMgr::addControlView(LLView* view)
+{
+ addControlView(GLOBAL, view);
+}
+
+void LLTransientFloaterMgr::removeControlView(LLView* view)
+{
+ // we will still get focus lost callbacks on this view, but that's ok
+ // since we run sanity checking logic every time
+ removeControlView(GLOBAL, view);
+}
+
+void LLTransientFloaterMgr::hideTransientFloaters(S32 x, S32 y)
+{
+ for (std::set<LLTransientFloater*>::iterator it = mTransSet.begin(); it
+ != mTransSet.end(); it++)
+ {
+ LLTransientFloater* floater = *it;
+ if (floater->isTransientDocked())
+ {
+ ETransientGroup group = floater->getGroup();
+
+ bool hide = isControlClicked(group, mGroupControls.find(group)->second, x, y);
+ if (hide)
+ {
+ floater->setTransientVisible(FALSE);
+ }
+ }
+ }
+}
+
+bool LLTransientFloaterMgr::isControlClicked(ETransientGroup group, controls_set_t& set, S32 x, S32 y)
+{
+ std::list< LLHandle<LLView> > dead_handles;
+
+ bool res = true;
+ for (controls_set_t::iterator it = set.begin(); it
+ != set.end(); it++)
+ {
+ LLView* control_view = NULL;
+
+ LLHandle<LLView> handle = *it;
+ if (handle.isDead())
+ {
+ dead_handles.push_back(handle);
+ continue;
+ }
+
+ control_view = handle.get();
+
+ if (!control_view->getVisible())
+ {
+ continue;
+ }
+
+ LLRect rect = control_view->calcScreenRect();
+ // if click inside view rect
+ if (rect.pointInRect(x, y))
+ {
+ res = false;
+ break;
+ }
+ }
+
+ for (std::list< LLHandle<LLView> >::iterator it = dead_handles.begin(); it != dead_handles.end(); ++it)
+ {
+ LLHandle<LLView> handle = *it;
+ mGroupControls.find(group)->second.erase(handle);
+ }
+
+ return res;
+}
+
+void LLTransientFloaterMgr::leftMouseClickCallback(S32 x, S32 y,
+ MASK mask)
+{
+ // don't hide transient floater if any context menu opened
+ if (LLMenuGL::sMenuContainer->getVisibleMenu() != NULL)
+ {
+ return;
+ }
+
+ bool hide = isControlClicked(DOCKED, mGroupControls.find(DOCKED)->second, x, y)
+ && isControlClicked(GLOBAL, mGroupControls.find(GLOBAL)->second, x, y);
+ if (hide)
+ {
+ hideTransientFloaters(x, y);
+ }
+}
+
+void LLTransientFloater::init(LLFloater* thiz)
+{
+ // used since LLTransientFloater(this) can't be used in descendant constructor parameter initialization.
+ mFloater = thiz;
+}
+