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-rw-r--r--indra/newview/lltracker.cpp209
1 files changed, 128 insertions, 81 deletions
diff --git a/indra/newview/lltracker.cpp b/indra/newview/lltracker.cpp
index caa91d204b..a28bbb3bf1 100644
--- a/indra/newview/lltracker.cpp
+++ b/indra/newview/lltracker.cpp
@@ -75,7 +75,7 @@ const S32 HUD_ARROW_SIZE = 32;
// static
LLTracker *LLTracker::sTrackerp = NULL;
-BOOL LLTracker::sCheesyBeacon = FALSE;
+bool LLTracker::sCheesyBeacon = false;
LLTracker::LLTracker()
: mTrackingStatus(TRACKING_NOTHING),
@@ -84,12 +84,12 @@ LLTracker::LLTracker()
mHUDArrowCenterY(0),
mToolTip( "" ),
mTrackedLandmarkName(""),
- mHasReachedLandmark(FALSE),
- mHasLandmarkPosition(FALSE),
- mLandmarkHasBeenVisited(FALSE),
+ mHasReachedLandmark(false),
+ mHasLandmarkPosition(false),
+ mLandmarkHasBeenVisited(false),
mTrackedLocationName( "" ),
- mIsTrackingLocation(FALSE),
- mHasReachedLocation(FALSE)
+ mIsTrackingLocation(false),
+ mHasReachedLocation(false)
{ }
@@ -182,7 +182,7 @@ void LLTracker::render3D()
if (!instance()->mBeaconText)
{
instance()->mBeaconText = (LLHUDText *)LLHUDObject::addHUDObject(LLHUDObject::LL_HUD_TEXT);
- instance()->mBeaconText->setDoFade(FALSE);
+ instance()->mBeaconText->setDoFade(false);
}
LLVector3d pos_global = instance()->mTrackedPositionGlobal;
@@ -206,7 +206,7 @@ void LLTracker::render3D()
if (!instance()->mBeaconText)
{
instance()->mBeaconText = (LLHUDText *)LLHUDObject::addHUDObject(LLHUDObject::LL_HUD_TEXT);
- instance()->mBeaconText->setDoFade(FALSE);
+ instance()->mBeaconText->setDoFade(false);
}
if (instance()->mHasLandmarkPosition)
@@ -235,7 +235,7 @@ void LLTracker::render3D()
// disappear when they're created only a few meters
// away, yet disappear when the agent wanders away
// and back again
- instance()->mHasReachedLandmark = FALSE;
+ instance()->mHasReachedLandmark = false;
}
renderBeacon( instance()->mTrackedPositionGlobal, map_track_color, map_track_color_under,
instance()->mBeaconText, instance()->mTrackedLandmarkName );
@@ -256,7 +256,7 @@ void LLTracker::render3D()
if (!instance()->mBeaconText)
{
instance()->mBeaconText = (LLHUDText *)LLHUDObject::addHUDObject(LLHUDObject::LL_HUD_TEXT);
- instance()->mBeaconText->setDoFade(FALSE);
+ instance()->mBeaconText->setDoFade(false);
}
F32 dist = gFloaterWorldMap->getDistanceToDestination(instance()->getTrackedPositionGlobal(), 0.0f);
@@ -272,22 +272,22 @@ void LLTracker::render3D()
}
else
{
- BOOL stop_tracking = FALSE;
+ bool stop_tracking = false;
const LLUUID& avatar_id = av_tracker.getAvatarID();
if(avatar_id.isNull())
{
- stop_tracking = TRUE;
+ stop_tracking = true;
}
else
{
const LLRelationship* buddy = av_tracker.getBuddyInfo(avatar_id);
if(buddy && !buddy->isOnline() && !gAgent.isGodlike())
{
- stop_tracking = TRUE;
+ stop_tracking = true;
}
if(!buddy && !gAgent.isGodlike())
{
- stop_tracking = TRUE;
+ stop_tracking = true;
}
}
if(stop_tracking)
@@ -336,7 +336,7 @@ void LLTracker::trackLocation(const LLVector3d& pos_global, const std::string& f
instance()->mTrackedPositionGlobal = pos_global;
instance()->mTrackedLocationName = full_name;
- instance()->mIsTrackingLocation = TRUE;
+ instance()->mIsTrackingLocation = true;
instance()->mTrackingStatus = TRACKING_LOCATION;
instance()->mTrackingLocationType = location_type;
instance()->mLabel = full_name;
@@ -345,9 +345,9 @@ void LLTracker::trackLocation(const LLVector3d& pos_global, const std::string& f
// static
-BOOL LLTracker::handleMouseDown(S32 x, S32 y)
+bool LLTracker::handleMouseDown(S32 x, S32 y)
{
- BOOL eat_mouse_click = FALSE;
+ bool eat_mouse_click = false;
// fortunately, we can always compute the tracking arrow center
S32 dist_sqrd = (x - instance()->mHUDArrowCenterX) * (x - instance()->mHUDArrowCenterX) +
(y - instance()->mHUDArrowCenterY) * (y - instance()->mHUDArrowCenterY);
@@ -358,14 +358,14 @@ BOOL LLTracker::handleMouseDown(S32 x, S32 y)
// turn off tracking
if (gAgent.getAutoPilot())
{
- gAgent.stopAutoPilot(TRUE); // TRUE because cancelled by user
- eat_mouse_click = TRUE;
+ gAgent.stopAutoPilot(true); // true because cancelled by user
+ eat_mouse_click = true;
}
*/
if (getTrackingStatus())
{
instance()->stopTrackingAll();
- eat_mouse_click = TRUE;
+ eat_mouse_click = true;
}
}
return eat_mouse_click;
@@ -403,7 +403,7 @@ LLVector3d LLTracker::getTrackedPositionGlobal()
// static
-BOOL LLTracker::hasLandmarkPosition()
+bool LLTracker::hasLandmarkPosition()
{
if (!instance()->mHasLandmarkPosition)
{
@@ -489,10 +489,17 @@ void draw_shockwave(F32 center_z, F32 t, S32 steps, LLColor4 color)
gGL.end();
}
+
void LLTracker::drawBeacon(LLVector3 pos_agent, std::string direction, LLColor4 fogged_color, F32 dist)
{
- const U32 BEACON_VERTS = 256;
- F32 step;
+ const F32 MAX_HEIGHT = 5020.f;
+ const U32 BEACON_ROWS = 256;
+
+ U32 nRows;
+ F32 height;
+ F32 rowHeight;
+
+ LLColor4 c_col, col_next, col_edge, col_edge_next;
gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.pushMatrix();
@@ -501,59 +508,99 @@ void LLTracker::drawBeacon(LLVector3 pos_agent, std::string direction, LLColor4
{
gGL.translatef(pos_agent.mV[0], pos_agent.mV[1], pos_agent.mV[2]);
draw_shockwave(1024.f, gRenderStartTime.getElapsedTimeF32(), 32, fogged_color);
- step = (5020.0f - pos_agent.mV[2]) / BEACON_VERTS;
+ height = MAX_HEIGHT - pos_agent.mV[2];
}
else
{
gGL.translatef(pos_agent.mV[0], pos_agent.mV[1], 0);
- step = pos_agent.mV[2] / BEACON_VERTS;
+ height = pos_agent.mV[2];
}
- gGL.color4fv(fogged_color.mV);
+ nRows = ceil((BEACON_ROWS * height) / MAX_HEIGHT);
+ if(nRows<2) nRows=2;
+ rowHeight = height / nRows;
- LLVector3 x_axis = LLViewerCamera::getInstance()->getLeftAxis();
- F32 t = gRenderStartTime.getElapsedTimeF32();
+ gGL.color4fv(fogged_color.mV);
- for (U32 i = 0; i < BEACON_VERTS; i++)
- {
- F32 x = x_axis.mV[0];
- F32 y = x_axis.mV[1];
-
- F32 z = i * step;
- F32 z_next = (i+1)*step;
-
- bool tracking_avatar = getTrackingStatus() == TRACKING_AVATAR;
- F32 a = pulse_func(t, z, tracking_avatar, direction);
- F32 an = pulse_func(t, z_next, tracking_avatar, direction);
-
- LLColor4 c_col = fogged_color + LLColor4(a,a,a,a);
- LLColor4 col_next = fogged_color + LLColor4(an,an,an,an);
- LLColor4 col_edge = fogged_color * LLColor4(a,a,a,0.0f);
- LLColor4 col_edge_next = fogged_color * LLColor4(an,an,an,0.0f);
-
- a *= 2.f;
- a += 1.0f;
-
- an *= 2.f;
- an += 1.0f;
-
- gGL.begin(LLRender::TRIANGLE_STRIP);
- gGL.color4fv(col_edge.mV);
- gGL.vertex3f(-x*a, -y*a, z);
- gGL.color4fv(col_edge_next.mV);
- gGL.vertex3f(-x*an, -y*an, z_next);
-
- gGL.color4fv(c_col.mV);
- gGL.vertex3f(0, 0, z);
- gGL.color4fv(col_next.mV);
- gGL.vertex3f(0, 0, z_next);
-
- gGL.color4fv(col_edge.mV);
- gGL.vertex3f(x*a,y*a,z);
- gGL.color4fv(col_edge_next.mV);
- gGL.vertex3f(x*an,y*an,z_next);
- gGL.end();
+ LLVector3 x_axis = LLViewerCamera::getInstance()->getLeftAxis();
+ F32 t = gRenderStartTime.getElapsedTimeF32();
+
+ F32 x = x_axis.mV[0];
+ F32 y = x_axis.mV[1];
+ F32 z = 0.f;
+ F32 z_next;
+
+ F32 a,an;
+ F32 xa,xan;
+ F32 ya,yan;
+
+ bool tracking_avatar = getTrackingStatus() == TRACKING_AVATAR;
+
+ gGL.begin(LLRender::TRIANGLES);
+
+ for (U32 i = 0; i < nRows; i++)
+ {
+ z_next = z + rowHeight;
+
+ a = pulse_func(t, z, tracking_avatar, direction);
+ an = pulse_func(t, z_next, tracking_avatar, direction);
+
+ c_col = fogged_color + LLColor4(a, a, a, a);
+ col_next = fogged_color + LLColor4(an, an, an, an);
+ col_edge = fogged_color * LLColor4(a, a, a, 0.0f);
+ col_edge_next = fogged_color * LLColor4(an, an, an, 0.0f);
+
+ a = a + a + 1.f;
+ an = an + an + 1.f;
+
+ xa = x*a;
+ ya = y*a;
+ xan = x*an;
+ yan = y*an;
+
+ gGL.color4fv(col_edge.mV);
+ gGL.vertex3f(-xa, -ya, z);
+
+ gGL.color4fv(col_next.mV);
+ gGL.vertex3f(0, 0, z_next);
+
+ gGL.color4fv(col_edge_next.mV);
+ gGL.vertex3f(-xan, -yan, z_next);
+
+
+ gGL.color4fv(col_edge.mV);
+ gGL.vertex3f(-xa, -ya, z);
+
+ gGL.color4fv(c_col.mV);
+ gGL.vertex3f(0, 0, z);
+
+ gGL.color4fv(col_next.mV);
+ gGL.vertex3f(0, 0, z_next);
+
+
+ gGL.color4fv(c_col.mV);
+ gGL.vertex3f(0, 0, z);
+
+ gGL.color4fv(col_edge_next.mV);
+ gGL.vertex3f(xan, yan, z_next);
+
+ gGL.color4fv(col_next.mV);
+ gGL.vertex3f(0, 0, z_next);
+
+
+ gGL.color4fv(c_col.mV);
+ gGL.vertex3f(0, 0, z);
+
+ gGL.color4fv(col_edge.mV);
+ gGL.vertex3f(xa, ya, z);
+
+ gGL.color4fv(col_edge_next.mV);
+ gGL.vertex3f(xan, yan, z_next);
+
+ z += rowHeight;
}
+
+ gGL.end();
gGL.popMatrix();
}
@@ -605,7 +652,7 @@ void LLTracker::renderBeacon(LLVector3d pos_global,
str += text;
hud_textp->setFont(LLFontGL::getFontSansSerif());
- hud_textp->setZCompare(FALSE);
+ hud_textp->setZCompare(false);
hud_textp->setColor(LLColor4(1.f, 1.f, 1.f, llmax(0.2f, llmin(1.f,(dist-FADE_DIST)/FADE_DIST))));
hud_textp->setString(str);
@@ -655,9 +702,9 @@ void LLTracker::stopTrackingLandmark(bool clear_ui)
mTrackedLandmarkItemID.setNull();
mTrackedLandmarkName.assign("");
mTrackedPositionGlobal.zeroVec();
- mHasLandmarkPosition = FALSE;
- mHasReachedLandmark = FALSE;
- mLandmarkHasBeenVisited = TRUE;
+ mHasLandmarkPosition = false;
+ mHasReachedLandmark = false;
+ mLandmarkHasBeenVisited = true;
gFloaterWorldMap->clearLandmarkSelection(clear_ui);
mTrackingStatus = TRACKING_NOTHING;
}
@@ -667,7 +714,7 @@ void LLTracker::stopTrackingLocation(bool clear_ui, bool dest_reached)
{
purgeBeaconText();
mTrackedLocationName.assign("");
- mIsTrackingLocation = FALSE;
+ mIsTrackingLocation = false;
mTrackedPositionGlobal.zeroVec();
gFloaterWorldMap->clearLocationSelection(clear_ui, dest_reached);
mTrackingStatus = TRACKING_NOTHING;
@@ -688,7 +735,7 @@ void LLTracker::drawMarker(const LLVector3d& pos_global, const LLColor4& color)
LLCoordGL screen;
S32 x = 0;
S32 y = 0;
- const BOOL CLAMP = TRUE;
+ const bool CLAMP = true;
if (LLViewerCamera::getInstance()->projectPosAgentToScreen(pos_local, screen, CLAMP)
|| LLViewerCamera::getInstance()->projectPosAgentToScreenEdge(pos_local, screen) )
@@ -802,13 +849,13 @@ void LLTracker::cacheLandmarkPosition()
{
// the landmark asset download may have finished, in which case
// we'll now be able to figure out where we're trying to go
- BOOL found_landmark = FALSE;
+ bool found_landmark = false;
if( mTrackedLandmarkAssetID == LLFloaterWorldMap::getHomeID())
{
LLVector3d pos_global;
if ( gAgent.getHomePosGlobal( &mTrackedPositionGlobal ))
{
- found_landmark = TRUE;
+ found_landmark = true;
}
else
{
@@ -822,27 +869,27 @@ void LLTracker::cacheLandmarkPosition()
LLLandmark* landmark = gLandmarkList.getAsset(mTrackedLandmarkAssetID);
if(landmark && landmark->getGlobalPos(mTrackedPositionGlobal))
{
- found_landmark = TRUE;
+ found_landmark = true;
// cache the object's visitation status
- mLandmarkHasBeenVisited = FALSE;
+ mLandmarkHasBeenVisited = false;
LLInventoryItem* item = gInventory.getItem(mTrackedLandmarkItemID);
if ( item
&& item->getFlags()&LLInventoryItemFlags::II_FLAGS_LANDMARK_VISITED)
{
- mLandmarkHasBeenVisited = TRUE;
+ mLandmarkHasBeenVisited = true;
}
}
}
if ( found_landmark && gFloaterWorldMap )
{
- mHasReachedLandmark = FALSE;
+ mHasReachedLandmark = false;
F32 dist = gFloaterWorldMap->getDistanceToDestination(mTrackedPositionGlobal, 1.0f);
if ( dist < DESTINATION_UNVISITED_RADIUS )
{
- mHasReachedLandmark = TRUE;
+ mHasReachedLandmark = true;
}
- mHasLandmarkPosition = TRUE;
+ mHasLandmarkPosition = true;
}
mHasLandmarkPosition = found_landmark;
}