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-rw-r--r--indra/newview/lltoolplacer.h126
1 files changed, 63 insertions, 63 deletions
diff --git a/indra/newview/lltoolplacer.h b/indra/newview/lltoolplacer.h
index d9161711cb..2d39e70ed5 100644
--- a/indra/newview/lltoolplacer.h
+++ b/indra/newview/lltoolplacer.h
@@ -1,63 +1,63 @@
-/**
- * @file lltoolplacer.h
- * @brief Tool for placing new objects into the world
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_TOOLPLACER_H
-#define LL_TOOLPLACER_H
-
-#include "llpanel.h"
-#include "lltool.h"
-
-class LLButton;
-class LLViewerRegion;
-
-////////////////////////////////////////////////////
-// LLToolPlacer
-
-class LLToolPlacer
- : public LLTool
-{
-public:
- LLToolPlacer();
-
- virtual bool placeObject(S32 x, S32 y, MASK mask);
- virtual bool handleHover(S32 x, S32 y, MASK mask);
- virtual void handleSelect(); // do stuff when your tool is selected
- virtual void handleDeselect(); // clean up when your tool is deselected
-
- static void setObjectType( LLPCode type ) { sObjectType = type; }
- static LLPCode getObjectType() { return sObjectType; }
-
-protected:
- static LLPCode sObjectType;
-
-private:
- bool addObject( LLPCode pcode, S32 x, S32 y, U8 use_physics );
- bool raycastForNewObjPos( S32 x, S32 y, LLViewerObject** hit_obj, S32* hit_face,
- bool* b_hit_land, LLVector3* ray_start_region, LLVector3* ray_end_region, LLViewerRegion** region );
- bool addDuplicate(S32 x, S32 y);
-};
-
-#endif
+/**
+ * @file lltoolplacer.h
+ * @brief Tool for placing new objects into the world
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_TOOLPLACER_H
+#define LL_TOOLPLACER_H
+
+#include "llpanel.h"
+#include "lltool.h"
+
+class LLButton;
+class LLViewerRegion;
+
+////////////////////////////////////////////////////
+// LLToolPlacer
+
+class LLToolPlacer
+ : public LLTool
+{
+public:
+ LLToolPlacer();
+
+ virtual bool placeObject(S32 x, S32 y, MASK mask);
+ virtual bool handleHover(S32 x, S32 y, MASK mask);
+ virtual void handleSelect(); // do stuff when your tool is selected
+ virtual void handleDeselect(); // clean up when your tool is deselected
+
+ static void setObjectType( LLPCode type ) { sObjectType = type; }
+ static LLPCode getObjectType() { return sObjectType; }
+
+protected:
+ static LLPCode sObjectType;
+
+private:
+ bool addObject( LLPCode pcode, S32 x, S32 y, U8 use_physics );
+ bool raycastForNewObjPos( S32 x, S32 y, LLViewerObject** hit_obj, S32* hit_face,
+ bool* b_hit_land, LLVector3* ray_start_region, LLVector3* ray_end_region, LLViewerRegion** region );
+ bool addDuplicate(S32 x, S32 y);
+};
+
+#endif