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Diffstat (limited to 'indra/newview/lltoolplacer.cpp')
-rw-r--r--indra/newview/lltoolplacer.cpp66
1 files changed, 33 insertions, 33 deletions
diff --git a/indra/newview/lltoolplacer.cpp b/indra/newview/lltoolplacer.cpp
index 2519c57e86..b15bb5efd5 100644
--- a/indra/newview/lltoolplacer.cpp
+++ b/indra/newview/lltoolplacer.cpp
@@ -74,14 +74,14 @@ LLToolPlacer::LLToolPlacer()
{
}
-BOOL LLToolPlacer::raycastForNewObjPos( S32 x, S32 y, LLViewerObject** hit_obj, S32* hit_face,
- BOOL* b_hit_land, LLVector3* ray_start_region, LLVector3* ray_end_region, LLViewerRegion** region )
+bool LLToolPlacer::raycastForNewObjPos( S32 x, S32 y, LLViewerObject** hit_obj, S32* hit_face,
+ bool* b_hit_land, LLVector3* ray_start_region, LLVector3* ray_end_region, LLViewerRegion** region )
{
F32 max_dist_from_camera = gSavedSettings.getF32( "MaxSelectDistance" ) - 1.f;
// Viewer-side pick to find the right sim to create the object on.
// First find the surface the object will be created on.
- LLPickInfo pick = gViewerWindow->pickImmediate(x, y, FALSE, FALSE);
+ LLPickInfo pick = gViewerWindow->pickImmediate(x, y, false, false);
// Note: use the frontmost non-flora version because (a) plants usually have lots of alpha and (b) pants' Havok
// representations (if any) are NOT the same as their viewer representation.
@@ -99,12 +99,12 @@ BOOL LLToolPlacer::raycastForNewObjPos( S32 x, S32 y, LLViewerObject** hit_obj,
LLVector3d land_pos_global = pick.mPosGlobal;
// Make sure there's a surface to place the new object on.
- BOOL bypass_sim_raycast = FALSE;
+ bool bypass_sim_raycast = false;
LLVector3d surface_pos_global;
if (*b_hit_land)
{
surface_pos_global = land_pos_global;
- bypass_sim_raycast = TRUE;
+ bypass_sim_raycast = true;
}
else
if (*hit_obj)
@@ -113,7 +113,7 @@ BOOL LLToolPlacer::raycastForNewObjPos( S32 x, S32 y, LLViewerObject** hit_obj,
}
else
{
- return FALSE;
+ return false;
}
// Make sure the surface isn't too far away.
@@ -121,7 +121,7 @@ BOOL LLToolPlacer::raycastForNewObjPos( S32 x, S32 y, LLViewerObject** hit_obj,
F32 dist_to_surface_sq = (F32)((surface_pos_global - ray_start_global).magVecSquared());
if( dist_to_surface_sq > (max_dist_from_camera * max_dist_from_camera) )
{
- return FALSE;
+ return false;
}
// Find the sim where the surface lives.
@@ -129,7 +129,7 @@ BOOL LLToolPlacer::raycastForNewObjPos( S32 x, S32 y, LLViewerObject** hit_obj,
if (!regionp)
{
LL_WARNS() << "Trying to add object outside of all known regions!" << LL_ENDL;
- return FALSE;
+ return false;
}
// Find the simulator-side ray that will be used to place the object accurately
@@ -152,35 +152,35 @@ BOOL LLToolPlacer::raycastForNewObjPos( S32 x, S32 y, LLViewerObject** hit_obj,
*ray_end_region = regionp->getPosRegionFromGlobal( ray_end_global );
}
- return TRUE;
+ return true;
}
-BOOL LLToolPlacer::addObject( LLPCode pcode, S32 x, S32 y, U8 use_physics )
+bool LLToolPlacer::addObject( LLPCode pcode, S32 x, S32 y, U8 use_physics )
{
LLVector3 ray_start_region;
LLVector3 ray_end_region;
LLViewerRegion* regionp = NULL;
- BOOL b_hit_land = FALSE;
+ bool b_hit_land = false;
S32 hit_face = -1;
LLViewerObject* hit_obj = NULL;
U8 state = 0;
- BOOL success = raycastForNewObjPos( x, y, &hit_obj, &hit_face, &b_hit_land, &ray_start_region, &ray_end_region, &regionp );
+ bool success = raycastForNewObjPos( x, y, &hit_obj, &hit_face, &b_hit_land, &ray_start_region, &ray_end_region, &regionp );
if( !success )
{
- return FALSE;
+ return false;
}
if( hit_obj && (hit_obj->isAvatar() || hit_obj->isAttachment()) )
{
// Can't create objects on avatars or attachments
- return FALSE;
+ return false;
}
if (NULL == regionp)
{
LL_WARNS() << "regionp was NULL; aborting function." << LL_ENDL;
- return FALSE;
+ return false;
}
if (regionp->getRegionFlag(REGION_FLAGS_SANDBOX))
@@ -192,7 +192,7 @@ BOOL LLToolPlacer::addObject( LLPCode pcode, S32 x, S32 y, U8 use_physics )
LLQuaternion rotation;
LLVector3 scale = DEFAULT_OBJECT_SCALE;
U8 material = LL_MCODE_WOOD;
- BOOL create_selected = FALSE;
+ bool create_selected = false;
LLVolumeParams volume_params;
switch (pcode)
@@ -217,7 +217,7 @@ BOOL LLToolPlacer::addObject( LLPCode pcode, S32 x, S32 y, U8 use_physics )
case LLViewerObject::LL_VO_SQUARE_TORUS:
case LLViewerObject::LL_VO_TRIANGLE_TORUS:
default:
- create_selected = TRUE;
+ create_selected = true;
break;
}
@@ -401,7 +401,7 @@ BOOL LLToolPlacer::addObject( LLPCode pcode, S32 x, S32 y, U8 use_physics )
gMessageSystem->addVector3Fast(_PREHASH_RayStart, ray_start_region );
gMessageSystem->addVector3Fast(_PREHASH_RayEnd, ray_end_region );
gMessageSystem->addU8Fast(_PREHASH_BypassRaycast, (U8)b_hit_land );
- gMessageSystem->addU8Fast(_PREHASH_RayEndIsIntersection, (U8)FALSE );
+ gMessageSystem->addU8Fast(_PREHASH_RayEndIsIntersection, (U8)false );
gMessageSystem->addU8Fast(_PREHASH_State, state);
// Limit raycast to a single object.
@@ -429,7 +429,7 @@ BOOL LLToolPlacer::addObject( LLPCode pcode, S32 x, S32 y, U8 use_physics )
}
// VEFFECT: AddObject
- LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BEAM, TRUE);
+ LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BEAM, true);
effectp->setSourceObject((LLViewerObject*)gAgentAvatarp);
effectp->setPositionGlobal(regionp->getPosGlobalFromRegion(ray_end_region));
effectp->setDuration(LL_HUD_DUR_SHORT);
@@ -437,30 +437,30 @@ BOOL LLToolPlacer::addObject( LLPCode pcode, S32 x, S32 y, U8 use_physics )
add(LLStatViewer::OBJECT_CREATE, 1);
- return TRUE;
+ return true;
}
// Used by the placer tool to add copies of the current selection.
// Inspired by add_object(). JC
-BOOL LLToolPlacer::addDuplicate(S32 x, S32 y)
+bool LLToolPlacer::addDuplicate(S32 x, S32 y)
{
LLVector3 ray_start_region;
LLVector3 ray_end_region;
LLViewerRegion* regionp = NULL;
- BOOL b_hit_land = FALSE;
+ bool b_hit_land = false;
S32 hit_face = -1;
LLViewerObject* hit_obj = NULL;
- BOOL success = raycastForNewObjPos( x, y, &hit_obj, &hit_face, &b_hit_land, &ray_start_region, &ray_end_region, &regionp );
+ bool success = raycastForNewObjPos( x, y, &hit_obj, &hit_face, &b_hit_land, &ray_start_region, &ray_end_region, &regionp );
if( !success )
{
make_ui_sound("UISndInvalidOp");
- return FALSE;
+ return false;
}
if( hit_obj && (hit_obj->isAvatar() || hit_obj->isAttachment()) )
{
// Can't create objects on avatars or attachments
make_ui_sound("UISndInvalidOp");
- return FALSE;
+ return false;
}
@@ -480,11 +480,11 @@ BOOL LLToolPlacer::addDuplicate(S32 x, S32 y)
LLSelectMgr::getInstance()->selectDuplicateOnRay(ray_start_region,
ray_end_region,
b_hit_land, // suppress raycast
- FALSE, // intersection
+ false, // intersection
ray_target_id,
gSavedSettings.getBOOL("CreateToolCopyCenters"),
gSavedSettings.getBOOL("CreateToolCopyRotates"),
- FALSE); // select copy
+ false); // select copy
if (regionp
&& (regionp->getRegionFlag(REGION_FLAGS_SANDBOX)))
@@ -492,13 +492,13 @@ BOOL LLToolPlacer::addDuplicate(S32 x, S32 y)
//LLFirstUse::useSandbox();
}
- return TRUE;
+ return true;
}
-BOOL LLToolPlacer::placeObject(S32 x, S32 y, MASK mask)
+bool LLToolPlacer::placeObject(S32 x, S32 y, MASK mask)
{
- BOOL added = TRUE;
+ bool added = true;
if (gSavedSettings.getBOOL("CreateToolCopySelection"))
{
@@ -506,7 +506,7 @@ BOOL LLToolPlacer::placeObject(S32 x, S32 y, MASK mask)
}
else
{
- added = addObject( sObjectType, x, y, FALSE );
+ added = addObject( sObjectType, x, y, false );
}
// ...and go back to the default tool
@@ -518,11 +518,11 @@ BOOL LLToolPlacer::placeObject(S32 x, S32 y, MASK mask)
return added;
}
-BOOL LLToolPlacer::handleHover(S32 x, S32 y, MASK mask)
+bool LLToolPlacer::handleHover(S32 x, S32 y, MASK mask)
{
LL_DEBUGS("UserInput") << "hover handled by LLToolPlacer" << LL_ENDL;
gViewerWindow->setCursor(UI_CURSOR_TOOLCREATE);
- return TRUE;
+ return true;
}
void LLToolPlacer::handleSelect()