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-rw-r--r--indra/newview/lltoolplacer.cpp876
1 files changed, 438 insertions, 438 deletions
diff --git a/indra/newview/lltoolplacer.cpp b/indra/newview/lltoolplacer.cpp
index 7cdd7cc5c8..2519c57e86 100644
--- a/indra/newview/lltoolplacer.cpp
+++ b/indra/newview/lltoolplacer.cpp
@@ -1,25 +1,25 @@
-/**
+/**
* @file lltoolplacer.cpp
* @brief Tool for placing new objects into the world
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -60,474 +60,474 @@
// linden library headers
#include "llprimitive.h"
-#include "llwindow.h" // incBusyCount()
+#include "llwindow.h" // incBusyCount()
#include "material_codes.h"
#include "lluiusage.h"
const LLVector3 DEFAULT_OBJECT_SCALE(0.5f, 0.5f, 0.5f);
-//static
-LLPCode LLToolPlacer::sObjectType = LL_PCODE_CUBE;
+//static
+LLPCode LLToolPlacer::sObjectType = LL_PCODE_CUBE;
LLToolPlacer::LLToolPlacer()
-: LLTool( "Create" )
+: LLTool( "Create" )
{
}
-BOOL LLToolPlacer::raycastForNewObjPos( S32 x, S32 y, LLViewerObject** hit_obj, S32* hit_face,
- BOOL* b_hit_land, LLVector3* ray_start_region, LLVector3* ray_end_region, LLViewerRegion** region )
+BOOL LLToolPlacer::raycastForNewObjPos( S32 x, S32 y, LLViewerObject** hit_obj, S32* hit_face,
+ BOOL* b_hit_land, LLVector3* ray_start_region, LLVector3* ray_end_region, LLViewerRegion** region )
{
- F32 max_dist_from_camera = gSavedSettings.getF32( "MaxSelectDistance" ) - 1.f;
-
- // Viewer-side pick to find the right sim to create the object on.
- // First find the surface the object will be created on.
- LLPickInfo pick = gViewerWindow->pickImmediate(x, y, FALSE, FALSE);
-
- // Note: use the frontmost non-flora version because (a) plants usually have lots of alpha and (b) pants' Havok
- // representations (if any) are NOT the same as their viewer representation.
- if (pick.mPickType == LLPickInfo::PICK_FLORA)
- {
- *hit_obj = NULL;
- *hit_face = -1;
- }
- else
- {
- *hit_obj = pick.getObject();
- *hit_face = pick.mObjectFace;
- }
- *b_hit_land = !(*hit_obj) && !pick.mPosGlobal.isExactlyZero();
- LLVector3d land_pos_global = pick.mPosGlobal;
-
- // Make sure there's a surface to place the new object on.
- BOOL bypass_sim_raycast = FALSE;
- LLVector3d surface_pos_global;
- if (*b_hit_land)
- {
- surface_pos_global = land_pos_global;
- bypass_sim_raycast = TRUE;
- }
- else
- if (*hit_obj)
- {
- surface_pos_global = (*hit_obj)->getPositionGlobal();
- }
- else
- {
- return FALSE;
- }
-
- // Make sure the surface isn't too far away.
- LLVector3d ray_start_global = gAgentCamera.getCameraPositionGlobal();
- F32 dist_to_surface_sq = (F32)((surface_pos_global - ray_start_global).magVecSquared());
- if( dist_to_surface_sq > (max_dist_from_camera * max_dist_from_camera) )
- {
- return FALSE;
- }
-
- // Find the sim where the surface lives.
- LLViewerRegion *regionp = LLWorld::getInstance()->getRegionFromPosGlobal(surface_pos_global);
- if (!regionp)
- {
- LL_WARNS() << "Trying to add object outside of all known regions!" << LL_ENDL;
- return FALSE;
- }
-
- // Find the simulator-side ray that will be used to place the object accurately
- LLVector3d mouse_direction;
- mouse_direction.setVec( gViewerWindow->mouseDirectionGlobal( x, y ) );
-
- *region = regionp;
- *ray_start_region = regionp->getPosRegionFromGlobal( ray_start_global );
- F32 near_clip = LLViewerCamera::getInstance()->getNear() + 0.01f; // Include an epsilon to avoid rounding issues.
- *ray_start_region += LLViewerCamera::getInstance()->getAtAxis() * near_clip;
-
- if( bypass_sim_raycast )
- {
- // Hack to work around Havok's inability to ray cast onto height fields
- *ray_end_region = regionp->getPosRegionFromGlobal( surface_pos_global ); // ray end is the viewer's intersection point
- }
- else
- {
- LLVector3d ray_end_global = ray_start_global + (1.f + max_dist_from_camera) * mouse_direction; // add an epsilon to the sim version of the ray to avoid rounding problems.
- *ray_end_region = regionp->getPosRegionFromGlobal( ray_end_global );
- }
-
- return TRUE;
+ F32 max_dist_from_camera = gSavedSettings.getF32( "MaxSelectDistance" ) - 1.f;
+
+ // Viewer-side pick to find the right sim to create the object on.
+ // First find the surface the object will be created on.
+ LLPickInfo pick = gViewerWindow->pickImmediate(x, y, FALSE, FALSE);
+
+ // Note: use the frontmost non-flora version because (a) plants usually have lots of alpha and (b) pants' Havok
+ // representations (if any) are NOT the same as their viewer representation.
+ if (pick.mPickType == LLPickInfo::PICK_FLORA)
+ {
+ *hit_obj = NULL;
+ *hit_face = -1;
+ }
+ else
+ {
+ *hit_obj = pick.getObject();
+ *hit_face = pick.mObjectFace;
+ }
+ *b_hit_land = !(*hit_obj) && !pick.mPosGlobal.isExactlyZero();
+ LLVector3d land_pos_global = pick.mPosGlobal;
+
+ // Make sure there's a surface to place the new object on.
+ BOOL bypass_sim_raycast = FALSE;
+ LLVector3d surface_pos_global;
+ if (*b_hit_land)
+ {
+ surface_pos_global = land_pos_global;
+ bypass_sim_raycast = TRUE;
+ }
+ else
+ if (*hit_obj)
+ {
+ surface_pos_global = (*hit_obj)->getPositionGlobal();
+ }
+ else
+ {
+ return FALSE;
+ }
+
+ // Make sure the surface isn't too far away.
+ LLVector3d ray_start_global = gAgentCamera.getCameraPositionGlobal();
+ F32 dist_to_surface_sq = (F32)((surface_pos_global - ray_start_global).magVecSquared());
+ if( dist_to_surface_sq > (max_dist_from_camera * max_dist_from_camera) )
+ {
+ return FALSE;
+ }
+
+ // Find the sim where the surface lives.
+ LLViewerRegion *regionp = LLWorld::getInstance()->getRegionFromPosGlobal(surface_pos_global);
+ if (!regionp)
+ {
+ LL_WARNS() << "Trying to add object outside of all known regions!" << LL_ENDL;
+ return FALSE;
+ }
+
+ // Find the simulator-side ray that will be used to place the object accurately
+ LLVector3d mouse_direction;
+ mouse_direction.setVec( gViewerWindow->mouseDirectionGlobal( x, y ) );
+
+ *region = regionp;
+ *ray_start_region = regionp->getPosRegionFromGlobal( ray_start_global );
+ F32 near_clip = LLViewerCamera::getInstance()->getNear() + 0.01f; // Include an epsilon to avoid rounding issues.
+ *ray_start_region += LLViewerCamera::getInstance()->getAtAxis() * near_clip;
+
+ if( bypass_sim_raycast )
+ {
+ // Hack to work around Havok's inability to ray cast onto height fields
+ *ray_end_region = regionp->getPosRegionFromGlobal( surface_pos_global ); // ray end is the viewer's intersection point
+ }
+ else
+ {
+ LLVector3d ray_end_global = ray_start_global + (1.f + max_dist_from_camera) * mouse_direction; // add an epsilon to the sim version of the ray to avoid rounding problems.
+ *ray_end_region = regionp->getPosRegionFromGlobal( ray_end_global );
+ }
+
+ return TRUE;
}
BOOL LLToolPlacer::addObject( LLPCode pcode, S32 x, S32 y, U8 use_physics )
{
- LLVector3 ray_start_region;
- LLVector3 ray_end_region;
- LLViewerRegion* regionp = NULL;
- BOOL b_hit_land = FALSE;
- S32 hit_face = -1;
- LLViewerObject* hit_obj = NULL;
- U8 state = 0;
- BOOL success = raycastForNewObjPos( x, y, &hit_obj, &hit_face, &b_hit_land, &ray_start_region, &ray_end_region, &regionp );
- if( !success )
- {
- return FALSE;
- }
-
- if( hit_obj && (hit_obj->isAvatar() || hit_obj->isAttachment()) )
- {
- // Can't create objects on avatars or attachments
- return FALSE;
- }
-
- if (NULL == regionp)
- {
- LL_WARNS() << "regionp was NULL; aborting function." << LL_ENDL;
- return FALSE;
- }
-
- if (regionp->getRegionFlag(REGION_FLAGS_SANDBOX))
- {
- //LLFirstUse::useSandbox();
- }
-
- // Set params for new object based on its PCode.
- LLQuaternion rotation;
- LLVector3 scale = DEFAULT_OBJECT_SCALE;
- U8 material = LL_MCODE_WOOD;
- BOOL create_selected = FALSE;
- LLVolumeParams volume_params;
-
- switch (pcode)
- {
- case LL_PCODE_LEGACY_GRASS:
- // Randomize size of grass patch
- scale.setVec(10.f + ll_frand(20.f), 10.f + ll_frand(20.f), 1.f + ll_frand(2.f));
- state = rand() % LLVOGrass::sMaxGrassSpecies;
- break;
-
-
- case LL_PCODE_LEGACY_TREE:
- case LL_PCODE_TREE_NEW:
- state = rand() % LLVOTree::sMaxTreeSpecies;
- break;
-
- case LL_PCODE_SPHERE:
- case LL_PCODE_CONE:
- case LL_PCODE_CUBE:
- case LL_PCODE_CYLINDER:
- case LL_PCODE_TORUS:
- case LLViewerObject::LL_VO_SQUARE_TORUS:
- case LLViewerObject::LL_VO_TRIANGLE_TORUS:
- default:
- create_selected = TRUE;
- break;
- }
-
- // Play creation sound
- if (gAudiop)
- {
- gAudiop->triggerSound( LLUUID(gSavedSettings.getString("UISndObjectCreate")),
- gAgent.getID(), 1.0f, LLAudioEngine::AUDIO_TYPE_UI);
- }
-
- LLUIUsage::instance().logCommand("Build.ObjectAdd");
- gMessageSystem->newMessageFast(_PREHASH_ObjectAdd);
- gMessageSystem->nextBlockFast(_PREHASH_AgentData);
- gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- gMessageSystem->addUUIDFast(_PREHASH_GroupID, gAgent.getGroupID());
- gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
- gMessageSystem->addU8Fast(_PREHASH_Material, material);
-
- U32 flags = 0; // not selected
- if (use_physics)
- {
- flags |= FLAGS_USE_PHYSICS;
- }
- if (create_selected)
- {
- flags |= FLAGS_CREATE_SELECTED;
- }
- gMessageSystem->addU32Fast(_PREHASH_AddFlags, flags );
-
- LLPCode volume_pcode; // ...PCODE_VOLUME, or the original on error
- switch (pcode)
- {
- case LL_PCODE_SPHERE:
- rotation.setQuat(90.f * DEG_TO_RAD, LLVector3::y_axis);
-
- volume_params.setType( LL_PCODE_PROFILE_CIRCLE_HALF, LL_PCODE_PATH_CIRCLE );
- volume_params.setBeginAndEndS( 0.f, 1.f );
- volume_params.setBeginAndEndT( 0.f, 1.f );
- volume_params.setRatio ( 1, 1 );
- volume_params.setShear ( 0, 0 );
- LLVolumeMessage::packVolumeParams(&volume_params, gMessageSystem);
- volume_pcode = LL_PCODE_VOLUME;
- break;
-
- case LL_PCODE_TORUS:
- rotation.setQuat(90.f * DEG_TO_RAD, LLVector3::y_axis);
-
- volume_params.setType( LL_PCODE_PROFILE_CIRCLE, LL_PCODE_PATH_CIRCLE );
- volume_params.setBeginAndEndS( 0.f, 1.f );
- volume_params.setBeginAndEndT( 0.f, 1.f );
- volume_params.setRatio ( 1.f, 0.25f ); // "top size"
- volume_params.setShear ( 0, 0 );
- LLVolumeMessage::packVolumeParams(&volume_params, gMessageSystem);
- volume_pcode = LL_PCODE_VOLUME;
- break;
-
- case LLViewerObject::LL_VO_SQUARE_TORUS:
- rotation.setQuat(90.f * DEG_TO_RAD, LLVector3::y_axis);
-
- volume_params.setType( LL_PCODE_PROFILE_SQUARE, LL_PCODE_PATH_CIRCLE );
- volume_params.setBeginAndEndS( 0.f, 1.f );
- volume_params.setBeginAndEndT( 0.f, 1.f );
- volume_params.setRatio ( 1.f, 0.25f ); // "top size"
- volume_params.setShear ( 0, 0 );
- LLVolumeMessage::packVolumeParams(&volume_params, gMessageSystem);
- volume_pcode = LL_PCODE_VOLUME;
- break;
-
- case LLViewerObject::LL_VO_TRIANGLE_TORUS:
- rotation.setQuat(90.f * DEG_TO_RAD, LLVector3::y_axis);
-
- volume_params.setType( LL_PCODE_PROFILE_EQUALTRI, LL_PCODE_PATH_CIRCLE );
- volume_params.setBeginAndEndS( 0.f, 1.f );
- volume_params.setBeginAndEndT( 0.f, 1.f );
- volume_params.setRatio ( 1.f, 0.25f ); // "top size"
- volume_params.setShear ( 0, 0 );
- LLVolumeMessage::packVolumeParams(&volume_params, gMessageSystem);
- volume_pcode = LL_PCODE_VOLUME;
- break;
-
- case LL_PCODE_SPHERE_HEMI:
- volume_params.setType( LL_PCODE_PROFILE_CIRCLE_HALF, LL_PCODE_PATH_CIRCLE );
- //volume_params.setBeginAndEndS( 0.5f, 1.f );
- volume_params.setBeginAndEndT( 0.f, 0.5f );
- volume_params.setRatio ( 1, 1 );
- volume_params.setShear ( 0, 0 );
- LLVolumeMessage::packVolumeParams(&volume_params, gMessageSystem);
- volume_pcode = LL_PCODE_VOLUME;
- break;
-
- case LL_PCODE_CUBE:
- volume_params.setType( LL_PCODE_PROFILE_SQUARE, LL_PCODE_PATH_LINE );
- volume_params.setBeginAndEndS( 0.f, 1.f );
- volume_params.setBeginAndEndT( 0.f, 1.f );
- volume_params.setRatio ( 1, 1 );
- volume_params.setShear ( 0, 0 );
- LLVolumeMessage::packVolumeParams(&volume_params, gMessageSystem);
- volume_pcode = LL_PCODE_VOLUME;
- break;
-
- case LL_PCODE_PRISM:
- volume_params.setType( LL_PCODE_PROFILE_SQUARE, LL_PCODE_PATH_LINE );
- volume_params.setBeginAndEndS( 0.f, 1.f );
- volume_params.setBeginAndEndT( 0.f, 1.f );
- volume_params.setRatio ( 0, 1 );
- volume_params.setShear ( -0.5f, 0 );
- LLVolumeMessage::packVolumeParams(&volume_params, gMessageSystem);
- volume_pcode = LL_PCODE_VOLUME;
- break;
-
- case LL_PCODE_PYRAMID:
- volume_params.setType( LL_PCODE_PROFILE_SQUARE, LL_PCODE_PATH_LINE );
- volume_params.setBeginAndEndS( 0.f, 1.f );
- volume_params.setBeginAndEndT( 0.f, 1.f );
- volume_params.setRatio ( 0, 0 );
- volume_params.setShear ( 0, 0 );
- LLVolumeMessage::packVolumeParams(&volume_params, gMessageSystem);
- volume_pcode = LL_PCODE_VOLUME;
- break;
-
- case LL_PCODE_TETRAHEDRON:
- volume_params.setType( LL_PCODE_PROFILE_EQUALTRI, LL_PCODE_PATH_LINE );
- volume_params.setBeginAndEndS( 0.f, 1.f );
- volume_params.setBeginAndEndT( 0.f, 1.f );
- volume_params.setRatio ( 0, 0 );
- volume_params.setShear ( 0, 0 );
- LLVolumeMessage::packVolumeParams(&volume_params, gMessageSystem);
- volume_pcode = LL_PCODE_VOLUME;
- break;
-
- case LL_PCODE_CYLINDER:
- volume_params.setType( LL_PCODE_PROFILE_CIRCLE, LL_PCODE_PATH_LINE );
- volume_params.setBeginAndEndS( 0.f, 1.f );
- volume_params.setBeginAndEndT( 0.f, 1.f );
- volume_params.setRatio ( 1, 1 );
- volume_params.setShear ( 0, 0 );
- LLVolumeMessage::packVolumeParams(&volume_params, gMessageSystem);
- volume_pcode = LL_PCODE_VOLUME;
- break;
-
- case LL_PCODE_CYLINDER_HEMI:
- volume_params.setType( LL_PCODE_PROFILE_CIRCLE, LL_PCODE_PATH_LINE );
- volume_params.setBeginAndEndS( 0.25f, 0.75f );
- volume_params.setBeginAndEndT( 0.f, 1.f );
- volume_params.setRatio ( 1, 1 );
- volume_params.setShear ( 0, 0 );
- LLVolumeMessage::packVolumeParams(&volume_params, gMessageSystem);
- volume_pcode = LL_PCODE_VOLUME;
- break;
-
- case LL_PCODE_CONE:
- volume_params.setType( LL_PCODE_PROFILE_CIRCLE, LL_PCODE_PATH_LINE );
- volume_params.setBeginAndEndS( 0.f, 1.f );
- volume_params.setBeginAndEndT( 0.f, 1.f );
- volume_params.setRatio ( 0, 0 );
- volume_params.setShear ( 0, 0 );
- LLVolumeMessage::packVolumeParams(&volume_params, gMessageSystem);
- volume_pcode = LL_PCODE_VOLUME;
- break;
-
- case LL_PCODE_CONE_HEMI:
- volume_params.setType( LL_PCODE_PROFILE_CIRCLE, LL_PCODE_PATH_LINE );
- volume_params.setBeginAndEndS( 0.25f, 0.75f );
- volume_params.setBeginAndEndT( 0.f, 1.f );
- volume_params.setRatio ( 0, 0 );
- volume_params.setShear ( 0, 0 );
- LLVolumeMessage::packVolumeParams(&volume_params, gMessageSystem);
- volume_pcode = LL_PCODE_VOLUME;
- break;
-
- default:
- LLVolumeMessage::packVolumeParams(0, gMessageSystem);
- volume_pcode = pcode;
- break;
- }
- gMessageSystem->addU8Fast(_PREHASH_PCode, volume_pcode);
-
- gMessageSystem->addVector3Fast(_PREHASH_Scale, scale );
- gMessageSystem->addQuatFast(_PREHASH_Rotation, rotation );
- gMessageSystem->addVector3Fast(_PREHASH_RayStart, ray_start_region );
- gMessageSystem->addVector3Fast(_PREHASH_RayEnd, ray_end_region );
- gMessageSystem->addU8Fast(_PREHASH_BypassRaycast, (U8)b_hit_land );
- gMessageSystem->addU8Fast(_PREHASH_RayEndIsIntersection, (U8)FALSE );
- gMessageSystem->addU8Fast(_PREHASH_State, state);
-
- // Limit raycast to a single object.
- // Speeds up server raycast + avoid problems with server ray hitting objects
- // that were clipped by the near plane or culled on the viewer.
- LLUUID ray_target_id;
- if( hit_obj )
- {
- ray_target_id = hit_obj->getID();
- }
- else
- {
- ray_target_id.setNull();
- }
- gMessageSystem->addUUIDFast(_PREHASH_RayTargetID, ray_target_id );
-
- // Pack in name value pairs
- gMessageSystem->sendReliable(regionp->getHost());
-
- // Spawns a message, so must be after above send
- if (create_selected)
- {
- LLSelectMgr::getInstance()->deselectAll();
- gViewerWindow->getWindow()->incBusyCount();
- }
-
- // VEFFECT: AddObject
- LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BEAM, TRUE);
- effectp->setSourceObject((LLViewerObject*)gAgentAvatarp);
- effectp->setPositionGlobal(regionp->getPosGlobalFromRegion(ray_end_region));
- effectp->setDuration(LL_HUD_DUR_SHORT);
- effectp->setColor(LLColor4U(gAgent.getEffectColor()));
-
- add(LLStatViewer::OBJECT_CREATE, 1);
-
- return TRUE;
+ LLVector3 ray_start_region;
+ LLVector3 ray_end_region;
+ LLViewerRegion* regionp = NULL;
+ BOOL b_hit_land = FALSE;
+ S32 hit_face = -1;
+ LLViewerObject* hit_obj = NULL;
+ U8 state = 0;
+ BOOL success = raycastForNewObjPos( x, y, &hit_obj, &hit_face, &b_hit_land, &ray_start_region, &ray_end_region, &regionp );
+ if( !success )
+ {
+ return FALSE;
+ }
+
+ if( hit_obj && (hit_obj->isAvatar() || hit_obj->isAttachment()) )
+ {
+ // Can't create objects on avatars or attachments
+ return FALSE;
+ }
+
+ if (NULL == regionp)
+ {
+ LL_WARNS() << "regionp was NULL; aborting function." << LL_ENDL;
+ return FALSE;
+ }
+
+ if (regionp->getRegionFlag(REGION_FLAGS_SANDBOX))
+ {
+ //LLFirstUse::useSandbox();
+ }
+
+ // Set params for new object based on its PCode.
+ LLQuaternion rotation;
+ LLVector3 scale = DEFAULT_OBJECT_SCALE;
+ U8 material = LL_MCODE_WOOD;
+ BOOL create_selected = FALSE;
+ LLVolumeParams volume_params;
+
+ switch (pcode)
+ {
+ case LL_PCODE_LEGACY_GRASS:
+ // Randomize size of grass patch
+ scale.setVec(10.f + ll_frand(20.f), 10.f + ll_frand(20.f), 1.f + ll_frand(2.f));
+ state = rand() % LLVOGrass::sMaxGrassSpecies;
+ break;
+
+
+ case LL_PCODE_LEGACY_TREE:
+ case LL_PCODE_TREE_NEW:
+ state = rand() % LLVOTree::sMaxTreeSpecies;
+ break;
+
+ case LL_PCODE_SPHERE:
+ case LL_PCODE_CONE:
+ case LL_PCODE_CUBE:
+ case LL_PCODE_CYLINDER:
+ case LL_PCODE_TORUS:
+ case LLViewerObject::LL_VO_SQUARE_TORUS:
+ case LLViewerObject::LL_VO_TRIANGLE_TORUS:
+ default:
+ create_selected = TRUE;
+ break;
+ }
+
+ // Play creation sound
+ if (gAudiop)
+ {
+ gAudiop->triggerSound( LLUUID(gSavedSettings.getString("UISndObjectCreate")),
+ gAgent.getID(), 1.0f, LLAudioEngine::AUDIO_TYPE_UI);
+ }
+
+ LLUIUsage::instance().logCommand("Build.ObjectAdd");
+ gMessageSystem->newMessageFast(_PREHASH_ObjectAdd);
+ gMessageSystem->nextBlockFast(_PREHASH_AgentData);
+ gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ gMessageSystem->addUUIDFast(_PREHASH_GroupID, gAgent.getGroupID());
+ gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
+ gMessageSystem->addU8Fast(_PREHASH_Material, material);
+
+ U32 flags = 0; // not selected
+ if (use_physics)
+ {
+ flags |= FLAGS_USE_PHYSICS;
+ }
+ if (create_selected)
+ {
+ flags |= FLAGS_CREATE_SELECTED;
+ }
+ gMessageSystem->addU32Fast(_PREHASH_AddFlags, flags );
+
+ LLPCode volume_pcode; // ...PCODE_VOLUME, or the original on error
+ switch (pcode)
+ {
+ case LL_PCODE_SPHERE:
+ rotation.setQuat(90.f * DEG_TO_RAD, LLVector3::y_axis);
+
+ volume_params.setType( LL_PCODE_PROFILE_CIRCLE_HALF, LL_PCODE_PATH_CIRCLE );
+ volume_params.setBeginAndEndS( 0.f, 1.f );
+ volume_params.setBeginAndEndT( 0.f, 1.f );
+ volume_params.setRatio ( 1, 1 );
+ volume_params.setShear ( 0, 0 );
+ LLVolumeMessage::packVolumeParams(&volume_params, gMessageSystem);
+ volume_pcode = LL_PCODE_VOLUME;
+ break;
+
+ case LL_PCODE_TORUS:
+ rotation.setQuat(90.f * DEG_TO_RAD, LLVector3::y_axis);
+
+ volume_params.setType( LL_PCODE_PROFILE_CIRCLE, LL_PCODE_PATH_CIRCLE );
+ volume_params.setBeginAndEndS( 0.f, 1.f );
+ volume_params.setBeginAndEndT( 0.f, 1.f );
+ volume_params.setRatio ( 1.f, 0.25f ); // "top size"
+ volume_params.setShear ( 0, 0 );
+ LLVolumeMessage::packVolumeParams(&volume_params, gMessageSystem);
+ volume_pcode = LL_PCODE_VOLUME;
+ break;
+
+ case LLViewerObject::LL_VO_SQUARE_TORUS:
+ rotation.setQuat(90.f * DEG_TO_RAD, LLVector3::y_axis);
+
+ volume_params.setType( LL_PCODE_PROFILE_SQUARE, LL_PCODE_PATH_CIRCLE );
+ volume_params.setBeginAndEndS( 0.f, 1.f );
+ volume_params.setBeginAndEndT( 0.f, 1.f );
+ volume_params.setRatio ( 1.f, 0.25f ); // "top size"
+ volume_params.setShear ( 0, 0 );
+ LLVolumeMessage::packVolumeParams(&volume_params, gMessageSystem);
+ volume_pcode = LL_PCODE_VOLUME;
+ break;
+
+ case LLViewerObject::LL_VO_TRIANGLE_TORUS:
+ rotation.setQuat(90.f * DEG_TO_RAD, LLVector3::y_axis);
+
+ volume_params.setType( LL_PCODE_PROFILE_EQUALTRI, LL_PCODE_PATH_CIRCLE );
+ volume_params.setBeginAndEndS( 0.f, 1.f );
+ volume_params.setBeginAndEndT( 0.f, 1.f );
+ volume_params.setRatio ( 1.f, 0.25f ); // "top size"
+ volume_params.setShear ( 0, 0 );
+ LLVolumeMessage::packVolumeParams(&volume_params, gMessageSystem);
+ volume_pcode = LL_PCODE_VOLUME;
+ break;
+
+ case LL_PCODE_SPHERE_HEMI:
+ volume_params.setType( LL_PCODE_PROFILE_CIRCLE_HALF, LL_PCODE_PATH_CIRCLE );
+ //volume_params.setBeginAndEndS( 0.5f, 1.f );
+ volume_params.setBeginAndEndT( 0.f, 0.5f );
+ volume_params.setRatio ( 1, 1 );
+ volume_params.setShear ( 0, 0 );
+ LLVolumeMessage::packVolumeParams(&volume_params, gMessageSystem);
+ volume_pcode = LL_PCODE_VOLUME;
+ break;
+
+ case LL_PCODE_CUBE:
+ volume_params.setType( LL_PCODE_PROFILE_SQUARE, LL_PCODE_PATH_LINE );
+ volume_params.setBeginAndEndS( 0.f, 1.f );
+ volume_params.setBeginAndEndT( 0.f, 1.f );
+ volume_params.setRatio ( 1, 1 );
+ volume_params.setShear ( 0, 0 );
+ LLVolumeMessage::packVolumeParams(&volume_params, gMessageSystem);
+ volume_pcode = LL_PCODE_VOLUME;
+ break;
+
+ case LL_PCODE_PRISM:
+ volume_params.setType( LL_PCODE_PROFILE_SQUARE, LL_PCODE_PATH_LINE );
+ volume_params.setBeginAndEndS( 0.f, 1.f );
+ volume_params.setBeginAndEndT( 0.f, 1.f );
+ volume_params.setRatio ( 0, 1 );
+ volume_params.setShear ( -0.5f, 0 );
+ LLVolumeMessage::packVolumeParams(&volume_params, gMessageSystem);
+ volume_pcode = LL_PCODE_VOLUME;
+ break;
+
+ case LL_PCODE_PYRAMID:
+ volume_params.setType( LL_PCODE_PROFILE_SQUARE, LL_PCODE_PATH_LINE );
+ volume_params.setBeginAndEndS( 0.f, 1.f );
+ volume_params.setBeginAndEndT( 0.f, 1.f );
+ volume_params.setRatio ( 0, 0 );
+ volume_params.setShear ( 0, 0 );
+ LLVolumeMessage::packVolumeParams(&volume_params, gMessageSystem);
+ volume_pcode = LL_PCODE_VOLUME;
+ break;
+
+ case LL_PCODE_TETRAHEDRON:
+ volume_params.setType( LL_PCODE_PROFILE_EQUALTRI, LL_PCODE_PATH_LINE );
+ volume_params.setBeginAndEndS( 0.f, 1.f );
+ volume_params.setBeginAndEndT( 0.f, 1.f );
+ volume_params.setRatio ( 0, 0 );
+ volume_params.setShear ( 0, 0 );
+ LLVolumeMessage::packVolumeParams(&volume_params, gMessageSystem);
+ volume_pcode = LL_PCODE_VOLUME;
+ break;
+
+ case LL_PCODE_CYLINDER:
+ volume_params.setType( LL_PCODE_PROFILE_CIRCLE, LL_PCODE_PATH_LINE );
+ volume_params.setBeginAndEndS( 0.f, 1.f );
+ volume_params.setBeginAndEndT( 0.f, 1.f );
+ volume_params.setRatio ( 1, 1 );
+ volume_params.setShear ( 0, 0 );
+ LLVolumeMessage::packVolumeParams(&volume_params, gMessageSystem);
+ volume_pcode = LL_PCODE_VOLUME;
+ break;
+
+ case LL_PCODE_CYLINDER_HEMI:
+ volume_params.setType( LL_PCODE_PROFILE_CIRCLE, LL_PCODE_PATH_LINE );
+ volume_params.setBeginAndEndS( 0.25f, 0.75f );
+ volume_params.setBeginAndEndT( 0.f, 1.f );
+ volume_params.setRatio ( 1, 1 );
+ volume_params.setShear ( 0, 0 );
+ LLVolumeMessage::packVolumeParams(&volume_params, gMessageSystem);
+ volume_pcode = LL_PCODE_VOLUME;
+ break;
+
+ case LL_PCODE_CONE:
+ volume_params.setType( LL_PCODE_PROFILE_CIRCLE, LL_PCODE_PATH_LINE );
+ volume_params.setBeginAndEndS( 0.f, 1.f );
+ volume_params.setBeginAndEndT( 0.f, 1.f );
+ volume_params.setRatio ( 0, 0 );
+ volume_params.setShear ( 0, 0 );
+ LLVolumeMessage::packVolumeParams(&volume_params, gMessageSystem);
+ volume_pcode = LL_PCODE_VOLUME;
+ break;
+
+ case LL_PCODE_CONE_HEMI:
+ volume_params.setType( LL_PCODE_PROFILE_CIRCLE, LL_PCODE_PATH_LINE );
+ volume_params.setBeginAndEndS( 0.25f, 0.75f );
+ volume_params.setBeginAndEndT( 0.f, 1.f );
+ volume_params.setRatio ( 0, 0 );
+ volume_params.setShear ( 0, 0 );
+ LLVolumeMessage::packVolumeParams(&volume_params, gMessageSystem);
+ volume_pcode = LL_PCODE_VOLUME;
+ break;
+
+ default:
+ LLVolumeMessage::packVolumeParams(0, gMessageSystem);
+ volume_pcode = pcode;
+ break;
+ }
+ gMessageSystem->addU8Fast(_PREHASH_PCode, volume_pcode);
+
+ gMessageSystem->addVector3Fast(_PREHASH_Scale, scale );
+ gMessageSystem->addQuatFast(_PREHASH_Rotation, rotation );
+ gMessageSystem->addVector3Fast(_PREHASH_RayStart, ray_start_region );
+ gMessageSystem->addVector3Fast(_PREHASH_RayEnd, ray_end_region );
+ gMessageSystem->addU8Fast(_PREHASH_BypassRaycast, (U8)b_hit_land );
+ gMessageSystem->addU8Fast(_PREHASH_RayEndIsIntersection, (U8)FALSE );
+ gMessageSystem->addU8Fast(_PREHASH_State, state);
+
+ // Limit raycast to a single object.
+ // Speeds up server raycast + avoid problems with server ray hitting objects
+ // that were clipped by the near plane or culled on the viewer.
+ LLUUID ray_target_id;
+ if( hit_obj )
+ {
+ ray_target_id = hit_obj->getID();
+ }
+ else
+ {
+ ray_target_id.setNull();
+ }
+ gMessageSystem->addUUIDFast(_PREHASH_RayTargetID, ray_target_id );
+
+ // Pack in name value pairs
+ gMessageSystem->sendReliable(regionp->getHost());
+
+ // Spawns a message, so must be after above send
+ if (create_selected)
+ {
+ LLSelectMgr::getInstance()->deselectAll();
+ gViewerWindow->getWindow()->incBusyCount();
+ }
+
+ // VEFFECT: AddObject
+ LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BEAM, TRUE);
+ effectp->setSourceObject((LLViewerObject*)gAgentAvatarp);
+ effectp->setPositionGlobal(regionp->getPosGlobalFromRegion(ray_end_region));
+ effectp->setDuration(LL_HUD_DUR_SHORT);
+ effectp->setColor(LLColor4U(gAgent.getEffectColor()));
+
+ add(LLStatViewer::OBJECT_CREATE, 1);
+
+ return TRUE;
}
// Used by the placer tool to add copies of the current selection.
// Inspired by add_object(). JC
BOOL LLToolPlacer::addDuplicate(S32 x, S32 y)
{
- LLVector3 ray_start_region;
- LLVector3 ray_end_region;
- LLViewerRegion* regionp = NULL;
- BOOL b_hit_land = FALSE;
- S32 hit_face = -1;
- LLViewerObject* hit_obj = NULL;
- BOOL success = raycastForNewObjPos( x, y, &hit_obj, &hit_face, &b_hit_land, &ray_start_region, &ray_end_region, &regionp );
- if( !success )
- {
- make_ui_sound("UISndInvalidOp");
- return FALSE;
- }
- if( hit_obj && (hit_obj->isAvatar() || hit_obj->isAttachment()) )
- {
- // Can't create objects on avatars or attachments
- make_ui_sound("UISndInvalidOp");
- return FALSE;
- }
-
-
- // Limit raycast to a single object.
- // Speeds up server raycast + avoid problems with server ray hitting objects
- // that were clipped by the near plane or culled on the viewer.
- LLUUID ray_target_id;
- if( hit_obj )
- {
- ray_target_id = hit_obj->getID();
- }
- else
- {
- ray_target_id.setNull();
- }
-
- LLSelectMgr::getInstance()->selectDuplicateOnRay(ray_start_region,
- ray_end_region,
- b_hit_land, // suppress raycast
- FALSE, // intersection
- ray_target_id,
- gSavedSettings.getBOOL("CreateToolCopyCenters"),
- gSavedSettings.getBOOL("CreateToolCopyRotates"),
- FALSE); // select copy
-
- if (regionp
- && (regionp->getRegionFlag(REGION_FLAGS_SANDBOX)))
- {
- //LLFirstUse::useSandbox();
- }
-
- return TRUE;
+ LLVector3 ray_start_region;
+ LLVector3 ray_end_region;
+ LLViewerRegion* regionp = NULL;
+ BOOL b_hit_land = FALSE;
+ S32 hit_face = -1;
+ LLViewerObject* hit_obj = NULL;
+ BOOL success = raycastForNewObjPos( x, y, &hit_obj, &hit_face, &b_hit_land, &ray_start_region, &ray_end_region, &regionp );
+ if( !success )
+ {
+ make_ui_sound("UISndInvalidOp");
+ return FALSE;
+ }
+ if( hit_obj && (hit_obj->isAvatar() || hit_obj->isAttachment()) )
+ {
+ // Can't create objects on avatars or attachments
+ make_ui_sound("UISndInvalidOp");
+ return FALSE;
+ }
+
+
+ // Limit raycast to a single object.
+ // Speeds up server raycast + avoid problems with server ray hitting objects
+ // that were clipped by the near plane or culled on the viewer.
+ LLUUID ray_target_id;
+ if( hit_obj )
+ {
+ ray_target_id = hit_obj->getID();
+ }
+ else
+ {
+ ray_target_id.setNull();
+ }
+
+ LLSelectMgr::getInstance()->selectDuplicateOnRay(ray_start_region,
+ ray_end_region,
+ b_hit_land, // suppress raycast
+ FALSE, // intersection
+ ray_target_id,
+ gSavedSettings.getBOOL("CreateToolCopyCenters"),
+ gSavedSettings.getBOOL("CreateToolCopyRotates"),
+ FALSE); // select copy
+
+ if (regionp
+ && (regionp->getRegionFlag(REGION_FLAGS_SANDBOX)))
+ {
+ //LLFirstUse::useSandbox();
+ }
+
+ return TRUE;
}
BOOL LLToolPlacer::placeObject(S32 x, S32 y, MASK mask)
{
- BOOL added = TRUE;
-
- if (gSavedSettings.getBOOL("CreateToolCopySelection"))
- {
- added = addDuplicate(x, y);
- }
- else
- {
- added = addObject( sObjectType, x, y, FALSE );
- }
-
- // ...and go back to the default tool
- if (added && !gSavedSettings.getBOOL("CreateToolKeepSelected"))
- {
- LLToolMgr::getInstance()->getCurrentToolset()->selectTool( LLToolCompTranslate::getInstance() );
- }
-
- return added;
+ BOOL added = TRUE;
+
+ if (gSavedSettings.getBOOL("CreateToolCopySelection"))
+ {
+ added = addDuplicate(x, y);
+ }
+ else
+ {
+ added = addObject( sObjectType, x, y, FALSE );
+ }
+
+ // ...and go back to the default tool
+ if (added && !gSavedSettings.getBOOL("CreateToolKeepSelected"))
+ {
+ LLToolMgr::getInstance()->getCurrentToolset()->selectTool( LLToolCompTranslate::getInstance() );
+ }
+
+ return added;
}
BOOL LLToolPlacer::handleHover(S32 x, S32 y, MASK mask)
{
- LL_DEBUGS("UserInput") << "hover handled by LLToolPlacer" << LL_ENDL;
- gViewerWindow->setCursor(UI_CURSOR_TOOLCREATE);
- return TRUE;
+ LL_DEBUGS("UserInput") << "hover handled by LLToolPlacer" << LL_ENDL;
+ gViewerWindow->setCursor(UI_CURSOR_TOOLCREATE);
+ return TRUE;
}
void LLToolPlacer::handleSelect()
{
- gFloaterTools->setStatusText("place");
+ gFloaterTools->setStatusText("place");
}
void LLToolPlacer::handleDeselect()