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-rw-r--r--indra/newview/lltoolplacer.cpp18
1 files changed, 5 insertions, 13 deletions
diff --git a/indra/newview/lltoolplacer.cpp b/indra/newview/lltoolplacer.cpp
index 8806d1465a..7d4d0397cc 100644
--- a/indra/newview/lltoolplacer.cpp
+++ b/indra/newview/lltoolplacer.cpp
@@ -81,22 +81,14 @@ BOOL LLToolPlacer::raycastForNewObjPos( S32 x, S32 y, LLViewerObject** hit_obj,
// Viewer-side pick to find the right sim to create the object on.
// First find the surface the object will be created on.
- LLPickInfo pick = gViewerWindow->pickImmediate(x, y, FALSE);
+ gViewerWindow->hitObjectOrLandGlobalImmediate(x, y, NULL, FALSE);
// Note: use the frontmost non-flora version because (a) plants usually have lots of alpha and (b) pants' Havok
// representations (if any) are NOT the same as their viewer representation.
- if (pick.mPickType == LLPickInfo::PICK_FLORA)
- {
- *hit_obj = NULL;
- *hit_face = -1;
- }
- else
- {
- *hit_obj = pick.getObject();
- *hit_face = pick.mObjectFace;
- }
- *b_hit_land = !(*hit_obj) && !pick.mPosGlobal.isExactlyZero();
- LLVector3d land_pos_global = pick.mPosGlobal;
+ *hit_obj = gObjectList.findObject( gLastHitNonFloraObjectID );
+ *hit_face = gLastHitNonFloraObjectFace;
+ *b_hit_land = !(*hit_obj) && !gLastHitNonFloraPosGlobal.isExactlyZero();
+ LLVector3d land_pos_global = gLastHitNonFloraPosGlobal;
// Make sure there's a surface to place the new object on.
BOOL bypass_sim_raycast = FALSE;