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-rw-r--r--indra/newview/lltoolplacer.cpp18
1 files changed, 13 insertions, 5 deletions
diff --git a/indra/newview/lltoolplacer.cpp b/indra/newview/lltoolplacer.cpp
index 7d4d0397cc..8806d1465a 100644
--- a/indra/newview/lltoolplacer.cpp
+++ b/indra/newview/lltoolplacer.cpp
@@ -81,14 +81,22 @@ BOOL LLToolPlacer::raycastForNewObjPos( S32 x, S32 y, LLViewerObject** hit_obj,
// Viewer-side pick to find the right sim to create the object on.
// First find the surface the object will be created on.
- gViewerWindow->hitObjectOrLandGlobalImmediate(x, y, NULL, FALSE);
+ LLPickInfo pick = gViewerWindow->pickImmediate(x, y, FALSE);
// Note: use the frontmost non-flora version because (a) plants usually have lots of alpha and (b) pants' Havok
// representations (if any) are NOT the same as their viewer representation.
- *hit_obj = gObjectList.findObject( gLastHitNonFloraObjectID );
- *hit_face = gLastHitNonFloraObjectFace;
- *b_hit_land = !(*hit_obj) && !gLastHitNonFloraPosGlobal.isExactlyZero();
- LLVector3d land_pos_global = gLastHitNonFloraPosGlobal;
+ if (pick.mPickType == LLPickInfo::PICK_FLORA)
+ {
+ *hit_obj = NULL;
+ *hit_face = -1;
+ }
+ else
+ {
+ *hit_obj = pick.getObject();
+ *hit_face = pick.mObjectFace;
+ }
+ *b_hit_land = !(*hit_obj) && !pick.mPosGlobal.isExactlyZero();
+ LLVector3d land_pos_global = pick.mPosGlobal;
// Make sure there's a surface to place the new object on.
BOOL bypass_sim_raycast = FALSE;