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Diffstat (limited to 'indra/newview/lltoolpie.cpp')
-rw-r--r--indra/newview/lltoolpie.cpp32
1 files changed, 31 insertions, 1 deletions
diff --git a/indra/newview/lltoolpie.cpp b/indra/newview/lltoolpie.cpp
index 9c8fca3552..5ed8dc5fb9 100644
--- a/indra/newview/lltoolpie.cpp
+++ b/indra/newview/lltoolpie.cpp
@@ -209,6 +209,7 @@ BOOL LLToolPie::pickLeftMouseDownCallback()
// touch behavior down below...
break;
case CLICK_ACTION_SIT:
+
if ((gAgent.getAvatarObject() != NULL) && (!gAgent.getAvatarObject()->isSitting())) // agent not already sitting
{
handle_object_sit_or_stand();
@@ -252,7 +253,7 @@ BOOL LLToolPie::pickLeftMouseDownCallback()
selectionPropertiesReceived();
}
}
- return TRUE;
+ return TRUE;
case CLICK_ACTION_PLAY:
handle_click_action_play();
return TRUE;
@@ -260,6 +261,29 @@ BOOL LLToolPie::pickLeftMouseDownCallback()
// mClickActionObject = object;
handle_click_action_open_media(object);
return TRUE;
+ case CLICK_ACTION_ZOOM:
+ {
+ const F32 PADDING_FACTOR = 2.f;
+ LLViewerObject* object = gObjectList.findObject(mPick.mObjectID);
+
+ if (object)
+ {
+ gAgent.setFocusOnAvatar(FALSE, ANIMATE);
+
+ LLBBox bbox = object->getBoundingBoxAgent() ;
+ F32 angle_of_view = llmax(0.1f, LLViewerCamera::getInstance()->getAspect() > 1.f ? LLViewerCamera::getInstance()->getView() * LLViewerCamera::getInstance()->getAspect() : LLViewerCamera::getInstance()->getView());
+ F32 distance = bbox.getExtentLocal().magVec() * PADDING_FACTOR / atan(angle_of_view);
+
+ LLVector3 obj_to_cam = LLViewerCamera::getInstance()->getOrigin() - bbox.getCenterAgent();
+ obj_to_cam.normVec();
+
+ LLVector3d object_center_global = gAgent.getPosGlobalFromAgent(bbox.getCenterAgent());
+ gAgent.setCameraPosAndFocusGlobal(object_center_global + LLVector3d(obj_to_cam * distance),
+ object_center_global,
+ mPick.mObjectID );
+ }
+ }
+ return TRUE;
default:
// nothing
break;
@@ -413,6 +437,9 @@ ECursorType cursor_from_object(LLViewerObject* object)
cursor = UI_CURSOR_HAND;
}
break;
+ case CLICK_ACTION_ZOOM:
+ cursor = UI_CURSOR_TOOLZOOMIN;
+ break;
case CLICK_ACTION_PLAY:
case CLICK_ACTION_OPEN_MEDIA:
cursor = cursor_from_parcel_media(click_action);
@@ -551,6 +578,9 @@ BOOL LLToolPie::handleMouseUp(S32 x, S32 y, MASK mask)
case CLICK_ACTION_BUY:
case CLICK_ACTION_PAY:
case CLICK_ACTION_OPEN:
+ case CLICK_ACTION_ZOOM:
+ case CLICK_ACTION_PLAY:
+ case CLICK_ACTION_OPEN_MEDIA:
// Because these actions open UI dialogs, we won't change
// the cursor again until the next hover and GL pick over
// the world. Keep the cursor an arrow, assuming that