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-rw-r--r--indra/newview/lltoolpie.cpp232
1 files changed, 133 insertions, 99 deletions
diff --git a/indra/newview/lltoolpie.cpp b/indra/newview/lltoolpie.cpp
index 9549f180df..95bd210ae3 100644
--- a/indra/newview/lltoolpie.cpp
+++ b/indra/newview/lltoolpie.cpp
@@ -37,7 +37,7 @@
#include "llavatarnamecache.h"
#include "llviewercontrol.h"
#include "llfocusmgr.h"
-//#include "llfirstuse.h"
+#include "llfirstuse.h"
#include "llfloaterland.h"
#include "llfloaterreg.h"
#include "llfloaterscriptdebug.h"
@@ -528,42 +528,17 @@ void LLToolPie::selectionPropertiesReceived()
BOOL LLToolPie::handleHover(S32 x, S32 y, MASK mask)
{
- if (!mMouseOutsideSlop
- && mMouseButtonDown
- && gSavedSettings.getBOOL("ClickToWalk"))
- {
- S32 delta_x = x - mMouseDownX;
- S32 delta_y = y - mMouseDownY;
- S32 threshold = gSavedSettings.getS32("DragAndDropDistanceThreshold");
- if (delta_x * delta_x + delta_y * delta_y > threshold * threshold)
- {
- startCameraSteering();
- }
- }
-
mHoverPick = gViewerWindow->pickImmediate(x, y, FALSE);
-
- if (inCameraSteerMode())
- {
- steerCameraWithMouse(x, y);
- gViewerWindow->setCursor(UI_CURSOR_TOOLGRAB);
- return TRUE;
- }
-
- // perform a separate pick that detects transparent objects since they respond to 1-click actions
- LLPickInfo click_action_pick = gViewerWindow->pickImmediate(x, y, TRUE);
-
- // Show screen-space highlight glow effect
- bool show_highlight = false;
LLViewerObject *parent = NULL;
LLViewerObject *object = mHoverPick.getObject();
-
if (object)
{
parent = object->getRootEdit();
}
- LLViewerObject* click_action_object = click_action_pick.getObject();
+ // Show screen-space highlight glow effect
+ bool show_highlight = false;
+
if (handleMediaHover(mHoverPick))
{
// *NOTE: If you think the hover glow conflicts with the media outline, you
@@ -572,39 +547,70 @@ BOOL LLToolPie::handleHover(S32 x, S32 y, MASK mask)
// cursor set by media object
lldebugst(LLERR_USER_INPUT) << "hover handled by LLToolPie (inactive)" << llendl;
}
- else if (click_action_object && useClickAction(mask, click_action_object, click_action_object->getRootEdit()))
+ else if (!mMouseOutsideSlop
+ && mMouseButtonDown
+ && gSavedSettings.getBOOL("ClickToWalk"))
{
- show_highlight = true;
- ECursorType cursor = cursorFromObject(click_action_object);
- gViewerWindow->setCursor(cursor);
- lldebugst(LLERR_USER_INPUT) << "hover handled by LLToolPie (inactive)" << llendl;
+ S32 delta_x = x - mMouseDownX;
+ S32 delta_y = y - mMouseDownY;
+ S32 threshold = gSavedSettings.getS32("DragAndDropDistanceThreshold");
+ if (delta_x * delta_x + delta_y * delta_y > threshold * threshold)
+ {
+ startCameraSteering();
+ steerCameraWithMouse(x, y);
+ gViewerWindow->setCursor(UI_CURSOR_TOOLGRAB);
+ }
+ else
+ {
+ gViewerWindow->setCursor(UI_CURSOR_ARROW);
+ }
}
-
- else if ((object && !object->isAvatar() && object->usePhysics())
- || (parent && !parent->isAvatar() && parent->usePhysics()))
+ else if (inCameraSteerMode())
{
- show_highlight = true;
+ steerCameraWithMouse(x, y);
gViewerWindow->setCursor(UI_CURSOR_TOOLGRAB);
- lldebugst(LLERR_USER_INPUT) << "hover handled by LLToolPie (inactive)" << llendl;
- }
- else if ( (object && object->flagHandleTouch())
- || (parent && parent->flagHandleTouch()))
- {
- show_highlight = true;
- gViewerWindow->setCursor(UI_CURSOR_HAND);
- lldebugst(LLERR_USER_INPUT) << "hover handled by LLToolPie (inactive)" << llendl;
}
else
{
- gViewerWindow->setCursor(UI_CURSOR_ARROW);
- lldebugst(LLERR_USER_INPUT) << "hover handled by LLToolPie (inactive)" << llendl;
+ // perform a separate pick that detects transparent objects since they respond to 1-click actions
+ LLPickInfo click_action_pick = gViewerWindow->pickImmediate(x, y, TRUE);
+
+ LLViewerObject* click_action_object = click_action_pick.getObject();
- if(!object)
+ if (click_action_object && useClickAction(mask, click_action_object, click_action_object->getRootEdit()))
+ {
+ show_highlight = true;
+ ECursorType cursor = cursorFromObject(click_action_object);
+ gViewerWindow->setCursor(cursor);
+ lldebugst(LLERR_USER_INPUT) << "hover handled by LLToolPie (inactive)" << llendl;
+ }
+
+ else if ((object && !object->isAvatar() && object->usePhysics())
+ || (parent && !parent->isAvatar() && parent->usePhysics()))
+ {
+ show_highlight = true;
+ gViewerWindow->setCursor(UI_CURSOR_TOOLGRAB);
+ lldebugst(LLERR_USER_INPUT) << "hover handled by LLToolPie (inactive)" << llendl;
+ }
+ else if ( (object && object->flagHandleTouch())
+ || (parent && parent->flagHandleTouch()))
+ {
+ show_highlight = true;
+ gViewerWindow->setCursor(UI_CURSOR_HAND);
+ lldebugst(LLERR_USER_INPUT) << "hover handled by LLToolPie (inactive)" << llendl;
+ }
+ else
{
- LLViewerMediaFocus::getInstance()->clearHover();
+ gViewerWindow->setCursor(UI_CURSOR_ARROW);
+ lldebugst(LLERR_USER_INPUT) << "hover handled by LLToolPie (inactive)" << llendl;
}
}
+ if(!object)
+ {
+ LLViewerMediaFocus::getInstance()->clearHover();
+ }
+
static LLCachedControl<bool> enable_highlight(
gSavedSettings, "RenderHoverGlowEnable", false);
LLDrawable* drawable = NULL;
@@ -662,6 +668,8 @@ BOOL LLToolPie::handleMouseUp(S32 x, S32 y, MASK mask)
mAutoPilotDestination->setDuration(3.f);
handle_go_to();
+ LLFirstUse::notMoving(false);
+
mBlockClickToWalk = false;
return TRUE;
@@ -1430,6 +1438,7 @@ bool LLToolPie::handleMediaClick(const LLPickInfo& pick)
{
// Make sure keyboard focus is set to the media focus object.
gFocusMgr.setKeyboardFocus(LLViewerMediaFocus::getInstance());
+ LLEditMenuHandler::gEditMenuHandler = LLViewerMediaFocus::instance().getFocusedMediaImpl();
media_impl->mouseDown(pick.mUVCoords, gKeyboard->currentMask(TRUE));
mMediaMouseCaptureID = mep->getMediaID();
@@ -1709,8 +1718,13 @@ void LLToolPie::showVisualContextMenuEffect()
effectp->setDuration(0.25f);
}
+typedef enum e_near_far
+{
+ NEAR_INTERSECTION,
+ FAR_INTERSECTION
+} ENearFar;
-bool intersect_ray_with_sphere( const LLVector3& ray_pt, const LLVector3& ray_dir, const LLVector3& sphere_center, F32 sphere_radius, LLVector3& intersection_pt)
+bool intersect_ray_with_sphere( const LLVector3& ray_pt, const LLVector3& ray_dir, const LLVector3& sphere_center, F32 sphere_radius, e_near_far near_far, LLVector3& intersection_pt)
{
// do ray/sphere intersection by solving quadratic equation
LLVector3 sphere_to_ray_start_vec = ray_pt - sphere_center;
@@ -1718,10 +1732,11 @@ bool intersect_ray_with_sphere( const LLVector3& ray_pt, const LLVector3& ray_di
F32 C = sphere_to_ray_start_vec.lengthSquared() - (sphere_radius * sphere_radius);
F32 discriminant = B*B - 4.f*C;
- if (discriminant > 0.f)
+ if (discriminant >= 0.f)
{ // intersection detected, now find closest one
F32 t0 = (-B - sqrtf(discriminant)) / 2.f;
- if (t0 > 0.f)
+
+ if (t0 > 0.f && near_far == NEAR_INTERSECTION)
{
intersection_pt = ray_pt + ray_dir * t0;
}
@@ -1732,12 +1747,15 @@ bool intersect_ray_with_sphere( const LLVector3& ray_pt, const LLVector3& ray_di
}
return true;
}
-
- return false;
+ else
+ { // no intersection
+ return false;
+ }
}
void LLToolPie::startCameraSteering()
{
+ LLFirstUse::notMoving(false);
mMouseOutsideSlop = true;
mBlockClickToWalk = true;
@@ -1786,64 +1804,80 @@ void LLToolPie::startCameraSteering()
void LLToolPie::steerCameraWithMouse(S32 x, S32 y)
{
- const F32 MIN_ROTATION_RADIUS_FRACTION = 0.2f;
-
+ const LLViewerCamera& camera = LLViewerCamera::instance();
+ const LLCoordFrame& rotation_frame = gAgent.getFrameAgent();
const LLVector3 pick_pos = gAgent.getPosAgentFromGlobal(mSteerPick.mPosGlobal);
- const LLVector3 rotation_center = gAgent.getFrameAgent().getOrigin();
- // FIXME: get this to work with camera tilt (i.e. sitting on a rotating object)
- const LLVector3 rotation_up_axis(LLVector3::z_axis);
-
- LLVector3 object_rotation_center = rotation_center + parallel_component(pick_pos - rotation_center, rotation_up_axis);
- F32 min_rotation_radius = MIN_ROTATION_RADIUS_FRACTION * dist_vec(rotation_center, LLViewerCamera::instance().getOrigin());;
- F32 pick_distance_from_rotation_center = llclamp(dist_vec(pick_pos, object_rotation_center), min_rotation_radius, F32_MAX);
+ const LLVector3 pick_rotation_center = rotation_frame.getOrigin() + parallel_component(pick_pos - rotation_frame.getOrigin(), rotation_frame.getUpAxis());
+ const F32 MIN_ROTATION_RADIUS_FRACTION = 0.2f;
+ const F32 min_rotation_radius = MIN_ROTATION_RADIUS_FRACTION * dist_vec(pick_rotation_center, camera.getOrigin());;
+ const F32 pick_distance_from_rotation_center = llclamp(dist_vec(pick_pos, pick_rotation_center), min_rotation_radius, F32_MAX);
+ const LLVector3 camera_to_rotation_center = pick_rotation_center - camera.getOrigin();
+ const LLVector3 adjusted_camera_pos = LLViewerCamera::instance().getOrigin() + projected_vec(camera_to_rotation_center, rotation_frame.getUpAxis());
+ const F32 camera_distance_from_rotation_center = dist_vec(adjusted_camera_pos, pick_rotation_center);
- LLVector3 mouse_ray = orthogonal_component(gViewerWindow->mouseDirectionGlobal(x, y), rotation_up_axis);
+ LLVector3 mouse_ray = orthogonal_component(gViewerWindow->mouseDirectionGlobal(x, y), rotation_frame.getUpAxis());
mouse_ray.normalize();
- LLVector3 old_mouse_ray = orthogonal_component(gViewerWindow->mouseDirectionGlobal(mMouseSteerX, mMouseSteerY), rotation_up_axis);
+ LLVector3 old_mouse_ray = orthogonal_component(gViewerWindow->mouseDirectionGlobal(mMouseSteerX, mMouseSteerY), rotation_frame.getUpAxis());
old_mouse_ray.normalize();
- LLVector3 camera_pos = gAgentCamera.getCameraPositionAgent();
- LLVector3 camera_to_rotation_center = object_rotation_center - camera_pos;
- LLVector3 adjusted_camera_pos = camera_pos + projected_vec(camera_to_rotation_center, rotation_up_axis);
- LLVector3 rotation_fwd_axis = LLViewerCamera::instance().getAtAxis() - projected_vec(LLViewerCamera::instance().getAtAxis(), rotation_up_axis);
- rotation_fwd_axis.normalize();
- F32 pick_dist = dist_vec(pick_pos, adjusted_camera_pos);
-
+ F32 yaw_angle;
+ F32 old_yaw_angle;
LLVector3 mouse_on_sphere;
- bool mouse_hit_sphere = intersect_ray_with_sphere(adjusted_camera_pos + (mouse_ray * pick_dist * 1.1f),
- -1.f * mouse_ray,
- object_rotation_center,
- pick_distance_from_rotation_center,
- mouse_on_sphere);
-
LLVector3 old_mouse_on_sphere;
- intersect_ray_with_sphere(adjusted_camera_pos + (old_mouse_ray * pick_dist * 1.1f),
- -1.f * old_mouse_ray,
- object_rotation_center,
- pick_distance_from_rotation_center,
- old_mouse_on_sphere);
- if (mouse_hit_sphere)
+ if (intersect_ray_with_sphere(
+ adjusted_camera_pos,
+ mouse_ray,
+ pick_rotation_center,
+ pick_distance_from_rotation_center,
+ FAR_INTERSECTION,
+ mouse_on_sphere))
{
- // calculate rotation frame in screen space
- LLVector3 screen_rotation_up_axis = orthogonal_component(rotation_up_axis, LLViewerCamera::instance().getAtAxis());
- screen_rotation_up_axis.normalize();
-
- LLVector3 screen_rotation_left_axis = screen_rotation_up_axis % LLViewerCamera::instance().getAtAxis();
+ LLVector3 mouse_sphere_offset = mouse_on_sphere - pick_rotation_center;
+ yaw_angle = atan2f(mouse_sphere_offset * rotation_frame.getLeftAxis(), mouse_sphere_offset * rotation_frame.getAtAxis());
+ }
+ else
+ {
+ yaw_angle = F_PI_BY_TWO + asinf(pick_distance_from_rotation_center / camera_distance_from_rotation_center);
+ if (mouse_ray * rotation_frame.getLeftAxis() < 0.f)
+ {
+ yaw_angle *= -1.f;
+ }
+ }
- LLVector3 rotation_furthest_pt = object_rotation_center + pick_distance_from_rotation_center * rotation_fwd_axis;
- F32 mouse_lateral_distance = llclamp(((mouse_on_sphere - rotation_furthest_pt) * screen_rotation_left_axis) / pick_distance_from_rotation_center, -1.f, 1.f);
- F32 old_mouse_lateral_distance = llclamp(((old_mouse_on_sphere - rotation_furthest_pt) * screen_rotation_left_axis) / pick_distance_from_rotation_center, -1.f, 1.f);
+ if (intersect_ray_with_sphere(
+ adjusted_camera_pos,
+ old_mouse_ray,
+ pick_rotation_center,
+ pick_distance_from_rotation_center,
+ FAR_INTERSECTION,
+ old_mouse_on_sphere))
+ {
+ LLVector3 mouse_sphere_offset = old_mouse_on_sphere - pick_rotation_center;
+ old_yaw_angle = atan2f(mouse_sphere_offset * rotation_frame.getLeftAxis(), mouse_sphere_offset * rotation_frame.getAtAxis());
+ }
+ else
+ {
+ old_yaw_angle = F_PI_BY_TWO + asinf(pick_distance_from_rotation_center / camera_distance_from_rotation_center);
- F32 yaw_angle = asinf(mouse_lateral_distance);
- F32 old_yaw_angle = asinf(old_mouse_lateral_distance);
+ if (mouse_ray * rotation_frame.getLeftAxis() < 0.f)
+ {
+ old_yaw_angle *= -1.f;
+ }
+ }
- F32 delta_angle = yaw_angle - old_yaw_angle;
- if (!mClockwise) delta_angle *= -1.f;
+ const F32 delta_angle = yaw_angle - old_yaw_angle;
+ if (mClockwise)
+ {
gAgent.yaw(delta_angle);
- mMouseSteerX = x;
- mMouseSteerY = y;
}
+ else
+ {
+ gAgent.yaw(-delta_angle);
+ }
+
+ mMouseSteerX = x;
+ mMouseSteerY = y;
}