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Diffstat (limited to 'indra/newview/lltoolmorph.cpp')
-rw-r--r--indra/newview/lltoolmorph.cpp101
1 files changed, 51 insertions, 50 deletions
diff --git a/indra/newview/lltoolmorph.cpp b/indra/newview/lltoolmorph.cpp
index 4fb75f7a49..fa21b1a866 100644
--- a/indra/newview/lltoolmorph.cpp
+++ b/indra/newview/lltoolmorph.cpp
@@ -49,7 +49,6 @@
#include "lldrawable.h"
#include "lldrawpoolavatar.h"
#include "llface.h"
-#include "llfloatercustomize.h"
#include "llmorphview.h"
#include "llresmgr.h"
#include "llselectmgr.h"
@@ -79,22 +78,25 @@ LLVisualParamHint::LLVisualParamHint(
S32 width, S32 height,
LLViewerJointMesh *mesh,
LLViewerVisualParam *param,
- F32 param_weight)
+ LLWearable *wearable,
+ F32 param_weight,
+ LLJoint* jointp)
:
LLViewerDynamicTexture(width, height, 3, LLViewerDynamicTexture::ORDER_MIDDLE, TRUE ),
mNeedsUpdate( TRUE ),
mIsVisible( FALSE ),
mJointMesh( mesh ),
mVisualParam( param ),
+ mWearablePtr( wearable ),
mVisualParamWeight( param_weight ),
mAllowsUpdates( TRUE ),
mDelayFrames( 0 ),
mRect( pos_x, pos_y + height, pos_x + width, pos_y ),
- mLastParamWeight(0.f)
+ mLastParamWeight(0.f),
+ mCamTargetJoint(jointp)
{
LLVisualParamHint::sInstances.insert( this );
- mBackgroundp = LLUI::getUIImage("avatar_thumb_bkgrnd.j2c");
-
+ mBackgroundp = LLUI::getUIImage("avatar_thumb_bkgrnd.png");
llassert(width != 0);
llassert(height != 0);
@@ -108,6 +110,12 @@ LLVisualParamHint::~LLVisualParamHint()
LLVisualParamHint::sInstances.erase( this );
}
+//virtual
+S8 LLVisualParamHint::getType() const
+{
+ return LLViewerDynamicTexture::LL_VISUAL_PARAM_HINT ;
+}
+
//-----------------------------------------------------------------------------
// static
// requestHintUpdates()
@@ -139,22 +147,20 @@ void LLVisualParamHint::requestHintUpdates( LLVisualParamHint* exception1, LLVis
BOOL LLVisualParamHint::needsRender()
{
- return mNeedsUpdate && mDelayFrames-- <= 0 && !gAgent.getAvatarObject()->mAppearanceAnimating && mAllowsUpdates;
+ return mNeedsUpdate && mDelayFrames-- <= 0 && !gAgentAvatarp->mAppearanceAnimating && mAllowsUpdates;
}
void LLVisualParamHint::preRender(BOOL clear_depth)
{
- LLVOAvatarSelf* avatarp = gAgent.getAvatarObject();
-
mLastParamWeight = mVisualParam->getWeight();
- mVisualParam->setWeight(mVisualParamWeight, FALSE);
- avatarp->setVisualParamWeight(mVisualParam->getID(), mVisualParamWeight, FALSE);
- avatarp->setVisualParamWeight("Blink_Left", 0.f);
- avatarp->setVisualParamWeight("Blink_Right", 0.f);
- avatarp->updateComposites();
- avatarp->updateVisualParams();
- avatarp->updateGeometry(avatarp->mDrawable);
- avatarp->updateLOD();
+ mWearablePtr->setVisualParamWeight(mVisualParam->getID(), mVisualParamWeight, FALSE);
+ gAgentAvatarp->setVisualParamWeight(mVisualParam->getID(), mVisualParamWeight, FALSE);
+ gAgentAvatarp->setVisualParamWeight("Blink_Left", 0.f);
+ gAgentAvatarp->setVisualParamWeight("Blink_Right", 0.f);
+ gAgentAvatarp->updateComposites();
+ gAgentAvatarp->updateVisualParams();
+ gAgentAvatarp->updateGeometry(gAgentAvatarp->mDrawable);
+ gAgentAvatarp->updateLOD();
LLViewerDynamicTexture::preRender(clear_depth);
}
@@ -165,15 +171,17 @@ void LLVisualParamHint::preRender(BOOL clear_depth)
BOOL LLVisualParamHint::render()
{
LLVisualParamReset::sDirty = TRUE;
- LLVOAvatar* avatarp = gAgent.getAvatarObject();
+
+ gGL.pushUIMatrix();
+ gGL.loadUIIdentity();
glMatrixMode(GL_PROJECTION);
- glPushMatrix();
+ gGL.pushMatrix();
glLoadIdentity();
glOrtho(0.0f, mFullWidth, 0.0f, mFullHeight, -1.0f, 1.0f);
glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
+ gGL.pushMatrix();
glLoadIdentity();
LLGLSUIDefault gls_ui;
@@ -181,37 +189,22 @@ BOOL LLVisualParamHint::render()
mBackgroundp->draw(0, 0, mFullWidth, mFullHeight);
glMatrixMode(GL_PROJECTION);
- glPopMatrix();
+ gGL.popMatrix();
glMatrixMode(GL_MODELVIEW);
- glPopMatrix();
+ gGL.popMatrix();
mNeedsUpdate = FALSE;
mIsVisible = TRUE;
- LLViewerJointMesh* cam_target_joint = NULL;
- const std::string& cam_target_mesh_name = mVisualParam->getCameraTargetName();
- if( !cam_target_mesh_name.empty() )
- {
- cam_target_joint = (LLViewerJointMesh*)avatarp->getJoint( cam_target_mesh_name );
- }
- if( !cam_target_joint )
- {
- cam_target_joint = (LLViewerJointMesh*)gMorphView->getCameraTargetJoint();
- }
- if( !cam_target_joint )
- {
- cam_target_joint = (LLViewerJointMesh*)avatarp->getJoint("mHead");
- }
-
LLQuaternion avatar_rotation;
- LLJoint* root_joint = avatarp->getRootJoint();
+ LLJoint* root_joint = gAgentAvatarp->getRootJoint();
if( root_joint )
{
avatar_rotation = root_joint->getWorldRotation();
}
- LLVector3 target_joint_pos = cam_target_joint->getWorldPosition();
+ LLVector3 target_joint_pos = mCamTargetJoint->getWorldPosition();
LLVector3 target_offset( 0, 0, mVisualParam->getCameraElevation() );
LLVector3 target_pos = target_joint_pos + (target_offset * avatar_rotation);
@@ -227,26 +220,29 @@ BOOL LLVisualParamHint::render()
LLViewerCamera::getInstance()->setAspect((F32)mFullWidth / (F32)mFullHeight);
LLViewerCamera::getInstance()->setOriginAndLookAt(
- camera_pos, // camera
- LLVector3(0.f, 0.f, 1.f), // up
- target_pos ); // point of interest
+ camera_pos, // camera
+ LLVector3::z_axis, // up
+ target_pos ); // point of interest
LLViewerCamera::getInstance()->setPerspective(FALSE, mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight, FALSE);
- if (avatarp->mDrawable.notNull())
+ if (gAgentAvatarp->mDrawable.notNull())
{
- LLDrawPoolAvatar *avatarPoolp = (LLDrawPoolAvatar *)avatarp->mDrawable->getFace(0)->getPool();
+ LLDrawPoolAvatar *avatarPoolp = (LLDrawPoolAvatar *)gAgentAvatarp->mDrawable->getFace(0)->getPool();
LLGLDepthTest gls_depth(GL_TRUE, GL_TRUE);
gGL.setAlphaRejectSettings(LLRender::CF_ALWAYS);
gGL.setSceneBlendType(LLRender::BT_REPLACE);
- avatarPoolp->renderAvatars(avatarp); // renders only one avatar
+ avatarPoolp->renderAvatars(gAgentAvatarp); // renders only one avatar
gGL.setSceneBlendType(LLRender::BT_ALPHA);
gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT);
}
- avatarp->setVisualParamWeight(mVisualParam->getID(), mLastParamWeight);
- mVisualParam->setWeight(mLastParamWeight, FALSE);
+ gAgentAvatarp->setVisualParamWeight(mVisualParam->getID(), mLastParamWeight);
+ mWearablePtr->setVisualParamWeight(mVisualParam->getID(), mLastParamWeight, FALSE);
+ gAgentAvatarp->updateVisualParams();
gGL.color4f(1,1,1,1);
mGLTexturep->setGLTextureCreated(true);
+ gGL.popUIMatrix();
+
return TRUE;
}
@@ -286,6 +282,12 @@ LLVisualParamReset::LLVisualParamReset() : LLViewerDynamicTexture(1, 1, 1, ORDER
{
}
+//virtual
+S8 LLVisualParamReset::getType() const
+{
+ return LLViewerDynamicTexture::LL_VISUAL_PARAM_RESET ;
+}
+
//-----------------------------------------------------------------------------
// render()
//-----------------------------------------------------------------------------
@@ -293,10 +295,9 @@ BOOL LLVisualParamReset::render()
{
if (sDirty)
{
- LLVOAvatarSelf* avatarp = gAgent.getAvatarObject();
- avatarp->updateComposites();
- avatarp->updateVisualParams();
- avatarp->updateGeometry(avatarp->mDrawable);
+ gAgentAvatarp->updateComposites();
+ gAgentAvatarp->updateVisualParams();
+ gAgentAvatarp->updateGeometry(gAgentAvatarp->mDrawable);
sDirty = FALSE;
}