diff options
Diffstat (limited to 'indra/newview/lltoolmorph.cpp')
-rw-r--r-- | indra/newview/lltoolmorph.cpp | 40 |
1 files changed, 18 insertions, 22 deletions
diff --git a/indra/newview/lltoolmorph.cpp b/indra/newview/lltoolmorph.cpp index 79846b9160..22176c037f 100644 --- a/indra/newview/lltoolmorph.cpp +++ b/indra/newview/lltoolmorph.cpp @@ -145,22 +145,20 @@ void LLVisualParamHint::requestHintUpdates( LLVisualParamHint* exception1, LLVis BOOL LLVisualParamHint::needsRender() { - return mNeedsUpdate && mDelayFrames-- <= 0 && !gAgent.getAvatarObject()->mAppearanceAnimating && mAllowsUpdates; + return mNeedsUpdate && mDelayFrames-- <= 0 && !gAgentAvatarp->mAppearanceAnimating && mAllowsUpdates; } void LLVisualParamHint::preRender(BOOL clear_depth) { - LLVOAvatarSelf* avatarp = gAgent.getAvatarObject(); - mLastParamWeight = mVisualParam->getWeight(); mVisualParam->setWeight(mVisualParamWeight, FALSE); - avatarp->setVisualParamWeight(mVisualParam->getID(), mVisualParamWeight, FALSE); - avatarp->setVisualParamWeight("Blink_Left", 0.f); - avatarp->setVisualParamWeight("Blink_Right", 0.f); - avatarp->updateComposites(); - avatarp->updateVisualParams(); - avatarp->updateGeometry(avatarp->mDrawable); - avatarp->updateLOD(); + gAgentAvatarp->setVisualParamWeight(mVisualParam->getID(), mVisualParamWeight, FALSE); + gAgentAvatarp->setVisualParamWeight("Blink_Left", 0.f); + gAgentAvatarp->setVisualParamWeight("Blink_Right", 0.f); + gAgentAvatarp->updateComposites(); + gAgentAvatarp->updateVisualParams(); + gAgentAvatarp->updateGeometry(gAgentAvatarp->mDrawable); + gAgentAvatarp->updateLOD(); LLViewerDynamicTexture::preRender(clear_depth); } @@ -171,7 +169,6 @@ void LLVisualParamHint::preRender(BOOL clear_depth) BOOL LLVisualParamHint::render() { LLVisualParamReset::sDirty = TRUE; - LLVOAvatar* avatarp = gAgent.getAvatarObject(); gGL.pushUIMatrix(); gGL.loadUIIdentity(); @@ -202,7 +199,7 @@ BOOL LLVisualParamHint::render() const std::string& cam_target_mesh_name = mVisualParam->getCameraTargetName(); if( !cam_target_mesh_name.empty() ) { - cam_target_joint = (LLViewerJointMesh*)avatarp->getJoint( cam_target_mesh_name ); + cam_target_joint = (LLViewerJointMesh*)gAgentAvatarp->getJoint( cam_target_mesh_name ); } if( !cam_target_joint ) { @@ -210,11 +207,11 @@ BOOL LLVisualParamHint::render() } if( !cam_target_joint ) { - cam_target_joint = (LLViewerJointMesh*)avatarp->getJoint("mHead"); + cam_target_joint = (LLViewerJointMesh*)gAgentAvatarp->getJoint("mHead"); } LLQuaternion avatar_rotation; - LLJoint* root_joint = avatarp->getRootJoint(); + LLJoint* root_joint = gAgentAvatarp->getRootJoint(); if( root_joint ) { avatar_rotation = root_joint->getWorldRotation(); @@ -242,17 +239,17 @@ BOOL LLVisualParamHint::render() LLViewerCamera::getInstance()->setPerspective(FALSE, mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight, FALSE); - if (avatarp->mDrawable.notNull()) + if (gAgentAvatarp->mDrawable.notNull()) { - LLDrawPoolAvatar *avatarPoolp = (LLDrawPoolAvatar *)avatarp->mDrawable->getFace(0)->getPool(); + LLDrawPoolAvatar *avatarPoolp = (LLDrawPoolAvatar *)gAgentAvatarp->mDrawable->getFace(0)->getPool(); LLGLDepthTest gls_depth(GL_TRUE, GL_TRUE); gGL.setAlphaRejectSettings(LLRender::CF_ALWAYS); gGL.setSceneBlendType(LLRender::BT_REPLACE); - avatarPoolp->renderAvatars(avatarp); // renders only one avatar + avatarPoolp->renderAvatars(gAgentAvatarp); // renders only one avatar gGL.setSceneBlendType(LLRender::BT_ALPHA); gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); } - avatarp->setVisualParamWeight(mVisualParam->getID(), mLastParamWeight); + gAgentAvatarp->setVisualParamWeight(mVisualParam->getID(), mLastParamWeight); mVisualParam->setWeight(mLastParamWeight, FALSE); gGL.color4f(1,1,1,1); mGLTexturep->setGLTextureCreated(true); @@ -309,10 +306,9 @@ BOOL LLVisualParamReset::render() { if (sDirty) { - LLVOAvatarSelf* avatarp = gAgent.getAvatarObject(); - avatarp->updateComposites(); - avatarp->updateVisualParams(); - avatarp->updateGeometry(avatarp->mDrawable); + gAgentAvatarp->updateComposites(); + gAgentAvatarp->updateVisualParams(); + gAgentAvatarp->updateGeometry(gAgentAvatarp->mDrawable); sDirty = FALSE; } |