diff options
Diffstat (limited to 'indra/newview/lltooldraganddrop.cpp')
-rw-r--r-- | indra/newview/lltooldraganddrop.cpp | 239 |
1 files changed, 149 insertions, 90 deletions
diff --git a/indra/newview/lltooldraganddrop.cpp b/indra/newview/lltooldraganddrop.cpp index f1813c9d17..e7f96239fd 100644 --- a/indra/newview/lltooldraganddrop.cpp +++ b/indra/newview/lltooldraganddrop.cpp @@ -961,7 +961,9 @@ BOOL LLToolDragAndDrop::handleDropMaterialProtections(LLViewerObject* hit_obj, LLNotificationsUtil::add("ErrorMessage", args); return FALSE; } - if (hit_obj->getInventoryItemByAsset(item->getAssetUUID())) + // Make sure to verify both id and type since 'null' + // is a shared default for some asset types. + if (hit_obj->getInventoryItemByAsset(item->getAssetUUID(), item->getType())) { // if the asset is already in the object's inventory // then it can always be added to a side. @@ -1114,6 +1116,54 @@ void LLToolDragAndDrop::dropTextureAllFaces(LLViewerObject* hit_obj, hit_obj->sendTEUpdate(); } +void LLToolDragAndDrop::dropMaterial(LLViewerObject* hit_obj, + S32 hit_face, + LLInventoryItem* item, + LLToolDragAndDrop::ESource source, + const LLUUID& src_id, + bool all_faces) +{ + LLSelectNode* nodep = nullptr; + if (hit_obj->isSelected()) + { + // update object's saved materials + nodep = LLSelectMgr::getInstance()->getSelection()->findNode(hit_obj); + } + + // If user dropped a material onto face it implies + // applying texture now without cancel, save to selection + if (all_faces) + { + dropMaterialAllFaces(hit_obj, item, source, src_id); + + if (nodep) + { + uuid_vec_t material_ids; + gltf_materials_vec_t override_materials; + S32 num_faces = hit_obj->getNumTEs(); + for (S32 face = 0; face < num_faces; face++) + { + material_ids.push_back(hit_obj->getRenderMaterialID(face)); + override_materials.push_back(nullptr); + } + nodep->saveGLTFMaterials(material_ids, override_materials); + } + } + else + { + dropMaterialOneFace(hit_obj, hit_face, item, source, src_id); + + // If user dropped a material onto face it implies + // applying texture now without cancel, save to selection + if (nodep + && gFloaterTools->getVisible() + && nodep->mSavedGLTFMaterialIds.size() > hit_face) + { + nodep->mSavedGLTFMaterialIds[hit_face] = hit_obj->getRenderMaterialID(hit_face); + nodep->mSavedGLTFOverrideMaterials[hit_face] = nullptr; + } + } +} void LLToolDragAndDrop::dropMaterialOneFace(LLViewerObject* hit_obj, S32 hit_face, @@ -1219,6 +1269,71 @@ void LLToolDragAndDrop::dropTextureOneFaceAvatar(LLVOAvatar* avatar, S32 hit_fac avatar->userSetOptionalTE( hit_face, image); } */ +void LLToolDragAndDrop::dropTexture(LLViewerObject* hit_obj, + S32 hit_face, + LLInventoryItem* item, + ESource source, + const LLUUID& src_id, + bool all_faces, + S32 tex_channel) +{ + LLSelectNode* nodep = nullptr; + if (hit_obj->isSelected()) + { + // update object's saved textures + nodep = LLSelectMgr::getInstance()->getSelection()->findNode(hit_obj); + } + + if (all_faces) + { + dropTextureAllFaces(hit_obj, item, source, src_id); + + // If user dropped a texture onto face it implies + // applying texture now without cancel, save to selection + if (nodep) + { + uuid_vec_t texture_ids; + S32 num_faces = hit_obj->getNumTEs(); + for (S32 face = 0; face < num_faces; face++) + { + LLViewerTexture* tex = hit_obj->getTEImage(face); + if (tex != nullptr) + { + texture_ids.push_back(tex->getID()); + } + else + { + texture_ids.push_back(LLUUID::null); + } + } + nodep->saveTextures(texture_ids); + } + } + else + { + dropTextureOneFace(hit_obj, hit_face, item, source, src_id); + + // If user dropped a texture onto face it implies + // applying texture now without cancel, save to selection + LLPanelFace* panel_face = gFloaterTools->getPanelFace(); + if (nodep + && gFloaterTools->getVisible() + && panel_face + && panel_face->getTextureDropChannel() == 0 /*texture*/ + && nodep->mSavedTextures.size() > hit_face) + { + LLViewerTexture* tex = hit_obj->getTEImage(hit_face); + if (tex != nullptr) + { + nodep->mSavedTextures[hit_face] = tex->getID(); + } + else + { + nodep->mSavedTextures[hit_face] = LLUUID::null; + } + } + } +} void LLToolDragAndDrop::dropTextureOneFace(LLViewerObject* hit_obj, S32 hit_face, @@ -2128,104 +2243,48 @@ EAcceptance LLToolDragAndDrop::dad3dApplyToObject( { if (cargo_type == DAD_TEXTURE) { - LLSelectNode *nodep = nullptr; - if (obj->isSelected()) + bool all_faces = mask & MASK_SHIFT; + if (item->getPermissions().allowOperationBy(PERM_COPY, gAgent.getID())) { - // update object's saved textures - nodep = LLSelectMgr::getInstance()->getSelection()->findNode(obj); + dropTexture(obj, face, item, mSource, mSourceID, all_faces); + } + else + { + ESource source = mSource; + LLUUID source_id = mSourceID; + LLNotificationsUtil::add("ApplyInventoryToObject", LLSD(), LLSD(), [obj, face, item, source, source_id, all_faces](const LLSD& notification, const LLSD& response) + { + S32 option = LLNotificationsUtil::getSelectedOption(notification, response); + // if Cancel pressed + if (option == 1) + { + return; + } + dropTexture(obj, face, item, source, source_id, all_faces); + }); } - - if((mask & MASK_SHIFT)) - { - dropTextureAllFaces(obj, item, mSource, mSourceID); - - // If user dropped a texture onto face it implies - // applying texture now without cancel, save to selection - if (nodep) - { - uuid_vec_t texture_ids; - S32 num_faces = obj->getNumTEs(); - for (S32 face = 0; face < num_faces; face++) - { - LLViewerTexture *tex = obj->getTEImage(face); - if (tex != nullptr) - { - texture_ids.push_back(tex->getID()); - } - else - { - texture_ids.push_back(LLUUID::null); - } - } - nodep->saveTextures(texture_ids); - } - } - else - { - dropTextureOneFace(obj, face, item, mSource, mSourceID); - - // If user dropped a texture onto face it implies - // applying texture now without cancel, save to selection - LLPanelFace* panel_face = gFloaterTools->getPanelFace(); - if (nodep - && gFloaterTools->getVisible() - && panel_face - && panel_face->getTextureDropChannel() == 0 /*texture*/ - && nodep->mSavedGLTFMaterialIds.size() > face) - { - LLViewerTexture *tex = obj->getTEImage(face); - if (tex != nullptr) - { - nodep->mSavedTextures[face] = tex->getID(); - } - else - { - nodep->mSavedTextures[face] = LLUUID::null; - } - } - } } else if (cargo_type == DAD_MATERIAL) { - LLSelectNode *nodep = nullptr; - if (obj->isSelected()) - { - // update object's saved materials - nodep = LLSelectMgr::getInstance()->getSelection()->findNode(obj); - } - - // If user dropped a material onto face it implies - // applying texture now without cancel, save to selection - if ((mask & MASK_SHIFT)) + bool all_faces = mask & MASK_SHIFT; + if (item->getPermissions().allowOperationBy(PERM_COPY, gAgent.getID())) { - dropMaterialAllFaces(obj, item, mSource, mSourceID); - - if (nodep) - { - uuid_vec_t material_ids; - gltf_materials_vec_t override_materials; - S32 num_faces = obj->getNumTEs(); - for (S32 face = 0; face < num_faces; face++) - { - material_ids.push_back(obj->getRenderMaterialID(face)); - override_materials.push_back(nullptr); - } - nodep->saveGLTFMaterials(material_ids, override_materials); - } + dropMaterial(obj, face, item, mSource, mSourceID, all_faces); } else { - dropMaterialOneFace(obj, face, item, mSource, mSourceID); - - // If user dropped a material onto face it implies - // applying texture now without cancel, save to selection - if (nodep - && gFloaterTools->getVisible() - && nodep->mSavedGLTFMaterialIds.size() > face) - { - nodep->mSavedGLTFMaterialIds[face] = obj->getRenderMaterialID(face); - nodep->mSavedGLTFOverrideMaterials[face] = nullptr; - } + ESource source = mSource; + LLUUID source_id = mSourceID; + LLNotificationsUtil::add("ApplyInventoryToObject", LLSD(), LLSD(), [obj, face, item, source, source_id, all_faces](const LLSD& notification, const LLSD& response) + { + S32 option = LLNotificationsUtil::getSelectedOption(notification, response); + // if Cancel pressed + if (option == 1) + { + return; + } + dropMaterial(obj, face, item, source, source_id, all_faces); + }); } } else if (cargo_type == DAD_MESH) |