diff options
Diffstat (limited to 'indra/newview/lltooldraganddrop.cpp')
-rwxr-xr-x | indra/newview/lltooldraganddrop.cpp | 23 |
1 files changed, 11 insertions, 12 deletions
diff --git a/indra/newview/lltooldraganddrop.cpp b/indra/newview/lltooldraganddrop.cpp index 5c9aedcf8f..78d9c7a3f4 100755 --- a/indra/newview/lltooldraganddrop.cpp +++ b/indra/newview/lltooldraganddrop.cpp @@ -861,12 +861,12 @@ void LLToolDragAndDrop::dragOrDrop3D( S32 x, S32 y, MASK mask, BOOL drop, EAccep if (mDrop) { // don't allow drag and drop onto transparent objects - pick(gViewerWindow->pickImmediate(x, y, FALSE)); + pick(gViewerWindow->pickImmediate(x, y, FALSE, FALSE)); } else { // don't allow drag and drop onto transparent objects - gViewerWindow->pickAsync(x, y, mask, pickCallback, FALSE); + gViewerWindow->pickAsync(x, y, mask, pickCallback, FALSE, FALSE); } *acceptance = mLastAccept; @@ -1013,13 +1013,10 @@ BOOL LLToolDragAndDrop::handleDropTextureProtections(LLViewerObject* hit_obj, // causing a dirty inventory) and we can do an update, stall the user // while fetching the inventory. // - // Note: fetch only if inventory is both dirty and not present since previously checked faces - // could have requested new fetch for same item (removed inventory and marked as dirty=false). - // Objects without listeners (dirty==true and inventory!=NULL. In this specific case - before - // first fetch) shouldn't be updated either since we won't receive any changes. - if (hit_obj->isInventoryDirty() && hit_obj->getInventoryRoot() == NULL) + // Fetch if inventory is dirty and listener is present (otherwise we will not receive update) + if (hit_obj->isInventoryDirty() && hit_obj->hasInventoryListeners()) { - hit_obj->fetchInventoryFromServer(); + hit_obj->requestInventory(); LLSD args; args["ERROR_MESSAGE"] = "Unable to add texture.\nPlease wait a few seconds and try again."; LLNotificationsUtil::add("ErrorMessage", args); @@ -1099,10 +1096,12 @@ BOOL LLToolDragAndDrop::handleDropTextureProtections(LLViewerObject* hit_obj, { hit_obj->updateInventory(new_item, TASK_INVENTORY_ITEM_KEY, true); } - // Force the object to update its refetch its inventory so it has this texture. - hit_obj->fetchInventoryFromServer(); - // TODO: Check to see if adding the item was successful; if not, then - // we should return false here. + // Force the object to update and refetch its inventory so it has this texture. + hit_obj->dirtyInventory(); + hit_obj->requestInventory(); + // TODO: Check to see if adding the item was successful; if not, then + // we should return false here. This will requre a separate listener + // since without listener, we have no way to receive update } return TRUE; } |