diff options
Diffstat (limited to 'indra/newview/lltool.h')
-rw-r--r-- | indra/newview/lltool.h | 218 |
1 files changed, 109 insertions, 109 deletions
diff --git a/indra/newview/lltool.h b/indra/newview/lltool.h index 2e22bcfdb9..f94fe27ac7 100644 --- a/indra/newview/lltool.h +++ b/indra/newview/lltool.h @@ -1,109 +1,109 @@ -/** - * @file lltool.h - * @brief LLTool class header file - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLTOOL_H -#define LL_LLTOOL_H - -#include "llkeyboard.h" -#include "llmousehandler.h" -#include "llcoord.h" -#include "v3math.h" -#include "v3dmath.h" - -class LLViewerObject; -class LLToolComposite; -class LLView; -class LLPanel; - -class LLTool -: public LLMouseHandler, public LLThreadSafeRefCount -{ -public: - LLTool( const std::string& name, LLToolComposite* composite = NULL ); - virtual ~LLTool(); - - // Hack to support LLFocusMgr - virtual bool isView() const { return false; } - - // Virtual functions inherited from LLMouseHandler - virtual bool handleAnyMouseClick(S32 x, S32 y, MASK mask, EMouseClickType clicktype, bool down); - virtual bool handleMouseDown(S32 x, S32 y, MASK mask); - virtual bool handleMouseUp(S32 x, S32 y, MASK mask); - virtual bool handleMiddleMouseDown(S32 x, S32 y, MASK mask); - virtual bool handleMiddleMouseUp(S32 x, S32 y, MASK mask); - - virtual bool handleHover(S32 x, S32 y, MASK mask); - virtual bool handleScrollWheel(S32 x, S32 y, S32 clicks); - virtual bool handleScrollHWheel(S32 x, S32 y, S32 clicks); - virtual bool handleDoubleClick(S32 x, S32 y, MASK mask); - virtual bool handleRightMouseDown(S32 x, S32 y, MASK mask); - virtual bool handleRightMouseUp(S32 x, S32 y, MASK mask); - virtual bool handleToolTip(S32 x, S32 y, MASK mask); - - // Return false to allow context menu to be shown. - virtual void screenPointToLocal(S32 screen_x, S32 screen_y, S32* local_x, S32* local_y) const - { *local_x = screen_x; *local_y = screen_y; } - virtual void localPointToScreen(S32 local_x, S32 local_y, S32* screen_x, S32* screen_y) const - { *screen_x = local_x; *screen_y = local_y; } - - virtual const std::string& getName() const { return mName; } - - // New virtual functions - virtual LLViewerObject* getEditingObject() { return NULL; } - virtual LLVector3d getEditingPointGlobal() { return LLVector3d(); } - virtual bool isEditing() { return (getEditingObject() != NULL); } - virtual void stopEditing() {} - - virtual bool clipMouseWhenDown() { return true; } - - virtual void handleSelect() { } // do stuff when your tool is selected - virtual void handleDeselect() { } // clean up when your tool is deselected - - virtual LLTool* getOverrideTool(MASK mask); - - // isAlwaysRendered() - return true if this is a tool that should - // always be rendered regardless of selection. - virtual bool isAlwaysRendered() { return false; } - - virtual void render() {} // draw tool specific 3D content in world - virtual void draw(); // draw tool specific 2D overlay - - virtual bool handleKey(KEY key, MASK mask); - - // Note: NOT virtual. Subclasses should call this version. - void setMouseCapture(bool b); - bool hasMouseCapture(); - virtual void onMouseCaptureLost() {} // override this one as needed. - -protected: - LLToolComposite* mComposite; // Composite will handle mouse captures. - std::string mName; - -public: - static const std::string sNameNull; -}; - -#endif +/**
+ * @file lltool.h
+ * @brief LLTool class header file
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLTOOL_H
+#define LL_LLTOOL_H
+
+#include "llkeyboard.h"
+#include "llmousehandler.h"
+#include "llcoord.h"
+#include "v3math.h"
+#include "v3dmath.h"
+
+class LLViewerObject;
+class LLToolComposite;
+class LLView;
+class LLPanel;
+
+class LLTool
+: public LLMouseHandler, public LLThreadSafeRefCount
+{
+public:
+ LLTool( const std::string& name, LLToolComposite* composite = NULL );
+ virtual ~LLTool();
+
+ // Hack to support LLFocusMgr
+ virtual bool isView() const { return false; }
+
+ // Virtual functions inherited from LLMouseHandler
+ virtual bool handleAnyMouseClick(S32 x, S32 y, MASK mask, EMouseClickType clicktype, bool down);
+ virtual bool handleMouseDown(S32 x, S32 y, MASK mask);
+ virtual bool handleMouseUp(S32 x, S32 y, MASK mask);
+ virtual bool handleMiddleMouseDown(S32 x, S32 y, MASK mask);
+ virtual bool handleMiddleMouseUp(S32 x, S32 y, MASK mask);
+
+ virtual bool handleHover(S32 x, S32 y, MASK mask);
+ virtual bool handleScrollWheel(S32 x, S32 y, S32 clicks);
+ virtual bool handleScrollHWheel(S32 x, S32 y, S32 clicks);
+ virtual bool handleDoubleClick(S32 x, S32 y, MASK mask);
+ virtual bool handleRightMouseDown(S32 x, S32 y, MASK mask);
+ virtual bool handleRightMouseUp(S32 x, S32 y, MASK mask);
+ virtual bool handleToolTip(S32 x, S32 y, MASK mask);
+
+ // Return false to allow context menu to be shown.
+ virtual void screenPointToLocal(S32 screen_x, S32 screen_y, S32* local_x, S32* local_y) const
+ { *local_x = screen_x; *local_y = screen_y; }
+ virtual void localPointToScreen(S32 local_x, S32 local_y, S32* screen_x, S32* screen_y) const
+ { *screen_x = local_x; *screen_y = local_y; }
+
+ virtual const std::string& getName() const { return mName; }
+
+ // New virtual functions
+ virtual LLViewerObject* getEditingObject() { return NULL; }
+ virtual LLVector3d getEditingPointGlobal() { return LLVector3d(); }
+ virtual bool isEditing() { return (getEditingObject() != NULL); }
+ virtual void stopEditing() {}
+
+ virtual bool clipMouseWhenDown() { return true; }
+
+ virtual void handleSelect() { } // do stuff when your tool is selected
+ virtual void handleDeselect() { } // clean up when your tool is deselected
+
+ virtual LLTool* getOverrideTool(MASK mask);
+
+ // isAlwaysRendered() - return true if this is a tool that should
+ // always be rendered regardless of selection.
+ virtual bool isAlwaysRendered() { return false; }
+
+ virtual void render() {} // draw tool specific 3D content in world
+ virtual void draw(); // draw tool specific 2D overlay
+
+ virtual bool handleKey(KEY key, MASK mask);
+
+ // Note: NOT virtual. Subclasses should call this version.
+ void setMouseCapture(bool b);
+ bool hasMouseCapture();
+ virtual void onMouseCaptureLost() {} // override this one as needed.
+
+protected:
+ LLToolComposite* mComposite; // Composite will handle mouse captures.
+ std::string mName;
+
+public:
+ static const std::string sNameNull;
+};
+
+#endif
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