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-rw-r--r--indra/newview/lltinygltfhelper.cpp117
1 files changed, 87 insertions, 30 deletions
diff --git a/indra/newview/lltinygltfhelper.cpp b/indra/newview/lltinygltfhelper.cpp
index 5b75db37d0..b8cb3d712d 100644
--- a/indra/newview/lltinygltfhelper.cpp
+++ b/indra/newview/lltinygltfhelper.cpp
@@ -31,7 +31,7 @@
#include "llviewertexture.h"
#include "llviewertexturelist.h"
-void strip_alpha_channel(LLPointer<LLImageRaw>& img)
+static void strip_alpha_channel(LLPointer<LLImageRaw>& img)
{
if (img->getComponents() == 4)
{
@@ -45,13 +45,13 @@ void strip_alpha_channel(LLPointer<LLImageRaw>& img)
// PRECONDITIONS:
// dst_img must be 3 component
// src_img and dst_image must have the same dimensions
-void copy_red_channel(LLPointer<LLImageRaw>& src_img, LLPointer<LLImageRaw>& dst_img)
+static void copy_red_channel(const LLPointer<LLImageRaw>& src_img, LLPointer<LLImageRaw>& dst_img)
{
llassert(src_img->getWidth() == dst_img->getWidth() && src_img->getHeight() == dst_img->getHeight());
llassert(dst_img->getComponents() == 3);
U32 pixel_count = dst_img->getWidth() * dst_img->getHeight();
- U8* src = src_img->getData();
+ const U8* src = src_img->getData();
U8* dst = dst_img->getData();
S8 src_components = src_img->getComponents();
@@ -87,23 +87,36 @@ void LLTinyGLTFHelper::initFetchedTextures(tinygltf::Material& material,
{
strip_alpha_channel(mr_img);
- if (occlusion_img && material.pbrMetallicRoughness.metallicRoughnessTexture.index != material.occlusionTexture.index)
+ if (occlusion_img)
{
- // occlusion is a distinct texture from pbrMetallicRoughness
- // pack into mr red channel
- int occlusion_idx = material.occlusionTexture.index;
- int mr_idx = material.pbrMetallicRoughness.metallicRoughnessTexture.index;
- if (occlusion_idx != mr_idx)
+ if (material.pbrMetallicRoughness.metallicRoughnessTexture.index != material.occlusionTexture.index)
{
- //scale occlusion image to match resolution of mr image
- occlusion_img->scale(mr_img->getWidth(), mr_img->getHeight());
-
- copy_red_channel(occlusion_img, mr_img);
+ // occlusion is a distinct texture from pbrMetallicRoughness
+ // pack into mr red channel
+ int occlusion_idx = material.occlusionTexture.index;
+ int mr_idx = material.pbrMetallicRoughness.metallicRoughnessTexture.index;
+ if (occlusion_idx != mr_idx)
+ {
+ LLImageDataLock lockIn(occlusion_img);
+ LLImageDataLock lockOut(mr_img);
+ //scale occlusion image to match resolution of mr image
+ occlusion_img->scale(mr_img->getWidth(), mr_img->getHeight());
+
+ copy_red_channel(occlusion_img, mr_img);
+ }
}
}
+ else if (material.occlusionTexture.index == -1)
+ {
+ // no occlusion, make sure red channel of ORM is all 255
+ occlusion_img = new LLImageRaw(mr_img->getWidth(), mr_img->getHeight(), 3);
+ occlusion_img->clear(255, 255, 255);
+ copy_red_channel(occlusion_img, mr_img);
+ }
}
else if (occlusion_img)
{
+ LLImageDataSharedLock lock(occlusion_img);
//no mr but occlusion exists, make a white mr_img and copy occlusion red channel over
mr_img = new LLImageRaw(occlusion_img->getWidth(), occlusion_img->getHeight(), 3);
mr_img->clear(255, 255, 255);
@@ -127,7 +140,7 @@ LLColor4 LLTinyGLTFHelper::getColor(const std::vector<double>& in)
LLColor4 out;
for (S32 i = 0; i < llmin((S32)in.size(), 4); ++i)
{
- out.mV[i] = in[i];
+ out.mV[i] = (F32)in[i];
}
return out;
@@ -147,7 +160,7 @@ const tinygltf::Image * LLTinyGLTFHelper::getImageFromTextureIndex(const tinyglt
return nullptr;
}
-LLImageRaw * LLTinyGLTFHelper::getTexture(const std::string & folder, const tinygltf::Model & model, S32 texture_index, std::string & name)
+LLImageRaw * LLTinyGLTFHelper::getTexture(const std::string & folder, const tinygltf::Model & model, S32 texture_index, std::string & name, bool flip)
{
const tinygltf::Image* image = getImageFromTextureIndex(model, texture_index);
LLImageRaw* rawImage = nullptr;
@@ -159,14 +172,17 @@ LLImageRaw * LLTinyGLTFHelper::getTexture(const std::string & folder, const tiny
{
name = image->name;
rawImage = new LLImageRaw(&image->image[0], image->width, image->height, image->component);
- rawImage->verticalFlip();
+ if (flip)
+ {
+ rawImage->verticalFlip();
+ }
rawImage->optimizeAwayAlpha();
}
return rawImage;
}
-LLImageRaw * LLTinyGLTFHelper::getTexture(const std::string & folder, const tinygltf::Model & model, S32 texture_index)
+LLImageRaw * LLTinyGLTFHelper::getTexture(const std::string & folder, const tinygltf::Model & model, S32 texture_index, bool flip)
{
const tinygltf::Image* image = getImageFromTextureIndex(model, texture_index);
LLImageRaw* rawImage = nullptr;
@@ -177,7 +193,10 @@ LLImageRaw * LLTinyGLTFHelper::getTexture(const std::string & folder, const tiny
image->component <= 4)
{
rawImage = new LLImageRaw(&image->image[0], image->width, image->height, image->component);
- rawImage->verticalFlip();
+ if (flip)
+ {
+ rawImage->verticalFlip();
+ }
rawImage->optimizeAwayAlpha();
}
@@ -187,7 +206,7 @@ LLImageRaw * LLTinyGLTFHelper::getTexture(const std::string & folder, const tiny
bool LLTinyGLTFHelper::loadModel(const std::string& filename, tinygltf::Model& model_in)
{
std::string exten = gDirUtilp->getExtension(filename);
-
+
if (exten == "gltf" || exten == "glb")
{
tinygltf::TinyGLTF loader;
@@ -224,7 +243,7 @@ bool LLTinyGLTFHelper::loadModel(const std::string& filename, tinygltf::Model& m
LL_WARNS("GLTF") << "Cannot load. File has no materials " << filename << LL_ENDL;
return false;
}
-
+
return true;
}
@@ -232,12 +251,50 @@ bool LLTinyGLTFHelper::loadModel(const std::string& filename, tinygltf::Model& m
return false;
}
+bool LLTinyGLTFHelper::saveModel(const std::string& filename, tinygltf::Model& model_in)
+{
+ std::string exten = gDirUtilp->getExtension(filename);
+
+ bool success = false;
+
+ if (exten == "gltf" || exten == "glb")
+ {
+ tinygltf::TinyGLTF writer;
+
+ std::string filename_lc = filename;
+ LLStringUtil::toLower(filename_lc);
+
+
+ bool embed_images = false;
+ bool embed_buffers = false;
+ bool pretty_print = true;
+ bool write_binary = false;
+
+
+ if (std::string::npos == filename_lc.rfind(".gltf"))
+ { // file is binary
+ embed_images = embed_buffers = write_binary = true;
+ }
+
+ success = writer.WriteGltfSceneToFile(&model_in, filename, embed_images, embed_buffers, pretty_print, write_binary);
+
+ if (!success)
+ {
+ LL_WARNS("GLTF") << "Failed to save" << LL_ENDL;
+ return false;
+ }
+ }
+
+ return success;
+}
+
bool LLTinyGLTFHelper::getMaterialFromModel(
const std::string& filename,
const tinygltf::Model& model_in,
S32 mat_index,
LLFetchedGLTFMaterial* material,
- std::string& material_name)
+ std::string& material_name,
+ bool flip)
{
llassert(material);
@@ -256,18 +313,18 @@ bool LLTinyGLTFHelper::getMaterialFromModel(
material_name = material_in.name;
// get base color texture
- LLPointer<LLImageRaw> base_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.pbrMetallicRoughness.baseColorTexture.index);
+ LLPointer<LLImageRaw> base_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.pbrMetallicRoughness.baseColorTexture.index, flip);
// get normal map
- LLPointer<LLImageRaw> normal_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.normalTexture.index);
+ LLPointer<LLImageRaw> normal_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.normalTexture.index, flip);
// get metallic-roughness texture
- LLPointer<LLImageRaw> mr_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.pbrMetallicRoughness.metallicRoughnessTexture.index);
+ LLPointer<LLImageRaw> mr_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.pbrMetallicRoughness.metallicRoughnessTexture.index, flip);
// get emissive texture
- LLPointer<LLImageRaw> emissive_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.emissiveTexture.index);
+ LLPointer<LLImageRaw> emissive_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.emissiveTexture.index, flip);
// get occlusion map if needed
LLPointer<LLImageRaw> occlusion_img;
if (material_in.occlusionTexture.index != material_in.pbrMetallicRoughness.metallicRoughnessTexture.index)
{
- occlusion_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.occlusionTexture.index);
+ occlusion_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.occlusionTexture.index, flip);
}
LLPointer<LLViewerFetchedTexture> base_color_tex;
@@ -282,7 +339,7 @@ bool LLTinyGLTFHelper::getMaterialFromModel(
if (base_color_tex)
{
- base_color_tex->addTextureStats(64.f * 64.f, TRUE);
+ base_color_tex->addTextureStats(64.f * 64.f, true);
material->mTextureId[LLGLTFMaterial::GLTF_TEXTURE_INFO_BASE_COLOR] = base_color_tex->getID();
material->mBaseColorTexture = base_color_tex;
}
@@ -294,7 +351,7 @@ bool LLTinyGLTFHelper::getMaterialFromModel(
if (normal_tex)
{
- normal_tex->addTextureStats(64.f * 64.f, TRUE);
+ normal_tex->addTextureStats(64.f * 64.f, true);
material->mTextureId[LLGLTFMaterial::GLTF_TEXTURE_INFO_NORMAL] = normal_tex->getID();
material->mNormalTexture = normal_tex;
}
@@ -306,7 +363,7 @@ bool LLTinyGLTFHelper::getMaterialFromModel(
if (mr_tex)
{
- mr_tex->addTextureStats(64.f * 64.f, TRUE);
+ mr_tex->addTextureStats(64.f * 64.f, true);
material->mTextureId[LLGLTFMaterial::GLTF_TEXTURE_INFO_METALLIC_ROUGHNESS] = mr_tex->getID();
material->mMetallicRoughnessTexture = mr_tex;
}
@@ -318,7 +375,7 @@ bool LLTinyGLTFHelper::getMaterialFromModel(
if (emissive_tex)
{
- emissive_tex->addTextureStats(64.f * 64.f, TRUE);
+ emissive_tex->addTextureStats(64.f * 64.f, true);
material->mTextureId[LLGLTFMaterial::GLTF_TEXTURE_INFO_EMISSIVE] = emissive_tex->getID();
material->mEmissiveTexture = emissive_tex;
}