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-rw-r--r--indra/newview/lltinygltfhelper.cpp57
1 files changed, 37 insertions, 20 deletions
diff --git a/indra/newview/lltinygltfhelper.cpp b/indra/newview/lltinygltfhelper.cpp
index 5b75db37d0..4e41f9959a 100644
--- a/indra/newview/lltinygltfhelper.cpp
+++ b/indra/newview/lltinygltfhelper.cpp
@@ -87,20 +87,30 @@ void LLTinyGLTFHelper::initFetchedTextures(tinygltf::Material& material,
{
strip_alpha_channel(mr_img);
- if (occlusion_img && material.pbrMetallicRoughness.metallicRoughnessTexture.index != material.occlusionTexture.index)
+ if (occlusion_img)
{
- // occlusion is a distinct texture from pbrMetallicRoughness
- // pack into mr red channel
- int occlusion_idx = material.occlusionTexture.index;
- int mr_idx = material.pbrMetallicRoughness.metallicRoughnessTexture.index;
- if (occlusion_idx != mr_idx)
+ if (material.pbrMetallicRoughness.metallicRoughnessTexture.index != material.occlusionTexture.index)
{
- //scale occlusion image to match resolution of mr image
- occlusion_img->scale(mr_img->getWidth(), mr_img->getHeight());
-
- copy_red_channel(occlusion_img, mr_img);
+ // occlusion is a distinct texture from pbrMetallicRoughness
+ // pack into mr red channel
+ int occlusion_idx = material.occlusionTexture.index;
+ int mr_idx = material.pbrMetallicRoughness.metallicRoughnessTexture.index;
+ if (occlusion_idx != mr_idx)
+ {
+ //scale occlusion image to match resolution of mr image
+ occlusion_img->scale(mr_img->getWidth(), mr_img->getHeight());
+
+ copy_red_channel(occlusion_img, mr_img);
+ }
}
}
+ else if (material.occlusionTexture.index == -1)
+ {
+ // no occlusion, make sure red channel of ORM is all 255
+ occlusion_img = new LLImageRaw(mr_img->getWidth(), mr_img->getHeight(), 3);
+ occlusion_img->clear(255, 255, 255);
+ copy_red_channel(occlusion_img, mr_img);
+ }
}
else if (occlusion_img)
{
@@ -147,7 +157,7 @@ const tinygltf::Image * LLTinyGLTFHelper::getImageFromTextureIndex(const tinyglt
return nullptr;
}
-LLImageRaw * LLTinyGLTFHelper::getTexture(const std::string & folder, const tinygltf::Model & model, S32 texture_index, std::string & name)
+LLImageRaw * LLTinyGLTFHelper::getTexture(const std::string & folder, const tinygltf::Model & model, S32 texture_index, std::string & name, bool flip)
{
const tinygltf::Image* image = getImageFromTextureIndex(model, texture_index);
LLImageRaw* rawImage = nullptr;
@@ -159,14 +169,17 @@ LLImageRaw * LLTinyGLTFHelper::getTexture(const std::string & folder, const tiny
{
name = image->name;
rawImage = new LLImageRaw(&image->image[0], image->width, image->height, image->component);
- rawImage->verticalFlip();
+ if (flip)
+ {
+ rawImage->verticalFlip();
+ }
rawImage->optimizeAwayAlpha();
}
return rawImage;
}
-LLImageRaw * LLTinyGLTFHelper::getTexture(const std::string & folder, const tinygltf::Model & model, S32 texture_index)
+LLImageRaw * LLTinyGLTFHelper::getTexture(const std::string & folder, const tinygltf::Model & model, S32 texture_index, bool flip)
{
const tinygltf::Image* image = getImageFromTextureIndex(model, texture_index);
LLImageRaw* rawImage = nullptr;
@@ -177,7 +190,10 @@ LLImageRaw * LLTinyGLTFHelper::getTexture(const std::string & folder, const tiny
image->component <= 4)
{
rawImage = new LLImageRaw(&image->image[0], image->width, image->height, image->component);
- rawImage->verticalFlip();
+ if (flip)
+ {
+ rawImage->verticalFlip();
+ }
rawImage->optimizeAwayAlpha();
}
@@ -237,7 +253,8 @@ bool LLTinyGLTFHelper::getMaterialFromModel(
const tinygltf::Model& model_in,
S32 mat_index,
LLFetchedGLTFMaterial* material,
- std::string& material_name)
+ std::string& material_name,
+ bool flip)
{
llassert(material);
@@ -256,18 +273,18 @@ bool LLTinyGLTFHelper::getMaterialFromModel(
material_name = material_in.name;
// get base color texture
- LLPointer<LLImageRaw> base_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.pbrMetallicRoughness.baseColorTexture.index);
+ LLPointer<LLImageRaw> base_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.pbrMetallicRoughness.baseColorTexture.index, flip);
// get normal map
- LLPointer<LLImageRaw> normal_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.normalTexture.index);
+ LLPointer<LLImageRaw> normal_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.normalTexture.index, flip);
// get metallic-roughness texture
- LLPointer<LLImageRaw> mr_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.pbrMetallicRoughness.metallicRoughnessTexture.index);
+ LLPointer<LLImageRaw> mr_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.pbrMetallicRoughness.metallicRoughnessTexture.index, flip);
// get emissive texture
- LLPointer<LLImageRaw> emissive_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.emissiveTexture.index);
+ LLPointer<LLImageRaw> emissive_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.emissiveTexture.index, flip);
// get occlusion map if needed
LLPointer<LLImageRaw> occlusion_img;
if (material_in.occlusionTexture.index != material_in.pbrMetallicRoughness.metallicRoughnessTexture.index)
{
- occlusion_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.occlusionTexture.index);
+ occlusion_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.occlusionTexture.index, flip);
}
LLPointer<LLViewerFetchedTexture> base_color_tex;