diff options
Diffstat (limited to 'indra/newview/lltextureview.cpp')
-rw-r--r-- | indra/newview/lltextureview.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/indra/newview/lltextureview.cpp b/indra/newview/lltextureview.cpp index 9e86548c2d..92527fc3a9 100644 --- a/indra/newview/lltextureview.cpp +++ b/indra/newview/lltextureview.cpp @@ -481,8 +481,8 @@ private: void LLGLTexMemBar::draw() { F32 discard_bias = LLViewerTexture::sDesiredDiscardBias; - F32 cache_usage = LLAppViewer::getTextureCache()->getUsage().valueInUnits<LLUnits::Megabytes>(); - F32 cache_max_usage = LLAppViewer::getTextureCache()->getMaxUsage().valueInUnits<LLUnits::Megabytes>(); + F32 cache_usage = (F32)LLAppViewer::getTextureCache()->getUsage().valueInUnits<LLUnits::Megabytes>(); + F32 cache_max_usage = (F32)LLAppViewer::getTextureCache()->getMaxUsage().valueInUnits<LLUnits::Megabytes>(); S32 line_height = LLFontGL::getFontMonospace()->getLineHeight(); S32 v_offset = 0;//(S32)((texture_bar_height + 2.2f) * mTextureView->mNumTextureBars + 2.0f); F32Bytes total_texture_downloaded = gTotalTextureData; @@ -631,8 +631,8 @@ void LLGLTexMemBar::draw() LLAppViewer::getImageDecodeThread()->getPending(), gTextureList.mCreateTextureList.size()); - x_right = 550.0; - LLFontGL::getFontMonospace()->renderUTF8(text, 0, 0, v_offset + line_height*3, + x_right = 550.0f; + LLFontGL::getFontMonospace()->renderUTF8(text, 0, 0.f, (F32)(v_offset + line_height*3), text_color, LLFontGL::LEFT, LLFontGL::TOP, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, S32_MAX, S32_MAX, &x_right); @@ -641,7 +641,7 @@ void LLGLTexMemBar::draw() color = bandwidth > max_bandwidth ? LLColor4::red : bandwidth > max_bandwidth*.75f ? LLColor4::yellow : text_color; color[VALPHA] = text_color[VALPHA]; text = llformat("BW:%.0f/%.0f",bandwidth.value(), max_bandwidth.value()); - LLFontGL::getFontMonospace()->renderUTF8(text, 0, x_right, v_offset + line_height*3, + LLFontGL::getFontMonospace()->renderUTF8(text, 0, (S32)x_right, v_offset + line_height*3, color, LLFontGL::LEFT, LLFontGL::TOP); // Mesh status line |