diff options
Diffstat (limited to 'indra/newview/lltextureview.cpp')
-rw-r--r-- | indra/newview/lltextureview.cpp | 104 |
1 files changed, 73 insertions, 31 deletions
diff --git a/indra/newview/lltextureview.cpp b/indra/newview/lltextureview.cpp index f521293b96..ca3386948d 100644 --- a/indra/newview/lltextureview.cpp +++ b/indra/newview/lltextureview.cpp @@ -59,8 +59,6 @@ #include "llvoavatarself.h" #include "lltexlayer.h" -extern F32 texmem_lower_bound_scale; - LLTextureView *gTextureView = NULL; #define HIGH_PRIORITY 100000000.f @@ -325,13 +323,6 @@ void LLTextureBar::draw() { LLGLSUIDefault gls_ui; - // draw the packet data -// { -// std::string num_str = llformat("%3d/%3d", mImagep->mLastPacket+1, mImagep->mPackets); -// LLFontGL::getFontMonospace()->renderUTF8(num_str, 0, bar_left + 100, getRect().getHeight(), color, -// LLFontGL::LEFT, LLFontGL::TOP); -// } - // draw the image size at the end { std::string num_str = llformat("%3dx%3d (%2d) %7d", mImagep->getWidth(), mImagep->getHeight(), @@ -424,12 +415,14 @@ void LLAvatarTexBar::draw() text_color, LLFontGL::LEFT, LLFontGL::TOP); //, LLFontGL::BOLD, LLFontGL::DROP_SHADOW_SOFT); line_num++; } + const U32 texture_timeout = gSavedSettings.getU32("AvatarBakedTextureUploadTimeout"); const U32 override_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel"); LLColor4 header_color(1.f, 1.f, 1.f, 0.9f); + const std::string texture_timeout_str = texture_timeout ? llformat("%d", texture_timeout) : "Disabled"; const std::string override_tex_discard_level_str = override_tex_discard_level ? llformat("%d",override_tex_discard_level) : "Disabled"; - std::string header_text = llformat("[ Timeout:60 ] [ LOD_Override('TextureDiscardLevel'):%s ]", override_tex_discard_level_str.c_str()); + std::string header_text = llformat("[ Timeout('AvatarBakedTextureUploadTimeout'):%s ] [ LOD_Override('TextureDiscardLevel'):%s ]", texture_timeout_str.c_str(), override_tex_discard_level_str.c_str()); LLFontGL::getFontMonospace()->renderUTF8(header_text, 0, l_offset, v_offset + line_height*line_num, header_color, LLFontGL::LEFT, LLFontGL::TOP); //, LLFontGL::BOLD, LLFontGL::DROP_SHADOW_SOFT); line_num++; @@ -463,7 +456,7 @@ public: : texture_view("texture_view") { S32 line_height = LLFontGL::getFontMonospace()->getLineHeight(); - changeDefault(rect, LLRect(0,0,100,line_height * 4)); + changeDefault(rect, LLRect(0,0,0,line_height * 7)); } }; @@ -483,8 +476,8 @@ private: void LLGLTexMemBar::draw() { F32 discard_bias = LLViewerTexture::sDesiredDiscardBias; - F32 cache_usage = LLAppViewer::getTextureCache()->getUsage().valueInUnits<LLUnits::Megabytes>(); - F32 cache_max_usage = LLAppViewer::getTextureCache()->getMaxUsage().valueInUnits<LLUnits::Megabytes>(); + F32 cache_usage = (F32)LLAppViewer::getTextureCache()->getUsage().valueInUnits<LLUnits::Megabytes>(); + F32 cache_max_usage = (F32)LLAppViewer::getTextureCache()->getMaxUsage().valueInUnits<LLUnits::Megabytes>(); S32 line_height = LLFontGL::getFontMonospace()->getLineHeight(); S32 v_offset = 0;//(S32)((texture_bar_height + 2.2f) * mTextureView->mNumTextureBars + 2.0f); F32Bytes total_texture_downloaded = gTotalTextureData; @@ -494,19 +487,54 @@ void LLGLTexMemBar::draw() U32 total_objects = gObjectList.getNumObjects(); F32 x_right = 0.0; + U32 image_count = gTextureList.getNumImages(); + U32 raw_image_count = 0; + U64 raw_image_bytes = 0; + + U32 saved_raw_image_count = 0; + U64 saved_raw_image_bytes = 0; + + U32 aux_raw_image_count = 0; + U64 aux_raw_image_bytes = 0; + + for (auto& image : gTextureList) + { + const LLImageRaw* raw_image = image->getRawImage(); + + if (raw_image) + { + raw_image_count++; + raw_image_bytes += raw_image->getDataSize(); + } + + raw_image = image->getSavedRawImage(); + if (raw_image) + { + saved_raw_image_count++; + saved_raw_image_bytes += raw_image->getDataSize(); + } + + raw_image = image->getAuxRawImage(); + if (raw_image) + { + aux_raw_image_count++; + aux_raw_image_bytes += raw_image->getDataSize(); + } + } + + F64 raw_image_bytes_MB = raw_image_bytes / (1024.0 * 1024.0); + F64 saved_raw_image_bytes_MB = saved_raw_image_bytes / (1024.0 * 1024.0); + F64 aux_raw_image_bytes_MB = aux_raw_image_bytes / (1024.0 * 1024.0); + F64 texture_bytes_alloc = LLImageGL::getTextureBytesAllocated() / 1024.0 / 1024.0 * 1.3333f; // add 33% for mipmaps + F64 vertex_bytes_alloc = LLVertexBuffer::getBytesAllocated() / 1024.0 / 1024.0; + F64 render_bytes_alloc = LLRenderTarget::sBytesAllocated / 1024.0 / 1024.0; + //---------------------------------------------------------------------------- LLGLSUIDefault gls_ui; LLColor4 text_color(1.f, 1.f, 1.f, 0.75f); LLColor4 color; - // Gray background using completely magic numbers - gGL.color4f(0.f, 0.f, 0.f, 0.25f); - // const LLRect & rect(getRect()); - // gl_rect_2d(-4, v_offset, rect.mRight - rect.mLeft + 2, v_offset + line_height*4); - std::string text = ""; - LLFontGL::getFontMonospace()->renderUTF8(text, 0, 0, v_offset + line_height*6, - text_color, LLFontGL::LEFT, LLFontGL::TOP); LLTrace::Recording& recording = LLViewerStats::instance().getRecording(); @@ -527,6 +555,10 @@ void LLGLTexMemBar::draw() U32 texFetchLatMed = U32(recording.getMean(LLTextureFetch::sTexFetchLatency).value() * 1000.0f); U32 texFetchLatMax = U32(recording.getMax(LLTextureFetch::sTexFetchLatency).value() * 1000.0f); + // draw a background above first line.... no idea where the rest of the background comes from for the below text + gGL.color4f(0.f, 0.f, 0.f, 0.25f); + gl_rect_2d(-10, getRect().getHeight() + line_height*2 + 1, getRect().getWidth()+2, getRect().getHeight()+2); + text = llformat("Est. Free: %d MB Sys Free: %d MB FBO: %d MB Bias: %.2f Cache: %.1f/%.1f MB", (S32)LLViewerTexture::sFreeVRAMMegabytes, LLMemory::getAvailableMemKB()/1024, @@ -534,11 +566,23 @@ void LLGLTexMemBar::draw() discard_bias, cache_usage, cache_max_usage); - //, cache_entries, cache_max_entries - - LLFontGL::getFontMonospace()->renderUTF8(text, 0, 0, v_offset + line_height*6, + LLFontGL::getFontMonospace()->renderUTF8(text, 0, 0, v_offset + line_height*8, text_color, LLFontGL::LEFT, LLFontGL::TOP); + text = llformat("Images: %d Raw: %d (%.2f MB) Saved: %d (%.2f MB) Aux: %d (%.2f MB)", image_count, raw_image_count, raw_image_bytes_MB, + saved_raw_image_count, saved_raw_image_bytes_MB, + aux_raw_image_count, aux_raw_image_bytes_MB); + LLFontGL::getFontMonospace()->renderUTF8(text, 0, 0, v_offset + line_height * 7, + text_color, LLFontGL::LEFT, LLFontGL::TOP); + + text = llformat("Textures: %.2f MB Vertex: %.2f MB Render: %.2f MB Total: %.2f MB", + texture_bytes_alloc, + vertex_bytes_alloc, + render_bytes_alloc, + texture_bytes_alloc+vertex_bytes_alloc+render_bytes_alloc); + LLFontGL::getFontMonospace()->renderUTF8(text, 0, 0, v_offset + line_height * 6, + text_color, LLFontGL::LEFT, LLFontGL::TOP); + U32 cache_read(0U), cache_write(0U), res_wait(0U); LLAppViewer::getTextureFetch()->getStateStats(&cache_read, &cache_write, &res_wait); @@ -551,7 +595,6 @@ void LLGLTexMemBar::draw() cache_read, cache_write, res_wait); - LLFontGL::getFontMonospace()->renderUTF8(text, 0, 0, v_offset + line_height*5, text_color, LLFontGL::LEFT, LLFontGL::TOP); @@ -572,10 +615,9 @@ void LLGLTexMemBar::draw() //---------------------------------------------------------------------------- - text = llformat("Textures: %d Fetch: %d(%d) Pkts:%d(%d) Cache R/W: %d/%d LFS:%d RAW:%d HTP:%d DEC:%d CRE:%d ", + text = llformat("Textures: %d Fetch: %d(%d) Cache R/W: %d/%d LFS:%d RAW:%d HTP:%d DEC:%d CRE:%d ", gTextureList.getNumImages(), LLAppViewer::getTextureFetch()->getNumRequests(), LLAppViewer::getTextureFetch()->getNumDeletes(), - LLAppViewer::getTextureFetch()->mPacketCount, LLAppViewer::getTextureFetch()->mBadPacketCount, LLAppViewer::getTextureCache()->getNumReads(), LLAppViewer::getTextureCache()->getNumWrites(), LLLFSThread::sLocal->getPending(), LLImageRaw::sRawImageCount, @@ -583,8 +625,8 @@ void LLGLTexMemBar::draw() LLAppViewer::getImageDecodeThread()->getPending(), gTextureList.mCreateTextureList.size()); - x_right = 550.0; - LLFontGL::getFontMonospace()->renderUTF8(text, 0, 0, v_offset + line_height*3, + x_right = 550.0f; + LLFontGL::getFontMonospace()->renderUTF8(text, 0, 0.f, (F32)(v_offset + line_height*3), text_color, LLFontGL::LEFT, LLFontGL::TOP, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, S32_MAX, S32_MAX, &x_right); @@ -593,7 +635,7 @@ void LLGLTexMemBar::draw() color = bandwidth > max_bandwidth ? LLColor4::red : bandwidth > max_bandwidth*.75f ? LLColor4::yellow : text_color; color[VALPHA] = text_color[VALPHA]; text = llformat("BW:%.0f/%.0f",bandwidth.value(), max_bandwidth.value()); - LLFontGL::getFontMonospace()->renderUTF8(text, 0, x_right, v_offset + line_height*3, + LLFontGL::getFontMonospace()->renderUTF8(text, 0, (S32)x_right, v_offset + line_height*3, color, LLFontGL::LEFT, LLFontGL::TOP); // Mesh status line @@ -791,10 +833,10 @@ void LLTextureView::draw() LL_INFOS() << "ID\tMEM\tBOOST\tPRI\tWIDTH\tHEIGHT\tDISCARD" << LL_ENDL; } - for (LLViewerTextureList::image_priority_list_t::iterator iter = gTextureList.mImageList.begin(); + for (LLViewerTextureList::image_list_t::iterator iter = gTextureList.mImageList.begin(); iter != gTextureList.mImageList.end(); ) { - LLPointer<LLViewerFetchedTexture> imagep = *iter++; + LLViewerFetchedTexture* imagep = *iter++; if(!imagep->hasFetcher()) { continue ; |