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Diffstat (limited to 'indra/newview/lltextureview.cpp')
-rw-r--r--indra/newview/lltextureview.cpp15
1 files changed, 13 insertions, 2 deletions
diff --git a/indra/newview/lltextureview.cpp b/indra/newview/lltextureview.cpp
index 9d7319d5b8..9e86548c2d 100644
--- a/indra/newview/lltextureview.cpp
+++ b/indra/newview/lltextureview.cpp
@@ -530,6 +530,9 @@ void LLGLTexMemBar::draw()
F64 raw_image_bytes_MB = raw_image_bytes / (1024.0 * 1024.0);
F64 saved_raw_image_bytes_MB = saved_raw_image_bytes / (1024.0 * 1024.0);
F64 aux_raw_image_bytes_MB = aux_raw_image_bytes / (1024.0 * 1024.0);
+ F64 texture_bytes_alloc = LLImageGL::getTextureBytesAllocated() / 1024.0 / 1024.0 * 1.3333f; // add 33% for mipmaps
+ F64 vertex_bytes_alloc = LLVertexBuffer::getBytesAllocated() / 1024.0 / 1024.0;
+ F64 render_bytes_alloc = LLRenderTarget::sBytesAllocated / 1024.0 / 1024.0;
//----------------------------------------------------------------------------
LLGLSUIDefault gls_ui;
@@ -559,7 +562,7 @@ void LLGLTexMemBar::draw()
// draw a background above first line.... no idea where the rest of the background comes from for the below text
gGL.color4f(0.f, 0.f, 0.f, 0.25f);
- gl_rect_2d(-10, getRect().getHeight() + line_height + 1, getRect().getWidth()+2, getRect().getHeight()+2);
+ gl_rect_2d(-10, getRect().getHeight() + line_height*2 + 1, getRect().getWidth()+2, getRect().getHeight()+2);
text = llformat("Est. Free: %d MB Sys Free: %d MB FBO: %d MB Bias: %.2f Cache: %.1f/%.1f MB",
(S32)LLViewerTexture::sFreeVRAMMegabytes,
@@ -568,12 +571,20 @@ void LLGLTexMemBar::draw()
discard_bias,
cache_usage,
cache_max_usage);
- LLFontGL::getFontMonospace()->renderUTF8(text, 0, 0, v_offset + line_height*7,
+ LLFontGL::getFontMonospace()->renderUTF8(text, 0, 0, v_offset + line_height*8,
text_color, LLFontGL::LEFT, LLFontGL::TOP);
text = llformat("Images: %d Raw: %d (%.2f MB) Saved: %d (%.2f MB) Aux: %d (%.2f MB)", image_count, raw_image_count, raw_image_bytes_MB,
saved_raw_image_count, saved_raw_image_bytes_MB,
aux_raw_image_count, aux_raw_image_bytes_MB);
+ LLFontGL::getFontMonospace()->renderUTF8(text, 0, 0, v_offset + line_height * 7,
+ text_color, LLFontGL::LEFT, LLFontGL::TOP);
+
+ text = llformat("Textures: %.2f MB Vertex: %.2f MB Render: %.2f MB Total: %.2f MB",
+ texture_bytes_alloc,
+ vertex_bytes_alloc,
+ render_bytes_alloc,
+ texture_bytes_alloc+vertex_bytes_alloc+render_bytes_alloc);
LLFontGL::getFontMonospace()->renderUTF8(text, 0, 0, v_offset + line_height * 6,
text_color, LLFontGL::LEFT, LLFontGL::TOP);