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-rw-r--r--indra/newview/lltexturefetch.h255
1 files changed, 243 insertions, 12 deletions
diff --git a/indra/newview/lltexturefetch.h b/indra/newview/lltexturefetch.h
index 35df7d816f..f5072a79f1 100644
--- a/indra/newview/lltexturefetch.h
+++ b/indra/newview/lltexturefetch.h
@@ -34,14 +34,17 @@
#include "llcurl.h"
#include "lltextureinfo.h"
#include "llapr.h"
+#include "llimageworker.h"
+//#include "lltexturecache.h"
class LLViewerTexture;
class LLTextureFetchWorker;
class HTTPGetResponder;
-class LLTextureCache;
class LLImageDecodeThread;
class LLHost;
class LLViewerAssetStats;
+class LLTextureFetchDebugger;
+class LLTextureCache;
// Interface class
class LLTextureFetch : public LLWorkerThread
@@ -62,6 +65,7 @@ public:
bool createRequest(const std::string& url, const LLUUID& id, const LLHost& host, F32 priority,
S32 w, S32 h, S32 c, S32 discard, bool needs_aux, bool can_use_http);
void deleteRequest(const LLUUID& id, bool cancel);
+ void deleteAllRequests();
bool getRequestFinished(const LLUUID& id, S32& discard_level,
LLPointer<LLImageRaw>& raw, LLPointer<LLImageRaw>& aux);
bool updateRequestPriority(const LLUUID& id, F32 priority);
@@ -78,8 +82,6 @@ public:
U32& fetch_priority_p, F32& fetch_dtime_p, F32& request_dtime_p, bool& can_use_http);
void dump();
S32 getNumRequests() ;
- S32 getNumHTTPRequests() ;
- U32 getTotalNumHTTPRequests() ;
// Public for access by callbacks
S32 getPending();
@@ -98,7 +100,7 @@ public:
LLViewerAssetStats * main_stats);
void commandDataBreak();
- LLCurlRequest & getCurlRequest() { return *mCurlGetRequest; }
+ LLCurlTextureRequest & getCurlRequest() { return *mCurlGetRequest; }
bool isQAMode() const { return mQAMode; }
@@ -110,7 +112,6 @@ protected:
void addToNetworkQueue(LLTextureFetchWorker* worker);
void removeFromNetworkQueue(LLTextureFetchWorker* worker, bool cancel);
void addToHTTPQueue(const LLUUID& id);
- void removeFromHTTPQueue(const LLUUID& id, S32 received_size = 0);
void removeRequest(LLTextureFetchWorker* worker, bool cancel);
// Overrides from the LLThread tree
@@ -164,10 +165,13 @@ private:
LLMutex mQueueMutex; //to protect mRequestMap and mCommands only
LLMutex mNetworkQueueMutex; //to protect mNetworkQueue, mHTTPTextureQueue and mCancelQueue.
+ static LLStat sCacheHitRate;
+ static LLStat sCacheReadLatency;
+
LLTextureCache* mTextureCache;
LLImageDecodeThread* mImageDecodeThread;
- LLCurlRequest* mCurlGetRequest;
-
+ LLCurlTextureRequest* mCurlGetRequest;
+
// Map of all requests by UUID
typedef std::map<LLUUID,LLTextureFetchWorker*> map_t;
map_t mRequestMap;
@@ -182,11 +186,6 @@ private:
F32 mMaxBandwidth;
LLTextureInfo mTextureInfo;
- U32 mHTTPTextureBits;
-
- //debug use
- U32 mTotalHTTPRequests ;
-
// Out-of-band cross-thread command queue. This command queue
// is logically tied to LLQueuedThread's list of
// QueuedRequest instances and so must be covered by the
@@ -209,7 +208,239 @@ public:
// attempt to log metrics follows a break in the metrics stream
// reporting due to either startup or a problem POSTing data.
static volatile bool svMetricsDataBreak;
+
+public:
+ //debug use
+ enum e_tex_source
+ {
+ FROM_ALL = 0,
+ FROM_HTTP_ONLY,
+ INVALID_SOURCE
+ };
+private:
+ //debug use
+ LLTextureFetchDebugger* mFetchDebugger;
+ bool mFetcherLocked;
+
+ e_tex_source mFetchSource;
+ e_tex_source mOriginFetchSource;
+
+public:
+ //debug use
+ LLTextureFetchDebugger* getFetchDebugger() { return mFetchDebugger;}
+ void lockFetcher(bool lock) { mFetcherLocked = lock;}
+
+ void setLoadSource(e_tex_source source) {mFetchSource = source;}
+ void resetLoadSource() {mFetchSource = mOriginFetchSource;}
+ bool canLoadFromCache() { return mFetchSource != FROM_HTTP_ONLY;}
};
+//debug use
+class LLViewerFetchedTexture;
+class LLTextureFetchDebugger
+{
+ friend class LLTextureFetch;
+public:
+ LLTextureFetchDebugger(LLTextureFetch* fetcher, LLTextureCache* cache, LLImageDecodeThread* imagedecodethread) ;
+ ~LLTextureFetchDebugger();
+
+public:
+ enum e_debug_state
+ {
+ IDLE = 0,
+ START_DEBUG,
+ READ_CACHE,
+ WRITE_CACHE,
+ DECODING,
+ HTTP_FETCHING,
+ GL_TEX,
+ REFETCH_VIS_CACHE,
+ REFETCH_VIS_HTTP,
+ REFETCH_ALL_CACHE,
+ REFETCH_ALL_HTTP,
+ INVALID
+ };
+
+private:
+ struct FetchEntry
+ {
+ enum e_curl_state
+ {
+ CURL_NOT_DONE = 0,
+ CURL_IN_PROGRESS,
+ CURL_DONE
+ };
+ LLUUID mID;
+ S32 mRequestedSize;
+ S32 mDecodedLevel;
+ S32 mFetchedSize;
+ S32 mDecodedSize;
+ BOOL mNeedsAux;
+ U32 mCacheHandle;
+ LLPointer<LLImageFormatted> mFormattedImage;
+ LLPointer<LLImageRaw> mRawImage;
+ e_curl_state mCurlState;
+ S32 mCurlReceivedSize;
+ S32 mHTTPFailCount;
+
+ FetchEntry() :
+ mDecodedLevel(-1),
+ mFetchedSize(0),
+ mDecodedSize(0)
+ {}
+ FetchEntry(LLUUID& id, S32 r_size, /*S32 f_discard, S32 c,*/ S32 level, S32 f_size, S32 d_size) :
+ mID(id),
+ mRequestedSize(r_size),
+ mDecodedLevel(level),
+ mFetchedSize(f_size),
+ mDecodedSize(d_size),
+ mNeedsAux(false),
+ mHTTPFailCount(0)
+ {}
+ };
+ std::vector<FetchEntry> mFetchingHistory;
+
+ e_debug_state mState;
+
+ F32 mCacheReadTime;
+ F32 mCacheWriteTime;
+ F32 mDecodingTime;
+ F32 mHTTPTime;
+ F32 mGLCreationTime;
+
+ F32 mTotalFetchingTime;
+ F32 mRefetchVisCacheTime;
+ F32 mRefetchVisHTTPTime;
+ F32 mRefetchAllCacheTime;
+ F32 mRefetchAllHTTPTime;
+
+ LLTimer mTimer;
+
+ LLTextureFetch* mFetcher;
+ LLTextureCache* mTextureCache;
+ LLImageDecodeThread* mImageDecodeThread;
+ LLCurlTextureRequest* mCurlGetRequest;
+
+ S32 mNumFetchedTextures;
+ S32 mNumCacheHits;
+ S32 mNumVisibleFetchedTextures;
+ S32 mNumVisibleFetchingRequests;
+ U32 mFetchedData;
+ U32 mDecodedData;
+ U32 mVisibleFetchedData;
+ U32 mVisibleDecodedData;
+ U32 mRenderedData;
+ U32 mRenderedDecodedData;
+ U32 mFetchedPixels;
+ U32 mRenderedPixels;
+ U32 mRefetchedVisData;
+ U32 mRefetchedVisPixels;
+ U32 mRefetchedAllData;
+ U32 mRefetchedAllPixels;
+
+ BOOL mFreezeHistory;
+ BOOL mStopDebug;
+ BOOL mClearHistory;
+ BOOL mRefetchNonVis;
+
+ std::string mHTTPUrl;
+ S32 mNbCurlRequests;
+ S32 mNbCurlCompleted;
+
+ std::map< LLPointer<LLViewerFetchedTexture>, std::vector<S32> > mRefetchList;
+ std::vector< LLPointer<LLViewerFetchedTexture> > mTempTexList;
+ S32 mTempIndex;
+ S32 mHistoryListIndex;
+
+public:
+ bool update(F32 max_time); //called in the main thread once per frame
+
+ //fetching history
+ void clearHistory();
+ void addHistoryEntry(LLTextureFetchWorker* worker);
+
+ void setCurlGetRequest(LLCurlTextureRequest* request) { mCurlGetRequest = request;}
+ LLCurlTextureRequest* getCurlGetRequest() { return mCurlGetRequest;}
+
+ void startWork(e_debug_state state);
+ void setStopDebug() {mStopDebug = TRUE;}
+ void tryToStopDebug(); //stop everything
+
+ void callbackCacheRead(S32 id, bool success, LLImageFormatted* image,
+ S32 imagesize, BOOL islocal);
+ void callbackCacheWrite(S32 id, bool success);
+ void callbackDecoded(S32 id, bool success, LLImageRaw* raw, LLImageRaw* aux);
+ void callbackHTTP(S32 id, const LLChannelDescriptors& channels,
+ const LLIOPipe::buffer_ptr_t& buffer,
+ bool partial, bool success);
+
+
+ e_debug_state getState() {return mState;}
+ S32 getNumFetchedTextures() {return mNumFetchedTextures;}
+ S32 getNumFetchingRequests() {return mFetchingHistory.size();}
+ S32 getNumCacheHits() {return mNumCacheHits;}
+ S32 getNumVisibleFetchedTextures() {return mNumVisibleFetchedTextures;}
+ S32 getNumVisibleFetchingRequests() {return mNumVisibleFetchingRequests;}
+ U32 getFetchedData() {return mFetchedData;}
+ U32 getDecodedData() {return mDecodedData;}
+ U32 getVisibleFetchedData() {return mVisibleFetchedData;}
+ U32 getVisibleDecodedData() {return mVisibleDecodedData;}
+ U32 getRenderedData() {return mRenderedData;}
+ U32 getRenderedDecodedData() {return mRenderedDecodedData;}
+ U32 getFetchedPixels() {return mFetchedPixels;}
+ U32 getRenderedPixels() {return mRenderedPixels;}
+ U32 getRefetchedVisData() {return mRefetchedVisData;}
+ U32 getRefetchedVisPixels() {return mRefetchedVisPixels;}
+ U32 getRefetchedAllData() {return mRefetchedAllData;}
+ U32 getRefetchedAllPixels() {return mRefetchedAllPixels;}
+
+ F32 getCacheReadTime() {return mCacheReadTime;}
+ F32 getCacheWriteTime() {return mCacheWriteTime;}
+ F32 getDecodeTime() {return mDecodingTime;}
+ F32 getGLCreationTime() {return mGLCreationTime;}
+ F32 getHTTPTime() {return mHTTPTime;}
+ F32 getTotalFetchingTime() {return mTotalFetchingTime;}
+ F32 getRefetchVisCacheTime() {return mRefetchVisCacheTime;}
+ F32 getRefetchVisHTTPTime() {return mRefetchVisHTTPTime;}
+ F32 getRefetchAllCacheTime() {return mRefetchAllCacheTime;}
+ F32 getRefetchAllHTTPTime() {return mRefetchAllHTTPTime;}
+
+private:
+ void init();
+ void clearTextures();//clear fetching results of all textures.
+ void clearCache();
+ void makeRefetchList();
+ void scanRefetchList();
+
+ void lockFetcher();
+ void unlockFetcher();
+
+ void lockCache();
+ void unlockCache();
+
+ void lockDecoder();
+ void unlockDecoder();
+
+ S32 fillCurlQueue();
+
+ void startDebug();
+ void debugCacheRead();
+ void debugCacheWrite();
+ void debugHTTP();
+ void debugDecoder();
+ void debugGLTextureCreation();
+ void debugRefetchVisibleFromCache();
+ void debugRefetchVisibleFromHTTP();
+ void debugRefetchAllFromCache();
+ void debugRefetchAllFromHTTP();
+
+ bool processStartDebug(F32 max_time);
+ bool processGLCreation(F32 max_time);
+
+private:
+ static bool sDebuggerEnabled;
+public:
+ static bool isEnabled() {return sDebuggerEnabled;}
+};
#endif // LL_LLTEXTUREFETCH_H