diff options
Diffstat (limited to 'indra/newview/lltexturefetch.h')
-rw-r--r-- | indra/newview/lltexturefetch.h | 68 |
1 files changed, 0 insertions, 68 deletions
diff --git a/indra/newview/lltexturefetch.h b/indra/newview/lltexturefetch.h index 8c3d762319..f5072a79f1 100644 --- a/indra/newview/lltexturefetch.h +++ b/indra/newview/lltexturefetch.h @@ -209,7 +209,6 @@ public: // reporting due to either startup or a problem POSTing data. static volatile bool svMetricsDataBreak; -<<<<<<< local public: //debug use enum e_tex_source @@ -218,37 +217,26 @@ public: FROM_HTTP_ONLY, INVALID_SOURCE }; -======= ->>>>>>> other private: //debug use LLTextureFetchDebugger* mFetchDebugger; bool mFetcherLocked; -<<<<<<< local e_tex_source mFetchSource; e_tex_source mOriginFetchSource; -======= ->>>>>>> other public: //debug use LLTextureFetchDebugger* getFetchDebugger() { return mFetchDebugger;} void lockFetcher(bool lock) { mFetcherLocked = lock;} -<<<<<<< local void setLoadSource(e_tex_source source) {mFetchSource = source;} void resetLoadSource() {mFetchSource = mOriginFetchSource;} bool canLoadFromCache() { return mFetchSource != FROM_HTTP_ONLY;} -======= ->>>>>>> other }; //debug use -<<<<<<< local class LLViewerFetchedTexture; -======= ->>>>>>> other class LLTextureFetchDebugger { friend class LLTextureFetch; @@ -260,10 +248,7 @@ public: enum e_debug_state { IDLE = 0, -<<<<<<< local START_DEBUG, -======= ->>>>>>> other READ_CACHE, WRITE_CACHE, DECODING, @@ -326,22 +311,15 @@ private: F32 mTotalFetchingTime; F32 mRefetchVisCacheTime; F32 mRefetchVisHTTPTime; -<<<<<<< local F32 mRefetchAllCacheTime; F32 mRefetchAllHTTPTime; -======= ->>>>>>> other LLTimer mTimer; LLTextureFetch* mFetcher; LLTextureCache* mTextureCache; LLImageDecodeThread* mImageDecodeThread; -<<<<<<< local LLCurlTextureRequest* mCurlGetRequest; -======= - LLCurlRequest* mCurlGetRequest; ->>>>>>> other S32 mNumFetchedTextures; S32 mNumCacheHits; @@ -355,71 +333,39 @@ private: U32 mRenderedDecodedData; U32 mFetchedPixels; U32 mRenderedPixels; -<<<<<<< local U32 mRefetchedVisData; U32 mRefetchedVisPixels; U32 mRefetchedAllData; U32 mRefetchedAllPixels; -======= - U32 mRefetchedData; - U32 mRefetchedPixels; ->>>>>>> other BOOL mFreezeHistory; -<<<<<<< local BOOL mStopDebug; BOOL mClearHistory; BOOL mRefetchNonVis; -======= ->>>>>>> other std::string mHTTPUrl; S32 mNbCurlRequests; S32 mNbCurlCompleted; -<<<<<<< local std::map< LLPointer<LLViewerFetchedTexture>, std::vector<S32> > mRefetchList; std::vector< LLPointer<LLViewerFetchedTexture> > mTempTexList; S32 mTempIndex; S32 mHistoryListIndex; -======= ->>>>>>> other public: -<<<<<<< local bool update(F32 max_time); //called in the main thread once per frame -======= - bool update(); //called in the main thread once per frame ->>>>>>> other //fetching history void clearHistory(); void addHistoryEntry(LLTextureFetchWorker* worker); -<<<<<<< local void setCurlGetRequest(LLCurlTextureRequest* request) { mCurlGetRequest = request;} LLCurlTextureRequest* getCurlGetRequest() { return mCurlGetRequest;} -======= - void setCurlGetRequest(LLCurlRequest* request) { mCurlGetRequest = request;} - - void startDebug(); - void stopDebug(); //stop everything - void debugCacheRead(); - void debugCacheWrite(); - void debugHTTP(); - void debugDecoder(); - void debugGLTextureCreation(); - void debugRefetchVisibleFromCache(); - void debugRefetchVisibleFromHTTP(); ->>>>>>> other -<<<<<<< local void startWork(e_debug_state state); void setStopDebug() {mStopDebug = TRUE;} void tryToStopDebug(); //stop everything -======= ->>>>>>> other void callbackCacheRead(S32 id, bool success, LLImageFormatted* image, S32 imagesize, BOOL islocal); void callbackCacheWrite(S32 id, bool success); @@ -443,15 +389,10 @@ public: U32 getRenderedDecodedData() {return mRenderedDecodedData;} U32 getFetchedPixels() {return mFetchedPixels;} U32 getRenderedPixels() {return mRenderedPixels;} -<<<<<<< local U32 getRefetchedVisData() {return mRefetchedVisData;} U32 getRefetchedVisPixels() {return mRefetchedVisPixels;} U32 getRefetchedAllData() {return mRefetchedAllData;} U32 getRefetchedAllPixels() {return mRefetchedAllPixels;} -======= - U32 getRefetchedData() {return mRefetchedData;} - U32 getRefetchedPixels() {return mRefetchedPixels;} ->>>>>>> other F32 getCacheReadTime() {return mCacheReadTime;} F32 getCacheWriteTime() {return mCacheWriteTime;} @@ -461,21 +402,15 @@ public: F32 getTotalFetchingTime() {return mTotalFetchingTime;} F32 getRefetchVisCacheTime() {return mRefetchVisCacheTime;} F32 getRefetchVisHTTPTime() {return mRefetchVisHTTPTime;} -<<<<<<< local F32 getRefetchAllCacheTime() {return mRefetchAllCacheTime;} F32 getRefetchAllHTTPTime() {return mRefetchAllHTTPTime;} -======= ->>>>>>> other private: void init(); void clearTextures();//clear fetching results of all textures. void clearCache(); -<<<<<<< local void makeRefetchList(); void scanRefetchList(); -======= ->>>>>>> other void lockFetcher(); void unlockFetcher(); @@ -488,7 +423,6 @@ private: S32 fillCurlQueue(); -<<<<<<< local void startDebug(); void debugCacheRead(); void debugCacheWrite(); @@ -503,8 +437,6 @@ private: bool processStartDebug(F32 max_time); bool processGLCreation(F32 max_time); -======= ->>>>>>> other private: static bool sDebuggerEnabled; public: |