diff options
Diffstat (limited to 'indra/newview/lltexturefetch.h')
-rw-r--r-- | indra/newview/lltexturefetch.h | 233 |
1 files changed, 8 insertions, 225 deletions
diff --git a/indra/newview/lltexturefetch.h b/indra/newview/lltexturefetch.h index bf6732963f..3ca88422a2 100644 --- a/indra/newview/lltexturefetch.h +++ b/indra/newview/lltexturefetch.h @@ -48,7 +48,6 @@ class LLTextureFetchWorker; class LLImageDecodeThread; class LLHost; class LLViewerAssetStats; -class LLTextureFetchDebugger; class LLTextureCache; class LLTextureFetchTester; @@ -59,7 +58,9 @@ class LLTextureFetch : public LLWorkerThread friend class LLTextureFetchWorker; public: - LLTextureFetch(LLTextureCache* cache, LLImageDecodeThread* imagedecodethread, bool threaded, bool qa_mode); + static std::string getStateString(S32 state); + + LLTextureFetch(LLTextureCache* cache, bool threaded, bool qa_mode); ~LLTextureFetch(); class TFRequest; @@ -116,10 +117,11 @@ public: // Threads: T* BOOL isFromLocalCache(const LLUUID& id); - // @return Magic number giving the internal state of the - // request. We should make these codes public if we're - // going to return them as a status value. - // + // get the current fetch state, if any, from the given UUID + S32 getFetchState(const LLUUID& id); + + // @return Fetch state of given image and associates statistics + // See also getStateString // Threads: T* S32 getFetchState(const LLUUID& id, F32& decode_progress_p, F32& requested_priority_p, U32& fetch_priority_p, F32& fetch_dtime_p, F32& request_dtime_p, bool& can_use_http); @@ -322,7 +324,6 @@ private: LLMutex mNetworkQueueMutex; //to protect mNetworkQueue, mHTTPTextureQueue and mCancelQueue. LLTextureCache* mTextureCache; - LLImageDecodeThread* mImageDecodeThread; // Map of all requests by UUID typedef std::map<LLUUID,LLTextureFetchWorker*> map_t; @@ -409,10 +410,6 @@ public: static LLTextureFetchTester* sTesterp; private: - //debug use - LLTextureFetchDebugger* mFetchDebugger; - bool mFetcherLocked; - e_tex_source mFetchSource; e_tex_source mOriginFetchSource; @@ -420,10 +417,6 @@ private: //LLAdaptiveRetryPolicy mFetchRetryPolicy; public: - //debug use - LLTextureFetchDebugger* getFetchDebugger() { return mFetchDebugger;} - void lockFetcher(bool lock) { mFetcherLocked = lock;} - void setLoadSource(e_tex_source source) {mFetchSource = source;} void resetLoadSource() {mFetchSource = mOriginFetchSource;} bool canLoadFromCache() { return mFetchSource != FROM_HTTP_ONLY;} @@ -431,216 +424,6 @@ public: //debug use class LLViewerFetchedTexture; -class LLTextureFetchDebugger : public LLCore::HttpHandler -{ - friend class LLTextureFetch; -public: - LLTextureFetchDebugger(LLTextureFetch* fetcher, LLTextureCache* cache, LLImageDecodeThread* imagedecodethread) ; - ~LLTextureFetchDebugger(); - -public: - enum e_debug_state - { - IDLE = 0, - START_DEBUG, - READ_CACHE, - WRITE_CACHE, - DECODING, - HTTP_FETCHING, - GL_TEX, - REFETCH_VIS_CACHE, - REFETCH_VIS_HTTP, - REFETCH_ALL_CACHE, - REFETCH_ALL_HTTP, - INVALID - }; - -private: - struct FetchEntry - { - enum e_curl_state - { - CURL_NOT_DONE = 0, - CURL_IN_PROGRESS, - CURL_DONE - }; - LLUUID mID; - S32 mRequestedSize; - S32 mDecodedLevel; - S32 mFetchedSize; - S32 mDecodedSize; - BOOL mNeedsAux; - U32 mCacheHandle; - LLPointer<LLImageFormatted> mFormattedImage; - LLPointer<LLImageRaw> mRawImage; - e_curl_state mCurlState; - S32 mCurlReceivedSize; - LLCore::HttpHandle mHttpHandle; - - FetchEntry() : - mDecodedLevel(-1), - mFetchedSize(0), - mDecodedSize(0), - mHttpHandle(LLCORE_HTTP_HANDLE_INVALID) - {} - FetchEntry(LLUUID& id, S32 r_size, /*S32 f_discard, S32 c,*/ S32 level, S32 f_size, S32 d_size) : - mID(id), - mRequestedSize(r_size), - mDecodedLevel(level), - mFetchedSize(f_size), - mDecodedSize(d_size), - mNeedsAux(false), - mHttpHandle(LLCORE_HTTP_HANDLE_INVALID) - {} - }; - typedef std::vector<FetchEntry> fetch_list_t; - fetch_list_t mFetchingHistory; - - typedef std::map<LLCore::HttpHandle, S32> handle_fetch_map_t; - handle_fetch_map_t mHandleToFetchIndex; - - void setDebuggerState(e_debug_state new_state) { mDebuggerState = new_state; } - e_debug_state mDebuggerState; - - F32 mCacheReadTime; - F32 mCacheWriteTime; - F32 mDecodingTime; - F32 mHTTPTime; - F32 mGLCreationTime; - - F32 mTotalFetchingTime; - F32 mRefetchVisCacheTime; - F32 mRefetchVisHTTPTime; - F32 mRefetchAllCacheTime; - F32 mRefetchAllHTTPTime; - - LLTimer mTimer; - - LLTextureFetch* mFetcher; - LLTextureCache* mTextureCache; - LLImageDecodeThread* mImageDecodeThread; - LLCore::HttpHeaders::ptr_t mHttpHeaders; - LLCore::HttpRequest::policy_t mHttpPolicyClass; - - S32 mNumFetchedTextures; - S32 mNumCacheHits; - S32 mNumVisibleFetchedTextures; - S32 mNumVisibleFetchingRequests; - U32 mFetchedData; - U32 mDecodedData; - U32 mVisibleFetchedData; - U32 mVisibleDecodedData; - U32 mRenderedData; - U32 mRenderedDecodedData; - U32 mFetchedPixels; - U32 mRenderedPixels; - U32 mRefetchedVisData; - U32 mRefetchedVisPixels; - U32 mRefetchedAllData; - U32 mRefetchedAllPixels; - - BOOL mFreezeHistory; - BOOL mStopDebug; - BOOL mClearHistory; - BOOL mRefetchNonVis; - - std::string mHTTPUrl; - S32 mNbCurlRequests; - S32 mNbCurlCompleted; - - std::map< LLPointer<LLViewerFetchedTexture>, std::vector<S32> > mRefetchList; // treats UI textures as normal textures - std::vector< LLPointer<LLViewerFetchedTexture> > mTempTexList; - S32 mTempIndex; - S32 mHistoryListIndex; - -public: - bool update(F32 max_time); //called in the main thread once per frame - - //fetching history - void clearHistory(); - void addHistoryEntry(LLTextureFetchWorker* worker); - - // Inherited from LLCore::HttpHandler - // Threads: Ttf - virtual void onCompleted(LLCore::HttpHandle handle, LLCore::HttpResponse * response); - - void startWork(e_debug_state state); - void setStopDebug() {mStopDebug = TRUE;} - void tryToStopDebug(); //stop everything - void callbackCacheRead(S32 id, bool success, LLImageFormatted* image, - S32 imagesize, BOOL islocal); - void callbackCacheWrite(S32 id, bool success); - void callbackDecoded(S32 id, bool success, LLImageRaw* raw, LLImageRaw* aux); - void callbackHTTP(FetchEntry & fetch, LLCore::HttpResponse * response); - - e_debug_state getState() {return mDebuggerState;} - S32 getNumFetchedTextures() {return mNumFetchedTextures;} - S32 getNumFetchingRequests() {return mFetchingHistory.size();} - S32 getNumCacheHits() {return mNumCacheHits;} - S32 getNumVisibleFetchedTextures() {return mNumVisibleFetchedTextures;} - S32 getNumVisibleFetchingRequests() {return mNumVisibleFetchingRequests;} - U32 getFetchedData() {return mFetchedData;} - U32 getDecodedData() {return mDecodedData;} - U32 getVisibleFetchedData() {return mVisibleFetchedData;} - U32 getVisibleDecodedData() {return mVisibleDecodedData;} - U32 getRenderedData() {return mRenderedData;} - U32 getRenderedDecodedData() {return mRenderedDecodedData;} - U32 getFetchedPixels() {return mFetchedPixels;} - U32 getRenderedPixels() {return mRenderedPixels;} - U32 getRefetchedVisData() {return mRefetchedVisData;} - U32 getRefetchedVisPixels() {return mRefetchedVisPixels;} - U32 getRefetchedAllData() {return mRefetchedAllData;} - U32 getRefetchedAllPixels() {return mRefetchedAllPixels;} - - F32 getCacheReadTime() {return mCacheReadTime;} - F32 getCacheWriteTime() {return mCacheWriteTime;} - F32 getDecodeTime() {return mDecodingTime;} - F32 getGLCreationTime() {return mGLCreationTime;} - F32 getHTTPTime() {return mHTTPTime;} - F32 getTotalFetchingTime() {return mTotalFetchingTime;} - F32 getRefetchVisCacheTime() {return mRefetchVisCacheTime;} - F32 getRefetchVisHTTPTime() {return mRefetchVisHTTPTime;} - F32 getRefetchAllCacheTime() {return mRefetchAllCacheTime;} - F32 getRefetchAllHTTPTime() {return mRefetchAllHTTPTime;} - -private: - void init(); - void clearTextures();//clear fetching results of all textures. - void clearCache(); - void makeRefetchList(); - void scanRefetchList(); - - void lockFetcher(); - void unlockFetcher(); - - void lockCache(); - void unlockCache(); - - void lockDecoder(); - void unlockDecoder(); - - S32 fillCurlQueue(); - - void startDebug(); - void debugCacheRead(); - void debugCacheWrite(); - void debugHTTP(); - void debugDecoder(); - void debugGLTextureCreation(); - void debugRefetchVisibleFromCache(); - void debugRefetchVisibleFromHTTP(); - void debugRefetchAllFromCache(); - void debugRefetchAllFromHTTP(); - - bool processStartDebug(F32 max_time); - bool processGLCreation(F32 max_time); - -private: - static bool sDebuggerEnabled; -public: - static bool isEnabled() {return sDebuggerEnabled;} -}; - class LLTextureFetchTester : public LLMetricPerformanceTesterBasic { |