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-rw-r--r--indra/newview/lltexturefetch.h233
1 files changed, 8 insertions, 225 deletions
diff --git a/indra/newview/lltexturefetch.h b/indra/newview/lltexturefetch.h
index bf6732963f..3ca88422a2 100644
--- a/indra/newview/lltexturefetch.h
+++ b/indra/newview/lltexturefetch.h
@@ -48,7 +48,6 @@ class LLTextureFetchWorker;
class LLImageDecodeThread;
class LLHost;
class LLViewerAssetStats;
-class LLTextureFetchDebugger;
class LLTextureCache;
class LLTextureFetchTester;
@@ -59,7 +58,9 @@ class LLTextureFetch : public LLWorkerThread
friend class LLTextureFetchWorker;
public:
- LLTextureFetch(LLTextureCache* cache, LLImageDecodeThread* imagedecodethread, bool threaded, bool qa_mode);
+ static std::string getStateString(S32 state);
+
+ LLTextureFetch(LLTextureCache* cache, bool threaded, bool qa_mode);
~LLTextureFetch();
class TFRequest;
@@ -116,10 +117,11 @@ public:
// Threads: T*
BOOL isFromLocalCache(const LLUUID& id);
- // @return Magic number giving the internal state of the
- // request. We should make these codes public if we're
- // going to return them as a status value.
- //
+ // get the current fetch state, if any, from the given UUID
+ S32 getFetchState(const LLUUID& id);
+
+ // @return Fetch state of given image and associates statistics
+ // See also getStateString
// Threads: T*
S32 getFetchState(const LLUUID& id, F32& decode_progress_p, F32& requested_priority_p,
U32& fetch_priority_p, F32& fetch_dtime_p, F32& request_dtime_p, bool& can_use_http);
@@ -322,7 +324,6 @@ private:
LLMutex mNetworkQueueMutex; //to protect mNetworkQueue, mHTTPTextureQueue and mCancelQueue.
LLTextureCache* mTextureCache;
- LLImageDecodeThread* mImageDecodeThread;
// Map of all requests by UUID
typedef std::map<LLUUID,LLTextureFetchWorker*> map_t;
@@ -409,10 +410,6 @@ public:
static LLTextureFetchTester* sTesterp;
private:
- //debug use
- LLTextureFetchDebugger* mFetchDebugger;
- bool mFetcherLocked;
-
e_tex_source mFetchSource;
e_tex_source mOriginFetchSource;
@@ -420,10 +417,6 @@ private:
//LLAdaptiveRetryPolicy mFetchRetryPolicy;
public:
- //debug use
- LLTextureFetchDebugger* getFetchDebugger() { return mFetchDebugger;}
- void lockFetcher(bool lock) { mFetcherLocked = lock;}
-
void setLoadSource(e_tex_source source) {mFetchSource = source;}
void resetLoadSource() {mFetchSource = mOriginFetchSource;}
bool canLoadFromCache() { return mFetchSource != FROM_HTTP_ONLY;}
@@ -431,216 +424,6 @@ public:
//debug use
class LLViewerFetchedTexture;
-class LLTextureFetchDebugger : public LLCore::HttpHandler
-{
- friend class LLTextureFetch;
-public:
- LLTextureFetchDebugger(LLTextureFetch* fetcher, LLTextureCache* cache, LLImageDecodeThread* imagedecodethread) ;
- ~LLTextureFetchDebugger();
-
-public:
- enum e_debug_state
- {
- IDLE = 0,
- START_DEBUG,
- READ_CACHE,
- WRITE_CACHE,
- DECODING,
- HTTP_FETCHING,
- GL_TEX,
- REFETCH_VIS_CACHE,
- REFETCH_VIS_HTTP,
- REFETCH_ALL_CACHE,
- REFETCH_ALL_HTTP,
- INVALID
- };
-
-private:
- struct FetchEntry
- {
- enum e_curl_state
- {
- CURL_NOT_DONE = 0,
- CURL_IN_PROGRESS,
- CURL_DONE
- };
- LLUUID mID;
- S32 mRequestedSize;
- S32 mDecodedLevel;
- S32 mFetchedSize;
- S32 mDecodedSize;
- BOOL mNeedsAux;
- U32 mCacheHandle;
- LLPointer<LLImageFormatted> mFormattedImage;
- LLPointer<LLImageRaw> mRawImage;
- e_curl_state mCurlState;
- S32 mCurlReceivedSize;
- LLCore::HttpHandle mHttpHandle;
-
- FetchEntry() :
- mDecodedLevel(-1),
- mFetchedSize(0),
- mDecodedSize(0),
- mHttpHandle(LLCORE_HTTP_HANDLE_INVALID)
- {}
- FetchEntry(LLUUID& id, S32 r_size, /*S32 f_discard, S32 c,*/ S32 level, S32 f_size, S32 d_size) :
- mID(id),
- mRequestedSize(r_size),
- mDecodedLevel(level),
- mFetchedSize(f_size),
- mDecodedSize(d_size),
- mNeedsAux(false),
- mHttpHandle(LLCORE_HTTP_HANDLE_INVALID)
- {}
- };
- typedef std::vector<FetchEntry> fetch_list_t;
- fetch_list_t mFetchingHistory;
-
- typedef std::map<LLCore::HttpHandle, S32> handle_fetch_map_t;
- handle_fetch_map_t mHandleToFetchIndex;
-
- void setDebuggerState(e_debug_state new_state) { mDebuggerState = new_state; }
- e_debug_state mDebuggerState;
-
- F32 mCacheReadTime;
- F32 mCacheWriteTime;
- F32 mDecodingTime;
- F32 mHTTPTime;
- F32 mGLCreationTime;
-
- F32 mTotalFetchingTime;
- F32 mRefetchVisCacheTime;
- F32 mRefetchVisHTTPTime;
- F32 mRefetchAllCacheTime;
- F32 mRefetchAllHTTPTime;
-
- LLTimer mTimer;
-
- LLTextureFetch* mFetcher;
- LLTextureCache* mTextureCache;
- LLImageDecodeThread* mImageDecodeThread;
- LLCore::HttpHeaders::ptr_t mHttpHeaders;
- LLCore::HttpRequest::policy_t mHttpPolicyClass;
-
- S32 mNumFetchedTextures;
- S32 mNumCacheHits;
- S32 mNumVisibleFetchedTextures;
- S32 mNumVisibleFetchingRequests;
- U32 mFetchedData;
- U32 mDecodedData;
- U32 mVisibleFetchedData;
- U32 mVisibleDecodedData;
- U32 mRenderedData;
- U32 mRenderedDecodedData;
- U32 mFetchedPixels;
- U32 mRenderedPixels;
- U32 mRefetchedVisData;
- U32 mRefetchedVisPixels;
- U32 mRefetchedAllData;
- U32 mRefetchedAllPixels;
-
- BOOL mFreezeHistory;
- BOOL mStopDebug;
- BOOL mClearHistory;
- BOOL mRefetchNonVis;
-
- std::string mHTTPUrl;
- S32 mNbCurlRequests;
- S32 mNbCurlCompleted;
-
- std::map< LLPointer<LLViewerFetchedTexture>, std::vector<S32> > mRefetchList; // treats UI textures as normal textures
- std::vector< LLPointer<LLViewerFetchedTexture> > mTempTexList;
- S32 mTempIndex;
- S32 mHistoryListIndex;
-
-public:
- bool update(F32 max_time); //called in the main thread once per frame
-
- //fetching history
- void clearHistory();
- void addHistoryEntry(LLTextureFetchWorker* worker);
-
- // Inherited from LLCore::HttpHandler
- // Threads: Ttf
- virtual void onCompleted(LLCore::HttpHandle handle, LLCore::HttpResponse * response);
-
- void startWork(e_debug_state state);
- void setStopDebug() {mStopDebug = TRUE;}
- void tryToStopDebug(); //stop everything
- void callbackCacheRead(S32 id, bool success, LLImageFormatted* image,
- S32 imagesize, BOOL islocal);
- void callbackCacheWrite(S32 id, bool success);
- void callbackDecoded(S32 id, bool success, LLImageRaw* raw, LLImageRaw* aux);
- void callbackHTTP(FetchEntry & fetch, LLCore::HttpResponse * response);
-
- e_debug_state getState() {return mDebuggerState;}
- S32 getNumFetchedTextures() {return mNumFetchedTextures;}
- S32 getNumFetchingRequests() {return mFetchingHistory.size();}
- S32 getNumCacheHits() {return mNumCacheHits;}
- S32 getNumVisibleFetchedTextures() {return mNumVisibleFetchedTextures;}
- S32 getNumVisibleFetchingRequests() {return mNumVisibleFetchingRequests;}
- U32 getFetchedData() {return mFetchedData;}
- U32 getDecodedData() {return mDecodedData;}
- U32 getVisibleFetchedData() {return mVisibleFetchedData;}
- U32 getVisibleDecodedData() {return mVisibleDecodedData;}
- U32 getRenderedData() {return mRenderedData;}
- U32 getRenderedDecodedData() {return mRenderedDecodedData;}
- U32 getFetchedPixels() {return mFetchedPixels;}
- U32 getRenderedPixels() {return mRenderedPixels;}
- U32 getRefetchedVisData() {return mRefetchedVisData;}
- U32 getRefetchedVisPixels() {return mRefetchedVisPixels;}
- U32 getRefetchedAllData() {return mRefetchedAllData;}
- U32 getRefetchedAllPixels() {return mRefetchedAllPixels;}
-
- F32 getCacheReadTime() {return mCacheReadTime;}
- F32 getCacheWriteTime() {return mCacheWriteTime;}
- F32 getDecodeTime() {return mDecodingTime;}
- F32 getGLCreationTime() {return mGLCreationTime;}
- F32 getHTTPTime() {return mHTTPTime;}
- F32 getTotalFetchingTime() {return mTotalFetchingTime;}
- F32 getRefetchVisCacheTime() {return mRefetchVisCacheTime;}
- F32 getRefetchVisHTTPTime() {return mRefetchVisHTTPTime;}
- F32 getRefetchAllCacheTime() {return mRefetchAllCacheTime;}
- F32 getRefetchAllHTTPTime() {return mRefetchAllHTTPTime;}
-
-private:
- void init();
- void clearTextures();//clear fetching results of all textures.
- void clearCache();
- void makeRefetchList();
- void scanRefetchList();
-
- void lockFetcher();
- void unlockFetcher();
-
- void lockCache();
- void unlockCache();
-
- void lockDecoder();
- void unlockDecoder();
-
- S32 fillCurlQueue();
-
- void startDebug();
- void debugCacheRead();
- void debugCacheWrite();
- void debugHTTP();
- void debugDecoder();
- void debugGLTextureCreation();
- void debugRefetchVisibleFromCache();
- void debugRefetchVisibleFromHTTP();
- void debugRefetchAllFromCache();
- void debugRefetchAllFromHTTP();
-
- bool processStartDebug(F32 max_time);
- bool processGLCreation(F32 max_time);
-
-private:
- static bool sDebuggerEnabled;
-public:
- static bool isEnabled() {return sDebuggerEnabled;}
-};
-
class LLTextureFetchTester : public LLMetricPerformanceTesterBasic
{